diff --git a/Code/Tools/SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexColorData.h b/Code/Tools/SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexColorData.h index f4b7a3165e..e2f53c33f9 100644 --- a/Code/Tools/SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexColorData.h +++ b/Code/Tools/SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexColorData.h @@ -97,6 +97,9 @@ namespace AZ }; } // DataTypes } // SceneAPI + + AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::Color, "{937E3BF8-5204-4D40-A8DA-C8F083C89F9F}"); + } // AZ namespace AZStd diff --git a/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.cpp b/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.cpp index 083adeff50..b54aa1e421 100644 --- a/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.cpp +++ b/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.cpp @@ -11,6 +11,8 @@ */ #include +#include +#include namespace AZ { @@ -18,6 +20,31 @@ namespace AZ { namespace GraphData { + void AnimationData::Reflect(ReflectContext* context) + { + SerializeContext* serializeContext = azrtti_cast(context); + if (serializeContext) + { + serializeContext->Class() + ->Version(1); + } + + BehaviorContext* behaviorContext = azrtti_cast(context); + if (behaviorContext) + { + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene") + ->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IAnimationData::GetKeyFrameCount) + ->Method("GetKeyFrame", &SceneAPI::DataTypes::IAnimationData::GetKeyFrame) + ->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IAnimationData::GetTimeStepBetweenFrames); + + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene"); + } + } + AnimationData::AnimationData() : m_timeStepBetweenFrames(1.0/30.0) // default value { @@ -61,6 +88,32 @@ namespace AZ } + void BlendShapeAnimationData::Reflect(ReflectContext* context) + { + SerializeContext* serializeContext = azrtti_cast(context); + if (serializeContext) + { + serializeContext->Class() + ->Version(1); + } + + BehaviorContext* behaviorContext = azrtti_cast(context); + if (behaviorContext) + { + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene") + ->Method("GetBlendShapeName", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetBlendShapeName) + ->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrameCount) + ->Method("GetKeyFrame", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrame) + ->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetTimeStepBetweenFrames); + + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene"); + } + } + BlendShapeAnimationData::BlendShapeAnimationData() : m_timeStepBetweenFrames(1 / 30.0) // default value { diff --git a/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.h b/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.h index 6f3f9a05f5..af44618878 100644 --- a/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.h +++ b/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.h @@ -30,6 +30,8 @@ namespace AZ public: AZ_RTTI(AnimationData, "{D350732E-4727-41C8-95E0-FBAF5F2AC074}", SceneAPI::DataTypes::IAnimationData); + static void Reflect(ReflectContext* context); + SCENE_DATA_API AnimationData(); SCENE_DATA_API ~AnimationData() override = default; SCENE_DATA_API virtual void AddKeyFrame(const SceneAPI::DataTypes::MatrixType& keyFrameTransform); @@ -53,6 +55,8 @@ namespace AZ public: AZ_RTTI(BlendShapeAnimationData, "{02766CCF-BDA7-46B6-9BB1-58A90C1AD6AA}", SceneAPI::DataTypes::IBlendShapeAnimationData); + static void Reflect(ReflectContext* context); + SCENE_DATA_API BlendShapeAnimationData(); SCENE_DATA_API ~BlendShapeAnimationData() override = default; SCENE_DATA_API void CloneAttributesFrom(const IGraphObject* sourceObject) override; diff --git a/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.cpp b/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.cpp index a26f07ae53..902928d404 100644 --- a/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.cpp +++ b/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.cpp @@ -12,9 +12,13 @@ #include #include +#include +#include namespace AZ { + AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::IBlendShapeData::Face, "{C972EC9A-3A5C-47CD-9A92-ECB4C0C0451C}"); + namespace SceneData { namespace GraphData @@ -23,6 +27,82 @@ namespace AZ BlendShapeData::~BlendShapeData() = default; + void BlendShapeData::Reflect(ReflectContext* context) + { + SerializeContext* serializeContext = azrtti_cast(context); + if (serializeContext) + { + serializeContext->Class() + ->Version(1); + } + + BehaviorContext* behaviorContext = azrtti_cast(context); + if (behaviorContext) + { + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene") + ->Method("GetUsedControlPointCount", &SceneAPI::DataTypes::IBlendShapeData::GetUsedControlPointCount) + ->Method("GetControlPointIndex", &SceneAPI::DataTypes::IBlendShapeData::GetControlPointIndex) + ->Method("GetUsedPointIndexForControlPoint", &SceneAPI::DataTypes::IBlendShapeData::GetUsedPointIndexForControlPoint) + ->Method("GetVertexCount", &SceneAPI::DataTypes::IBlendShapeData::GetVertexCount) + ->Method("GetFaceCount", &SceneAPI::DataTypes::IBlendShapeData::GetFaceCount) + ->Method("GetFaceInfo", &SceneAPI::DataTypes::IBlendShapeData::GetFaceInfo) + ->Method("GetPosition", &SceneAPI::DataTypes::IBlendShapeData::GetPosition) + ->Method("GetNormal", &SceneAPI::DataTypes::IBlendShapeData::GetNormal) + ->Method("GetFaceVertexIndex", &SceneAPI::DataTypes::IBlendShapeData::GetFaceVertexIndex); + + behaviorContext->Class("BlendShapeDataFace") + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene") + ->Method("GetVertexIndex", [](const SceneAPI::DataTypes::IBlendShapeData::Face& self, int index) + { + if (index >= 0 && index < 3) + { + return self.vertexIndex[index]; + } + return aznumeric_cast(0); + }); + + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Module, "scene") + ->Method("GetUV", &BlendShapeData::GetUV) + ->Method("GetTangent", [](const BlendShapeData& self, size_t index) + { + if (index < self.GetTangents().size()) + { + return self.GetTangents().at(index); + } + AZ_Error("SceneGraphData", false, "Cannot get to tangent at index(%zu)", index); + return Vector4::CreateZero(); + }) + ->Method("GetBitangent", [](const BlendShapeData& self, size_t index) + { + if (index < self.GetBitangents().size()) + { + return self.GetBitangents().at(index); + } + AZ_Error("SceneGraphData", false, "Cannot get to bitangents at index(%zu)", index); + return Vector3::CreateZero(); + }) + ->Method("GetColor", [](const BlendShapeData& self, AZ::u8 colorSetIndex, AZ::u8 colorIndex) + { + SceneAPI::DataTypes::Color color(0,0,0,0); + if (colorSetIndex < MaxNumColorSets) + { + const AZStd::vector& colorChannel = self.GetColors(colorSetIndex); + if (colorIndex < colorChannel.size()) + { + return colorChannel[colorIndex]; + } + } + AZ_Error("SceneGraphData", false, "Cannot get to color setIndex(%d) at colorIndex(%d)", colorSetIndex, colorIndex); + return color; + }); + } + } + void BlendShapeData::AddPosition(const Vector3& position) { m_positions.push_back(position); diff --git a/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.h b/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.h index 0626b6b6cf..9ae287da46 100644 --- a/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.h +++ b/Code/Tools/SceneAPI/SceneData/GraphData/BlendShapeData.h @@ -31,6 +31,8 @@ namespace AZ public: AZ_RTTI(BlendShapeData, "{FF875C22-2E4F-4CE3-BA49-09BF78C70A09}", SceneAPI::DataTypes::IBlendShapeData) + SCENE_DATA_API static void Reflect(ReflectContext* context); + // Maximum number of color sets matches limitation set in assImp (AI_MAX_NUMBER_OF_COLOR_SETS) static constexpr AZ::u8 MaxNumColorSets = 8; // Maximum number of uv sets matches limitation set in assImp (AI_MAX_NUMBER_OF_TEXTURECOORDS) diff --git a/Code/Tools/SceneAPI/SceneData/GraphData/MeshVertexColorData.cpp b/Code/Tools/SceneAPI/SceneData/GraphData/MeshVertexColorData.cpp index fe3cede475..a5ed4132ea 100644 --- a/Code/Tools/SceneAPI/SceneData/GraphData/MeshVertexColorData.cpp +++ b/Code/Tools/SceneAPI/SceneData/GraphData/MeshVertexColorData.cpp @@ -16,8 +16,6 @@ namespace AZ { - AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::Color, "{937E3BF8-5204-4D40-A8DA-C8F083C89F9F}"); - namespace SceneData { namespace GraphData @@ -40,7 +38,7 @@ namespace AZ ->Method("GetCount", &MeshVertexColorData::GetCount ) ->Method("GetColor", &MeshVertexColorData::GetColor); - behaviorContext->Class("MeshVertexColor") + behaviorContext->Class("VertexColor") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Module, "scene") ->Property("red", BehaviorValueGetter(&AZ::SceneAPI::DataTypes::Color::red), nullptr) diff --git a/Code/Tools/SceneAPI/SceneData/ReflectionRegistrar.cpp b/Code/Tools/SceneAPI/SceneData/ReflectionRegistrar.cpp index 6a04e071d7..a9e0c7b1a5 100644 --- a/Code/Tools/SceneAPI/SceneData/ReflectionRegistrar.cpp +++ b/Code/Tools/SceneAPI/SceneData/ReflectionRegistrar.cpp @@ -81,8 +81,9 @@ namespace AZ SceneData::SceneNodeSelectionList::Reflect(context); // Graph objects - context->Class()->Version(1); - context->Class()->Version(1); + AZ::SceneData::GraphData::AnimationData::Reflect(context); + AZ::SceneData::GraphData::BlendShapeAnimationData::Reflect(context); + AZ::SceneData::GraphData::BlendShapeData::Reflect(context); AZ::SceneData::GraphData::BoneData::Reflect(context); AZ::SceneData::GraphData::MaterialData::Reflect(context); AZ::SceneData::GraphData::MeshData::Reflect(context); @@ -107,6 +108,9 @@ namespace AZ AZ::SceneData::GraphData::MeshVertexUVData::Reflect(context); AZ::SceneData::GraphData::MeshVertexTangentData::Reflect(context); AZ::SceneData::GraphData::MeshVertexBitangentData::Reflect(context); + AZ::SceneData::GraphData::AnimationData::Reflect(context); + AZ::SceneData::GraphData::BlendShapeAnimationData::Reflect(context); + AZ::SceneData::GraphData::BlendShapeData::Reflect(context); } } // namespace SceneAPI } // namespace AZ diff --git a/Code/Tools/SceneAPI/SceneData/Tests/GraphData/GraphDataBehaviorTests.cpp b/Code/Tools/SceneAPI/SceneData/Tests/GraphData/GraphDataBehaviorTests.cpp index 404950b4c0..79c6cfea7e 100644 --- a/Code/Tools/SceneAPI/SceneData/Tests/GraphData/GraphDataBehaviorTests.cpp +++ b/Code/Tools/SceneAPI/SceneData/Tests/GraphData/GraphDataBehaviorTests.cpp @@ -29,6 +29,8 @@ #include #include #include +#include +#include namespace AZ { @@ -101,6 +103,53 @@ namespace AZ tangentData->SetTangentSetIndex(2); return true; } + else if (data.get_type_info().m_id == azrtti_typeid()) + { + auto* animationData = AZStd::any_cast(&data); + animationData->ReserveKeyFrames(3); + animationData->AddKeyFrame(DataTypes::MatrixType::CreateFromValue(1.0)); + animationData->AddKeyFrame(DataTypes::MatrixType::CreateFromValue(2.0)); + animationData->AddKeyFrame(DataTypes::MatrixType::CreateFromValue(3.0)); + animationData->SetTimeStepBetweenFrames(4.0); + return true; + } + else if (data.get_type_info().m_id == azrtti_typeid()) + { + auto* blendShapeAnimationData = AZStd::any_cast(&data); + blendShapeAnimationData->SetBlendShapeName("mockBlendShapeName"); + blendShapeAnimationData->ReserveKeyFrames(3); + blendShapeAnimationData->AddKeyFrame(1.0); + blendShapeAnimationData->AddKeyFrame(2.0); + blendShapeAnimationData->AddKeyFrame(3.0); + blendShapeAnimationData->SetTimeStepBetweenFrames(4.0); + return true; + } + else if (data.get_type_info().m_id == azrtti_typeid()) + { + auto* blendShapeData = AZStd::any_cast(&data); + blendShapeData->AddPosition({ 1.0, 2.0, 3.0 }); + blendShapeData->AddPosition({ 2.0, 3.0, 4.0 }); + blendShapeData->AddPosition({ 3.0, 4.0, 5.0 }); + blendShapeData->AddNormal({ 0.1, 0.2, 0.3 }); + blendShapeData->AddNormal({ 0.2, 0.3, 0.4 }); + blendShapeData->AddNormal({ 0.3, 0.4, 0.5 }); + blendShapeData->AddTangentAndBitangent(Vector4{ 0.1f, 0.2f, 0.3f, 0.4f }, { 0.0, 0.1, 0.2 }); + blendShapeData->AddTangentAndBitangent(Vector4{ 0.2f, 0.3f, 0.4f, 0.5f }, { 0.1, 0.2, 0.3 }); + blendShapeData->AddTangentAndBitangent(Vector4{ 0.3f, 0.4f, 0.5f, 0.6f }, { 0.2, 0.3, 0.4 }); + blendShapeData->AddUV(Vector2{ 0.9, 0.8 }, 0); + blendShapeData->AddUV(Vector2{ 0.7, 0.7 }, 1); + blendShapeData->AddUV(Vector2{ 0.6, 0.6 }, 2); + blendShapeData->AddColor(DataTypes::Color{ 0.1, 0.2, 0.3, 0.4 }, 0); + blendShapeData->AddColor(DataTypes::Color{ 0.2, 0.3, 0.4, 0.5 }, 1); + blendShapeData->AddColor(DataTypes::Color{ 0.3, 0.4, 0.5, 0.6 }, 2); + blendShapeData->AddFace({ 0, 1, 2 }); + blendShapeData->AddFace({ 1, 2, 0 }); + blendShapeData->AddFace({ 2, 0, 1 }); + blendShapeData->SetVertexIndexToControlPointIndexMap(0, 1); + blendShapeData->SetVertexIndexToControlPointIndexMap(1, 2); + blendShapeData->SetVertexIndexToControlPointIndexMap(2, 0); + return true; + } return false; } @@ -296,6 +345,116 @@ namespace AZ ExpectExecute("TestExpectIntegerEquals(meshVertexTangentData:GetTangentSetIndex(), 2)"); ExpectExecute("TestExpectTrue(meshVertexTangentData:GetTangentSpace(), MeshVertexTangentData.EMotionFX)"); } + + TEST_F(GrapDatahBehaviorScriptTest, SceneGraph_AnimationData_AccessWorks) + { + ExpectExecute("animationData = AnimationData()"); + ExpectExecute("TestExpectTrue(animationData ~= nil)"); + ExpectExecute("MockGraphData.FillData(animationData)"); + ExpectExecute("TestExpectIntegerEquals(animationData:GetKeyFrameCount(), 3)"); + ExpectExecute("TestExpectFloatEquals(animationData:GetTimeStepBetweenFrames(), 4.0)"); + ExpectExecute("TestExpectFloatEquals(animationData:GetKeyFrame(0).basisX.x, 1.0)"); + ExpectExecute("TestExpectFloatEquals(animationData:GetKeyFrame(1).basisX.y, 2.0)"); + ExpectExecute("TestExpectFloatEquals(animationData:GetKeyFrame(2).basisX.z, 3.0)"); + } + + TEST_F(GrapDatahBehaviorScriptTest, SceneGraph_BlendShapeAnimationData_AccessWorks) + { + ExpectExecute("blendShapeAnimationData = BlendShapeAnimationData()"); + ExpectExecute("TestExpectTrue(blendShapeAnimationData ~= nil)"); + ExpectExecute("MockGraphData.FillData(blendShapeAnimationData)"); + ExpectExecute("TestExpectTrue(blendShapeAnimationData:GetBlendShapeName() == 'mockBlendShapeName')"); + ExpectExecute("TestExpectIntegerEquals(blendShapeAnimationData:GetKeyFrameCount(), 3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeAnimationData:GetKeyFrame(0), 1.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeAnimationData:GetKeyFrame(1), 2.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeAnimationData:GetKeyFrame(2), 3.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeAnimationData:GetTimeStepBetweenFrames(), 4.0)"); + } + + TEST_F(GrapDatahBehaviorScriptTest, SceneGraph_BlendShapeData_AccessWorks) + { + ExpectExecute("blendShapeData = BlendShapeData()"); + ExpectExecute("TestExpectTrue(blendShapeData ~= nil)"); + ExpectExecute("MockGraphData.FillData(blendShapeData)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetUsedControlPointCount(), 3)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetVertexCount(), 3)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetFaceCount(), 3)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetFaceVertexIndex(0, 2), 2)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetFaceVertexIndex(1, 0), 1)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetFaceVertexIndex(2, 1), 0)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetControlPointIndex(0), 1)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetControlPointIndex(1), 2)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetControlPointIndex(2), 0)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetUsedPointIndexForControlPoint(0), 2)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetUsedPointIndexForControlPoint(1), 0)"); + ExpectExecute("TestExpectIntegerEquals(blendShapeData:GetUsedPointIndexForControlPoint(2), 1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(0).x, 1.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(0).y, 2.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(0).z, 3.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(1).x, 2.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(1).y, 3.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(1).z, 4.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(2).x, 3.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(2).y, 4.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetPosition(2).z, 5.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(0).x, 0.1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(0).y, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(0).z, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(1).x, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(1).y, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(1).z, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(2).x, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(2).y, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetNormal(2).z, 0.5)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(0):GetVertexIndex(0), 0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(0):GetVertexIndex(1), 1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(0):GetVertexIndex(2), 2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(1):GetVertexIndex(0), 1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(1):GetVertexIndex(1), 2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(1):GetVertexIndex(2), 0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(2):GetVertexIndex(0), 2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(2):GetVertexIndex(1), 0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetFaceInfo(2):GetVertexIndex(2), 1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 0).x, 0.9)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 0).y, 0.8)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 1).x, 0.7)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 1).y, 0.7)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 2).x, 0.6)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetUV(0, 2).y, 0.6)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(0, 0).red, 0.1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(0, 0).green, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(0, 0).blue, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(0, 0).alpha, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(1, 0).red, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(1, 0).green, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(1, 0).blue, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(1, 0).alpha, 0.5)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(2, 0).red, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(2, 0).green, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(2, 0).blue, 0.5)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetColor(2, 0).alpha, 0.6)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(0).x, 0.1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(0).y, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(0).z, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(0).w, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(1).x, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(1).y, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(1).z, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(1).w, 0.5)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(2).x, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(2).y, 0.4)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(2).z, 0.5)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetTangent(2).w, 0.6)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(0).x, 0.0)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(0).y, 0.1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(0).z, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(1).x, 0.1)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(1).y, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(1).z, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(2).x, 0.2)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(2).y, 0.3)"); + ExpectExecute("TestExpectFloatEquals(blendShapeData:GetBitangent(2).z, 0.4)"); + } } } }