remove QPoint from lower-level interfaces, switch to use AzFramework::ScreenPoint

This commit is contained in:
hultonha
2021-05-04 16:13:38 +01:00
parent c5d2ca776b
commit a206896074
16 changed files with 91 additions and 86 deletions
@@ -112,8 +112,7 @@ bool ViewportManipulatorControllerInstance::HandleInputChannelEvent(const AzFram
m_state.m_mousePick.m_screenCoordinates = screenPosition;
AZStd::optional<ProjectedViewportRay> ray;
ViewportInteractionRequestBus::EventResult(
ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay,
QPoint(screenPosition.m_x, screenPosition.m_y));
ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPosition);
if (ray.has_value())
{