Update o3de to use new packages of ISPCTexComp and squish-ccr (#3556)
Update package name and hash Add compressor names. Update ImageProcessingAtom unit tests. Removed some unused test assets under ImageProcessingAtom Enalbe ISPC to all the platforms. Better error message with compression/decompression Add temp folder to git ignore added ispccompressor for all platform. valid it with linux Update windows package hashes. Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR Minor refactor with image processing unit tests. Signed-off-by: qingtao <qingtao@amazon.com>
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@@ -869,7 +869,7 @@ namespace ImageProcessingAtom
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return process;
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}
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void ImageConvertProcess::CreateIBLCubemap(AZ::Uuid presetUUID, const char* fileNameSuffix, IImageObjectPtr cubemapImage)
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void ImageConvertProcess::CreateIBLCubemap(AZ::Uuid presetUUID, const char* fileNameSuffix, IImageObjectPtr& cubemapImage)
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{
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const AZStd::string& platformId = m_input->m_platform;
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AZStd::string_view filePath;
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@@ -161,7 +161,7 @@ namespace ImageProcessingAtom
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bool FillCubemapMipmaps();
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//IBL cubemap generation, this creates a separate ImageConvertProcess
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void CreateIBLCubemap(AZ::Uuid presetUUID, const char* fileNameSuffix, IImageObjectPtr cubemapImage);
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void CreateIBLCubemap(AZ::Uuid presetUUID, const char* fileNameSuffix, IImageObjectPtr& cubemapImage);
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//convert color space to linear with pixel format rgba32f
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bool ConvertToLinear();
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@@ -36,10 +36,6 @@ namespace ImageProcessingAtom
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AZ::u32 GetWidth(AZ::u32 mip) const override;
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AZ::u32 GetHeight(AZ::u32 mip) const override;
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AZ::u32 GetMipCount() const override;
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bool IsCubemap() const override
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{
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return false;
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};
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void GetImagePointer(AZ::u32 mip, AZ::u8*& pMem, AZ::u32& pitch) const override;
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AZ::u32 GetMipBufSize(AZ::u32 mip) const override;
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