SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy * redirecting CMakeLists.txt * fixing uic warning * Some more CryEngine mentions * validation scripts Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <ITexture.h>
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#include <AzTest/AzTest.h>
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class ITextureMock
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: public ITexture
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{
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public:
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MOCK_METHOD0(AddRef,
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int());
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MOCK_METHOD0(Release,
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int());
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MOCK_METHOD0(ReleaseForce,
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int());
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MOCK_CONST_METHOD0(GetClearColor,
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const ColorF& ());
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MOCK_CONST_METHOD0(GetDstFormat,
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const ETEX_Format());
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MOCK_CONST_METHOD0(GetSrcFormat,
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const ETEX_Format());
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MOCK_CONST_METHOD0(GetTexType,
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const ETEX_Type());
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MOCK_METHOD2(ApplyTexture,
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void(int, int));
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MOCK_CONST_METHOD0(GetName,
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const char*());
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MOCK_CONST_METHOD0(GetWidth,
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const int());
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MOCK_CONST_METHOD0(GetHeight,
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const int());
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MOCK_CONST_METHOD0(GetDepth,
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const int());
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MOCK_CONST_METHOD0(GetTextureID,
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const int());
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MOCK_CONST_METHOD0(GetFlags,
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const uint32());
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MOCK_CONST_METHOD0(GetNumMips,
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const int());
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MOCK_CONST_METHOD0(GetRequiredMip,
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const int());
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MOCK_CONST_METHOD0(GetDeviceDataSize,
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const int());
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MOCK_CONST_METHOD0(GetDataSize,
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const int());
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MOCK_CONST_METHOD0(GetTextureType,
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const ETEX_Type());
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MOCK_METHOD1(SetTextureType,
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void(ETEX_Type type));
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MOCK_CONST_METHOD0(IsTextureLoaded,
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const bool());
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MOCK_METHOD4(PrecacheAsynchronously,
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void(float, int, int, int));
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MOCK_METHOD4(GetData32,
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uint8 * (int nSide, int nLevel, uint8 * pDst, ETEX_Format eDstFormat));
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MOCK_METHOD1(SetFilter,
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bool(int nFilter));
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MOCK_METHOD1(SetClamp,
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void(bool bEnable));
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MOCK_CONST_METHOD0(GetAvgBrightness,
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float());
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MOCK_CONST_METHOD1(StreamCalculateMipsSigned,
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int(float fMipFactor));
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MOCK_CONST_METHOD0(GetStreamableMipNumber,
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int());
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MOCK_CONST_METHOD1(GetStreamableMemoryUsage,
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int(int nStartMip));
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MOCK_CONST_METHOD0(GetMinLoadedMip,
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int());
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MOCK_METHOD2(Readback,
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void(AZ::u32 subresourceIndex, StagingHook callback));
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MOCK_METHOD0(Reload,
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bool());
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MOCK_CONST_METHOD0(GetFormatName,
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const char*());
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MOCK_CONST_METHOD0(GetTypeName,
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const char*());
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MOCK_CONST_METHOD0(IsStreamedVirtual,
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const bool());
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MOCK_CONST_METHOD0(IsShared,
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const bool());
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MOCK_CONST_METHOD0(IsStreamable,
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const bool());
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MOCK_CONST_METHOD1(IsStreamedIn,
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bool(const int nMinPrecacheRoundIds[2]));
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MOCK_CONST_METHOD0(GetAccessFrameId,
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const int());
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MOCK_CONST_METHOD0(GetTextureDstFormat,
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const ETEX_Format());
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MOCK_CONST_METHOD0(GetTextureSrcFormat,
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const ETEX_Format());
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MOCK_CONST_METHOD0(IsPostponed,
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bool());
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MOCK_CONST_METHOD1(IsParticularMipStreamed,
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const bool(float fMipFactor));
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MOCK_METHOD3(GetLowResSystemCopy,
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const ColorB * (uint16 & nWidth, uint16 & nHeight, int** ppLowResSystemCopyAtlasId));
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MOCK_METHOD1(SetKeepSystemCopy,
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void(bool bKeepSystemCopy));
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MOCK_METHOD8(UpdateTextureRegion,
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void(const uint8_t * data, int nX, int nY, int nZ, int USize, int VSize, int ZSize, ETEX_Format eTFSrc));
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MOCK_CONST_METHOD0(GetDevTexture,
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CDeviceTexture * ());
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};
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class ITextureLoadHandlerMock
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: public ITextureLoadHandler
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{
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public:
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MOCK_METHOD2(LoadTextureData,
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bool(const char* path, STextureLoadData & loadData));
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MOCK_CONST_METHOD1(SupportsExtension,
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bool(const char* ext));
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MOCK_METHOD0(Update,
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void());
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};
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class IDynTextureMock
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: public IDynTexture
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{
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public:
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MOCK_METHOD0(Release,
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void());
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MOCK_METHOD4(GetSubImageRect,
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void(uint32 & nX, uint32 & nY, uint32 & nWidth, uint32 & nHeight));
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MOCK_METHOD4(GetImageRect,
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void(uint32 & nX, uint32 & nY, uint32 & nWidth, uint32 & nHeight));
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MOCK_METHOD0(GetTextureID,
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int());
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MOCK_METHOD0(Lock,
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void());
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MOCK_METHOD0(UnLock,
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void());
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MOCK_METHOD0(GetWidth,
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int());
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MOCK_METHOD0(GetHeight,
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int());
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MOCK_METHOD0(IsValid,
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bool());
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MOCK_CONST_METHOD0(GetFlags,
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uint8());
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MOCK_METHOD1(SetFlags,
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void(uint8 flags));
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MOCK_METHOD2(Update,
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bool(int nNewWidth, int nNewHeight));
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MOCK_METHOD2(Apply,
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void(int, int));
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MOCK_METHOD0(ClearRT,
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bool());
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MOCK_METHOD4(SetRT,
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bool(int nRT, bool bPush, struct SDepthTexture* pDepthSurf, bool bScreenVP));
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MOCK_METHOD0(SetRectStates,
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bool());
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MOCK_METHOD2(RestoreRT,
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bool(int nRT, bool bPop));
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MOCK_METHOD0(GetTexture,
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ITexture * ());
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MOCK_METHOD0(SetUpdateMask,
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void());
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MOCK_METHOD0(ResetUpdateMask,
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void());
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MOCK_METHOD0(IsSecondFrame,
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bool());
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MOCK_METHOD2(GetImageData32,
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bool(uint8 * pData, int nDataSize));
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};
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