SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)

* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-06-29 13:51:24 -07:00
committed by GitHub
parent f570925c0d
commit 9f0bbf3b74
384 changed files with 25 additions and 31 deletions
@@ -27,7 +27,7 @@ namespace Camera
public:
~OffsetPosition() override = default;
AZ_RTTI(OffsetPosition, "{5B2975A6-839B-4DE0-842B-EDE78D778BC9}", ICameraLookAtBehavior);
AZ_CLASS_ALLOCATOR(OffsetPosition, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
AZ_CLASS_ALLOCATOR(OffsetPosition, AZ::SystemAllocator, 0);
static void Reflect(AZ::ReflectContext* reflection);
//////////////////////////////////////////////////////////////////////////
@@ -29,7 +29,7 @@ namespace Camera
public:
~RotateCameraLookAt() override = default;
AZ_RTTI(RotateCameraLookAt, "{B72C5BE7-2DAF-412B-BBBB-F216B3DFB9A0}", ICameraLookAtBehavior);
AZ_CLASS_ALLOCATOR(RotateCameraLookAt, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
AZ_CLASS_ALLOCATOR(RotateCameraLookAt, AZ::SystemAllocator, 0);
static void Reflect(AZ::ReflectContext* reflection);
//////////////////////////////////////////////////////////////////////////
@@ -28,7 +28,7 @@ namespace Camera
public:
~SlideAlongAxisBasedOnAngle() override = default;
AZ_RTTI(SlideAlongAxisBasedOnAngle, "{8DDA8D0B-5BC3-437E-894B-5144E6E81236}", ICameraLookAtBehavior);
AZ_CLASS_ALLOCATOR(SlideAlongAxisBasedOnAngle, AZ::SystemAllocator, 0); ///< Use AZ::SystemAllocator, otherwise a CryEngine allocator will be used. This will cause the Asset Processor to crash when this object is deleted, because of the wrong uninitialisation order
AZ_CLASS_ALLOCATOR(SlideAlongAxisBasedOnAngle, AZ::SystemAllocator, 0);
static void Reflect(AZ::ReflectContext* reflection);
//////////////////////////////////////////////////////////////////////////