SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy * redirecting CMakeLists.txt * fixing uic warning * Some more CryEngine mentions * validation scripts Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -27,7 +27,7 @@ namespace Camera
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public:
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~OffsetPosition() override = default;
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AZ_RTTI(OffsetPosition, "{5B2975A6-839B-4DE0-842B-EDE78D778BC9}", ICameraLookAtBehavior);
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AZ_CLASS_ALLOCATOR(OffsetPosition, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
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AZ_CLASS_ALLOCATOR(OffsetPosition, AZ::SystemAllocator, 0);
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static void Reflect(AZ::ReflectContext* reflection);
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//////////////////////////////////////////////////////////////////////////
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@@ -29,7 +29,7 @@ namespace Camera
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public:
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~RotateCameraLookAt() override = default;
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AZ_RTTI(RotateCameraLookAt, "{B72C5BE7-2DAF-412B-BBBB-F216B3DFB9A0}", ICameraLookAtBehavior);
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AZ_CLASS_ALLOCATOR(RotateCameraLookAt, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
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AZ_CLASS_ALLOCATOR(RotateCameraLookAt, AZ::SystemAllocator, 0);
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static void Reflect(AZ::ReflectContext* reflection);
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//////////////////////////////////////////////////////////////////////////
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+1
-1
@@ -28,7 +28,7 @@ namespace Camera
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public:
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~SlideAlongAxisBasedOnAngle() override = default;
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AZ_RTTI(SlideAlongAxisBasedOnAngle, "{8DDA8D0B-5BC3-437E-894B-5144E6E81236}", ICameraLookAtBehavior);
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AZ_CLASS_ALLOCATOR(SlideAlongAxisBasedOnAngle, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
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AZ_CLASS_ALLOCATOR(SlideAlongAxisBasedOnAngle, AZ::SystemAllocator, 0);
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static void Reflect(AZ::ReflectContext* reflection);
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//////////////////////////////////////////////////////////////////////////
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