Update o3de to use new packages of ISPCTexComp and squish-ccr (#3556)
Update package name and hash Add compressor names. Update ImageProcessingAtom unit tests. Removed some unused test assets under ImageProcessingAtom Enalbe ISPC to all the platforms. Better error message with compression/decompression Add temp folder to git ignore added ispccompressor for all platform. valid it with linux Update windows package hashes. Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR Minor refactor with image processing unit tests. Signed-off-by: qingtao <qingtao@amazon.com>
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@@ -70,7 +70,6 @@ namespace ImageProcessingAtom
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virtual AZ::u32 GetPixelCount(AZ::u32 mip) const = 0;
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virtual AZ::u32 GetWidth(AZ::u32 mip) const = 0;
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virtual AZ::u32 GetHeight(AZ::u32 mip) const = 0;
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virtual bool IsCubemap() const = 0;
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virtual AZ::u32 GetMipCount() const = 0;
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//get pixel data buffer
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