Remove lots of unused things from CrySystem (#765)

Remove lots of unused things from CrySystem
This commit is contained in:
bosnichd
2021-05-14 15:38:59 -06:00
committed by GitHub
parent 2a6938bdf5
commit 9ecbbe471b
105 changed files with 15 additions and 20956 deletions
@@ -0,0 +1,54 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Description : Ebus for querying thermal information of the device.
#pragma once
#include <AzCore/EBus/EBus.h>
// The different types of temperature sensor that could be available on the device.
enum class ThermalSensorType : int
{
CPU = 0,
GPU,
Battery,
Count
};
// Handles requests for thermal information
class ThermalInfoHandler : public AZ::EBusTraits
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
virtual ~ThermalInfoHandler() = default;
/**
* Returns the current temperature of a specific sensor in Celcius degrees.
* If the type of sensor is not available on the device it returns 0.
*
* \param sensor The sensor type.
*/
virtual float GetSensorTemp(ThermalSensorType sensor) = 0;
/**
* Returns the temperature that is considered as overheating for a specific sensor.
* The value returned is in Celcius degrees.
*
* \param sensor The sensor type.
*/
virtual float GetSensorOverheatingTemp(ThermalSensorType sensor) = 0;
};
using ThermalInfoRequestsBus = AZ::EBus<ThermalInfoHandler>;
@@ -296,6 +296,7 @@ set(FILES
Spawnable/SpawnableSystemComponent.cpp
Terrain/TerrainDataRequestBus.h
Terrain/TerrainDataRequestBus.cpp
Thermal/ThermalInfo.h
Platform/PlatformDefaults.h
Windowing/WindowBus.h
Windowing/NativeWindow.cpp