Compile again after renaming and moving files
Cleaned up namespaces Renamed a couple of functions and added comments Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
+6
-6
@@ -19,13 +19,13 @@ namespace AZ
|
||||
{
|
||||
namespace LyIntegration
|
||||
{
|
||||
//! Provides custom rendering of material and model previews
|
||||
class CommonPreviewContent final : public AtomToolsFramework::PreviewContent
|
||||
//! Creates a simple scene used for most previews and thumbnails
|
||||
class SharedPreviewContent final : public AtomToolsFramework::PreviewContent
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(CommonPreviewContent, AZ::SystemAllocator, 0);
|
||||
AZ_CLASS_ALLOCATOR(SharedPreviewContent, AZ::SystemAllocator, 0);
|
||||
|
||||
CommonPreviewContent(
|
||||
SharedPreviewContent(
|
||||
RPI::ScenePtr scene,
|
||||
RPI::ViewPtr view,
|
||||
AZ::Uuid entityContextId,
|
||||
@@ -34,13 +34,13 @@ namespace AZ
|
||||
const Data::AssetId& lightingPresetAssetId,
|
||||
const Render::MaterialPropertyOverrideMap& materialPropertyOverrides);
|
||||
|
||||
~CommonPreviewContent() override;
|
||||
~SharedPreviewContent() override;
|
||||
|
||||
void Load() override;
|
||||
bool IsReady() const override;
|
||||
bool IsError() const override;
|
||||
void ReportErrors() override;
|
||||
void UpdateScene() override;
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
void UpdateModel();
|
||||
|
||||
Reference in New Issue
Block a user