Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
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@@ -68,12 +68,11 @@ namespace GraphCanvas
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////
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// NodeTitleRequestBus
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void SetDetails(const AZStd::string& title, const AZStd::string& subtitle) override;
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void SetTitle(const AZStd::string& title) override;
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void SetTranslationKeyedTitle(const TranslationKeyedString& title) override;
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AZStd::string GetTitle() const override;
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void SetSubTitle(const AZStd::string& subtitle) override;
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void SetTranslationKeyedSubTitle(const TranslationKeyedString& subtitle) override;
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AZStd::string GetSubTitle() const override;
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QGraphicsWidget* GetGraphicsWidget() override;
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@@ -96,8 +95,8 @@ namespace GraphCanvas
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private:
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GeneralNodeTitleComponent(const GeneralNodeTitleComponent&) = delete;
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TranslationKeyedString m_title;
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TranslationKeyedString m_subTitle;
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AZStd::string m_title;
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AZStd::string m_subTitle;
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AZStd::string m_basePalette;
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@@ -123,9 +122,10 @@ namespace GraphCanvas
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void Activate();
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void Deactivate();
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void SetTitle(const TranslationKeyedString& title);
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void SetSubTitle(const TranslationKeyedString& subtitle);
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void SetDetails(const AZStd::string& title, const AZStd::string& subtitle);
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void SetTitle(const AZStd::string& title);
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void SetSubTitle(const AZStd::string& subtitle);
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void SetPaletteOverride(AZStd::string_view paletteOverride);
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void SetPaletteOverride(const AZ::Uuid& uuid);
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