ATOM-14065 fix problems with material editor details group property descriptions
Moved the code that automatically appended a script variable name to a property description out of the dynamic property class and into the material property conversion utility functions. Added proper descriptions for the material type and parent material placeholder properties https://jira.agscollab.com/browse/ATOM-14065
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@@ -762,6 +762,8 @@ namespace MaterialEditor
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// in the hierarchy are applied
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m_materialTypeSourceData.EnumerateProperties([this, &parentPropertyValues](const AZStd::string& groupNameId, const AZStd::string& propertyNameId, const auto& propertyDefinition) {
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AtomToolsFramework::DynamicPropertyConfig propertyConfig;
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// Assign id before conversion so it can be used in dynamic description
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propertyConfig.m_id = MaterialPropertyId(groupNameId, propertyNameId).GetCStr();
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const auto& propertyIndex = m_materialAsset->GetMaterialPropertiesLayout()->FindPropertyIndex(propertyConfig.m_id);
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@@ -792,7 +794,8 @@ namespace MaterialEditor
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propertyConfig.m_nameId = "materialType";
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propertyConfig.m_displayName = "Material Type";
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propertyConfig.m_groupName = "Details";
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propertyConfig.m_description = propertyConfig.m_displayName;
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propertyConfig.m_description = "The material type defines the layout, properties, default values, shader connections, and other "
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"data needed to create and edit a derived material.";
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propertyConfig.m_defaultValue = AZStd::any(materialTypeAsset);
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propertyConfig.m_originalValue = propertyConfig.m_defaultValue;
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propertyConfig.m_parentValue = propertyConfig.m_defaultValue;
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@@ -806,7 +809,8 @@ namespace MaterialEditor
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propertyConfig.m_nameId = "parentMaterial";
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propertyConfig.m_displayName = "Parent Material";
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propertyConfig.m_groupName = "Details";
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propertyConfig.m_description = propertyConfig.m_displayName;
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propertyConfig.m_description =
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"The parent material provides an initial configuration whose properties are inherited and overriden by a derived material.";
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propertyConfig.m_defaultValue = AZStd::any(parentMaterialAsset);
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propertyConfig.m_originalValue = propertyConfig.m_defaultValue;
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propertyConfig.m_parentValue = propertyConfig.m_defaultValue;
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