Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
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{
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"entries": [
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{
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"key": "RandomGradientRequestBus",
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"context": "EBusSender",
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"variant": "",
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"details": {
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"name": "RandomGradientRequestBus"
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},
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"methods": [
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{
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"key": "GetRandomSeed",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke GetRandomSeed"
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},
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"exit": {
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"name": "Out",
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"tooltip": "Signaled after GetRandomSeed is invoked"
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},
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"details": {
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"name": "GetRandomSeed"
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},
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"results": [
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{
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"typeid": "{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}",
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"details": {
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"name": "int"
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}
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}
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]
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},
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{
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"key": "SetRandomSeed",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke SetRandomSeed"
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},
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"exit": {
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"name": "Out",
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"tooltip": "Signaled after SetRandomSeed is invoked"
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},
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"details": {
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"name": "SetRandomSeed"
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},
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"params": [
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{
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"typeid": "{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}",
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"details": {
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"name": "int"
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}
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}
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]
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}
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]
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}
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]
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}
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