short term fix for editor/game mode/launcher tick times consistency (#1720)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
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@@ -489,11 +489,6 @@ void MainWindow::Initialize()
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ActionOverrideRequestBus::Event(
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GetEntityContextId(), &ActionOverrideRequests::SetupActionOverrideHandler, this);
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// This function only happens after we're pretty sure that the engine has successfully started - so now would be a good time to start ticking the message pumps/etc.
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AzToolsFramework::Ticker* ticker = new AzToolsFramework::Ticker(this);
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ticker->Start();
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connect(ticker, &AzToolsFramework::Ticker::Tick, this, &MainWindow::SystemTick);
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AzToolsFramework::EditorEventsBus::Broadcast(&AzToolsFramework::EditorEvents::NotifyMainWindowInitialized, this);
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}
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