Fix for camera roll behavior when in 'Be this camera' mode (#5658)

* fix for camera roll behavior when in 'Be this camera' mode

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates for camera tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for failing unit test - require default function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-17 12:27:23 +00:00
committed by GitHub
parent 155fe77f5d
commit a6164ca2cd
8 changed files with 131 additions and 118 deletions
@@ -337,12 +337,12 @@ namespace SandboxEditor
AZ::TransformBus::EventResult(worldFromLocal, viewEntityId, &AZ::TransformBus::Events::GetWorldTM);
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, worldFromLocal);
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StartTrackingTransform, worldFromLocal);
}
else
{
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::ClearReferenceFrame);
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StopTrackingTransform);
}
}