Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560)

Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
This commit is contained in:
AMZN-stankowi
2021-05-05 09:29:12 -07:00
committed by GitHub
parent 01976a890c
commit a7224b6379
140 changed files with 105 additions and 8639 deletions
@@ -31,18 +31,6 @@
#include <SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/AssImpAnimationImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/AssImpBlendShapeImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxAnimationImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxBlendShapeImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxBoneImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxColorStreamImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxTangentStreamImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxBitangentStreamImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxMaterialImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxMeshImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxSkinImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxSkinWeightsImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxTransformImporter.h>
#include <SceneAPI/FbxSceneBuilder/Importers/FbxUvMapImporter.h>
namespace AZ
{
@@ -78,18 +66,6 @@ namespace AZ
g_componentDescriptors.push_back(FbxSceneBuilder::FbxImporter::CreateDescriptor());
// Node and attribute importers
g_componentDescriptors.push_back(FbxAnimationImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxBlendShapeImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxBoneImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxColorStreamImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxMaterialImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxMeshImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxSkinImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxSkinWeightsImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxTransformImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxUvMapImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxTangentStreamImporter::CreateDescriptor());
g_componentDescriptors.push_back(FbxBitangentStreamImporter::CreateDescriptor());
g_componentDescriptors.push_back(AssImpBitangentStreamImporter::CreateDescriptor());
g_componentDescriptors.push_back(AssImpColorStreamImporter::CreateDescriptor());
g_componentDescriptors.push_back(AssImpMaterialImporter::CreateDescriptor());