changes from review and switching to assert model instead of return bool
Signed-off-by: Scott Murray <scottmur@amazon.com>
This commit is contained in:
+93
-71
@@ -8,7 +8,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
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# Built-in Imports
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from __future__ import annotations
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from typing import List, Tuple, Union
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from enum import Enum
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import warnings
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# Open 3D Engine Imports
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import azlmbr
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@@ -21,15 +22,21 @@ import azlmbr.legacy.general as general
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from editor_python_test_tools.utils import Report
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class Entity_Type(Enum):
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GAME = azlmbr.entity.EntityType().Game
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LEVEL = azlmbr.entity.EntityType().Level
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class EditorComponent:
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"""
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EditorComponent class used to set and get the component property value using path
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EditorComponent object is returned from either of
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EditorEntity.add_component() or Entity.add_components() or EditorEntity.get_components_of_type()
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which also assigns self.id and self.type_id to the EditorComponent object.
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self.type_id is the UUID for the component type as provided by an ebus call.
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"""
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def __init__(self, type_id):
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def __init__(self, type_id: uuid):
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self.type_id = type_id
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self.id = None
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self.property_tree = None
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@@ -88,51 +95,59 @@ class EditorComponent:
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:return: Count of items in the container as unsigned integer
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"""
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if self.is_property_container(component_property_path):
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container_count_outcome = self.property_tree.get_container_count(component_property_path)
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assert (
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container_count_outcome.IsSuccess()
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), f"Failure: get_container_count did not return success for '{component_property_path}'"
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return container_count_outcome.GetValue()
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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container_count_outcome = self.property_tree.get_container_count(component_property_path)
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assert (
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container_count_outcome.IsSuccess()
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), f"Failure: get_container_count did not return success for '{component_property_path}'"
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return container_count_outcome.GetValue()
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def reset_container(self, component_property_path: str) -> bool:
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def reset_container(self, component_property_path: str):
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"""
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Used to rest a container to empty
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:return: Boolean success
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:return: None
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"""
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if self.is_property_container(component_property_path):
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reset_outcome = self.property_tree.reset_container(component_property_path)
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return reset_outcome.IsSuccess()
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else:
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return False
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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reset_outcome = self.property_tree.reset_container(component_property_path)
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assert (
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reset_outcome.IsSuccess()
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), f"Failure: could not reset_container on '{component_property_path}'"
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def append_container_item(self, component_property_path: str, value: any) -> bool:
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def append_container_item(self, component_property_path: str, value: any):
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"""
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Used to append a container item without providing an index key.
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:param value: Value to be set
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:return: Boolean success
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:return: None
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"""
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if self.is_property_container(component_property_path):
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append_outcome = self.property_tree.append_container_item(component_property_path, value)
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return append_outcome.IsSuccess()
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else:
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return False
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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append_outcome = self.property_tree.append_container_item(component_property_path, value)
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assert (
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append_outcome.IsSuccess()
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), f"Failure: could not append_container_item to '{component_property_path}'"
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def add_container_item(self, component_property_path: str, key: any, value: any) -> bool:
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def add_container_item(self, component_property_path: str, key: any, value: any):
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"""
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Used to add a container item at a specified key. In practice key should be an integer index.
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:param key: Zero index integer key, although this could be any unique unused key value
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:param value: Value to be set
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:return: Boolean success
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:return: None
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"""
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if self.is_property_container(component_property_path):
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add_outcome = self.property_tree.add_container_item(component_property_path, key, value)
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return add_outcome.IsSuccess()
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else:
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return False
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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add_outcome = self.property_tree.add_container_item(component_property_path, key, value)
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assert (
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add_outcome.IsSuccess()
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), f"Failure: could not add_container_item '{key}' to '{component_property_path}'"
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def get_container_item(self, component_property_path: str, key: any) -> any:
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"""
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@@ -141,27 +156,29 @@ class EditorComponent:
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:param key: Zero index integer key
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:return: Value stored at the key specified
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"""
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if self.is_property_container(component_property_path):
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get_outcome = self.property_tree.get_container_item(component_property_path, key)
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assert (
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get_outcome.IsSuccess()
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), f"Failure: could not get a value for {self.get_component_name()}: '{component_property_path}' [{key}]"
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return get_outcome.GetValue()
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else:
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return None
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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get_outcome = self.property_tree.get_container_item(component_property_path, key)
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assert (
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get_outcome.IsSuccess()
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), f"Failure: could not get a value for {self.get_component_name()}: '{component_property_path}' [{key}]"
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return get_outcome.GetValue()
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def remove_container_item(self, component_property_path: str, key: any) -> bool:
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def remove_container_item(self, component_property_path: str, key: any):
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"""
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Used to remove a container item value at the specified key. In practice key should be an integer index.
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:param key: Zero index integer key
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:return: Boolean success
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:return: None
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"""
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if self.is_property_container(component_property_path):
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remove_outcome = self.property_tree.remove_container_item(component_property_path, key)
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return remove_outcome.IsSuccess()
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else:
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return False
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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remove_outcome = self.property_tree.remove_container_item(component_property_path, key)
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assert (
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remove_outcome.IsSuccess()
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), f"Failure: could not remove_container_item '{key}' from '{component_property_path}'"
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def update_container_item(self, component_property_path: str, key: any, value: any):
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"""
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@@ -169,13 +186,15 @@ class EditorComponent:
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:param component_property_path: String of component property. (e.g. 'Settings|Visible')
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:param key: Zero index integer key
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:param value: Value to be set
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:return: Boolean success
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:return: None
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"""
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if self.is_property_container(component_property_path):
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update_outcome = self.property_tree.update_container_item(component_property_path, key, value)
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return update_outcome.IsSuccess()
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else:
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return False
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assert (
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self.is_property_container(component_property_path)
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), f"Failure: '{component_property_path}' is not a property container"
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update_outcome = self.property_tree.update_container_item(component_property_path, key, value)
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assert (
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update_outcome.IsSuccess()
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), f"Failure: could not update '{key}' in '{component_property_path}'"
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def get_component_property_value(self, component_property_path: str):
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"""
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@@ -211,30 +230,33 @@ class EditorComponent:
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"""
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return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", self.id)
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def set_enabled(self, new_state: bool):
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"""
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Used to set the component enabled state
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:param new_state: Boolean enabled True, disabled False
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:return: None
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"""
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if new_state:
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editor.EditorComponentAPIBus(bus.Broadcast, "EnableComponents", [self.id])
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else:
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editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [self.id])
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def disable_component(self):
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"""
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Used to disable the component using its id value.
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:return: None
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"""
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warnings.warn("disable_component is deprecated, use set_enabled(False) instead.", DeprecationWarning)
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editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [self.id])
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def enable_component(self):
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"""
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used to enable the componet using its id value
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"""
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editor.EditorComponentAPIBus(bus.Broadcast, "EnabledComponents", [self.id])
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@staticmethod
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def get_type_ids(component_names: list, entity_type: str ='Game') -> list:
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def get_type_ids(component_names: list, entity_type: Entity_Type = Entity_Type.GAME) -> list:
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"""
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Used to get type ids of given components list
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:param: component_names: List of components to get type ids
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:return: List of type ids of given components.
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:param component_names: List of components to get type ids
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:param entity_type: Entity_Type enum value Entity_Type.GAME is the default
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:return: List of type ids of given components. Type id is a UUID as provided by the ebus call
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"""
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if entity_type.lower() == 'level':
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entity_type = azlmbr.entity.EntityType().Level
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else:
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entity_type = azlmbr.entity.EntityType().Game
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type_ids = editor.EditorComponentAPIBus(
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bus.Broadcast, "FindComponentTypeIdsByEntityType", component_names, entity_type)
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return type_ids
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@@ -402,7 +424,7 @@ class EditorEntity:
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:return: List of newly added components to the entity
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"""
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components = []
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type_ids = EditorComponent.get_type_ids(component_names)
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type_ids = EditorComponent.get_type_ids(component_names, Entity_Type.GAME)
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for type_id in type_ids:
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new_comp = EditorComponent(type_id)
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add_component_outcome = editor.EditorComponentAPIBus(
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@@ -430,7 +452,7 @@ class EditorEntity:
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:param component_names: List of component names to remove
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:return: None
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"""
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type_ids = EditorComponent.get_type_ids(component_names)
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type_ids = EditorComponent.get_type_ids(component_names, Entity_Type.GAME)
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for type_id in type_ids:
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remove_outcome = editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", self.id, [type_id])
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assert (
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@@ -444,7 +466,7 @@ class EditorEntity:
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:return: List of Entity Component objects of given component name
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"""
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component_list = []
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type_ids = EditorComponent.get_type_ids(component_names)
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type_ids = EditorComponent.get_type_ids(component_names, Entity_Type.GAME)
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for type_id in type_ids:
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component = EditorComponent(type_id)
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get_component_of_type_outcome = editor.EditorComponentAPIBus(
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@@ -464,7 +486,7 @@ class EditorEntity:
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:param component_name: Name of component to check for
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:return: True, if entity has specified component. Else, False
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"""
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type_ids = EditorComponent.get_type_ids([component_name])
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type_ids = EditorComponent.get_type_ids([component_name], Entity_Type.GAME)
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return editor.EditorComponentAPIBus(bus.Broadcast, "HasComponentOfType", self.id, type_ids[0])
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def get_start_status(self) -> int:
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@@ -666,7 +688,7 @@ class EditorLevelEntity:
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:return: List of newly added components to the level
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"""
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components = []
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type_ids = EditorComponent.get_type_ids(component_names, 'level')
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type_ids = EditorComponent.get_type_ids(component_names, Entity_Type.LEVEL)
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for type_id in type_ids:
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new_comp = EditorComponent(type_id)
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add_component_outcome = editor.EditorLevelComponentAPIBus(
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@@ -687,7 +709,7 @@ class EditorLevelEntity:
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:return: List of Level Component objects of given component name
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"""
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component_list = []
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type_ids = EditorComponent.get_type_ids(component_names, 'level')
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type_ids = EditorComponent.get_type_ids(component_names, Entity_Type.LEVEL)
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for type_id in type_ids:
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component = EditorComponent(type_id)
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get_component_of_type_outcome = editor.EditorLevelComponentAPIBus(
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@@ -708,7 +730,7 @@ class EditorLevelEntity:
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:param component_name: Name of component to check for
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:return: True, if level has specified component. Else, False
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"""
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type_ids = EditorComponent.get_type_ids([component_name], 'level')
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type_ids = EditorComponent.get_type_ids([component_name], Entity_Type.LEVEL)
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return editor.EditorLevelComponentAPIBus(bus.Broadcast, "HasComponentOfType", type_ids[0])
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@staticmethod
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@@ -718,5 +740,5 @@ class EditorLevelEntity:
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:param component_name: Name of component to check for
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:return: integer count of occurences of level component attached to level or zero if none are present
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"""
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type_ids = EditorComponent.get_type_ids([component_name], 'level')
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type_ids = EditorComponent.get_type_ids([component_name], Entity_Type.LEVEL)
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return editor.EditorLevelComponentAPIBus(bus.Broadcast, "CountComponentsOfType", type_ids[0])
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