Asset Bundler GUI (#427)
The AssetBundler is a new ToolsApplication that allows users to work through the entire Asset Bundling process without ever touching a command line. * Integrating github/AssetBundler through commit 1d65018 * Asset Bundler bug fixes: platform initialization and GUI styling (#5) * fixed enabled platform initialization * fixed the cached engine root. This fixed some of my Seeds tab data issues. The default Engine Seed List appeared, and was able to display the contents on screen. * updated my notes of active bugs * changed some casing in various include lines to hopefully fix my linux build * another include fix for linux * AssetBundler GUI is now compiling on Mac * removed some things off of my todo list because the mac build fix actually fixed the visuals! everything's the right color again * removed the word Lumberyard from the bundler * Asset bundler bug fixes - Bundles, Gems, and Tests (#9) * Fixed the Bundle loading and generation problem. Turned out to be a FileWatcher issue. * turns out gem loading wasn't broken, there were just no existing SeedListFiles for any of the gems loaded by the AutomatedTesting project. I added a default SeedListFile for the PrimitiveAssets Gem. * fixed some failing AssetBundler Gem tests * Misunderstood the need to have default seed lists for asset-only gems. removing the previously created seed list file * Asset bundler bug fixes: Seeds Tab display issues and _dependencies.xml loading (#10) * Fixed the Project Source column in the Seeds tab * The AssetBundler will no longer attempt to copy a template version of the ProjectName_dependencies.xml file into your active project. However, it will throw an error if you do not have one. A follow-up ticket has been cut to address this issue. * updated the AssetBundler icon. This one matches the current style guides * PR feedback: pass a const ref instead of a value * PR feedback: safer conversion from a string_view to a QString Co-authored-by: alexpete <alexpete@amazon.com>
This commit is contained in:
@@ -113,14 +113,13 @@ namespace AssetBundler
|
||||
AZ::SettingsRegistry::Register(&m_registry);
|
||||
}
|
||||
|
||||
const char* engineRoot = nullptr;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(engineRoot, &AzFramework::ApplicationRequests::GetEngineRoot);
|
||||
if (!engineRoot)
|
||||
AssetBundler::g_cachedEngineRoot = m_data->m_application.get()->GetEngineRoot();
|
||||
if (AssetBundler::g_cachedEngineRoot.empty())
|
||||
{
|
||||
GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to locate engine root.\n").c_str());
|
||||
}
|
||||
|
||||
AzFramework::StringFunc::Path::Join(engineRoot, RelativeTestFolder, m_data->m_testEngineRoot);
|
||||
AzFramework::StringFunc::Path::Join(AssetBundler::g_cachedEngineRoot.c_str(), RelativeTestFolder, m_data->m_testEngineRoot);
|
||||
|
||||
m_data->m_localFileIO = aznew AZ::IO::LocalFileIO();
|
||||
m_data->m_priorFileIO = AZ::IO::FileIOBase::GetInstance();
|
||||
|
||||
Reference in New Issue
Block a user