Atom Tools: Created base class for document-based applications

Moving some duplicated code to a common base class

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
Guthrie Adams
2022-01-14 16:51:46 -06:00
parent aa18deef5d
commit a6feef3563
7 changed files with 75 additions and 51 deletions
@@ -9,7 +9,6 @@
#include <Atom/Document/MaterialDocumentModule.h>
#include <Atom/Viewport/MaterialViewportModule.h>
#include <Atom/Window/MaterialEditorWindowModule.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentSystemRequestBus.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <MaterialEditorApplication.h>
#include <MaterialEditor_Traits_Platform.h>
@@ -37,7 +36,7 @@ namespace MaterialEditor
}
MaterialEditorApplication::MaterialEditorApplication(int* argc, char*** argv)
: AtomToolsApplication(argc, argv)
: Base(argc, argv)
{
QApplication::setApplicationName("O3DE Material Editor");
@@ -58,19 +57,4 @@ namespace MaterialEditor
{
return AZStd::vector<AZStd::string>({ "passes/", "config/", "MaterialEditor/" });
}
void MaterialEditorApplication::ProcessCommandLine(const AZ::CommandLine& commandLine)
{
// Process command line options for opening one or more material documents on startup
size_t openDocumentCount = commandLine.GetNumMiscValues();
for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex)
{
const AZStd::string openDocumentPath = commandLine.GetMiscValue(openDocumentIndex);
AZ_Printf(GetBuildTargetName().c_str(), "Opening document: %s", openDocumentPath.c_str());
AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Broadcast(&AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath);
}
Base::ProcessCommandLine(commandLine);
}
} // namespace MaterialEditor
@@ -8,30 +8,27 @@
#pragma once
#include <AtomToolsFramework/Application/AtomToolsApplication.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentSystemRequestBus.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentApplication.h>
namespace MaterialEditor
{
class MaterialThumbnailRenderer;
class MaterialEditorApplication
: public AtomToolsFramework::AtomToolsApplication
: public AtomToolsFramework::AtomToolsDocumentApplication
{
public:
AZ_TYPE_INFO(MaterialEditor::MaterialEditorApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}");
using Base = AtomToolsFramework::AtomToolsApplication;
using Base = AtomToolsFramework::AtomToolsDocumentApplication;
MaterialEditorApplication(int* argc, char*** argv);
//////////////////////////////////////////////////////////////////////////
// AzFramework::Application
// AzFramework::Application overrides...
void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
const char* GetCurrentConfigurationName() const override;
private:
void ProcessCommandLine(const AZ::CommandLine& commandLine) override;
// AtomToolsFramework::AtomToolsApplication overrides...
AZStd::string GetBuildTargetName() const override;
AZStd::vector<AZStd::string> GetCriticalAssetFilters() const override;
};