Compile again after renaming and moving files

Cleaned up namespaces
Renamed a couple of functions and added comments

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
Guthrie Adams
2021-10-10 01:45:13 -05:00
parent 3ee45d54bb
commit 9f92bd2d33
23 changed files with 295 additions and 305 deletions
@@ -19,13 +19,13 @@ namespace AZ
{
namespace LyIntegration
{
//! Provides custom rendering of material and model previews
class CommonPreviewContent final : public AtomToolsFramework::PreviewContent
//! Creates a simple scene used for most previews and thumbnails
class SharedPreviewContent final : public AtomToolsFramework::PreviewContent
{
public:
AZ_CLASS_ALLOCATOR(CommonPreviewContent, AZ::SystemAllocator, 0);
AZ_CLASS_ALLOCATOR(SharedPreviewContent, AZ::SystemAllocator, 0);
CommonPreviewContent(
SharedPreviewContent(
RPI::ScenePtr scene,
RPI::ViewPtr view,
AZ::Uuid entityContextId,
@@ -34,13 +34,13 @@ namespace AZ
const Data::AssetId& lightingPresetAssetId,
const Render::MaterialPropertyOverrideMap& materialPropertyOverrides);
~CommonPreviewContent() override;
~SharedPreviewContent() override;
void Load() override;
bool IsReady() const override;
bool IsError() const override;
void ReportErrors() override;
void UpdateScene() override;
void Update() override;
private:
void UpdateModel();