Merge remote-tracking branch 'upstream/development' into hultonha_LYN-2349_tube_delete_crash
Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
@@ -1,42 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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namespace AZ
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{
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class BehaviorContext;
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class EditContext;
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class SerializeContext;
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} // namespace AZ
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// this just provides a convenient template to avoid the necessary boilerplate when you derive from AWSScriptBehaviorBase
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#define AWS_SCRIPT_BEHAVIOR_DEFINITION(className, guidString) \
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AZ_TYPE_INFO(className, guidString) \
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AZ_CLASS_ALLOCATOR(className, AZ::SystemAllocator, 0) \
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void ReflectSerialization(AZ::SerializeContext* serializeContext) override; \
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void ReflectBehaviors(AZ::BehaviorContext* behaviorContext) override; \
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void ReflectEditParameters(AZ::EditContext* editContext) override; \
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className(); \
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namespace AWSCore
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{
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//! An interface for AWS ScriptCanvas Behaviors to inherit from
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class AWSScriptBehaviorBase
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{
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public:
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virtual ~AWSScriptBehaviorBase() = default;
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virtual void ReflectSerialization(AZ::SerializeContext* reflectContext) = 0;
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virtual void ReflectBehaviors(AZ::BehaviorContext* behaviorContext) = 0;
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virtual void ReflectEditParameters(AZ::EditContext* editContext) = 0;
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virtual void Init() {}
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virtual void Activate() {}
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virtual void Deactivate() {}
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};
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} // namespace AWSCore
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@@ -10,8 +10,6 @@
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/string/string.h>
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#include <ScriptCanvas/AWSScriptBehaviorBase.h>
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namespace AWSCore
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{
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using DynamoDBAttributeValueMap = AZStd::unordered_map<AZStd::string, AZStd::string>;
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@@ -55,10 +53,14 @@ namespace AWSCore
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};
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class AWSScriptBehaviorDynamoDB
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: public AWSScriptBehaviorBase
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{
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public:
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AWS_SCRIPT_BEHAVIOR_DEFINITION(AWSScriptBehaviorDynamoDB, "{569E74F6-1268-4199-9653-A3B603FC9F4F}");
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AZ_RTTI(AWSScriptBehaviorDynamoDB, "{569E74F6-1268-4199-9653-A3B603FC9F4F}");
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AWSScriptBehaviorDynamoDB() = default;
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virtual ~AWSScriptBehaviorDynamoDB() = default;
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static void Reflect(AZ::ReflectContext* context);
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static void GetItem(const AZStd::string& tableResourceKey, const DynamoDBAttributeValueMap& keyMap);
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static void GetItemRaw(const AZStd::string& table, const DynamoDBAttributeValueMap& keyMap, const AZStd::string& region);
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@@ -10,8 +10,6 @@
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/string/string.h>
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#include <ScriptCanvas/AWSScriptBehaviorBase.h>
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namespace AWSCore
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{
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//! AWS Script Behavior notifications for ScriptCanvas behaviors that interact with AWS Lambda
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@@ -53,10 +51,14 @@ namespace AWSCore
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};
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class AWSScriptBehaviorLambda
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: public AWSScriptBehaviorBase
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{
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public:
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AWS_SCRIPT_BEHAVIOR_DEFINITION(AWSScriptBehaviorLambda, "{9E71534D-34B3-4723-B180-2552513DDA3D}");
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AZ_RTTI(AWSScriptBehaviorLambda, "{9E71534D-34B3-4723-B180-2552513DDA3D}");
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AWSScriptBehaviorLambda() = default;
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virtual ~AWSScriptBehaviorLambda() = default;
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static void Reflect(AZ::ReflectContext* context);
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static void Invoke(const AZStd::string& functionResourceKey, const AZStd::string& payload);
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static void InvokeRaw(const AZStd::string& functionName, const AZStd::string& payload, const AZStd::string& region);
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@@ -10,8 +10,6 @@
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/string/string.h>
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#include <ScriptCanvas/AWSScriptBehaviorBase.h>
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namespace AWSCore
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{
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//! AWS Script Behavior notifications for ScriptCanvas behaviors that interact with AWS S3
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@@ -68,7 +66,6 @@ namespace AWSCore
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};
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class AWSScriptBehaviorS3
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: public AWSScriptBehaviorBase
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{
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static constexpr const char AWSScriptBehaviorS3Name[] = "AWSScriptBehaviorS3";
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static constexpr const char OutputFileIsEmptyErrorMessage[] = "Request validation failed, output file is empty.";
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@@ -81,7 +78,12 @@ namespace AWSCore
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static constexpr const char RegionNameIsEmptyErrorMessage[] = "Request validation failed, region name is empty.";
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public:
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AWS_SCRIPT_BEHAVIOR_DEFINITION(AWSScriptBehaviorS3, "{7F4E956C-7463-4236-B320-C992D36A9C6E}");
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AZ_RTTI(AWSScriptBehaviorS3, "{7F4E956C-7463-4236-B320-C992D36A9C6E}");
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AWSScriptBehaviorS3() = default;
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virtual ~AWSScriptBehaviorS3() = default;
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static void Reflect(AZ::ReflectContext* context);
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static void GetObject(const AZStd::string& bucketResourceKey, const AZStd::string& objectKey, const AZStd::string& outFile);
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static void GetObjectRaw(const AZStd::string& bucket, const AZStd::string& objectKey, const AZStd::string& region, const AZStd::string& outFile);
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@@ -10,7 +10,6 @@
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#include <AzCore/Component/Component.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/std/containers/vector.h>
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namespace AWSCore
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{
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@@ -30,23 +29,8 @@ namespace AWSCore
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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static bool AddedBehaviours()
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{
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return m_alreadyAddedBehaviors;
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}
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protected:
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////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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static void AddBehaviors(); // Add any behaviors you derived from AWSScriptBehaviorBase to the implementation of this function
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static AZStd::vector<AZStd::unique_ptr<AWSScriptBehaviorBase>> m_behaviors;
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static bool m_alreadyAddedBehaviors;
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};
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} // namespace AWSCore
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@@ -20,39 +20,30 @@
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namespace AWSCore
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{
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AWSScriptBehaviorDynamoDB::AWSScriptBehaviorDynamoDB()
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void AWSScriptBehaviorDynamoDB::Reflect(AZ::ReflectContext* context)
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{
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}
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void AWSScriptBehaviorDynamoDB::ReflectSerialization(AZ::SerializeContext* serializeContext)
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{
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if (serializeContext)
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<AWSScriptBehaviorDynamoDB>()
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->Version(0);
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}
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}
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void AWSScriptBehaviorDynamoDB::ReflectBehaviors(AZ::BehaviorContext* behaviorContext)
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{
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behaviorContext->Class<AWSScriptBehaviorDynamoDB>("AWSScriptBehaviorDynamoDB")
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
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->Method("GetItem", &AWSScriptBehaviorDynamoDB::GetItem,
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{{{"Table Resource KeyName", "The name of the table containing the requested item."},
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{"Key Map", "A map of attribute names to AttributeValue objects, representing the primary key of the item to retrieve."}}})
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->Method("GetItemRaw", &AWSScriptBehaviorDynamoDB::GetItemRaw,
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{{{"Table Name", "The name of the table containing the requested item."},
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{"Key Map", "A map of attribute names to AttributeValue objects, representing the primary key of the item to retrieve."},
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{"Region Name", "The region of the table located in."}}});
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<AWSScriptBehaviorDynamoDB>("AWSScriptBehaviorDynamoDB")
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
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->Method("GetItem", &AWSScriptBehaviorDynamoDB::GetItem,
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{{{"Table Resource KeyName", "The name of the table containing the requested item."},
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{"Key Map", "A map of attribute names to AttributeValue objects, representing the primary key of the item to retrieve."}}})
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->Method("GetItemRaw", &AWSScriptBehaviorDynamoDB::GetItemRaw,
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{{{"Table Name", "The name of the table containing the requested item."},
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{"Key Map", "A map of attribute names to AttributeValue objects, representing the primary key of the item to retrieve."},
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{"Region Name", "The region of the table located in."}}});
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behaviorContext->EBus<AWSScriptBehaviorDynamoDBNotificationBus>("AWSDynamoDBBehaviorNotificationBus")
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
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->Handler<AWSScriptBehaviorDynamoDBNotificationBusHandler>();
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}
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void AWSScriptBehaviorDynamoDB::ReflectEditParameters(AZ::EditContext* editContext)
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{
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AZ_UNUSED(editContext);
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behaviorContext->EBus<AWSScriptBehaviorDynamoDBNotificationBus>("AWSDynamoDBBehaviorNotificationBus")
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
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->Handler<AWSScriptBehaviorDynamoDBNotificationBusHandler>();
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}
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}
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void AWSScriptBehaviorDynamoDB::GetItem(const AZStd::string& tableResourceKey, const DynamoDBAttributeValueMap& keyMap)
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@@ -21,39 +21,30 @@
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namespace AWSCore
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{
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AWSScriptBehaviorLambda::AWSScriptBehaviorLambda()
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void AWSScriptBehaviorLambda::Reflect(AZ::ReflectContext* context)
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{
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}
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void AWSScriptBehaviorLambda::ReflectSerialization(AZ::SerializeContext* serializeContext)
|
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{
|
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if (serializeContext)
|
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
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{
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serializeContext->Class<AWSScriptBehaviorLambda>()
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->Version(0);
|
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}
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}
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void AWSScriptBehaviorLambda::ReflectBehaviors(AZ::BehaviorContext* behaviorContext)
|
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{
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behaviorContext->Class<AWSScriptBehaviorLambda>("AWSScriptBehaviorLambda")
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
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->Method("Invoke", &AWSScriptBehaviorLambda::Invoke,
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{{{"Function Resource KeyName", "The resource key name of the lambda function in resource mapping config file."},
|
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{"Payload", "The JSON that you want to provide to your Lambda function as input."}}})
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->Method("InvokeRaw", &AWSScriptBehaviorLambda::InvokeRaw,
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{{{"Function Name", "The name of the Lambda function, version, or alias."},
|
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{"Payload", "The JSON that you want to provide to your Lambda function as input."},
|
||||
{"Region Name", "The region of the lambda function located in."}}});
|
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
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{
|
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behaviorContext->Class<AWSScriptBehaviorLambda>("AWSScriptBehaviorLambda")
|
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->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
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->Method("Invoke", &AWSScriptBehaviorLambda::Invoke,
|
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{{{"Function Resource KeyName", "The resource key name of the lambda function in resource mapping config file."},
|
||||
{"Payload", "The JSON that you want to provide to your Lambda function as input."}}})
|
||||
->Method("InvokeRaw", &AWSScriptBehaviorLambda::InvokeRaw,
|
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{{{"Function Name", "The name of the Lambda function, version, or alias."},
|
||||
{"Payload", "The JSON that you want to provide to your Lambda function as input."},
|
||||
{"Region Name", "The region of the lambda function located in."}}});
|
||||
|
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behaviorContext->EBus<AWSScriptBehaviorLambdaNotificationBus>("AWSLambdaBehaviorNotificationBus")
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Handler<AWSScriptBehaviorLambdaNotificationBusHandler>();
|
||||
}
|
||||
|
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void AWSScriptBehaviorLambda::ReflectEditParameters(AZ::EditContext* editContext)
|
||||
{
|
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AZ_UNUSED(editContext);
|
||||
behaviorContext->EBus<AWSScriptBehaviorLambdaNotificationBus>("AWSLambdaBehaviorNotificationBus")
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Handler<AWSScriptBehaviorLambdaNotificationBusHandler>();
|
||||
}
|
||||
}
|
||||
|
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void AWSScriptBehaviorLambda::Invoke(const AZStd::string& functionResourceKey, const AZStd::string& payload)
|
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|
||||
@@ -24,49 +24,39 @@
|
||||
|
||||
namespace AWSCore
|
||||
{
|
||||
AWSScriptBehaviorS3::AWSScriptBehaviorS3()
|
||||
void AWSScriptBehaviorS3::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorS3::ReflectSerialization(AZ::SerializeContext* serializeContext)
|
||||
{
|
||||
if (serializeContext)
|
||||
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<AWSScriptBehaviorS3>()
|
||||
->Version(0);
|
||||
}
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorS3::ReflectBehaviors(AZ::BehaviorContext* behaviorContext)
|
||||
{
|
||||
behaviorContext->Class<AWSScriptBehaviorS3>(AWSScriptBehaviorS3Name)
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Method("GetObject", &AWSScriptBehaviorS3::GetObject,
|
||||
{{{"Bucket Resource KeyName", "The resource key name of the bucket in resource mapping config file."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Outfile Name", "Filename where the content will be saved."}}})
|
||||
->Method("GetObjectRaw", &AWSScriptBehaviorS3::GetObjectRaw,
|
||||
{{{"Bucket Name", "The name of the bucket containing the object."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Region Name", "The region of the bucket located in."},
|
||||
{"Outfile Name", "Filename where the content will be saved."}}})
|
||||
->Method("HeadObject", &AWSScriptBehaviorS3::HeadObject,
|
||||
{{{"Bucket Resource KeyName", "The resource key name of the bucket in resource mapping config file."},
|
||||
{"Object KeyName", "The object key."}}})
|
||||
->Method("HeadObjectRaw", &AWSScriptBehaviorS3::HeadObjectRaw,
|
||||
{{{"Bucket Name", "The name of the bucket containing the object."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Region Name", "The region of the bucket located in."}}})
|
||||
;
|
||||
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->Class<AWSScriptBehaviorS3>(AWSScriptBehaviorS3Name)
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Method("GetObject", &AWSScriptBehaviorS3::GetObject,
|
||||
{{{"Bucket Resource KeyName", "The resource key name of the bucket in resource mapping config file."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Outfile Name", "Filename where the content will be saved."}}})
|
||||
->Method("GetObjectRaw", &AWSScriptBehaviorS3::GetObjectRaw,
|
||||
{{{"Bucket Name", "The name of the bucket containing the object."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Region Name", "The region of the bucket located in."},
|
||||
{"Outfile Name", "Filename where the content will be saved."}}})
|
||||
->Method("HeadObject", &AWSScriptBehaviorS3::HeadObject,
|
||||
{{{"Bucket Resource KeyName", "The resource key name of the bucket in resource mapping config file."},
|
||||
{"Object KeyName", "The object key."}}})
|
||||
->Method("HeadObjectRaw", &AWSScriptBehaviorS3::HeadObjectRaw,
|
||||
{{{"Bucket Name", "The name of the bucket containing the object."},
|
||||
{"Object KeyName", "The object key."},
|
||||
{"Region Name", "The region of the bucket located in."}}});
|
||||
|
||||
behaviorContext->EBus<AWSScriptBehaviorS3NotificationBus>("AWSS3BehaviorNotificationBus")
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Handler<AWSScriptBehaviorS3NotificationBusHandler>();
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorS3::ReflectEditParameters(AZ::EditContext* editContext)
|
||||
{
|
||||
AZ_UNUSED(editContext);
|
||||
behaviorContext->EBus<AWSScriptBehaviorS3NotificationBus>("AWSS3BehaviorNotificationBus")
|
||||
->Attribute(AZ::Script::Attributes::Category, "AWSCore")
|
||||
->Handler<AWSScriptBehaviorS3NotificationBusHandler>();
|
||||
}
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorS3::GetObject(
|
||||
|
||||
@@ -12,35 +12,17 @@
|
||||
|
||||
namespace AWSCore
|
||||
{
|
||||
AZStd::vector<AZStd::unique_ptr<AWSScriptBehaviorBase>> AWSScriptBehaviorsComponent::m_behaviors;
|
||||
bool AWSScriptBehaviorsComponent::m_alreadyAddedBehaviors = false;
|
||||
|
||||
void AWSScriptBehaviorsComponent::AddBehaviors()
|
||||
{
|
||||
if (!m_alreadyAddedBehaviors)
|
||||
{
|
||||
// Add new script behaviors here
|
||||
m_behaviors.push_back(AZStd::make_unique<AWSScriptBehaviorDynamoDB>());
|
||||
m_behaviors.push_back(AZStd::make_unique<AWSScriptBehaviorLambda>());
|
||||
m_behaviors.push_back(AZStd::make_unique<AWSScriptBehaviorS3>());
|
||||
m_alreadyAddedBehaviors = true;
|
||||
}
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorsComponent::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
AddBehaviors();
|
||||
AWSScriptBehaviorDynamoDB::Reflect(context);
|
||||
AWSScriptBehaviorLambda::Reflect(context);
|
||||
AWSScriptBehaviorS3::Reflect(context);
|
||||
|
||||
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serialize->Class<AWSScriptBehaviorsComponent, AZ::Component>()
|
||||
->Version(0);
|
||||
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->ReflectSerialization(serialize);
|
||||
}
|
||||
|
||||
if (AZ::EditContext* editContext = serialize->GetEditContext())
|
||||
{
|
||||
editContext->Class<AWSScriptBehaviorsComponent>("AWSScriptBehaviors", "Provides ScriptCanvas functions for calling AWS")
|
||||
@@ -49,19 +31,6 @@ namespace AWSCore
|
||||
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("AWS"))
|
||||
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
||||
;
|
||||
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->ReflectEditParameters(editContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->ReflectBehaviors(behaviorContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -86,31 +55,12 @@ namespace AWSCore
|
||||
AZ_UNUSED(dependent);
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorsComponent::Init()
|
||||
{
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->Init();
|
||||
}
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorsComponent::Activate()
|
||||
{
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->Activate();
|
||||
}
|
||||
}
|
||||
|
||||
void AWSScriptBehaviorsComponent::Deactivate()
|
||||
{
|
||||
for (auto&& behavior : m_behaviors)
|
||||
{
|
||||
behavior->Deactivate();
|
||||
}
|
||||
|
||||
// this forces the vector to release its capacity, clear/shrink_to_fit is not
|
||||
m_behaviors.swap(AZStd::vector<AZStd::unique_ptr<AWSScriptBehaviorBase>>());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,18 +15,6 @@
|
||||
|
||||
using namespace AWSCore;
|
||||
|
||||
class AWSScriptBehaviorsComponentMock
|
||||
: public AWSScriptBehaviorsComponent
|
||||
{
|
||||
public:
|
||||
AZ_COMPONENT(AWSScriptBehaviorsComponentMock, "{78579706-E1B2-4788-A34D-A58D3F273FF9}");
|
||||
|
||||
int GetBehaviorsNum()
|
||||
{
|
||||
return m_behaviors.size();
|
||||
}
|
||||
};
|
||||
|
||||
class AWSScriptBehaviorsComponentTest
|
||||
: public UnitTest::ScopedAllocatorSetupFixture
|
||||
{
|
||||
@@ -38,7 +26,7 @@ public:
|
||||
m_behaviorContext = AZStd::make_unique<AZ::BehaviorContext>();
|
||||
|
||||
m_entity = AZStd::make_unique<AZ::Entity>();
|
||||
m_scriptBehaviorsComponent.reset(m_entity->CreateComponent<AWSScriptBehaviorsComponentMock>());
|
||||
m_scriptBehaviorsComponent.reset(m_entity->CreateComponent<AWSScriptBehaviorsComponent>());
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
@@ -56,20 +44,16 @@ protected:
|
||||
AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
|
||||
AZStd::unique_ptr<AZ::BehaviorContext> m_behaviorContext;
|
||||
AZStd::unique_ptr<AZ::ComponentDescriptor> m_componentDescriptor;
|
||||
AZStd::unique_ptr<AWSScriptBehaviorsComponentMock> m_scriptBehaviorsComponent;
|
||||
AZStd::unique_ptr<AWSScriptBehaviorsComponent> m_scriptBehaviorsComponent;
|
||||
AZStd::unique_ptr<AZ::Entity> m_entity;
|
||||
};
|
||||
|
||||
TEST_F(AWSScriptBehaviorsComponentTest, InitActivateDeactivate_Call_GetExpectedNumOfAddedBehaviors)
|
||||
TEST_F(AWSScriptBehaviorsComponentTest, Reflect)
|
||||
{
|
||||
m_componentDescriptor.reset(AWSScriptBehaviorsComponentMock::CreateDescriptor());
|
||||
int oldEBusNum = m_behaviorContext->m_ebuses.size();
|
||||
m_componentDescriptor.reset(AWSScriptBehaviorsComponent::CreateDescriptor());
|
||||
m_componentDescriptor->Reflect(m_serializeContext.get());
|
||||
m_componentDescriptor->Reflect(m_behaviorContext.get());
|
||||
EXPECT_TRUE(AWSScriptBehaviorsComponentMock::AddedBehaviours());
|
||||
EXPECT_TRUE(m_scriptBehaviorsComponent->GetBehaviorsNum() == 3);
|
||||
|
||||
m_entity->Init();
|
||||
m_entity->Activate();
|
||||
m_entity->Deactivate();
|
||||
EXPECT_TRUE(m_scriptBehaviorsComponent->GetBehaviorsNum() == 0);
|
||||
EXPECT_TRUE(m_behaviorContext->m_ebuses.size() - oldEBusNum == 3);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,6 @@ set(FILES
|
||||
Include/Public/Framework/ServiceRequestJobConfig.h
|
||||
Include/Public/Framework/Util.h
|
||||
Include/Public/ResourceMapping/AWSResourceMappingBus.h
|
||||
Include/Public/ScriptCanvas/AWSScriptBehaviorBase.h
|
||||
Include/Public/ScriptCanvas/AWSScriptBehaviorDynamoDB.h
|
||||
Include/Public/ScriptCanvas/AWSScriptBehaviorLambda.h
|
||||
Include/Public/ScriptCanvas/AWSScriptBehaviorS3.h
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace AZ
|
||||
shaderVariantAssetBuilderDescriptor.m_name = "Shader Variant Asset Builder";
|
||||
// Both "Shader Variant Asset Builder" and "Shader Asset Builder" produce ShaderVariantAsset products. If you update
|
||||
// ShaderVariantAsset you will need to update BOTH version numbers, not just "Shader Variant Asset Builder".
|
||||
shaderVariantAssetBuilderDescriptor.m_version = 23; // ATOM-15472
|
||||
shaderVariantAssetBuilderDescriptor.m_version = 24; // ATOM-15978
|
||||
shaderVariantAssetBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern(AZStd::string::format("*.%s", RPI::ShaderVariantListSourceData::Extension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
|
||||
shaderVariantAssetBuilderDescriptor.m_busId = azrtti_typeid<ShaderVariantAssetBuilder>();
|
||||
shaderVariantAssetBuilderDescriptor.m_createJobFunction = AZStd::bind(&ShaderVariantAssetBuilder::CreateJobs, &m_shaderVariantAssetBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
|
||||
#include "ShaderAssetBuilder.h"
|
||||
#include "ShaderBuilderUtility.h"
|
||||
#include "SrgLayoutUtility.h"
|
||||
#include "AzslData.h"
|
||||
#include "AzslCompiler.h"
|
||||
#include <CommonFiles/Preprocessor.h>
|
||||
@@ -520,6 +521,96 @@ namespace AZ
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static bool LoadSrgLayoutListFromShaderAssetBuilder(
|
||||
const RHI::ShaderPlatformInterface* shaderPlatformInterface,
|
||||
const AssetBuilderSDK::PlatformInfo& platformInfo,
|
||||
const AzslCompiler& azslCompiler, const AZStd::string& shaderSourceFileFullPath,
|
||||
const RPI::SupervariantIndex supervariantIndex,
|
||||
const bool platformUsesRegisterSpaces,
|
||||
RPI::ShaderResourceGroupLayoutList& srgLayoutList,
|
||||
RootConstantData& rootConstantData)
|
||||
{
|
||||
auto srgJsonPathOutcome = ShaderBuilderUtility::ObtainBuildArtifactPathFromShaderAssetBuilder(
|
||||
shaderPlatformInterface->GetAPIUniqueIndex(), platformInfo.m_identifier, shaderSourceFileFullPath, supervariantIndex.GetIndex(), AZ::RPI::ShaderAssetSubId::SrgJson);
|
||||
if (!srgJsonPathOutcome.IsSuccess())
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "%s", srgJsonPathOutcome.GetError().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
auto srgJsonPath = srgJsonPathOutcome.TakeValue();
|
||||
auto jsonOutcome = JsonSerializationUtils::ReadJsonFile(srgJsonPath);
|
||||
if (!jsonOutcome.IsSuccess())
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "%s", jsonOutcome.GetError().c_str());
|
||||
return false;
|
||||
}
|
||||
SrgDataContainer srgData;
|
||||
if (!azslCompiler.ParseSrgPopulateSrgData(jsonOutcome.GetValue(), srgData))
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "Failed to parse srg data");
|
||||
return false;
|
||||
}
|
||||
// Add all Shader Resource Group Assets that were defined in the shader code to the shader asset
|
||||
if (!SrgLayoutUtility::LoadShaderResourceGroupLayouts(ShaderVariantAssetBuilderName, srgData, platformUsesRegisterSpaces, srgLayoutList))
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "Failed to load ShaderResourceGroupLayouts");
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto srgLayout : srgLayoutList)
|
||||
{
|
||||
if (!srgLayout->Finalize())
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false,
|
||||
"Failed to finalize SrgLayout %s", srgLayout->GetName().GetCStr());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Access the root constants reflection
|
||||
if (!azslCompiler.ParseSrgPopulateRootConstantData(
|
||||
jsonOutcome.GetValue(),
|
||||
rootConstantData)) // consuming data from --srg ("InlineConstantBuffer" subjson section)
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "Failed to obtain root constant data reflection");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool LoadBindingDependenciesFromShaderAssetBuilder(
|
||||
const RHI::ShaderPlatformInterface* shaderPlatformInterface,
|
||||
const AssetBuilderSDK::PlatformInfo& platformInfo,
|
||||
const AzslCompiler& azslCompiler, const AZStd::string& shaderSourceFileFullPath,
|
||||
const RPI::SupervariantIndex supervariantIndex,
|
||||
BindingDependencies& bindingDependencies)
|
||||
{
|
||||
auto bindingsJsonPathOutcome = ShaderBuilderUtility::ObtainBuildArtifactPathFromShaderAssetBuilder(
|
||||
shaderPlatformInterface->GetAPIUniqueIndex(), platformInfo.m_identifier, shaderSourceFileFullPath, supervariantIndex.GetIndex(), AZ::RPI::ShaderAssetSubId::BindingdepJson);
|
||||
if (!bindingsJsonPathOutcome.IsSuccess())
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "%s", bindingsJsonPathOutcome.GetError().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
auto bindingsJsonPath = bindingsJsonPathOutcome.TakeValue();
|
||||
auto jsonOutcome = JsonSerializationUtils::ReadJsonFile(bindingsJsonPath);
|
||||
if (!jsonOutcome.IsSuccess())
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "%s", jsonOutcome.GetError().c_str());
|
||||
return false;
|
||||
}
|
||||
if (!azslCompiler.ParseBindingdepPopulateBindingDependencies(jsonOutcome.GetValue(), bindingDependencies))
|
||||
{
|
||||
AZ_Error(ShaderVariantAssetBuilderName, false, "Failed to parse binding dependencies data");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Returns the content of the hlsl file for the given supervariant as produced by ShaderAsssetBuilder.
|
||||
@@ -773,6 +864,50 @@ namespace AZ
|
||||
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Failed;
|
||||
return;
|
||||
}
|
||||
|
||||
//! It is important to keep this refcounted pointer outside of the if block to prevent it from being destroyed.
|
||||
RHI::Ptr<RHI::PipelineLayoutDescriptor> pipelineLayoutDescriptor;
|
||||
if (shaderPlatformInterface->VariantCompilationRequiresSrgLayoutData())
|
||||
{
|
||||
AZStd::string azslcCompilerParameters =
|
||||
shaderPlatformInterface->GetAzslCompilerParameters(buildOptions.m_compilerArguments);
|
||||
const bool platformUsesRegisterSpaces =
|
||||
(AzFramework::StringFunc::Find(azslcCompilerParameters, "--use-spaces") != AZStd::string::npos);
|
||||
|
||||
RPI::ShaderResourceGroupLayoutList srgLayoutList;
|
||||
RootConstantData rootConstantData;
|
||||
if (!LoadSrgLayoutListFromShaderAssetBuilder(
|
||||
shaderPlatformInterface, request.m_platformInfo, azslc, shaderSourceFileFullPath, supervariantIndex,
|
||||
platformUsesRegisterSpaces,
|
||||
srgLayoutList,
|
||||
rootConstantData))
|
||||
{
|
||||
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Failed;
|
||||
return;
|
||||
}
|
||||
|
||||
BindingDependencies bindingDependencies;
|
||||
if (!LoadBindingDependenciesFromShaderAssetBuilder(
|
||||
shaderPlatformInterface, request.m_platformInfo, azslc, shaderSourceFileFullPath, supervariantIndex,
|
||||
bindingDependencies))
|
||||
{
|
||||
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Failed;
|
||||
return;
|
||||
}
|
||||
|
||||
pipelineLayoutDescriptor =
|
||||
ShaderBuilderUtility::BuildPipelineLayoutDescriptorForApi(
|
||||
ShaderVariantAssetBuilderName, srgLayoutList, shaderEntryPoints, buildOptions.m_compilerArguments, rootConstantData,
|
||||
shaderPlatformInterface, bindingDependencies);
|
||||
if (!pipelineLayoutDescriptor)
|
||||
{
|
||||
AZ_Error(
|
||||
ShaderVariantAssetBuilderName, false, "Failed to build pipeline layout descriptor for api=[%s]",
|
||||
shaderPlatformInterface->GetAPIName().GetCStr());
|
||||
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Failed;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Setup the shader variant creation context:
|
||||
ShaderVariantCreationContext shaderVariantCreationContext =
|
||||
|
||||
@@ -144,6 +144,12 @@ namespace AZ
|
||||
const ShaderResourceGroupInfoList& srgInfoList,
|
||||
const RootConstantsInfo& rootConstantsInfo,
|
||||
const ShaderCompilerArguments& shaderCompilerArguments) = 0;
|
||||
|
||||
//! In general, shader compilation doesn't require SRG Layout data, but RHIs like
|
||||
//! Metal don't do well if unused resources (descriptors) are not bound. If this function returns TRUE
|
||||
//! the ShaderVariantAssetBuilder will invoke BuildPipelineLayoutDescriptor() so the RHI gets the chance to
|
||||
//! build SRG Layout data which will be useful when compiling MetalISL to Metal byte code.
|
||||
virtual bool VariantCompilationRequiresSrgLayoutData() const { return false; }
|
||||
|
||||
//! See AZ::RHI::Factory::GetAPIUniqueIndex() for details.
|
||||
//! See AZ::RHI::Limits::APIType::PerPlatformApiUniqueIndexMax.
|
||||
|
||||
@@ -159,7 +159,13 @@ namespace AZ
|
||||
arguments += " -Zi"; // Generate debug information
|
||||
arguments += " -Zss"; // Compute Shader Hash considering source information
|
||||
}
|
||||
arguments += " " + m_dxcAdditionalFreeArguments;
|
||||
// strip spaces at both sides
|
||||
AZStd::string dxcAdditionalFreeArguments = m_dxcAdditionalFreeArguments;
|
||||
AzFramework::StringFunc::TrimWhiteSpace(dxcAdditionalFreeArguments, true, true);
|
||||
if (!dxcAdditionalFreeArguments.empty())
|
||||
{
|
||||
arguments += " " + dxcAdditionalFreeArguments;
|
||||
}
|
||||
return arguments;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,8 @@ namespace AZ
|
||||
const ShaderResourceGroupInfoList& srgInfoList,
|
||||
const RootConstantsInfo& rootConstantsInfo,
|
||||
const RHI::ShaderCompilerArguments& shaderCompilerArguments) override;
|
||||
|
||||
bool VariantCompilationRequiresSrgLayoutData() const override { return true; }
|
||||
|
||||
bool CompilePlatformInternal(
|
||||
const AssetBuilderSDK::PlatformInfo& platform,
|
||||
|
||||
@@ -30,6 +30,7 @@ namespace AZ
|
||||
{
|
||||
AZ_UNUSED(device);
|
||||
m_hardwareQueueClass = hardwareQueueClass;
|
||||
m_supportsInterDrawTimestamps = AZ::RHI::QueryTypeFlags::Timestamp == (device->GetFeatures().m_queryTypesMask[static_cast<uint32_t>(hardwareQueueClass)] & AZ::RHI::QueryTypeFlags::Timestamp);
|
||||
}
|
||||
|
||||
void CommandListBase::Reset()
|
||||
@@ -64,7 +65,10 @@ namespace AZ
|
||||
[m_encoder endEncoding];
|
||||
m_encoder = nil;
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
m_timeStampQueue.clear();
|
||||
if (m_supportsInterDrawTimestamps)
|
||||
{
|
||||
m_timeStampQueue.clear();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -144,9 +148,12 @@ namespace AZ
|
||||
m_isEncoded = true;
|
||||
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
for(auto& timeStamp: m_timeStampQueue)
|
||||
if (m_supportsInterDrawTimestamps)
|
||||
{
|
||||
SampleCounters(timeStamp.m_counterSampleBuffer, timeStamp.m_timeStampIndex);
|
||||
for(auto& timeStamp: m_timeStampQueue)
|
||||
{
|
||||
SampleCounters(timeStamp.m_counterSampleBuffer, timeStamp.m_timeStampIndex);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -195,6 +202,11 @@ namespace AZ
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
void CommandListBase::SampleCounters(id<MTLCounterSampleBuffer> counterSampleBuffer, uint32_t sampleIndex)
|
||||
{
|
||||
if (!m_supportsInterDrawTimestamps)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AZ_Assert(sampleIndex >= 0, "Invalid sample index");
|
||||
//useBarrier - Inserting a barrier ensures that encoded work is complete before the GPU samples the hardware counters.
|
||||
//If it is true there is a performance penalty but you will get consistent results
|
||||
@@ -231,6 +243,11 @@ namespace AZ
|
||||
|
||||
void CommandListBase::SamplePassCounters(id<MTLCounterSampleBuffer> counterSampleBuffer, uint32_t sampleIndex)
|
||||
{
|
||||
if (!m_supportsInterDrawTimestamps)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(m_encoder == nil)
|
||||
{
|
||||
//Queue the query to be activated upon encoder creation. Applies to timestamp queries
|
||||
|
||||
@@ -101,6 +101,8 @@ namespace AZ
|
||||
|
||||
const AZStd::set<id<MTLHeap>>* m_residentHeaps = nullptr;
|
||||
|
||||
bool m_supportsInterDrawTimestamps = AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING; // iOS/TVOS = false, MacOS = defaults to true
|
||||
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
struct TimeStampData
|
||||
{
|
||||
|
||||
@@ -328,14 +328,28 @@ namespace AZ
|
||||
m_features.m_indirectDrawSupport = false;
|
||||
|
||||
RHI::QueryTypeFlags counterSamplingFlags = RHI::QueryTypeFlags::None;
|
||||
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
counterSamplingFlags |= (RHI::QueryTypeFlags::Timestamp | RHI::QueryTypeFlags::PipelineStatistics);
|
||||
m_features.m_queryTypesMask[static_cast<uint32_t>(RHI::HardwareQueueClass::Copy)] = RHI::QueryTypeFlags::Timestamp;
|
||||
|
||||
bool supportsInterDrawTimestamps = true;
|
||||
#if defined(__IPHONE_14_0) || defined(__MAC_11_0) || defined(__TVOS_14_0)
|
||||
if (@available(macOS 11.0, iOS 14, tvOS 14, *))
|
||||
{
|
||||
supportsInterDrawTimestamps = [m_metalDevice supportsCounterSampling:MTLCounterSamplingPointAtDrawBoundary];
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
supportsInterDrawTimestamps = ![m_metalDevice.name containsString:@"Apple"]; // Apple GPU's don't support inter draw timestamps at the M1/A14 generation
|
||||
}
|
||||
|
||||
if (supportsInterDrawTimestamps)
|
||||
{
|
||||
counterSamplingFlags |= (RHI::QueryTypeFlags::Timestamp | RHI::QueryTypeFlags::PipelineStatistics);
|
||||
m_features.m_queryTypesMask[static_cast<uint32_t>(RHI::HardwareQueueClass::Copy)] = RHI::QueryTypeFlags::Timestamp;
|
||||
}
|
||||
|
||||
m_features.m_queryTypesMask[static_cast<uint32_t>(RHI::HardwareQueueClass::Graphics)] = RHI::QueryTypeFlags::Occlusion | counterSamplingFlags;
|
||||
//Compute queue can do gfx work
|
||||
m_features.m_queryTypesMask[static_cast<uint32_t>(RHI::HardwareQueueClass::Compute)] = RHI::QueryTypeFlags::Occlusion |counterSamplingFlags;
|
||||
m_features.m_queryTypesMask[static_cast<uint32_t>(RHI::HardwareQueueClass::Compute)] = RHI::QueryTypeFlags::Occlusion | counterSamplingFlags;
|
||||
m_features.m_occlusionQueryPrecise = true;
|
||||
|
||||
//Values taken from https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf
|
||||
|
||||
@@ -218,7 +218,8 @@ namespace AZ
|
||||
createInfo.extent = extent;
|
||||
createInfo.mipLevels = AZStd::min<uint32_t>(descriptor.m_mipLevels, formatProps.maxMipLevels);
|
||||
createInfo.arrayLayers = AZStd::min<uint32_t>(descriptor.m_arraySize, formatProps.maxArrayLayers);
|
||||
createInfo.samples = static_cast<VkSampleCountFlagBits>(RHI::FilterBits(static_cast<VkSampleCountFlags>(ConvertSampleCount(descriptor.m_multisampleState.m_samples)), formatProps.sampleCounts));
|
||||
VkSampleCountFlagBits sampleCountFlagBits = static_cast<VkSampleCountFlagBits>(RHI::FilterBits(static_cast<VkSampleCountFlags>(ConvertSampleCount(descriptor.m_multisampleState.m_samples)), formatProps.sampleCounts));
|
||||
createInfo.samples = (static_cast<uint32_t>(sampleCountFlagBits) > 0) ? sampleCountFlagBits : VK_SAMPLE_COUNT_1_BIT;
|
||||
createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
createInfo.usage = GetImageUsageFlags();
|
||||
createInfo.sharingMode = exclusiveOwnership ? VK_SHARING_MODE_EXCLUSIVE : VK_SHARING_MODE_CONCURRENT;
|
||||
|
||||
@@ -116,7 +116,7 @@ namespace AZ
|
||||
{
|
||||
AZ_Assert(IsQueryTypeValid(queryType), "Provided QueryType is invalid");
|
||||
|
||||
return static_cast<uint32_t>(m_queryTypeSupport) & static_cast<uint32_t>(queryType);
|
||||
return static_cast<uint32_t>(m_queryTypeSupport) & AZ_BIT(static_cast<uint32_t>(queryType));
|
||||
}
|
||||
|
||||
RPI::QueryPool* GpuQuerySystem::GetQueryPoolByType(RHI::QueryType queryType)
|
||||
|
||||
@@ -237,8 +237,8 @@ namespace EditorPythonBindings
|
||||
{
|
||||
ec->Class<PythonSystemComponent>("PythonSystemComponent", "The Python interpreter")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
|
||||
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
||||
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
|
||||
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
||||
;
|
||||
}
|
||||
}
|
||||
@@ -284,10 +284,10 @@ namespace EditorPythonBindings
|
||||
ReleaseFunction m_releaseFunction;
|
||||
};
|
||||
ReleaseInitalizeWaiterScope scope([this]()
|
||||
{
|
||||
m_initalizeWaiter.release(m_initalizeWaiterCount);
|
||||
m_initalizeWaiterCount = 0;
|
||||
});
|
||||
{
|
||||
m_initalizeWaiter.release(m_initalizeWaiterCount);
|
||||
m_initalizeWaiterCount = 0;
|
||||
});
|
||||
|
||||
if (Py_IsInitialized())
|
||||
{
|
||||
@@ -327,6 +327,11 @@ namespace EditorPythonBindings
|
||||
return result;
|
||||
}
|
||||
|
||||
bool PythonSystemComponent::IsPythonActive()
|
||||
{
|
||||
return Py_IsInitialized() != 0;
|
||||
}
|
||||
|
||||
void PythonSystemComponent::WaitForInitialization()
|
||||
{
|
||||
m_initalizeWaiterCount++;
|
||||
|
||||
@@ -44,6 +44,7 @@ namespace EditorPythonBindings
|
||||
// AzToolsFramework::EditorPythonEventsInterface
|
||||
bool StartPython(bool silenceWarnings = false) override;
|
||||
bool StopPython(bool silenceWarnings = false) override;
|
||||
bool IsPythonActive() override;
|
||||
void WaitForInitialization() override;
|
||||
void ExecuteWithLock(AZStd::function<void()> executionCallback) override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -209,12 +209,17 @@ namespace Gestures
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
inline uint32_t IRecognizer::GetGesturePointerIndex(const AzFramework::InputChannel& inputChannel)
|
||||
{
|
||||
const auto& mouseButtonIt = AZStd::find(AzFramework::InputDeviceMouse::Button::All.cbegin(),
|
||||
AzFramework::InputDeviceMouse::Button::All.cend(),
|
||||
inputChannel.GetInputChannelId());
|
||||
if (mouseButtonIt != AzFramework::InputDeviceMouse::Button::All.cend())
|
||||
// Only recognize gestures for the default mouse input device. The Editor may register synthetic
|
||||
// mouse input devices with the same mouse input channels, which can confuse gesture recognition.
|
||||
if (inputChannel.GetInputDevice().GetInputDeviceId() == AzFramework::InputDeviceMouse::Id)
|
||||
{
|
||||
return static_cast<uint32_t>(mouseButtonIt - AzFramework::InputDeviceMouse::Button::All.cbegin());
|
||||
const auto& mouseButtonIt = AZStd::find(AzFramework::InputDeviceMouse::Button::All.cbegin(),
|
||||
AzFramework::InputDeviceMouse::Button::All.cend(),
|
||||
inputChannel.GetInputChannelId());
|
||||
if (mouseButtonIt != AzFramework::InputDeviceMouse::Button::All.cend())
|
||||
{
|
||||
return static_cast<uint32_t>(mouseButtonIt - AzFramework::InputDeviceMouse::Button::All.cbegin());
|
||||
}
|
||||
}
|
||||
|
||||
const auto& touchIndexIt = AZStd::find(AzFramework::InputDeviceTouch::Touch::All.cbegin(),
|
||||
|
||||
@@ -63,7 +63,6 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
AUTORCC
|
||||
FILES_CMAKE
|
||||
lyshine_uicanvaseditor_files.cmake
|
||||
lyshine_editor_builder_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
.
|
||||
@@ -78,7 +77,6 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
3rdParty::Qt::Widgets
|
||||
AZ::AzCore
|
||||
AZ::AzToolsFramework
|
||||
AZ::AssetBuilderSDK
|
||||
Legacy::EditorCommon
|
||||
Legacy::EditorCore
|
||||
Gem::LyShine.Static
|
||||
@@ -98,7 +96,6 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
|
||||
ly_add_target(
|
||||
NAME LyShine.Editor GEM_MODULE
|
||||
|
||||
NAMESPACE Gem
|
||||
FILES_CMAKE
|
||||
lyshine_common_module_files.cmake
|
||||
@@ -115,17 +112,72 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
AZ::AssetBuilderSDK
|
||||
AZ::AzToolsFramework
|
||||
Gem::LyShine.Editor.Static
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::TextureAtlas.Editor
|
||||
RUNTIME_DEPENDENCIES
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::TextureAtlas.Editor
|
||||
)
|
||||
)
|
||||
|
||||
# by naming this target LyShine.Builders it ensures that it is loaded
|
||||
# in any pipeline tools (Like Asset Processor, AssetBuilder, etc)
|
||||
ly_add_target(
|
||||
NAME LyShine.Builders.Static STATIC
|
||||
NAMESPACE Gem
|
||||
FILES_CMAKE
|
||||
lyshine_editor_builder_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
.
|
||||
Source
|
||||
PUBLIC
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
AZ::AzCore
|
||||
AZ::AzToolsFramework
|
||||
AZ::AssetBuilderSDK
|
||||
Gem::LyShine.Static
|
||||
Legacy::CryCommon
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::TextureAtlas.Editor
|
||||
Gem::AtomToolsFramework.Static
|
||||
Gem::AtomToolsFramework.Editor
|
||||
${additional_dependencies}
|
||||
PUBLIC
|
||||
Gem::Atom_RPI.Public
|
||||
Gem::Atom_Utils.Static
|
||||
Gem::Atom_Bootstrap.Headers
|
||||
)
|
||||
|
||||
ly_add_target(
|
||||
NAME LyShine.Builders GEM_MODULE
|
||||
NAMESPACE Gem
|
||||
OUTPUT_NAME Gem.LyShine.Builders
|
||||
FILES_CMAKE
|
||||
lyshine_common_module_files.cmake
|
||||
COMPILE_DEFINITIONS
|
||||
PRIVATE
|
||||
LYSHINE_BUILDER
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
.
|
||||
Source
|
||||
Editor
|
||||
PUBLIC
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
AZ::AssetBuilderSDK
|
||||
Gem::LyShine.Builders.Static
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::TextureAtlas.Editor
|
||||
)
|
||||
|
||||
# by default, load the above "Gem::LyShine.Editor" module in dev tools:
|
||||
ly_create_alias(NAME LyShine.Builders NAMESPACE Gem TARGETS Gem::LyShine.Editor)
|
||||
ly_create_alias(NAME LyShine.Tools NAMESPACE Gem TARGETS Gem::LyShine.Editor)
|
||||
endif()
|
||||
|
||||
@@ -169,6 +221,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
COMPILE_DEFINITIONS
|
||||
PRIVATE
|
||||
LYSHINE_EDITOR
|
||||
LYSHINE_BUILDER
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
Tests
|
||||
@@ -182,6 +235,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
Legacy::CryCommon
|
||||
AZ::AssetBuilderSDK
|
||||
Gem::LyShine.Editor.Static
|
||||
Gem::LyShine.Builders.Static
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::TextureAtlas
|
||||
RUNTIME_DEPENDENCIES
|
||||
|
||||
@@ -52,9 +52,9 @@
|
||||
#include "World/UiCanvasProxyRefComponent.h"
|
||||
#include "World/UiCanvasOnMeshComponent.h"
|
||||
|
||||
#if defined (LYSHINE_EDITOR)
|
||||
# include "Pipeline/LyShineBuilder/LyShineBuilderComponent.h"
|
||||
#endif // LYSHINE_EDITOR
|
||||
#if defined(LYSHINE_BUILDER)
|
||||
#include "Pipeline/LyShineBuilder/LyShineBuilderComponent.h"
|
||||
#endif // LYSHINE_BUILDER
|
||||
|
||||
namespace LyShine
|
||||
{
|
||||
@@ -64,7 +64,7 @@ namespace LyShine
|
||||
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
|
||||
m_descriptors.insert(m_descriptors.end(), {
|
||||
LyShineSystemComponent::CreateDescriptor(),
|
||||
#if defined (LYSHINE_EDITOR)
|
||||
#if defined(LYSHINE_EDITOR)
|
||||
LyShineEditor::LyShineEditorSystemComponent::CreateDescriptor(),
|
||||
#endif
|
||||
UiCanvasAssetRefComponent::CreateDescriptor(),
|
||||
@@ -103,7 +103,7 @@ namespace LyShine
|
||||
UiRadioButtonComponent::CreateDescriptor(),
|
||||
UiRadioButtonGroupComponent::CreateDescriptor(),
|
||||
UiParticleEmitterComponent::CreateDescriptor(),
|
||||
#if defined(LYSHINE_EDITOR)
|
||||
#if defined(LYSHINE_BUILDER)
|
||||
// Builder
|
||||
LyShineBuilder::LyShineBuilderComponent::CreateDescriptor(),
|
||||
#endif
|
||||
@@ -123,7 +123,7 @@ namespace LyShine
|
||||
{
|
||||
return AZ::ComponentTypeList{
|
||||
azrtti_typeid<LyShineSystemComponent>(),
|
||||
#if defined (LYSHINE_EDITOR)
|
||||
#if defined(LYSHINE_EDITOR)
|
||||
azrtti_typeid<LyShineEditor::LyShineEditorSystemComponent>(),
|
||||
#endif
|
||||
#if AZ_LOADSCREENCOMPONENT_ENABLED
|
||||
|
||||
@@ -148,7 +148,6 @@ namespace LyShine
|
||||
{
|
||||
LyShineAllocatorScope::ActivateAllocators();
|
||||
|
||||
LyShineRequestBus::Handler::BusConnect();
|
||||
UiSystemBus::Handler::BusConnect();
|
||||
UiSystemToolsBus::Handler::BusConnect();
|
||||
UiFrameworkBus::Handler::BusConnect();
|
||||
@@ -196,7 +195,6 @@ namespace LyShine
|
||||
UiSystemBus::Handler::BusDisconnect();
|
||||
UiSystemToolsBus::Handler::BusDisconnect();
|
||||
UiFrameworkBus::Handler::BusDisconnect();
|
||||
LyShineRequestBus::Handler::BusDisconnect();
|
||||
CrySystemEventBus::Handler::BusDisconnect();
|
||||
|
||||
LyShineAllocatorScope::DeactivateAllocators();
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
|
||||
#include <LmbrCentral/Rendering/MaterialAsset.h>
|
||||
|
||||
#include <LyShine/LyShineBus.h>
|
||||
#include <LyShine/Bus/UiSystemBus.h>
|
||||
#include <LyShine/Bus/UiCanvasManagerBus.h>
|
||||
#include <LyShine/Bus/Tools/UiSystemToolsBus.h>
|
||||
@@ -28,7 +27,6 @@ namespace LyShine
|
||||
|
||||
class LyShineSystemComponent
|
||||
: public AZ::Component
|
||||
, protected LyShineRequestBus::Handler
|
||||
, protected UiSystemBus::Handler
|
||||
, protected UiSystemToolsBus::Handler
|
||||
, protected LyShineAllocatorScope
|
||||
|
||||
@@ -8,4 +8,6 @@
|
||||
set(FILES
|
||||
Source/LyShineModule.cpp
|
||||
Source/LyShineModule.h
|
||||
Source/LyShineSystemComponent.cpp
|
||||
Source/LyShineSystemComponent.h
|
||||
)
|
||||
|
||||
@@ -26,8 +26,6 @@ set(FILES
|
||||
Source/EditorPropertyTypes.h
|
||||
Source/LyShineLoadScreen.cpp
|
||||
Source/LyShineLoadScreen.h
|
||||
Source/LyShineSystemComponent.cpp
|
||||
Source/LyShineSystemComponent.h
|
||||
Source/RenderGraph.cpp
|
||||
Source/RenderGraph.h
|
||||
Source/TextMarkup.cpp
|
||||
|
||||
@@ -61,6 +61,7 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::SceneCore
|
||||
AZ::SceneData
|
||||
AZ::SceneUI
|
||||
)
|
||||
# the SceneProcessing.Editor module above is only used in Builders and Tools.
|
||||
ly_create_alias(NAME SceneProcessing.Builders NAMESPACE Gem TARGETS Gem::SceneProcessing.Editor)
|
||||
|
||||
Reference in New Issue
Block a user