Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
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{
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"entries": [
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{
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"key": "AudioTriggerComponentNotificationBus",
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"context": "EBusHandler",
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"variant": "",
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"details": {
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"name": "Audio Trigger",
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"category": "Audio"
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},
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"methods": [
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{
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"key": "OnTriggerFinished",
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"details": {
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"name": "On Trigger Finished",
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"tooltip": "Executes when an audio trigger has finished playing (the sound has ended)."
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},
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"params": [
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{
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"typeid": "{D6597933-47CD-4FC8-B911-63F3E2B0993A}",
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"details": {
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"name": "Trigger ID",
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"tooltip": "The ID of the trigger that was successfully executed"
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}
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}
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]
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}
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]
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}
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]
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}
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