Initial commit

This commit is contained in:
alexpete
2021-03-05 11:26:34 -08:00
commit a10351f38d
27091 changed files with 5521199 additions and 0 deletions
@@ -0,0 +1,163 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <algorithm>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <SceneAPI/SceneData/ManifestBase/SceneNodeSelectionList.h>
namespace AZ
{
namespace SceneAPI
{
namespace SceneData
{
size_t SceneNodeSelectionList::GetSelectedNodeCount() const
{
return m_selectedNodes.size();
}
const AZStd::string& SceneNodeSelectionList::GetSelectedNode(size_t index) const
{
AZ_Assert(index < m_selectedNodes.size(), "Invalid index %i for selected node in mesh group.", index);
return m_selectedNodes[index];
}
size_t SceneNodeSelectionList::AddSelectedNode(const AZStd::string& name)
{
auto unselectEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
if (unselectEntry != m_unselectedNodes.end())
{
m_unselectedNodes.erase(unselectEntry);
}
auto entry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
if (entry == m_selectedNodes.end())
{
size_t index = m_selectedNodes.size();
m_selectedNodes.push_back(name);
return index;
}
else
{
return entry - m_selectedNodes.begin();
}
}
size_t SceneNodeSelectionList::AddSelectedNode(AZStd::string&& name)
{
auto unselectedEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
if (unselectedEntry != m_unselectedNodes.end())
{
m_unselectedNodes.erase(unselectedEntry);
}
auto entry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
if (entry == m_selectedNodes.end())
{
size_t index = m_selectedNodes.size();
m_selectedNodes.push_back(AZStd::move(name));
return index;
}
else
{
return entry - m_selectedNodes.begin();
}
}
void SceneNodeSelectionList::RemoveSelectedNode(size_t index)
{
if (index < m_selectedNodes.size())
{
auto unselectedEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), m_selectedNodes[index]);
if (unselectedEntry == m_unselectedNodes.end())
{
m_unselectedNodes.push_back(m_selectedNodes[index]);
}
m_selectedNodes.erase(m_selectedNodes.begin() + index);
}
}
void SceneNodeSelectionList::RemoveSelectedNode(const AZStd::string& name)
{
auto selectEntry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
if (selectEntry != m_selectedNodes.end())
{
m_selectedNodes.erase(selectEntry);
}
auto entry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
if (entry == m_unselectedNodes.end())
{
m_unselectedNodes.push_back(name);
}
}
void SceneNodeSelectionList::ClearSelectedNodes()
{
m_selectedNodes.clear();
}
size_t SceneNodeSelectionList::GetUnselectedNodeCount() const
{
return m_unselectedNodes.size();
}
const AZStd::string& SceneNodeSelectionList::GetUnselectedNode(size_t index) const
{
AZ_Assert(index < m_unselectedNodes.size(), "Invalid index %i for unselected node in mesh group.", index);
return m_unselectedNodes[index];
}
void SceneNodeSelectionList::ClearUnselectedNodes()
{
m_unselectedNodes.clear();
}
AZStd::unique_ptr<DataTypes::ISceneNodeSelectionList> SceneNodeSelectionList::Copy() const
{
return AZStd::unique_ptr<DataTypes::ISceneNodeSelectionList>(new SceneNodeSelectionList(*this));
}
void SceneNodeSelectionList::CopyTo(DataTypes::ISceneNodeSelectionList& other) const
{
other.ClearSelectedNodes();
other.ClearUnselectedNodes();
for (const AZStd::string& selected : m_selectedNodes)
{
other.AddSelectedNode(selected);
}
for (const AZStd::string& unselected : m_unselectedNodes)
{
other.RemoveSelectedNode(unselected);
}
}
void SceneNodeSelectionList::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (!serializeContext)
{
return;
}
serializeContext->Class<SceneNodeSelectionList, DataTypes::ISceneNodeSelectionList>()->Version(1)
->Field("selectedNodes", &SceneNodeSelectionList::m_selectedNodes)
->Field("unselectedNodes", &SceneNodeSelectionList::m_unselectedNodes);
}
} // SceneData
} // SceneAPI
} // AZ
@@ -0,0 +1,73 @@
#pragma once
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/JSON/document.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <SceneAPI/SceneCore/DataTypes/ManifestBase/ISceneNodeSelectionList.h>
#include <SceneAPI/SceneData/SceneDataConfiguration.h>
namespace AZ
{
class ReflectContext;
namespace SceneAPI
{
namespace Containers
{
class Scene;
}
namespace DataTypes
{
class IManifestObject;
}
namespace SceneData
{
class SceneNodeSelectionList
: public DataTypes::ISceneNodeSelectionList
{
public:
AZ_RTTI(SceneNodeSelectionList, "{D0CE66CE-1BAD-42F5-86ED-3923573B3A02}", DataTypes::ISceneNodeSelectionList);
~SceneNodeSelectionList() override;
SCENE_DATA_API size_t GetSelectedNodeCount() const override;
SCENE_DATA_API const AZStd::string& GetSelectedNode(size_t index) const override;
SCENE_DATA_API size_t AddSelectedNode(const AZStd::string& name) override;
SCENE_DATA_API size_t AddSelectedNode(AZStd::string&& name) override;
SCENE_DATA_API void RemoveSelectedNode(size_t index) override;
SCENE_DATA_API void RemoveSelectedNode(const AZStd::string& name) override;
SCENE_DATA_API void ClearSelectedNodes() override;
SCENE_DATA_API size_t GetUnselectedNodeCount() const override;
SCENE_DATA_API const AZStd::string& GetUnselectedNode(size_t index) const override;
SCENE_DATA_API void ClearUnselectedNodes() override;
SCENE_DATA_API AZStd::unique_ptr<DataTypes::ISceneNodeSelectionList> Copy() const override;
SCENE_DATA_API void CopyTo(DataTypes::ISceneNodeSelectionList& other) const override;
static void Reflect(AZ::ReflectContext* context);
protected:
AZStd::vector<AZStd::string> m_selectedNodes;
AZStd::vector<AZStd::string> m_unselectedNodes;
};
inline SceneNodeSelectionList::~SceneNodeSelectionList() = default;
} // SceneData
} // SceneAPI
} // AZ