Remove Shader compiler tab from Asset Processor (#6486)
* Remove Shader compiler tab from Asset Processor Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove more references to shader compiler Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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@@ -37,7 +37,6 @@
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#include "../connection/connection.h"
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#include "../resourcecompiler/rccontroller.h"
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#include "../resourcecompiler/RCJobSortFilterProxyModel.h"
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#include "../shadercompiler/shadercompilerModel.h"
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#include <QClipboard>
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@@ -148,7 +147,6 @@ void MainWindow::Activate()
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ui->buttonList->addTab(QStringLiteral("Jobs"));
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ui->buttonList->addTab(QStringLiteral("Assets"));
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ui->buttonList->addTab(QStringLiteral("Logs"));
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ui->buttonList->addTab(QStringLiteral("Shaders"));
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ui->buttonList->addTab(QStringLiteral("Connections"));
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ui->buttonList->addTab(QStringLiteral("Tools"));
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@@ -317,14 +315,6 @@ void MainWindow::Activate()
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connect(ui->jobFilteredSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged,
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this, writeJobFilterSettings);
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//Shader view
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ui->shaderTreeView->setModel(m_guiApplicationManager->GetShaderCompilerModel());
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ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnTimeStamp, 80);
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ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnServer, 40);
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ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnError, 220);
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ui->shaderTreeView->header()->setSectionResizeMode(ShaderCompilerModel::ColumnError, QHeaderView::Stretch);
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ui->shaderTreeView->header()->setStretchLastSection(false);
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// Asset view
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m_sourceAssetTreeFilterModel = new AssetProcessor::AssetTreeFilterModel(this);
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m_sourceModel = new AssetProcessor::SourceAssetTreeModel(m_sharedDbConnection, this);
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