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alexpete
2021-03-05 11:26:34 -08:00
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "StdAfx.h"
#include "Spacer.h"
Spacer::Spacer(int minWidth, int minHeight, int maxWidth, int maxHeight)
: m_minWidth(minWidth)
, m_minHeight(minHeight)
, m_maxWidth(maxWidth)
, m_maxHeight(maxHeight)
{
}
void Spacer::CreateUI(void* window, int left, int top, int width, int height)
{
}
void Spacer::Resize(void* window, int left, int top, int width, int height)
{
}
void Spacer::DestroyUI(void* window)
{
}
void Spacer::GetExtremeDimensions(void* window, int& minWidth, int& maxWidth, int& minHeight, int& maxHeight)
{
minWidth = m_minWidth;
maxWidth = m_maxWidth;
minHeight = m_minHeight;
maxHeight = m_maxHeight;
}