Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
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@@ -45,13 +45,11 @@ namespace AZ
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Events::ProcessingResult ImportProcessing(Events::ImportEventContext& context);
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protected:
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bool ConvertFbxSceneContext(Containers::Scene& scene) const;
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bool ConvertFbxScene(Containers::Scene& scene) const;
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void SanitizeNodeName(AZStd::string& nodeName) const;
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AZStd::unique_ptr<SDKScene::SceneWrapperBase> m_sceneWrapper;
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AZStd::shared_ptr<FbxSceneSystem> m_sceneSystem;
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bool m_useAssetImporterSDK = true;
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};
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} // namespace FbxSceneBuilder
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} // namespace SceneAPI
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