Update o3de to use new packages of ISPCTexComp and squish-ccr (#3556)
Update package name and hash Add compressor names. Update ImageProcessingAtom unit tests. Removed some unused test assets under ImageProcessingAtom Enalbe ISPC to all the platforms. Better error message with compression/decompression Add temp folder to git ignore added ispccompressor for all platform. valid it with linux Update windows package hashes. Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR Minor refactor with image processing unit tests. Signed-off-by: qingtao <qingtao@amazon.com>
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-1
@@ -13,4 +13,3 @@
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#define AZ_TRAIT_IMAGEPROCESSING_PVRTEXLIB_USE_WINDLL_IMPORT 1
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#define AZ_TRAIT_IMAGEPROCESSING_SQUISH_DO_NOT_USE_FASTCALL 0
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#define AZ_TRAIT_IMAGEPROCESSING_USE_BASE10_BYTE_PREFIX 0
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#define AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR 1
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-8
@@ -6,11 +6,3 @@
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#
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#
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# windows requires the 3rd Party ISPCTexComp library.
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ly_associate_package(PACKAGE_NAME ISPCTexComp-2021.3-rev1-windows TARGETS ISPCTexComp PACKAGE_HASH 324fb051a549bc96571530e63c01e18a4c860db45317734d86276fe27a45f6dd)
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set(LY_BUILD_DEPENDENCIES
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PUBLIC
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3rdParty::ISPCTexComp
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)
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-2
@@ -9,6 +9,4 @@
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set(FILES
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ImageProcessing_Traits_Platform.h
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ImageProcessing_Traits_Windows.h
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../../Compressors/ISPCTextureCompressor.cpp
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../../Compressors/ISPCTextureCompressor.h
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)
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