Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
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@@ -120,8 +120,8 @@ namespace GraphCanvas
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// SlotNotificationBus
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void OnRegisteredToNode(const AZ::EntityId& nodeId) override;
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void OnNameChanged(const TranslationKeyedString&) override;
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void OnTooltipChanged(const TranslationKeyedString&) override;
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void OnNameChanged(const AZStd::string&) override;
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void OnTooltipChanged(const AZStd::string&) override;
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////
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// StyleNotificationBus
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