Code/Tools

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 17:54:20 -07:00
parent ca03f65a5d
commit a2ab05a262
31 changed files with 28 additions and 75 deletions
@@ -652,7 +652,6 @@ namespace AZ
aiAnimMesh* aiAnimMesh = mesh->mAnimMeshes[meshIdx];
AZStd::string_view nodeName(aiAnimMesh->mName.C_Str());
const AZ::u32 maxKeys = static_cast<AZ::u32>(keys.size());
AZ::u32 keyIdx = 0;
for (AZ::u32 frame = 0; frame < numKeyFrames; ++frame)
{
@@ -105,7 +105,6 @@ namespace AZ
}
break;
}
AZ::Matrix4x4 inverse = currentCoordMatrix.GetInverseTransform();
AZ::Matrix4x4 adjustmatrix = targetCoordMatrix * currentCoordMatrix.GetInverseTransform();
m_adjustTransform.reset(new DataTypes::MatrixType(AssImpSDKWrapper::AssImpTypeConverter::ToTransform(adjustmatrix)));
m_adjustTransformInverse.reset(new DataTypes::MatrixType(m_adjustTransform->GetInverseFull()));