Script Canvas, replace the text replacement system to a JSON file based one (#5228)

It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
This commit is contained in:
Luis Sempé
2021-11-11 11:53:51 -08:00
committed by GitHub
parent 9d93282e42
commit 9e2a3226fd
1382 changed files with 209123 additions and 1515 deletions
@@ -71,18 +71,6 @@ namespace ScriptCanvasEditor
AZStd::string m_titlePalette;
AZStd::vector< AZ::Uuid > m_customComponents;
// Translation Information for the Node
AZStd::string m_translationContext;
AZStd::string m_translationKeyName;
AZStd::string m_translationKeyContext;
TranslationContextGroup m_translationGroup;
AZStd::string m_titleFallback;
AZStd::string m_subtitleFallback;
AZStd::string m_tooltipFallback;
AZ::EntityId m_scriptCanvasId;
};
@@ -92,16 +80,9 @@ namespace ScriptCanvasEditor
AZStd::string m_titlePalette;
};
AZStd::string GetContextName(const AZ::SerializeContext::ClassData& classData);
AZStd::string GetCategoryName(const AZ::SerializeContext::ClassData& classData);
void CopySlotTranslationKeyedNamesToDatums(AZ::EntityId graphCanvasNodeId);
// Copies the the translated key name to the ScriptCanvas Data Slot which matches
// the scSlotId
void CopyTranslationKeyedNameToDatumLabel(const AZ::EntityId& graphCanvasNodeId,
ScriptCanvas::SlotId scSlotId,
const AZ::EntityId& graphCanvasSlotId);
// Copies the slot name to the underlying ScriptCanvas Data Slot which matches the slot Id
void UpdateSlotDatumLabels(AZ::EntityId graphCanvasNodeId);
void UpdateSlotDatumLabel(const AZ::EntityId& graphCanvasNodeId, ScriptCanvas::SlotId scSlotId, const AZStd::string& name);
template <typename NodeType>
NodeType* GetNode(AZ::EntityId scriptCanvasGraphId, NodeIdPair nodeIdPair)