more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -2330,7 +2330,6 @@ namespace AZ::IO
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// we only want to record ASSET access
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// assets are identified as things which start with no alias, or with the @assets@ alias
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auto assetPath = AZ::IO::FileIOBase::GetInstance()->ConvertToAlias(szFilename);
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constexpr AZStd::string_view assetsAlias{ "@assets@" };
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if (assetPath && assetPath->Native().starts_with("@assets@"))
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{
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IResourceList* pList = GetResourceList(m_eRecordFileOpenList);
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@@ -887,7 +887,6 @@ namespace AZ::IO::ZipDir
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{
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FileRecordList arrFiles(GetRoot());
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arrFiles.SortByFileOffset();
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FileRecordList::ZipStats Stats = arrFiles.GetStats();
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// we back up our file entries, because we'll need to restore them
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// in case the operation fails
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@@ -290,7 +290,7 @@ namespace AzFramework
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namespace Internal
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{
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static AZStd::string PrintLuaValue(lua_State* lua, int stackIdx, int depth = 0)
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AZStd::string PrintLuaValue(lua_State* lua, int stackIdx, int depth = 0)
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{
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constexpr int MaxDepth = 4;
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if (depth > MaxDepth)
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