From 9f18b6f1be67a6cfadce79047d8a8d77e8adaa74 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Thu, 5 Aug 2021 19:58:46 -0700 Subject: [PATCH] fixes for new code Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../SceneBuilder/Importers/AssImpImporterUtilities.cpp | 4 ++-- Gems/LyShine/Code/Editor/Animation/UiAVEventsDialog.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpImporterUtilities.cpp b/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpImporterUtilities.cpp index 81feff7d69..861d6dd85c 100644 --- a/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpImporterUtilities.cpp +++ b/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpImporterUtilities.cpp @@ -105,7 +105,7 @@ namespace AZ nodesWithNoMesh.emplace(currentNode->mName.C_Str()); } - for (int childIndex = 0; childIndex < currentNode->mNumChildren; ++childIndex) + for (unsigned int childIndex = 0; childIndex < currentNode->mNumChildren; ++childIndex) { queue.push(currentNode->mChildren[childIndex]); } @@ -176,7 +176,7 @@ namespace AZ return true; } - for (int childIndex = 0; childIndex < node->mNumChildren; ++childIndex) + for (unsigned int childIndex = 0; childIndex < node->mNumChildren; ++childIndex) { const aiNode* childNode = node->mChildren[childIndex]; if (RecursiveHasChildBone(childNode, boneByNameMap)) diff --git a/Gems/LyShine/Code/Editor/Animation/UiAVEventsDialog.cpp b/Gems/LyShine/Code/Editor/Animation/UiAVEventsDialog.cpp index e9f5d04314..b45cee6948 100644 --- a/Gems/LyShine/Code/Editor/Animation/UiAVEventsDialog.cpp +++ b/Gems/LyShine/Code/Editor/Animation/UiAVEventsDialog.cpp @@ -352,7 +352,7 @@ int UiAVEventsModel::GetNumberOfUsageAndFirstTimeUsed(const char* eventName, flo { CUiAnimViewTrack* pTrack = tracks.GetTrack(currentTrack); - for (int currentKey = 0; currentKey < pTrack->GetKeyCount(); ++currentKey) + for (unsigned int currentKey = 0; currentKey < pTrack->GetKeyCount(); ++currentKey) { CUiAnimViewKeyHandle keyHandle = pTrack->GetKey(currentKey);