Remove lots of unused things from CrySystem (#765)
Remove lots of unused things from CrySystem
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@@ -33,14 +33,6 @@ namespace AZ
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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//////////////////////////////////////////////////////////////////////////
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/**
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* This event gets posted at the end of CD3D9Renderer's EF_Scene3D method.
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* CSystem (in SystemRenderer.cpp) uses this to render the console, aux geom and UI
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* in a manner that will make sure the render calls end up as part of the scene's render.
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* This is important or else those render calls won't show up properly in VR.
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*/
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virtual void OnScene3DEnd() {};
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/**
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* This event gets posted at the beginning of CD3D9Renderer's FreeResources method, before the resources have been freed.
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*/
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