Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
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{
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"entries": [
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{
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"key": "{0A38EDCA-0571-48F0-9199-F6168C1EAAF0}",
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"context": "ScriptCanvas::Node",
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"variant": "",
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"details": {
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"name": "Repeater",
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"category": "Utilities",
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"tooltip": "Repeats the output signal the given number of times using the specified delay to space the signals out",
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"subtitle": "Utilities"
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},
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"slots": [
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{
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"key": "DataInput_Repetitions",
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"details": {
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"name": "Repetitions"
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}
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},
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{
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"key": "Input_In",
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"details": {
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"name": "In",
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"tooltip": "Input signal"
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}
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},
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{
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"key": "Output_Complete",
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"details": {
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"name": "Complete",
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"tooltip": "Signaled upon node exit"
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}
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},
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{
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"key": "Output_Action",
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"details": {
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"name": "Action",
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"tooltip": "The signal that will be repeated"
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}
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},
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{
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"key": "DataInput_Interval",
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"details": {
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"name": "Interval"
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}
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}
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]
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}
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]
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}
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