diff --git a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp index e58d003944..581ab48185 100644 --- a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp +++ b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp @@ -107,6 +107,7 @@ namespace AZ if (inverseOffsets.size() == 1) { + // If this is the root bone, just use the inverseOffset, otherwise the equation below just results in the identity matrix localTransform = inverseOffsets[0]; } else