Fixed editor crash using cylinder shape component (#5037)
Fixed cylinder shape by considering shape config list to be empty. The crash came from clearing shape config list when cylinder height is zero, but when the height is restored to zero it was expecting an element in the list. The code to set the shape configuration was the same for many shape types, so it has been refactored to a helper function. Fixes #4999
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@@ -320,7 +320,7 @@ namespace PhysXEditorTests
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TEST_F(PhysXEditorFixture, EditorShapeColliderComponent_ShapeColliderWithCylinderWithNullHeight_HandledGracefully)
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{
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ValidateInvalidEditorShapeColliderComponentParams(0.f, 1.f);
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ValidateInvalidEditorShapeColliderComponentParams(1.f, 0.f);
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}
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TEST_F(PhysXEditorFixture, EditorShapeColliderComponent_ShapeColliderWithCylinderWithNullRadiusAndNullHeight_HandledGracefully)
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@@ -338,6 +338,44 @@ namespace PhysXEditorTests
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ValidateInvalidEditorShapeColliderComponentParams(0.f, -1.f);
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}
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TEST_F(PhysXEditorFixture, EditorShapeColliderComponent_ShapeColliderWithCylinderSwitchingFromNullHeightToValidHeight_HandledGracefully)
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{
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// create an editor entity with a shape collider component and a cylinder shape component
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EntityPtr editorEntity = CreateInactiveEditorEntity("ShapeColliderComponentEditorEntity");
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editorEntity->CreateComponent<PhysX::EditorShapeColliderComponent>();
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editorEntity->CreateComponent(LmbrCentral::EditorCylinderShapeComponentTypeId);
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editorEntity->Activate();
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const float validRadius = 1.0f;
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const float nullHeight = 0.0f;
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const float validHeight = 1.0f;
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LmbrCentral::CylinderShapeComponentRequestsBus::Event(editorEntity->GetId(),
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&LmbrCentral::CylinderShapeComponentRequests::SetRadius, validRadius);
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{
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UnitTest::ErrorHandler dimensionWarningHandler("Negative or zero cylinder dimensions are invalid");
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UnitTest::ErrorHandler colliderWarningHandler("No Collider or Shape information found when creating Rigid body");
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LmbrCentral::CylinderShapeComponentRequestsBus::Event(editorEntity->GetId(),
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&LmbrCentral::CylinderShapeComponentRequests::SetHeight, nullHeight);
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EXPECT_EQ(dimensionWarningHandler.GetExpectedWarningCount(), 1);
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EXPECT_EQ(colliderWarningHandler.GetExpectedWarningCount(), 1);
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}
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{
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UnitTest::ErrorHandler dimensionWarningHandler("Negative or zero cylinder dimensions are invalid");
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UnitTest::ErrorHandler colliderWarningHandler("No Collider or Shape information found when creating Rigid body");
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LmbrCentral::CylinderShapeComponentRequestsBus::Event(editorEntity->GetId(),
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&LmbrCentral::CylinderShapeComponentRequests::SetHeight, validHeight);
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EXPECT_EQ(dimensionWarningHandler.GetExpectedWarningCount(), 0);
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EXPECT_EQ(colliderWarningHandler.GetExpectedWarningCount(), 0);
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}
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}
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TEST_F(PhysXEditorFixture, EditorShapeColliderComponent_ShapeColliderWithBoxAndRigidBody_CorrectRuntimeComponents)
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{
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// create an editor entity with a shape collider component and a box shape component
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