From a04a0965ccabbea7054b94a307a7126f4121f682 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 24 May 2021 12:03:44 -0700 Subject: [PATCH] Convert AlignedArray uint32->size_t Signed-off-by: Chris Burel --- .../Code/MCore/Source/AlignedArray.h | 122 +++++++++--------- 1 file changed, 61 insertions(+), 61 deletions(-) diff --git a/Gems/EMotionFX/Code/MCore/Source/AlignedArray.h b/Gems/EMotionFX/Code/MCore/Source/AlignedArray.h index 00663ffca9..ef1d157e03 100644 --- a/Gems/EMotionFX/Code/MCore/Source/AlignedArray.h +++ b/Gems/EMotionFX/Code/MCore/Source/AlignedArray.h @@ -19,7 +19,7 @@ namespace MCore /** * Dynamic array template, using aligned memory allocations. * This array template allows dynamic sizing. It also stores the memory category of the data. - * It can theoretically store 4294967296 items (maximum uint32 value). + * It can theoretically store 18446744073709551614 items (maximum size_t value - 1 for the invalid index). */ template class AlignedArray @@ -51,13 +51,13 @@ namespace MCore * @param num The number of elements in 'elems'. * @param memCategory The memory category the array is in. */ - MCORE_INLINE explicit AlignedArray(T* elems, uint32 num, uint16 memCategory = MCORE_MEMCATEGORY_ARRAY) + MCORE_INLINE explicit AlignedArray(T* elems, size_t num, uint16 memCategory = MCORE_MEMCATEGORY_ARRAY) : mLength(num) , mMaxLength(AllocSize(num)) , mMemCategory(memCategory) { mData = (T*)AlignedAllocate(mMaxLength * sizeof(T), alignment, mMemCategory, MEMORYBLOCK_ID, MCORE_FILE, MCORE_LINE); - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { Construct(i, elems[i]); } @@ -68,7 +68,7 @@ namespace MCore * @param initSize The number of ellements to allocate space for. * @param memCategory The memory category the array is in. */ - MCORE_INLINE explicit AlignedArray(uint32 initSize, uint16 memCategory = MCORE_MEMCATEGORY_ARRAY) + MCORE_INLINE explicit AlignedArray(size_t initSize, uint16 memCategory = MCORE_MEMCATEGORY_ARRAY) : mData(nullptr) , mLength(initSize) , mMaxLength(initSize) @@ -77,7 +77,7 @@ namespace MCore if (mMaxLength > 0) { mData = (T*)AlignedAllocate(mMaxLength * sizeof(T), alignment, mMemCategory, MEMORYBLOCK_ID, MCORE_FILE, MCORE_LINE); - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { Construct(i); } @@ -106,20 +106,20 @@ namespace MCore * Example:
*
          * AlignedArray< Object*, 16 > data;
-         * for (uint32 i=0; i<10; i++)
+         * for (size_t i=0; i<10; i++)
          *    data.Add( new Object() );
          * 
* Now when the array 'data' will be destructed, it will NOT free up the memory of the integers which you allocated by hand, using new. * In order to free up this memory, you can do this: *
-         * for (uint32 i=0; i
          */
         ~AlignedArray()
         {
-            for (uint32 i = 0; i < mLength; ++i)
+            for (size_t i = 0; i < mLength; ++i)
             {
                 Destruct(i);
             }
@@ -160,7 +160,7 @@ namespace MCore
          * @param pos The item/element number.
          * @result A reference to the element.
          */
-        MCORE_INLINE T& GetItem(uint32 pos)                                     { return mData[pos]; }
+        MCORE_INLINE T& GetItem(size_t pos)                                     { return mData[pos]; }
 
         /**
          * Get the first element.
@@ -185,7 +185,7 @@ namespace MCore
          * @param pos The element number.
          * @result A read-only reference to the given element.
          */
-        MCORE_INLINE const T& GetItem(uint32 pos) const                         { return mData[pos]; }
+        MCORE_INLINE const T& GetItem(size_t pos) const                         { return mData[pos]; }
 
         /**
          * Get a read-only reference to the first element.
@@ -210,13 +210,13 @@ namespace MCore
          * @param index The index to check.
          * @return True if the passed index is valid, false if not.
          */
-        MCORE_INLINE bool GetIsValidIndex(uint32 index) const                   { return (index < mLength); }
+        MCORE_INLINE bool GetIsValidIndex(size_t index) const                   { return (index < mLength); }
 
         /**
          * Get the number of elements in the array.
          * @result The number of elements in the array.
          */
-        MCORE_INLINE uint32 GetLength() const                                   { return mLength; }
+        MCORE_INLINE size_t GetLength() const                                   { return mLength; }
 
         /**
          * Get the maximum number of elements. This is the number of elements there currently is space for to store.
@@ -224,16 +224,16 @@ namespace MCore
          * This purely has to do with pre-allocating, to reduce the number of reallocs.
          * @result The maximum array length.
          */
-        MCORE_INLINE uint32 GetMaxLength() const                                { return mMaxLength; }
+        MCORE_INLINE size_t GetMaxLength() const                                { return mMaxLength; }
 
         /**
          * Calculates the memory usage used by this array.
          * @param includeMembers Include the class members in the calculation? (default=true).
          * @result The number of bytes allocated by this array.
          */
-        MCORE_INLINE uint32 CalcMemoryUsage(bool includeMembers = true) const
+        MCORE_INLINE size_t CalcMemoryUsage(bool includeMembers = true) const
         {
-            uint32 result = mMaxLength * sizeof(T);
+            size_t result = mMaxLength * sizeof(T);
             if (includeMembers)
             {
                 result += sizeof(AlignedArray);
@@ -246,7 +246,7 @@ namespace MCore
          * @param pos The element number.
          * @param value The value to store at that element number.
          */
-        MCORE_INLINE void SetElem(uint32 pos, const T& value)                   { mData[pos] = value; }
+        MCORE_INLINE void SetElem(size_t pos, const T& value)                   { mData[pos] = value; }
 
         /**
          * Add a given element to the back of the array.
@@ -266,9 +266,9 @@ namespace MCore
          */
         MCORE_INLINE void Add(const AlignedArray& a)
         {
-            uint32 l = mLength;
+            size_t l = mLength;
             Grow(mLength + a.mLength);
-            for (uint32 i = 0; i < a.GetLength(); ++i)
+            for (size_t i = 0; i < a.GetLength(); ++i)
             {
                 Construct(l + i, a[i]);
             }
@@ -291,7 +291,7 @@ namespace MCore
         {
             if (mLength > 0)
             {
-                Remove((uint32)0);
+                Remove(0);
             }
         }
 
@@ -310,20 +310,20 @@ namespace MCore
          * Insert an empty element (default constructed) at a given position in the array.
          * @param pos The position to create the empty element.
          */
-        MCORE_INLINE void Insert(uint32 pos)                                    { Grow(mLength + 1); MoveElements(pos + 1, pos, mLength - pos - 1); Construct(pos); }
+        MCORE_INLINE void Insert(size_t pos)                                    { Grow(mLength + 1); MoveElements(pos + 1, pos, mLength - pos - 1); Construct(pos); }
 
         /**
          * Insert a given element at a given position in the array.
          * @param pos The position to insert the empty element.
          * @param x The element to store at this position.
          */
-        MCORE_INLINE void Insert(uint32 pos, const T& x)                        { Grow(mLength + 1); MoveElements(pos + 1, pos, mLength - pos - 1); Construct(pos, x); }
+        MCORE_INLINE void Insert(size_t pos, const T& x)                        { Grow(mLength + 1); MoveElements(pos + 1, pos, mLength - pos - 1); Construct(pos, x); }
 
         /**
          * Remove an element at a given position.
          * @param pos The element number to remove.
          */
-        MCORE_INLINE void Remove(uint32 pos)
+        MCORE_INLINE void Remove(size_t pos)
         {
             Destruct(pos);
             if (mLength > 1)
@@ -338,9 +338,9 @@ namespace MCore
          * @param pos The start element, so to start removing from.
          * @param num The number of elements to remove from this position.
          */
-        MCORE_INLINE void Remove(uint32 pos, uint32 num)
+        MCORE_INLINE void Remove(size_t pos, size_t num)
         {
-            for (uint32 i = pos; i < pos + num; ++i)
+            for (size_t i = pos; i < pos + num; ++i)
             {
                 Destruct(i);
             }
@@ -355,8 +355,8 @@ namespace MCore
          */
         MCORE_INLINE bool RemoveByValue(const T& item)
         {
-            uint32 index = Find(item);
-            if (index == MCORE_INVALIDINDEX32)
+            size_t index = Find(item);
+            if (index == InvalidIndex)
             {
                 return false;
             }
@@ -372,7 +372,7 @@ namespace MCore
          * AB.DEFG [where . is empty, after we did the SwapRemove(2)]
* ABGDEF [this is the result. G has been moved to the empty position]. */ - MCORE_INLINE void SwapRemove(uint32 pos) + MCORE_INLINE void SwapRemove(size_t pos) { Destruct(pos); if (pos != mLength - 1) @@ -388,7 +388,7 @@ namespace MCore * @param pos1 The first element number. * @param pos2 The second element number. */ - MCORE_INLINE void Swap(uint32 pos1, uint32 pos2) + MCORE_INLINE void Swap(size_t pos1, size_t pos2) { if (pos1 != pos2) { @@ -403,7 +403,7 @@ namespace MCore */ MCORE_INLINE void Clear(bool clearMem = true) { - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { Destruct(i); } @@ -418,15 +418,15 @@ namespace MCore * Make sure the array has enough space to store a given number of elements. * @param newLength The number of elements we want to make sure that will fit in the array. */ - MCORE_INLINE void AssureSize(uint32 newLength) + MCORE_INLINE void AssureSize(size_t newLength) { if (mLength >= newLength) { return; } - uint32 oldLen = mLength; + size_t oldLen = mLength; Grow(newLength); - for (uint32 i = oldLen; i < newLength; ++i) + for (size_t i = oldLen; i < newLength; ++i) { Construct(i); } @@ -436,7 +436,7 @@ namespace MCore * Make sure this array has enough allocated storage to grow to a given number of elements elements without having to realloc. * @param minLength The minimum length the array should have (actually the minimum maxLength, because this has no influence on what GetLength() will return). */ - MCORE_INLINE void Reserve(uint32 minLength) + MCORE_INLINE void Reserve(size_t minLength) { if (mMaxLength < minLength) { @@ -462,23 +462,23 @@ namespace MCore * @param x The element to check. * @result Returns true when the array contains the element, otherwise false is returned. */ - MCORE_INLINE bool Contains(const T& x) const { return (Find(x) != MCORE_INVALIDINDEX32); } + MCORE_INLINE bool Contains(const T& x) const { return (Find(x) != InvalidIndex); } /** * Find the position of a given element. * @param x The element to find. - * @result Returns the index in the array, ranging from [0 to GetLength()-1] when found, otherwise MCORE_INVALIDINDEX32 is returned. + * @result Returns the index in the array, ranging from [0 to GetLength()-1] when found, otherwise InvalidIndex is returned. */ - MCORE_INLINE uint32 Find(const T& x) const + MCORE_INLINE size_t Find(const T& x) const { - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { if (mData[i] == x) { return i; } } - return MCORE_INVALIDINDEX32; + return InvalidIndex; } /** @@ -533,12 +533,12 @@ namespace MCore * The default parameters are set so that it will sort the compelete array with a default compare function (which uses the < and > operators). * The method will sort all elements between the given 'first' and 'last' element (first and last are also included in the sort). * @param first The first element to start sorting. - * @param last The last element to sort (when set to MCORE_INVALIDINDEX32, GetLength()-1 will be used). + * @param last The last element to sort (when set to InvalidIndex, GetLength()-1 will be used). * @param cmp The compare function. */ - MCORE_INLINE void Sort(uint32 first = 0, uint32 last = MCORE_INVALIDINDEX32, CmpFunc cmp = StdCmp) + MCORE_INLINE void Sort(size_t first = 0, size_t last = InvalidIndex, CmpFunc cmp = StdCmp) { - if (last == MCORE_INVALIDINDEX32) + if (last == InvalidIndex) { last = mLength - 1; } @@ -563,7 +563,7 @@ namespace MCore } // resize in a fast way that doesn't call constructors or destructors - void ResizeFast(uint32 newLength) + void ResizeFast(size_t newLength) { if (mLength == newLength) { @@ -583,7 +583,7 @@ namespace MCore * This does not mean an actual realloc will be made. This will only happen when the new length is bigger than the maxLength of the array. * @param newLength The new length the array should be. */ - void Resize(uint32 newLength) + void Resize(size_t newLength) { if (mLength == newLength) { @@ -594,9 +594,9 @@ namespace MCore if (newLength > mLength) { // growing array, construct empty elements at end of array - const uint32 oldLen = mLength; + const size_t oldLen = mLength; GrowExact(newLength); - for (uint32 i = oldLen; i < newLength; ++i) + for (size_t i = oldLen; i < newLength; ++i) { Construct(i); } @@ -604,7 +604,7 @@ namespace MCore else { // shrinking array, destruct elements at end of array - for (uint32 i = newLength; i < mLength; ++i) + for (size_t i = newLength; i < mLength; ++i) { Destruct(i); } @@ -620,7 +620,7 @@ namespace MCore * @param sourceIndex The source index, where the source elements start. * @param numElements The number of elements to move. */ - MCORE_INLINE void MoveElements(uint32 destIndex, uint32 sourceIndex, uint32 numElements) + MCORE_INLINE void MoveElements(size_t destIndex, size_t sourceIndex, size_t numElements) { if (numElements > 0) { @@ -635,7 +635,7 @@ namespace MCore { return false; } - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { if (mData[i] != other.mData[i]) { @@ -651,7 +651,7 @@ namespace MCore Clear(false); mMemCategory = other.mMemCategory; Grow(other.mLength); - for (uint32 i = 0; i < mLength; ++i) + for (size_t i = 0; i < mLength; ++i) { Construct(i, other.mData[i]); } @@ -676,17 +676,17 @@ namespace MCore } AlignedArray& operator+=(const T& other) { Add(other); return *this; } AlignedArray& operator+=(const AlignedArray& other) { Add(other); return *this; } - MCORE_INLINE T& operator[](uint32 index) { MCORE_ASSERT(index < mLength); return mData[index]; } - MCORE_INLINE const T& operator[](uint32 index) const { MCORE_ASSERT(index < mLength); return mData[index]; } + MCORE_INLINE T& operator[](size_t index) { MCORE_ASSERT(index < mLength); return mData[index]; } + MCORE_INLINE const T& operator[](size_t index) const { MCORE_ASSERT(index < mLength); return mData[index]; } private: T* mData; /**< The element data. */ - uint32 mLength; /**< The number of used elements in the array. */ - uint32 mMaxLength; /**< The number of elements that we have allocated memory for. */ + size_t mLength; /**< The number of used elements in the array. */ + size_t mMaxLength; /**< The number of elements that we have allocated memory for. */ uint16 mMemCategory; /**< The memory category ID. */ // private functions - MCORE_INLINE void Grow(uint32 newLength) + MCORE_INLINE void Grow(size_t newLength) { mLength = newLength; if (mMaxLength >= newLength) @@ -695,7 +695,7 @@ namespace MCore } Realloc(AllocSize(newLength)); } - MCORE_INLINE void GrowExact(uint32 newLength) + MCORE_INLINE void GrowExact(size_t newLength) { mLength = newLength; if (mMaxLength < newLength) @@ -703,9 +703,9 @@ namespace MCore Realloc(newLength); } } - MCORE_INLINE uint32 AllocSize(uint32 num) { return 1 + num /*+num/8*/; } - MCORE_INLINE void Alloc(uint32 num) { mData = (T*)AlignedAllocate(num * sizeof(T), alignment, mMemCategory, MEMORYBLOCK_ID, MCORE_FILE, MCORE_LINE); } - MCORE_INLINE void Realloc(uint32 newSize) + MCORE_INLINE size_t AllocSize(size_t num) { return 1 + num /*+num/8*/; } + MCORE_INLINE void Alloc(size_t num) { mData = (T*)AlignedAllocate(num * sizeof(T), alignment, mMemCategory, MEMORYBLOCK_ID, MCORE_FILE, MCORE_LINE); } + MCORE_INLINE void Realloc(size_t newSize) { if (newSize == 0) { @@ -733,9 +733,9 @@ namespace MCore mData = nullptr; } } - MCORE_INLINE void Construct(uint32 index, const T& original) { ::new(mData + index)T(original); } // copy-construct an element at which is a copy of - MCORE_INLINE void Construct(uint32 index) { ::new(mData + index)T; } // construct an element at place - MCORE_INLINE void Destruct(uint32 index) + MCORE_INLINE void Construct(size_t index, const T& original) { ::new(mData + index)T(original); } // copy-construct an element at which is a copy of + MCORE_INLINE void Construct(size_t index) { ::new(mData + index)T; } // construct an element at place + MCORE_INLINE void Destruct(size_t index) { #if (MCORE_COMPILER == MCORE_COMPILER_MSVC) MCORE_UNUSED(index); // work around an MSVC compiler bug, where it triggers a warning that parameter 'index' is unused