Automated test for scene files with and without python scripts running python incorrectly (#2373)
* Cleared m_scriptFilename between scene files. This fixes a bug where a Python script file would be run on a scene file that didn't have a script file set. Added a general case version to SceneBuilderWorker.cpp, to make it easy to mark all scene files as dirty. Automated tests for this will come in a separate pull request. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Work in progress automated tests Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Python test done Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Sorted jobs work now. This may sort too aggressively, I'll remove the additional sorting after some testing. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Cleaned up test Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Fixed stray ' Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Removed temp code from test Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Command line help options for AP Removed job sorting that wasn't actually sorting jobs Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Changed constant variable names to match coding standards Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
@@ -3072,6 +3072,7 @@ namespace AssetProcessor
|
||||
|
||||
QElapsedTimer elapsedTimer;
|
||||
elapsedTimer.start();
|
||||
|
||||
for (auto jobIter = m_jobsToProcess.begin(); jobIter != m_jobsToProcess.end();)
|
||||
{
|
||||
JobDetails& job = *jobIter;
|
||||
@@ -3082,7 +3083,7 @@ namespace AssetProcessor
|
||||
jobIter = m_jobsToProcess.erase(jobIter);
|
||||
m_numOfJobsToAnalyze--;
|
||||
|
||||
// Update the remaining job status occasionally
|
||||
// Update the remaining job status occasionally
|
||||
if (elapsedTimer.elapsed() >= MILLISECONDS_BETWEEN_PROCESS_JOBS_STATUS_UPDATE)
|
||||
{
|
||||
Q_EMIT NumRemainingJobsChanged(m_activeFiles.size() + m_filesToExamine.size() + m_numOfJobsToAnalyze);
|
||||
@@ -3102,7 +3103,8 @@ namespace AssetProcessor
|
||||
// Process the first job if no jobs were analyzed.
|
||||
auto jobIter = m_jobsToProcess.begin();
|
||||
JobDetails& job = *jobIter;
|
||||
AZ_Warning(AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
|
||||
AZ_Warning(
|
||||
AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
|
||||
job.m_jobEntry.m_databaseSourceName.toUtf8().data(), job.m_jobEntry.m_jobKey.toUtf8().data(),
|
||||
job.m_jobEntry.m_platformInfo.m_identifier.c_str(), job.m_jobEntry.m_builderGuid.ToString<AZStd::string>().c_str());
|
||||
ProcessJob(job);
|
||||
|
||||
Reference in New Issue
Block a user