Remove lots of unused things from CrySystem (#765)

Remove lots of unused things from CrySystem
This commit is contained in:
bosnichd
2021-05-14 15:38:59 -06:00
committed by GitHub
parent 2a6938bdf5
commit 9ecbbe471b
105 changed files with 15 additions and 20956 deletions
-1
View File
@@ -424,7 +424,6 @@ AZ::Outcome<void, AZStd::string> CGameEngine::Init(
sip.pLogCallback = &m_logFile;
sip.sLogFileName = "@log@/Editor.log";
sip.pUserCallback = m_pSystemUserCallback;
sip.pValidator = GetIEditor()->GetErrorReport(); // Assign validator from Editor.
if (sInCmdLine)
{
@@ -779,36 +779,6 @@ bool GraphicsSettingsDialog::CVarChanged(AZStd::any val, const char* cvarName, i
m_cVarTracker[cvarName].fileVals[specLevel].editedValue = val;
}
// If changing cvar from the platform cfg file currently running, set cvar
if (GetISystem()->GetConfigPlatform() == m_currentPlatform && GetISystem()->GetConfigSpec() == specLevel + 1)
{
if (ICVar* cvar = gEnv->pConsole->GetCVar(cvarName))
{
int type = cvar->GetType();
if (type == CVAR_INT)
{
int newValue;
if (AZStd::any_numeric_cast<int>(&val, newValue))
{
cvar->Set(newValue);
}
}
else if (type == CVAR_FLOAT)
{
float newValue;
if (AZStd::any_numeric_cast<float>(&val, newValue))
{
cvar->Set(newValue);
}
}
else
{
AZStd::string* currValue = AZStd::any_cast<AZStd::string>(&val);
cvar->Set(currValue->c_str());
}
}
}
// Checking if the newly edited value is equal to the overwritten value
cvarInfo = AZStd::make_pair(azcvarName, m_cVarTracker[cvarName]);
if (CheckCVarStatesForDiff(&cvarInfo, specLevel, EDITED_OVERWRITTEN_COMPARE))
+1 -8
View File
@@ -1584,16 +1584,9 @@ void CEditorImpl::AddUIEnums()
m_pUIEnumsDatabase->SetEnumStrings("ShadowMinResPercent", types);
}
void CEditorImpl::SetEditorConfigSpec(ESystemConfigSpec spec, ESystemConfigPlatform platform)
void CEditorImpl::SetEditorConfigSpec(ESystemConfigSpec spec, [[maybe_unused]]ESystemConfigPlatform platform)
{
gSettings.editorConfigSpec = spec;
if (m_pSystem->GetConfigSpec(true) != spec || m_pSystem->GetConfigPlatform() != platform)
{
m_pSystem->SetConfigSpec(spec, platform, true);
gSettings.editorConfigSpec = m_pSystem->GetConfigSpec(true);
GetObjectManager()->SendEvent(EVENT_CONFIG_SPEC_CHANGE);
AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::OnEditorSpecChange);
}
}
ESystemConfigSpec CEditorImpl::GetEditorConfigSpec() const
-15
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@@ -272,21 +272,6 @@ namespace Path
return str;
}
//! Set the current mod NAME for editing purposes. After doing this the above functions will take this into account
//! name only, please!
void SetModName(const char* input)
{
if (
(!input) ||
((gEnv) && (gEnv->pSystem) && (!gEnv->pSystem->IsMODValid(input))) // we can only validate
)
{
AZ_Warning("PathUtil", false, "Invalid mod name supplied to SetModName: %s - ignored.", input ? input : "(NULL)");
return;
}
g_currentModName = input;
}
//! Get the root folder (in source control or other writable assets) where you should save root data.
AZStd::string GetEditingRootFolder()
{