diff --git a/AutomatedTesting/CMakeLists.txt b/AutomatedTesting/CMakeLists.txt index e239ba7674..9a870b1279 100644 --- a/AutomatedTesting/CMakeLists.txt +++ b/AutomatedTesting/CMakeLists.txt @@ -10,7 +10,7 @@ # if(NOT PROJECT_NAME) - cmake_minimum_required(VERSION 3.19) + cmake_minimum_required(VERSION 3.20) project(AutomatedTesting LANGUAGES C CXX VERSION 1.0.0.0 diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py index 173d658b3c..3f94a23696 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py @@ -49,7 +49,7 @@ class TestViewMenuOptions(EditorTestHelper): view_menu_options = [ ("Center on Selection",), ("Show Quick Access Bar",), - ("Viewport", "Wireframe"), + ("Viewport", "Configure Layout"), ("Viewport", "Go to Position"), ("Viewport", "Center on Selection"), ("Viewport", "Go to Location"), diff --git a/AutomatedTesting/Gem/PythonTests/editor/test_Menus.py b/AutomatedTesting/Gem/PythonTests/editor/test_Menus.py index 2b3fdcbdf3..26231e33d7 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/test_Menus.py +++ b/AutomatedTesting/Gem/PythonTests/editor/test_Menus.py @@ -89,7 +89,7 @@ class TestMenus(object): expected_lines = [ "Center on Selection Action triggered", "Show Quick Access Bar Action triggered", - "Wireframe Action triggered", + "Configure Layout Action triggered", "Go to Position Action triggered", "Center on Selection Action triggered", "Go to Location Action triggered", diff --git a/CMakeLists.txt b/CMakeLists.txt index 6ca9aeacb8..4a12e0c50a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,17 +9,8 @@ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # -# Cmake version 3.19 is the minimum version needed for all of Open 3D Engine's supported platforms -cmake_minimum_required(VERSION 3.19) - -# CMP0111 introduced in 3.19 has a bug that produces the policy to warn every time there is an -# INTERFACE IMPORTED library. We use this type of libraries for handling 3rdParty. The rest of -# the documentation states that INTERFACE IMPORTED libraries do not require to set locations, but -# the policy still warns about it. Issue: https://gitlab.kitware.com/cmake/cmake/-/issues/21470 -# The issue was fixed in 3.19.1 so we just disable the policy for 3.19 -if(CMAKE_VERSION VERSION_EQUAL 3.19) - cmake_policy(SET CMP0111 OLD) -endif() +# Cmake version 3.20 is the minimum version needed for all of Open 3D Engine's supported platforms +cmake_minimum_required(VERSION 3.20) include(cmake/LySet.cmake) include(cmake/Version.cmake) @@ -114,24 +105,25 @@ endforeach() # Post-processing ################################################################################ # The following steps have to be done after all targets are registered: -# Defer generation of the StaticModules.inl file which is needed to create the AZ::Module derived class in monolithic -# builds until after all the targets are known -ly_delayed_generate_static_modules_inl() # 1. Add any dependencies registered via ly_enable_gems ly_enable_gems_delayed() -# 2. generate a settings registry .setreg file for all ly_add_project_dependencies() and ly_add_target_dependencies() calls +# 2. Defer generation of the StaticModules.inl file which is needed to create the AZ::Module derived class in monolithic +# builds until after all the targets are known and all the gems are enabled +ly_delayed_generate_static_modules_inl() + +# 3. generate a settings registry .setreg file for all ly_add_project_dependencies() and ly_add_target_dependencies() calls # to provide applications with the filenames of gem modules to load # This must be done before ly_delayed_target_link_libraries() as that inserts BUILD_DEPENDENCIES as MANUALLY_ADDED_DEPENDENCIES # if the build dependency is a MODULE_LIBRARY. That would cause a false load dependency to be generated ly_delayed_generate_settings_registry() -# 3. link targets where the dependency was yet not declared, we need to have the declaration so we do different +# 4. link targets where the dependency was yet not declared, we need to have the declaration so we do different # linking logic depending on the type of target ly_delayed_target_link_libraries() -# 4. generate a registry file for unit testing for platforms that support unit testing +# 5. generate a registry file for unit testing for platforms that support unit testing if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_delayed_generate_unit_test_module_registry() endif() diff --git a/Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp b/Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp index aa5d638831..708835c0cc 100644 --- a/Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp +++ b/Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp @@ -321,7 +321,7 @@ void CLevelSystem::ScanFolder(const char* subfolder, bool modFolder) { if (AZ::StringFunc::Equal(handle.m_filename.data(), LevelPakName)) { - // level folder contain pak files like 'level.pak' + // level folder contain pak files like 'level.pak' // which we only want to load during level loading. continue; } @@ -352,7 +352,7 @@ void CLevelSystem::ScanFolder(const char* subfolder, bool modFolder) PopulateLevels(search, folder, pPak, modFolder, false); // Load levels outside of the bundles to maintain backward compatibility. PopulateLevels(search, folder, pPak, modFolder, true); - + } void CLevelSystem::PopulateLevels( @@ -974,7 +974,7 @@ void CLevelSystem::UnloadLevel() m_lastLevelName.clear(); SAFE_RELEASE(m_pCurrentLevel); - + // Force Lua garbage collection (may no longer be needed now the legacy renderer has been removed). // Normally the GC step is triggered at the end of this method (by the ESYSTEM_EVENT_LEVEL_POST_UNLOAD event). EBUS_EVENT(AZ::ScriptSystemRequestBus, GarbageCollect); diff --git a/Code/Framework/AzAutoGen/CMakeLists.txt b/Code/Framework/AzAutoGen/CMakeLists.txt index 925e7aed29..4c79f268fe 100644 --- a/Code/Framework/AzAutoGen/CMakeLists.txt +++ b/Code/Framework/AzAutoGen/CMakeLists.txt @@ -9,8 +9,6 @@ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # -cmake_minimum_required(VERSION 3.0) - ly_add_target( NAME AzAutoGen HEADERONLY NAMESPACE AZ diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_simd.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_simd.inl index 770a8fa104..d06372256d 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_simd.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_simd.inl @@ -292,8 +292,13 @@ namespace AZ const typename VecType::FloatType cmp2 = VecType::AndNot(cmp0, cmp1); // -1/x + // this step is calculated for all values of x, but only used if x > Sqrt(2) + 1 + // in order to avoid a division by zero, detect if xabs is zero here and replace it with an arbitrary value + // if xabs does equal zero, the value here doesn't matter because the result will be thrown away + typename VecType::FloatType xabsSafe = + VecType::Add(xabs, VecType::And(VecType::CmpEq(xabs, VecType::ZeroFloat()), FastLoadConstant(Simd::g_vec1111))); const typename VecType::FloatType y0 = VecType::And(cmp0, FastLoadConstant(Simd::g_HalfPi)); - typename VecType::FloatType x0 = VecType::Div(FastLoadConstant(Simd::g_vec1111), xabs); + typename VecType::FloatType x0 = VecType::Div(FastLoadConstant(Simd::g_vec1111), xabsSafe); x0 = VecType::Xor(x0, VecType::CastToFloat(FastLoadConstant(Simd::g_negateMask))); const typename VecType::FloatType y1 = VecType::And(cmp2, FastLoadConstant(Simd::g_QuarterPi)); @@ -368,8 +373,12 @@ namespace AZ typename VecType::FloatType offset = VecType::And(x_lt_0, offset1); + // the result of this part of the computation is thrown away if x equals 0, + // but if x does equal 0, it will cause a division by zero + // so replace zero by an arbitrary value here in that case + typename VecType::FloatType xSafe = VecType::Add(x, VecType::And(x_eq_0, FastLoadConstant(Simd::g_vec1111))); const typename VecType::FloatType atan_mask = VecType::Not(VecType::Or(x_eq_0, y_eq_0)); - const typename VecType::FloatType atan_arg = VecType::Div(y, x); + const typename VecType::FloatType atan_arg = VecType::Div(y, xSafe); typename VecType::FloatType atan_result = VecType::Atan(atan_arg); atan_result = VecType::Add(atan_result, offset); atan_result = VecType::AndNot(pio2_mask, atan_result); diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl index 8f35af258c..63e2dca8fd 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl @@ -471,6 +471,7 @@ namespace AZ AZ_MATH_INLINE Vec2::FloatType Vec2::Reciprocal(FloatArgType value) { + value = Sse::ReplaceFourth(Sse::ReplaceThird(value, 1.0f), 1.0f); return Sse::Reciprocal(value); } @@ -513,6 +514,7 @@ namespace AZ AZ_MATH_INLINE Vec2::FloatType Vec2::SqrtInv(FloatArgType value) { + value = Sse::ReplaceFourth(Sse::ReplaceThird(value, 1.0f), 1.0f); return Sse::SqrtInv(value); } diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl index 78a0d5db66..75ee2ab7c5 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl @@ -507,6 +507,7 @@ namespace AZ AZ_MATH_INLINE Vec3::FloatType Vec3::Reciprocal(FloatArgType value) { + value = Sse::ReplaceFourth(value, 1.0f); return Sse::Reciprocal(value); } @@ -549,6 +550,7 @@ namespace AZ AZ_MATH_INLINE Vec3::FloatType Vec3::SqrtInv(FloatArgType value) { + value = Sse::ReplaceFourth(value, 1.0f); return Sse::SqrtInv(value); } diff --git a/Code/Framework/AzCore/AzCore/Utils/Utils.cpp b/Code/Framework/AzCore/AzCore/Utils/Utils.cpp index 7025b3977e..e3647ec2cb 100644 --- a/Code/Framework/AzCore/AzCore/Utils/Utils.cpp +++ b/Code/Framework/AzCore/AzCore/Utils/Utils.cpp @@ -175,4 +175,11 @@ namespace AZ::Utils path /= ".o3de"; return path.Native(); } + + AZ::IO::FixedMaxPathString GetO3deLogsDirectory() + { + AZ::IO::FixedMaxPath path = GetO3deManifestDirectory(); + path /= "Logs"; + return path.Native(); + } } diff --git a/Code/Framework/AzCore/AzCore/Utils/Utils.h b/Code/Framework/AzCore/AzCore/Utils/Utils.h index d082a3ebe0..8fb6f05742 100644 --- a/Code/Framework/AzCore/AzCore/Utils/Utils.h +++ b/Code/Framework/AzCore/AzCore/Utils/Utils.h @@ -97,6 +97,9 @@ namespace AZ //! Retrieves the full path where the manifest file lives, i.e. "/.o3de/o3de_manifest.json" AZ::IO::FixedMaxPathString GetEngineManifestPath(); + //! Retrieves the full directory to the O3DE logs directory, i.e. "/.o3de/Logs" + AZ::IO::FixedMaxPathString GetO3deLogsDirectory(); + //! Retrieves the App root path to use on the current platform //! If the optional is not engaged the AppRootPath should be calculated based //! on the location of the bootstrap.cfg file diff --git a/Code/Framework/AzFramework/AzFramework/Script/ScriptComponent.cpp b/Code/Framework/AzFramework/AzFramework/Script/ScriptComponent.cpp index 4f8da821c1..d80094a071 100644 --- a/Code/Framework/AzFramework/AzFramework/Script/ScriptComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Script/ScriptComponent.cpp @@ -693,11 +693,11 @@ namespace AzFramework // set the __index so we can read values in case we change the script // after we export the component lua_pushliteral(lua, "__index"); - lua_pushcclosure(lua, &Internal::Properties__Index, 1); + lua_pushcclosure(lua, &Internal::Properties__Index, 0); lua_rawset(lua, -3); lua_pushliteral(lua, "__newindex"); - lua_pushcclosure(lua, &Internal::Properties__NewIndex, 1); + lua_pushcclosure(lua, &Internal::Properties__NewIndex, 0); lua_rawset(lua, -3); } lua_pop(lua, 1); // pop the properties table (or the nil value) @@ -900,11 +900,11 @@ namespace AzFramework // Ensure that this instance of Properties table has the proper __index and __newIndex metamethods. lua_newtable(lua); // This new table will become the Properties instance metatable. Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {} lua_pushliteral(lua, "__index"); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {} __index - lua_pushcclosure(lua, &Internal::Properties__Index, 1); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {} __index function + lua_pushcclosure(lua, &Internal::Properties__Index, 0); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {} __index function lua_rawset(lua, -3); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {__index=Internal::Properties__Index} lua_pushliteral(lua, "__newindex"); - lua_pushcclosure(lua, &Internal::Properties__NewIndex, 1); + lua_pushcclosure(lua, &Internal::Properties__NewIndex, 0); lua_rawset(lua, -3); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {} {__index=Internal::Properties__Index __newindex=Internal::Properties__NewIndex} lua_setmetatable(lua, -2); // Stack: ScriptRootTable PropertiesTable EntityTable "Properties" {Meta{__index=Internal::Properties__Index __newindex=Internal::Properties__NewIndex} } diff --git a/Code/Framework/AzTest/CMakeLists.txt b/Code/Framework/AzTest/CMakeLists.txt index fe5ec2d0ff..d7b8813639 100644 --- a/Code/Framework/AzTest/CMakeLists.txt +++ b/Code/Framework/AzTest/CMakeLists.txt @@ -8,25 +8,27 @@ # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # - -ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/AzTest/Platform/${PAL_PLATFORM_NAME}) -ly_add_target( - NAME AzTest STATIC - NAMESPACE AZ - FILES_CMAKE - AzTest/aztest_files.cmake - ${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake - INCLUDE_DIRECTORIES - PUBLIC - . - ${pal_dir} - BUILD_DEPENDENCIES - PUBLIC - 3rdParty::googletest::GMock - 3rdParty::googletest::GTest - 3rdParty::GoogleBenchmark - AZ::AzCore - PLATFORM_INCLUDE_FILES +if(NOT LY_MONOLITHIC_GAME) + ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/AzTest/Platform/${PAL_PLATFORM_NAME}) + + ly_add_target( + NAME AzTest STATIC + NAMESPACE AZ + FILES_CMAKE + AzTest/aztest_files.cmake + ${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + . + ${pal_dir} + BUILD_DEPENDENCIES + PUBLIC + 3rdParty::googletest::GMock + 3rdParty::googletest::GTest + 3rdParty::GoogleBenchmark + AZ::AzCore + PLATFORM_INCLUDE_FILES ${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake -) + ) +endif() diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index fa7d5f6e9b..336b56653b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -159,12 +159,23 @@ namespace AzToolsFramework void PrefabEditorEntityOwnershipService::GetNonPrefabEntities(EntityList& entities) { - m_rootInstance->GetEntities(entities, false); + m_rootInstance->GetEntities( + [&entities](const AZStd::unique_ptr& entity) + { + entities.emplace_back(entity.get()); + return true; + }); } bool PrefabEditorEntityOwnershipService::GetAllEntities(EntityList& entities) { - m_rootInstance->GetEntities(entities, true); + m_rootInstance->GetAllEntitiesInHierarchy( + [&entities](const AZStd::unique_ptr& entity) + { + entities.emplace_back(entity.get()); + return true; + }); + return true; } @@ -252,13 +263,20 @@ namespace AzToolsFramework } AZStd::string out; - if (m_loaderInterface->SaveTemplateToString(m_rootInstance->GetTemplateId(), out)) + + if (!m_loaderInterface->SaveTemplateToString(m_rootInstance->GetTemplateId(), out)) { - const size_t bytesToWrite = out.size(); - const size_t bytesWritten = stream.Write(bytesToWrite, out.data()); - return bytesWritten == bytesToWrite; + return false; } - return false; + + const size_t bytesToWrite = out.size(); + const size_t bytesWritten = stream.Write(bytesToWrite, out.data()); + if(bytesWritten != bytesToWrite) + { + return false; + } + m_prefabSystemComponent->SetTemplateDirtyFlag(templateId, false); + return true; } void PrefabEditorEntityOwnershipService::CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename) @@ -544,7 +562,7 @@ namespace AzToolsFramework return; } - m_rootInstance->GetNestedEntities([this](AZStd::unique_ptr& entity) + m_rootInstance->GetAllEntitiesInHierarchy([this](AZStd::unique_ptr& entity) { AZ_Assert(entity, "Invalid entity found in root instance while starting play in editor."); if (entity->GetState() == AZ::Entity::State::Active) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index 83a76aeb01..e5179f4229 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -373,17 +373,25 @@ namespace AzToolsFramework } } - void Instance::GetConstNestedEntities(const AZStd::function& callback) + bool Instance::GetEntities_Impl(const AZStd::function&)>& callback) { - GetConstEntities(callback); - - for (const auto& [instanceAlias, instance] : m_nestedInstances) + for (auto& [entityAlias, entity] : m_entities) { - instance->GetConstNestedEntities(callback); + if (!entity) + { + continue; + } + + if (!callback(entity)) + { + return false; + } } + + return true; } - void Instance::GetConstEntities(const AZStd::function& callback) + bool Instance::GetConstEntities_Impl(const AZStd::function& callback) const { for (const auto& [entityAlias, entity] : m_entities) { @@ -394,19 +402,83 @@ namespace AzToolsFramework if (!callback(*entity)) { - break; + return false; } } + + return true; } - void Instance::GetNestedEntities(const AZStd::function&)>& callback) + bool Instance::GetAllEntitiesInHierarchy_Impl(const AZStd::function&)>& callback) { - GetEntities(callback); + if (HasContainerEntity()) + { + if (!callback(m_containerEntity)) + { + return false; + } + } + + if (!GetEntities_Impl(callback)) + { + return false; + } for (auto& [instanceAlias, instance] : m_nestedInstances) { - instance->GetNestedEntities(callback); + if (!instance->GetAllEntitiesInHierarchy_Impl(callback)) + { + return false; + } } + + return true; + } + + bool Instance::GetAllEntitiesInHierarchyConst_Impl(const AZStd::function& callback) const + { + if (HasContainerEntity()) + { + if (!callback(*m_containerEntity)) + { + return false; + } + } + + if (!GetConstEntities_Impl(callback)) + { + return false; + } + + for (const auto& [instanceAlias, instance] : m_nestedInstances) + { + if (!instance->GetAllEntitiesInHierarchyConst_Impl(callback)) + { + return false; + } + } + + return true; + } + + void Instance::GetEntities(const AZStd::function&)>& callback) + { + GetEntities_Impl(callback); + } + + void Instance::GetConstEntities(const AZStd::function& callback) const + { + GetConstEntities_Impl(callback); + } + + void Instance::GetAllEntitiesInHierarchy(const AZStd::function&)>& callback) + { + GetAllEntitiesInHierarchy_Impl(callback); + } + + void Instance::GetAllEntitiesInHierarchyConst(const AZStd::function& callback) const + { + GetAllEntitiesInHierarchyConst_Impl(callback); } void Instance::GetNestedInstances(const AZStd::function&)>& callback) @@ -417,44 +489,6 @@ namespace AzToolsFramework } } - void Instance::GetEntities(const AZStd::function&)>& callback) - { - for (auto& [entityAlias, entity] : m_entities) - { - if (!callback(entity)) - { - break; - } - } - } - - void Instance::GetEntities(EntityList& entities, bool includeNestedEntities) - { - // Non-recursive traversal of instances - AZStd::vector instancesToTraverse = { this }; - while (!instancesToTraverse.empty()) - { - Instance* currentInstance = instancesToTraverse.back(); - instancesToTraverse.pop_back(); - if (includeNestedEntities) - { - instancesToTraverse.reserve(instancesToTraverse.size() + currentInstance->m_nestedInstances.size()); - for (const auto& instanceByAlias : currentInstance->m_nestedInstances) - { - instancesToTraverse.push_back(instanceByAlias.second.get()); - } - } - - // Size increases by 1 for each instance because we have to count the container entity also. - entities.reserve(entities.size() + currentInstance->m_entities.size() + 1); - entities.push_back(m_containerEntity.get()); - for (const auto& entityByAlias : currentInstance->m_entities) - { - entities.push_back(entityByAlias.second.get()); - } - } - } - EntityAliasOptionalReference Instance::GetEntityAlias(const AZ::EntityId& id) { if (m_instanceToTemplateEntityIdMap.count(id)) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 5f36ac10dc..9d3ae31796 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -121,10 +121,10 @@ namespace AzToolsFramework /** * Gets the entities in the Instance DOM. Can recursively trace all nested instances. */ - void GetConstNestedEntities(const AZStd::function& callback); - void GetConstEntities(const AZStd::function& callback); - void GetNestedEntities(const AZStd::function&)>& callback); void GetEntities(const AZStd::function&)>& callback); + void GetConstEntities(const AZStd::function& callback) const; + void GetAllEntitiesInHierarchy(const AZStd::function&)>& callback); + void GetAllEntitiesInHierarchyConst(const AZStd::function& callback) const; void GetNestedInstances(const AZStd::function&)>& callback); /** @@ -184,12 +184,6 @@ namespace AzToolsFramework static InstanceAlias GenerateInstanceAlias(); - protected: - /** - * Gets the entities owned by this instance - */ - void GetEntities(EntityList& entities, bool includeNestedEntities = false); - private: static constexpr const char s_aliasPathSeparator = '/'; @@ -197,6 +191,11 @@ namespace AzToolsFramework void RemoveEntities(const AZStd::function&)>& filter); + bool GetEntities_Impl(const AZStd::function&)>& callback); + bool GetConstEntities_Impl(const AZStd::function& callback) const; + bool GetAllEntitiesInHierarchy_Impl(const AZStd::function&)>& callback); + bool GetAllEntitiesInHierarchyConst_Impl(const AZStd::function& callback) const; + bool RegisterEntity(const AZ::EntityId& entityId, const EntityAlias& entityAlias); AZStd::unique_ptr DetachEntity(const EntityAlias& entityAlias); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index 6480ac37d7..cc04fe24c1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -62,25 +62,16 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - AZStd::vector EditorInfoRemover::GetEntitiesFromInstance(AZStd::unique_ptr& instance) + void EditorInfoRemover::GetEntitiesFromInstance( + AZStd::unique_ptr& instance, EntityList& hierarchyEntities) { - AZStd::vector result; - - instance->GetNestedEntities( - [&result](const AZStd::unique_ptr& entity) + instance->GetAllEntitiesInHierarchy( + [&hierarchyEntities](const AZStd::unique_ptr& entity) { - result.emplace_back(entity.get()); + hierarchyEntities.emplace_back(entity.get()); return true; } ); - - if (instance->HasContainerEntity()) - { - auto containerEntityReference = instance->GetContainerEntity(); - result.emplace_back(&containerEntityReference->get()); - } - - return result; } void EditorInfoRemover::SetEditorOnlyEntityHandlerFromCandidates(const EntityList& entities) @@ -543,7 +534,9 @@ exportComponent, prefabProcessorContext); } // grab all nested entities from the Instance as source entities. - EntityList sourceEntities = GetEntitiesFromInstance(instance); + EntityList sourceEntities; + GetEntitiesFromInstance(instance, sourceEntities); + EntityList exportEntities; // prepare for validation of component requirements. @@ -616,7 +609,7 @@ exportComponent, prefabProcessorContext); ); // replace entities of instance with exported ones. - instance->GetNestedEntities( + instance->GetAllEntitiesInHierarchy( [&exportEntitiesMap](AZStd::unique_ptr& entity) { auto entityId = entity->GetId(); @@ -625,14 +618,6 @@ exportComponent, prefabProcessorContext); } ); - if (instance->HasContainerEntity()) - { - if (auto found = exportEntitiesMap.find(instance->GetContainerEntityId()); found != exportEntitiesMap.end()) - { - instance->SetContainerEntity(*found->second); - } - } - // save the final result in the target Prefab DOM. PrefabDom filteredPrefab; if (!PrefabDomUtils::StoreInstanceInPrefabDom(*instance, filteredPrefab)) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h index 1e00485e42..5de5c516f8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h @@ -55,8 +55,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils protected: using EntityList = AZStd::vector; - static EntityList GetEntitiesFromInstance( - AZStd::unique_ptr& instance); + static void GetEntitiesFromInstance( + AZStd::unique_ptr& instance, EntityList& hierarchyEntities); static bool ReadComponentAttribute( AZ::Component* component, diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp index 7915403c0a..d6b7aebddc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp @@ -58,8 +58,17 @@ namespace AzToolsFramework if (!path.empty()) { - infoString = - QObject::tr("(%1)").arg(path.Filename().Native().data()); + QString saveFlag = ""; + auto dirtyOutcome = m_prefabPublicInterface->HasUnsavedChanges(path); + + if (dirtyOutcome.IsSuccess() && dirtyOutcome.GetValue() == true) + { + saveFlag = "*"; + } + + infoString = QObject::tr("(%1%2)") + .arg(path.Filename().Native().data()) + .arg(saveFlag); } return infoString; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp index 77918565e4..54ad96535f 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp @@ -28,6 +28,7 @@ #include #include #include +#include #include #include @@ -588,15 +589,6 @@ namespace AzToolsFramework bool PrefabIntegrationManager::QueryUserForPrefabFilePath(AZStd::string& outPrefabFilePath) { - QWidget* mainWindow = nullptr; - EditorRequests::Bus::BroadcastResult(mainWindow, &EditorRequests::Bus::Events::GetMainWindow); - - if (mainWindow == nullptr) - { - AZ_Assert(false, "Prefab - Could not detect Editor main window to generate the asset picker."); - return false; - } - AssetSelectionModel selection; // Note, stringfilter will match every source file CONTAINING ".prefab". @@ -624,7 +616,7 @@ namespace AzToolsFramework selection.SetDisplayFilter(compositeFilterPtr); selection.SetSelectionFilter(compositeFilterPtr); - AssetBrowserComponentRequestBus::Broadcast(&AssetBrowserComponentRequests::PickAssets, selection, mainWindow); + AssetBrowserComponentRequestBus::Broadcast(&AssetBrowserComponentRequests::PickAssets, selection, AzToolsFramework::GetActiveWindow()); if (!selection.IsValid()) { @@ -983,12 +975,7 @@ namespace AzToolsFramework includedEntities.c_str(), referencedEntities.c_str()); - QWidget* mainWindow = nullptr; - AzToolsFramework::EditorRequests::Bus::BroadcastResult( - mainWindow, - &AzToolsFramework::EditorRequests::Bus::Events::GetMainWindow); - - QMessageBox msgBox(mainWindow); + QMessageBox msgBox(AzToolsFramework::GetActiveWindow()); msgBox.setWindowTitle("External Entity References"); msgBox.setText("The prefab contains references to external entities that are not selected."); msgBox.setInformativeText("You can move the referenced entities into this prefab or retain the external references."); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUpdateWithPatchesTests.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUpdateWithPatchesTests.cpp index aef3cad5f3..e3460c307f 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUpdateWithPatchesTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUpdateWithPatchesTests.cpp @@ -93,7 +93,7 @@ namespace UnitTest // Retrieve the entity pointer from the component application bus. AZ::Entity* wheelEntityUnderAxle = nullptr; - axleInstance->GetNestedEntities([&wheelEntityUnderAxle, wheelEntityIdUnderAxle](AZStd::unique_ptr& entity) + axleInstance->GetAllEntitiesInHierarchy([&wheelEntityUnderAxle, wheelEntityIdUnderAxle](AZStd::unique_ptr& entity) { if (entity->GetId() == wheelEntityIdUnderAxle) { diff --git a/Code/LauncherUnified/launcher_generator.cmake b/Code/LauncherUnified/launcher_generator.cmake index 36cd3c5899..5fa0f7a0e3 100644 --- a/Code/LauncherUnified/launcher_generator.cmake +++ b/Code/LauncherUnified/launcher_generator.cmake @@ -196,6 +196,16 @@ function(ly_delayed_generate_static_modules_inl) ly_get_gem_load_dependencies(all_game_gem_dependencies ${project_name}.GameLauncher) foreach(game_gem_dependency ${all_game_gem_dependencies}) + # Sometimes, a gem's Client variant may be an interface library + # which dependes on multiple gem targets. The interface libraries + # should be skipped; the real dependencies of the interface will be processed + if(TARGET ${game_gem_dependency}) + get_target_property(target_type ${game_gem_dependency} TYPE) + if(${target_type} STREQUAL "INTERFACE_LIBRARY") + continue() + endif() + endif() + # To match the convention on how gems targets vs gem modules are named, # we remove the ".Static" from the suffix # Replace "." with "_" @@ -224,6 +234,14 @@ function(ly_delayed_generate_static_modules_inl) list(APPEND all_server_gem_dependencies ${server_gem_load_dependencies} ${server_gem_dependency}) endforeach() foreach(server_gem_dependency ${all_server_gem_dependencies}) + # Skip interface libraries + if(TARGET ${server_gem_dependency}) + get_target_property(target_type ${server_gem_dependency} TYPE) + if(${target_type} STREQUAL "INTERFACE_LIBRARY") + continue() + endif() + endif() + # Replace "." with "_" string(REPLACE "." "_" server_gem_dependency ${server_gem_dependency}) diff --git a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp index 502f396bf1..faabaebb05 100644 --- a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp @@ -715,10 +715,11 @@ QMenu* LevelEditorMenuHandler::CreateViewMenu() { return view.IsViewportPane(); }); -#endif viewportViewsMenuWrapper.AddSeparator(); +#endif + if (CViewManager::IsMultiViewportEnabled()) { viewportViewsMenuWrapper.AddAction(ID_VIEW_CONFIGURELAYOUT); diff --git a/Code/Sandbox/Editor/CryEdit.cpp b/Code/Sandbox/Editor/CryEdit.cpp index 4a0b9cdc3d..d13bfccfe3 100644 --- a/Code/Sandbox/Editor/CryEdit.cpp +++ b/Code/Sandbox/Editor/CryEdit.cpp @@ -2886,7 +2886,7 @@ void CCryEditApp::OpenProjectManager(const AZStd::string& screen) { // provide the current project path for in case we want to update the project AZ::IO::FixedMaxPathString projectPath = AZ::Utils::GetProjectPath(); - const AZStd::string commandLineOptions = AZStd::string::format(" --screen %s --project_path %s", screen.c_str(), projectPath.c_str()); + const AZStd::string commandLineOptions = AZStd::string::format(" --screen %s --project-path %s", screen.c_str(), projectPath.c_str()); bool launchSuccess = AzFramework::ProjectManager::LaunchProjectManager(commandLineOptions); if (!launchSuccess) { diff --git a/Code/Sandbox/Editor/EditorViewportWidget.cpp b/Code/Sandbox/Editor/EditorViewportWidget.cpp index 5a444f0521..e0068c5d88 100644 --- a/Code/Sandbox/Editor/EditorViewportWidget.cpp +++ b/Code/Sandbox/Editor/EditorViewportWidget.cpp @@ -513,18 +513,28 @@ void EditorViewportWidget::Update() // Disable rendering to avoid recursion into Update() PushDisableRendering(); + + //get debug display interface for the viewport + AzFramework::DebugDisplayRequestBus::BusPtr debugDisplayBus; + AzFramework::DebugDisplayRequestBus::Bind(debugDisplayBus, GetViewportId()); + AZ_Assert(debugDisplayBus, "Invalid DebugDisplayRequestBus."); + + AzFramework::DebugDisplayRequests* debugDisplay = + AzFramework::DebugDisplayRequestBus::FindFirstHandler(debugDisplayBus); + + // draw debug visualizations - if (m_debugDisplay) + if (debugDisplay) { - const AZ::u32 prevState = m_debugDisplay->GetState(); - m_debugDisplay->SetState( + const AZ::u32 prevState = debugDisplay->GetState(); + debugDisplay->SetState( e_Mode3D | e_AlphaBlended | e_FillModeSolid | e_CullModeBack | e_DepthWriteOn | e_DepthTestOn); AzFramework::EntityDebugDisplayEventBus::Broadcast( &AzFramework::EntityDebugDisplayEvents::DisplayEntityViewport, - AzFramework::ViewportInfo{ GetViewportId() }, *m_debugDisplay); + AzFramework::ViewportInfo{ GetViewportId() }, *debugDisplay); - m_debugDisplay->SetState(prevState); + debugDisplay->SetState(prevState); } QtViewport::Update(); diff --git a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake index 194e99b247..1e78d1dc6c 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake @@ -19,6 +19,7 @@ set(FILES native/AssetManager/AssetRequestHandler.cpp native/AssetManager/AssetRequestHandler.h native/AssetManager/assetScanFolderInfo.h + native/AssetManager/assetScanFolderInfo.cpp native/AssetManager/assetScanner.cpp native/AssetManager/assetScanner.h native/AssetManager/assetScannerWorker.cpp diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.cpp b/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.cpp new file mode 100644 index 0000000000..f849b4ee49 --- /dev/null +++ b/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.cpp @@ -0,0 +1,42 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ + +#include +#include + +namespace AssetProcessor +{ + ScanFolderInfo::ScanFolderInfo( + QString path, + QString displayName, + QString portableKey, + bool isRoot, + bool recurseSubFolders, + AZStd::vector platforms, + int order, + AZ::s64 scanFolderID, + bool canSaveNewAssets) + : m_scanPath(path) + , m_displayName(displayName) + , m_portableKey (portableKey) + , m_isRoot(isRoot) + , m_recurseSubFolders(recurseSubFolders) + , m_order(order) + , m_scanFolderID(scanFolderID) + , m_platforms(platforms) + , m_canSaveNewAssets(canSaveNewAssets) + { + m_scanPath = AssetUtilities::NormalizeFilePath(m_scanPath); + // note that m_scanFolderID is 0 unless its filled in from the DB. + } + +} // end namespace AssetProcessor diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.h b/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.h index 5767822451..5fbda237d7 100644 --- a/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.h +++ b/Code/Tools/AssetProcessor/native/AssetManager/assetScanFolderInfo.h @@ -33,19 +33,7 @@ namespace AssetProcessor AZStd::vector platforms = AZStd::vector{}, int order = 0, AZ::s64 scanFolderID = 0, - bool canSaveNewAssets = false) - : m_scanPath(path) - , m_displayName(displayName) - , m_portableKey (portableKey) - , m_isRoot(isRoot) - , m_recurseSubFolders(recurseSubFolders) - , m_order(order) - , m_scanFolderID(scanFolderID) - , m_platforms(platforms) - , m_canSaveNewAssets(canSaveNewAssets) - { - // note that m_scanFolderID is 0 unless its filled in from the DB. - } + bool canSaveNewAssets = false); ScanFolderInfo() = default; ScanFolderInfo(const ScanFolderInfo& other) = default; diff --git a/Code/Tools/AzTestRunner/CMakeLists.txt b/Code/Tools/AzTestRunner/CMakeLists.txt index e6dd09e15b..fcff173b01 100644 --- a/Code/Tools/AzTestRunner/CMakeLists.txt +++ b/Code/Tools/AzTestRunner/CMakeLists.txt @@ -13,7 +13,7 @@ ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${P include(${pal_dir}/platform_traits_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) -if(PAL_TRAIT_AZTESTRUNNER_SUPPORTED) +if(PAL_TRAIT_AZTESTRUNNER_SUPPORTED AND NOT LY_MONOLITHIC_GAME) ly_add_target( NAME AzTestRunner ${PAL_TRAIT_AZTESTRUNNER_LAUNCHER_TYPE} diff --git a/Code/Tools/ProjectManager/CMakeLists.txt b/Code/Tools/ProjectManager/CMakeLists.txt index aeb7be9793..434ce1424e 100644 --- a/Code/Tools/ProjectManager/CMakeLists.txt +++ b/Code/Tools/ProjectManager/CMakeLists.txt @@ -20,12 +20,11 @@ if (NOT python_package_name) message(WARNING "Python was not found in the package assocation list. Did someone call ly_associate_package(xxxxxxx Python) ?") endif() + ly_add_target( - NAME ProjectManager APPLICATION - OUTPUT_NAME o3de + NAME ProjectManager.Static STATIC NAMESPACE AZ AUTOMOC - AUTORCC FILES_CMAKE project_manager_files.cmake Platform/${PAL_PLATFORM_NAME}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake @@ -47,6 +46,60 @@ ly_add_target( 3rdParty::pybind11 AZ::AzCore AZ::AzFramework - AZ::AzToolsFramework AZ::AzQtComponents -) \ No newline at end of file +) + +ly_add_target( + NAME ProjectManager APPLICATION + OUTPUT_NAME o3de + NAMESPACE AZ + AUTORCC + FILES_CMAKE + project_manager_app_files.cmake + INCLUDE_DIRECTORIES + PRIVATE + Source + BUILD_DEPENDENCIES + PRIVATE + 3rdParty::Qt::Core + 3rdParty::Qt::Concurrent + 3rdParty::Qt::Widgets + 3rdParty::Python + 3rdParty::pybind11 + AZ::AzCore + AZ::AzFramework + AZ::AzQtComponents + AZ::ProjectManager.Static +) + +if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) + ly_add_target( + NAME ProjectManager.Tests EXECUTABLE + NAMESPACE AZ + AUTORCC + FILES_CMAKE + project_manager_tests_files.cmake + Platform/${PAL_PLATFORM_NAME}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}_tests_files.cmake + INCLUDE_DIRECTORIES + PRIVATE + Source + Platform/${PAL_PLATFORM_NAME} + BUILD_DEPENDENCIES + PRIVATE + 3rdParty::Qt::Core + 3rdParty::Qt::Concurrent + 3rdParty::Qt::Widgets + 3rdParty::Python + 3rdParty::pybind11 + AZ::AzTest + AZ::AzFramework + AZ::AzFrameworkTestShared + AZ::ProjectManager.Static + ) + + ly_add_googletest( + NAME AZ::ProjectManager.Tests + TEST_COMMAND $ --unittest + ) + +endif() diff --git a/Code/Tools/ProjectManager/Platform/Linux/PAL_linux_tests_files.cmake b/Code/Tools/ProjectManager/Platform/Linux/PAL_linux_tests_files.cmake new file mode 100644 index 0000000000..e79da7183d --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Linux/PAL_linux_tests_files.cmake @@ -0,0 +1,15 @@ +# +# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +# its licensors. +# +# For complete copyright and license terms please see the LICENSE at the root of this +# distribution (the "License"). All use of this software is governed by the License, +# or, if provided, by the license below or the license accompanying this file. Do not +# remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# + +set(FILES + ProjectManager_Test_Traits_Platform.h + ProjectManager_Test_Traits_Linux.h +) diff --git a/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Linux.h b/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Linux.h new file mode 100644 index 0000000000..c8b428a1c2 --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Linux.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS true diff --git a/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Platform.h b/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Platform.h new file mode 100644 index 0000000000..639ef8a387 --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Linux/ProjectManager_Test_Traits_Platform.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#include diff --git a/Code/Tools/ProjectManager/Platform/Mac/PAL_mac_tests_files.cmake b/Code/Tools/ProjectManager/Platform/Mac/PAL_mac_tests_files.cmake new file mode 100644 index 0000000000..a2d480de40 --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Mac/PAL_mac_tests_files.cmake @@ -0,0 +1,15 @@ +# +# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +# its licensors. +# +# For complete copyright and license terms please see the LICENSE at the root of this +# distribution (the "License"). All use of this software is governed by the License, +# or, if provided, by the license below or the license accompanying this file. Do not +# remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# + +set(FILES + ProjectManager_Test_Traits_Platform.h + ProjectManager_Test_Traits_Mac.h +) diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h new file mode 100644 index 0000000000..053db745ea --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS false diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Platform.h b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Platform.h new file mode 100644 index 0000000000..af8817998f --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Platform.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#include diff --git a/Code/Tools/ProjectManager/Platform/Windows/PAL_windows_tests_files.cmake b/Code/Tools/ProjectManager/Platform/Windows/PAL_windows_tests_files.cmake new file mode 100644 index 0000000000..00d9da3db3 --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Windows/PAL_windows_tests_files.cmake @@ -0,0 +1,15 @@ +# +# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +# its licensors. +# +# For complete copyright and license terms please see the LICENSE at the root of this +# distribution (the "License"). All use of this software is governed by the License, +# or, if provided, by the license below or the license accompanying this file. Do not +# remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# + +set(FILES + ProjectManager_Test_Traits_Platform.h + ProjectManager_Test_Traits_Windows.h +) diff --git a/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Platform.h b/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Platform.h new file mode 100644 index 0000000000..915a86644a --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Platform.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#include diff --git a/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Windows.h b/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Windows.h new file mode 100644 index 0000000000..053db745ea --- /dev/null +++ b/Code/Tools/ProjectManager/Platform/Windows/ProjectManager_Test_Traits_Windows.h @@ -0,0 +1,15 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#pragma once + +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS false diff --git a/Code/Tools/ProjectManager/Resources/ProjectManager.qss b/Code/Tools/ProjectManager/Resources/ProjectManager.qss index 80470591a8..efc01802b7 100644 --- a/Code/Tools/ProjectManager/Resources/ProjectManager.qss +++ b/Code/Tools/ProjectManager/Resources/ProjectManager.qss @@ -7,6 +7,11 @@ QMainWindow { margin:0; } +#ScreensCtrl { + min-width:1200px; + min-height:800px; +} + QPushButton:focus { outline: none; border:1px solid #1e70eb; diff --git a/Code/Tools/ProjectManager/Source/Application.cpp b/Code/Tools/ProjectManager/Source/Application.cpp new file mode 100644 index 0000000000..c566e76ef1 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/Application.cpp @@ -0,0 +1,186 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ + +#include +#include + +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +namespace O3DE::ProjectManager +{ + Application::~Application() + { + TearDown(); + } + + bool Application::Init(bool interactive) + { + constexpr const char* applicationName { "O3DE" }; + + QApplication::setOrganizationName(applicationName); + QApplication::setOrganizationDomain("o3de.org"); + + QCoreApplication::setApplicationName(applicationName); + QCoreApplication::setApplicationVersion("1.0"); + + // Use the LogComponent for non-dev logging log + RegisterComponentDescriptor(AzFramework::LogComponent::CreateDescriptor()); + + // set the log alias to .o3de/Logs instead of the default user/logs + AZ::IO::FixedMaxPath path = AZ::Utils::GetO3deLogsDirectory(); + + // DevWriteStorage is where the event log is written during development + m_settingsRegistry->Set(AZ::SettingsRegistryMergeUtils::FilePathKey_DevWriteStorage, path.LexicallyNormal().Native()); + + // Save event logs to .o3de/Logs/eventlogger/EventLogO3DE.azsl + m_settingsRegistry->Set(AZ::SettingsRegistryMergeUtils::BuildTargetNameKey, applicationName); + + Start(AzFramework::Application::Descriptor()); + + QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); + QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); + QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings); + + QLocale::setDefault(QLocale(QLocale::English, QLocale::UnitedStates)); + + QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough); + AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware); + + // Create the actual Qt Application - this needs to happen before using QMessageBox + m_app.reset(new QApplication(*GetArgC(), *GetArgV())); + + if(!InitLog(applicationName)) + { + AZ_Warning("ProjectManager", false, "Failed to init logging"); + } + + m_pythonBindings = AZStd::make_unique(GetEngineRoot()); + if (!m_pythonBindings || !m_pythonBindings->PythonStarted()) + { + if (interactive) + { + QMessageBox::critical(nullptr, QObject::tr("Failed to start Python"), + QObject::tr("This tool requires an O3DE engine with a Python runtime, " + "but either Python is missing or mis-configured. Please rename " + "your python/runtime folder to python/runtime_bak, then run " + "python/get_python.bat to restore the Python runtime folder.")); + } + return false; + } + + const AZ::CommandLine* commandLine = GetCommandLine(); + AZ_Assert(commandLine, "Failed to get command line"); + + ProjectManagerScreen startScreen = ProjectManagerScreen::Projects; + if (size_t screenSwitchCount = commandLine->GetNumSwitchValues("screen"); screenSwitchCount > 0) + { + QString screenOption = commandLine->GetSwitchValue("screen", screenSwitchCount - 1).c_str(); + ProjectManagerScreen screen = ProjectUtils::GetProjectManagerScreen(screenOption); + if (screen != ProjectManagerScreen::Invalid) + { + startScreen = screen; + } + } + + AZ::IO::FixedMaxPath projectPath; + if (size_t projectSwitchCount = commandLine->GetNumSwitchValues("project-path"); projectSwitchCount > 0) + { + projectPath = commandLine->GetSwitchValue("project-path", projectSwitchCount - 1).c_str(); + } + + m_mainWindow.reset(new ProjectManagerWindow(nullptr, projectPath, startScreen)); + + return true; + } + + bool Application::InitLog(const char* logName) + { + if (!m_entity) + { + // override the log alias to the O3de Logs directory instead of the default project user/Logs folder + AZ::IO::FixedMaxPath path = AZ::Utils::GetO3deLogsDirectory(); + AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); + AZ_Assert(fileIO, "Failed to get FileIOBase instance"); + + fileIO->SetAlias("@log@", path.LexicallyNormal().Native().c_str()); + + // this entity exists because we need a home for LogComponent + // and cannot use the system entity because we need to be able to call SetLogFileBaseName + // so the log will be named O3DE.log + m_entity = aznew AZ::Entity("Application Entity"); + if (m_entity) + { + AzFramework::LogComponent* logger = aznew AzFramework::LogComponent(); + AZ_Assert(logger, "Failed to create LogComponent"); + logger->SetLogFileBaseName(logName); + m_entity->AddComponent(logger); + m_entity->Init(); + m_entity->Activate(); + } + } + + return m_entity != nullptr; + } + + void Application::TearDown() + { + if (m_entity) + { + m_entity->Deactivate(); + delete m_entity; + m_entity = nullptr; + } + + m_pythonBindings.reset(); + m_mainWindow.reset(); + m_app.reset(); + } + + bool Application::Run() + { + // Set up the Style Manager + AzQtComponents::StyleManager styleManager(qApp); + styleManager.initialize(qApp, GetEngineRoot()); + + // setup stylesheets and hot reloading + AZ::IO::FixedMaxPath engineRoot(GetEngineRoot()); + QDir rootDir(engineRoot.c_str()); + const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources"); + const auto qrcPath = QStringLiteral(":/ProjectManager/style"); + AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRoot); + + // set stylesheet after creating the main window or their styles won't get updated + AzQtComponents::StyleManager::setStyleSheet(m_mainWindow.data(), QStringLiteral("style:ProjectManager.qss")); + + // the decoration wrapper is intended to remember window positioning and sizing + auto wrapper = new AzQtComponents::WindowDecorationWrapper(); + wrapper->setGuest(m_mainWindow.data()); + wrapper->show(); + m_mainWindow->show(); + + qApp->setQuitOnLastWindowClosed(true); + + // Run the application + return qApp->exec(); + } + +} diff --git a/Code/Tools/ProjectManager/Source/Application.h b/Code/Tools/ProjectManager/Source/Application.h new file mode 100644 index 0000000000..d4e94e8dd4 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/Application.h @@ -0,0 +1,48 @@ +/* + * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or + * its licensors. + * + * For complete copyright and license terms please see the LICENSE at the root of this + * distribution (the "License"). All use of this software is governed by the License, + * or, if provided, by the license below or the license accompanying this file. Do not + * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * + */ +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#include +#include +#include +#endif + +namespace AZ +{ + class Entity; +} + +namespace O3DE::ProjectManager +{ + class Application + : public AzFramework::Application + { + public: + using AzFramework::Application::Application; + virtual ~Application(); + + bool Init(bool interactive = true); + bool Run(); + void TearDown(); + + private: + bool InitLog(const char* logName); + + AZStd::unique_ptr m_pythonBindings; + QSharedPointer m_app; + QSharedPointer m_mainWindow; + + AZ::Entity* m_entity = nullptr; + }; +} diff --git a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp index 6342041da4..cf597745ea 100644 --- a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp @@ -25,7 +25,7 @@ namespace O3DE::ProjectManager EngineSettingsScreen::EngineSettingsScreen(QWidget* parent) : ScreenWidget(parent) { - auto* layout = new QVBoxLayout(this); + auto* layout = new QVBoxLayout(); layout->setAlignment(Qt::AlignTop); setObjectName("engineSettingsScreen"); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 4424767c0b..2c92af4e51 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -82,6 +82,8 @@ namespace O3DE::ProjectManager m_headerWidget->ReinitForProject(); + connect(m_gemModel, &GemModel::dataChanged, m_filterWidget, &GemFilterWidget::ResetGemStatusFilter); + // Select the first entry after everything got correctly sized QTimer::singleShot(200, [=]{ QModelIndex firstModelIndex = m_gemListView->model()->index(0,0); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp index a6a4e95ff9..7c6150ff99 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp @@ -26,6 +26,7 @@ namespace O3DE::ProjectManager const QVector& elementNames, const QVector& elementCounts, bool showAllLessButton, + bool collapsed, int defaultShowCount, QWidget* parent) : QWidget(parent) @@ -40,6 +41,7 @@ namespace O3DE::ProjectManager QHBoxLayout* collapseLayout = new QHBoxLayout(); m_collapseButton = new QPushButton(); m_collapseButton->setCheckable(true); + m_collapseButton->setChecked(collapsed); m_collapseButton->setFlat(true); m_collapseButton->setFocusPolicy(Qt::NoFocus); m_collapseButton->setFixedWidth(s_collapseButtonSize); @@ -178,6 +180,11 @@ namespace O3DE::ProjectManager return m_buttonGroup; } + bool FilterCategoryWidget::IsCollapsed() + { + return m_collapseButton->isChecked(); + } + GemFilterWidget::GemFilterWidget(GemSortFilterProxyModel* filterProxyModel, QWidget* parent) : QScrollArea(parent) , m_filterProxyModel(filterProxyModel) @@ -193,20 +200,106 @@ namespace O3DE::ProjectManager QWidget* mainWidget = new QWidget(); setWidget(mainWidget); - m_mainLayout = new QVBoxLayout(); - m_mainLayout->setAlignment(Qt::AlignTop); - mainWidget->setLayout(m_mainLayout); + QVBoxLayout* mainLayout = new QVBoxLayout(); + mainLayout->setAlignment(Qt::AlignTop); + mainWidget->setLayout(mainLayout); QLabel* filterByLabel = new QLabel("Filter by"); filterByLabel->setStyleSheet("font-size: 16px;"); - m_mainLayout->addWidget(filterByLabel); + mainLayout->addWidget(filterByLabel); + QWidget* filterSection = new QWidget(this); + mainLayout->addWidget(filterSection); + + m_filterLayout = new QVBoxLayout(); + m_filterLayout->setAlignment(Qt::AlignTop); + m_filterLayout->setContentsMargins(0, 0, 0, 0); + filterSection->setLayout(m_filterLayout); + + ResetGemStatusFilter(); AddGemOriginFilter(); AddTypeFilter(); AddPlatformFilter(); AddFeatureFilter(); } + void GemFilterWidget::ResetGemStatusFilter() + { + QVector elementNames; + QVector elementCounts; + const int totalGems = m_gemModel->rowCount(); + const int selectedGemTotal = m_gemModel->TotalAddedGems(); + + elementNames.push_back(GemSortFilterProxyModel::GetGemStatusString(GemSortFilterProxyModel::GemStatus::Unselected)); + elementCounts.push_back(totalGems - selectedGemTotal); + + elementNames.push_back(GemSortFilterProxyModel::GetGemStatusString(GemSortFilterProxyModel::GemStatus::Selected)); + elementCounts.push_back(selectedGemTotal); + + bool wasCollapsed = false; + if (m_statusFilter) + { + wasCollapsed = m_statusFilter->IsCollapsed(); + } + + FilterCategoryWidget* filterWidget = + new FilterCategoryWidget("Status", elementNames, elementCounts, /*showAllLessButton=*/false, /*collapsed*/wasCollapsed); + if (m_statusFilter) + { + m_filterLayout->replaceWidget(m_statusFilter, filterWidget); + } + else + { + m_filterLayout->addWidget(filterWidget); + } + + m_statusFilter->deleteLater(); + m_statusFilter = filterWidget; + + const GemSortFilterProxyModel::GemStatus currentFilterState = m_filterProxyModel->GetGemStatus(); + const QList buttons = m_statusFilter->GetButtonGroup()->buttons(); + for (int statusFilterIndex = 0; statusFilterIndex < buttons.size(); ++statusFilterIndex) + { + const GemSortFilterProxyModel::GemStatus gemStatus = static_cast(statusFilterIndex); + QAbstractButton* button = buttons[statusFilterIndex]; + + if (static_cast(statusFilterIndex) == currentFilterState) + { + button->setChecked(true); + } + + connect( + button, &QAbstractButton::toggled, this, + [=](bool checked) + { + GemSortFilterProxyModel::GemStatus filterStatus = m_filterProxyModel->GetGemStatus(); + if (checked) + { + if (filterStatus == GemSortFilterProxyModel::GemStatus::NoFilter) + { + filterStatus = gemStatus; + } + else + { + filterStatus = GemSortFilterProxyModel::GemStatus::NoFilter; + } + } + else + { + if (filterStatus != gemStatus) + { + filterStatus = static_cast(!gemStatus); + } + else + { + filterStatus = GemSortFilterProxyModel::GemStatus::NoFilter; + } + } + m_filterProxyModel->SetGemStatus(filterStatus); + }); + } + } + void GemFilterWidget::AddGemOriginFilter() { QVector elementNames; @@ -233,7 +326,7 @@ namespace O3DE::ProjectManager } FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Provider", elementNames, elementCounts, /*showAllLessButton=*/false); - m_mainLayout->addWidget(filterWidget); + m_filterLayout->addWidget(filterWidget); const QList buttons = filterWidget->GetButtonGroup()->buttons(); for (int i = 0; i < buttons.size(); ++i) @@ -283,7 +376,7 @@ namespace O3DE::ProjectManager } FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Type", elementNames, elementCounts, /*showAllLessButton=*/false); - m_mainLayout->addWidget(filterWidget); + m_filterLayout->addWidget(filterWidget); const QList buttons = filterWidget->GetButtonGroup()->buttons(); for (int i = 0; i < buttons.size(); ++i) @@ -333,7 +426,7 @@ namespace O3DE::ProjectManager } FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Supported Platforms", elementNames, elementCounts, /*showAllLessButton=*/false); - m_mainLayout->addWidget(filterWidget); + m_filterLayout->addWidget(filterWidget); const QList buttons = filterWidget->GetButtonGroup()->buttons(); for (int i = 0; i < buttons.size(); ++i) @@ -388,8 +481,8 @@ namespace O3DE::ProjectManager } FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Features", elementNames, elementCounts, - /*showAllLessButton=*/true, /*defaultShowCount=*/5); - m_mainLayout->addWidget(filterWidget); + /*showAllLessButton=*/true, false, /*defaultShowCount=*/5); + m_filterLayout->addWidget(filterWidget); const QList buttons = filterWidget->GetButtonGroup()->buttons(); for (int i = 0; i < buttons.size(); ++i) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h index 017eadc020..520370eb44 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h @@ -37,11 +37,14 @@ namespace O3DE::ProjectManager const QVector& elementNames, const QVector& elementCounts, bool showAllLessButton = true, + bool collapsed = false, int defaultShowCount = 4, QWidget* parent = nullptr); QButtonGroup* GetButtonGroup(); + bool IsCollapsed(); + private: void UpdateCollapseState(); void UpdateSeeMoreLess(); @@ -66,14 +69,18 @@ namespace O3DE::ProjectManager explicit GemFilterWidget(GemSortFilterProxyModel* filterProxyModel, QWidget* parent = nullptr); ~GemFilterWidget() = default; + public slots: + void ResetGemStatusFilter(); + private: void AddGemOriginFilter(); void AddTypeFilter(); void AddPlatformFilter(); void AddFeatureFilter(); - QVBoxLayout* m_mainLayout = nullptr; + QVBoxLayout* m_filterLayout = nullptr; GemModel* m_gemModel = nullptr; GemSortFilterProxyModel* m_filterProxyModel = nullptr; + FilterCategoryWidget* m_statusFilter = nullptr; }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemItemDelegate.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemItemDelegate.cpp index 8aa68fb7a2..03787de7e8 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemItemDelegate.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemItemDelegate.cpp @@ -204,7 +204,6 @@ namespace O3DE::ProjectManager painter->save(); const QRect buttonRect = CalcButtonRect(contentRect); QPoint circleCenter; - QString buttonText; const bool isAdded = GemModel::IsAdded(modelIndex); if (isAdded) @@ -213,34 +212,15 @@ namespace O3DE::ProjectManager painter->setPen(m_buttonEnabledColor); circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius + 1, 1); - buttonText = "Added"; } else { circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius, 1); - buttonText = "Get"; } // Rounded rect painter->drawRoundedRect(buttonRect, s_buttonBorderRadius, s_buttonBorderRadius); - // Text - QFont font; - QRect textRect = GetTextRect(font, buttonText, s_buttonFontSize); - if (isAdded) - { - textRect = QRect(buttonRect.left(), buttonRect.top(), buttonRect.width() - s_buttonCircleRadius * 2.0, buttonRect.height()); - } - else - { - textRect = QRect(buttonRect.left() + s_buttonCircleRadius * 2.0, buttonRect.top(), buttonRect.width() - s_buttonCircleRadius * 2.0, buttonRect.height()); - } - - font.setPixelSize(s_buttonFontSize); - painter->setFont(font); - painter->setPen(m_textColor); - painter->drawText(textRect, Qt::AlignCenter, buttonText); - // Circle painter->setBrush(m_textColor); painter->drawEllipse(circleCenter, s_buttonCircleRadius, s_buttonCircleRadius); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemListHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemListHeaderWidget.cpp index bc287e3c61..ad1b57a27c 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemListHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemListHeaderWidget.cpp @@ -15,6 +15,7 @@ #include #include #include +#include namespace O3DE::ProjectManager { @@ -74,6 +75,15 @@ namespace O3DE::ProjectManager gemSummaryLabel->setStyleSheet("font-size: 12px;"); columnHeaderLayout->addWidget(gemSummaryLabel); + QSpacerItem* horizontalSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum); + columnHeaderLayout->addSpacerItem(horizontalSpacer); + + QLabel* gemSelectedLabel = new QLabel(tr("Selected")); + gemSelectedLabel->setStyleSheet("font-size: 12px;"); + columnHeaderLayout->addWidget(gemSelectedLabel); + + columnHeaderLayout->addSpacing(60); + vLayout->addLayout(columnHeaderLayout); } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index 6c09c95572..5dc40723c9 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -235,4 +235,19 @@ namespace O3DE::ProjectManager } return result; } + + int GemModel::TotalAddedGems() const + { + int result = 0; + for (int row = 0; row < rowCount(); ++row) + { + const QModelIndex modelIndex = index(row, 0); + if (IsAdded(modelIndex)) + { + ++result; + } + } + return result; + } + } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index 77f973a91c..2e05472cdf 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -63,6 +63,8 @@ namespace O3DE::ProjectManager QVector GatherGemsToBeAdded() const; QVector GatherGemsToBeRemoved() const; + int TotalAddedGems() const; + private: enum UserRole { diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp index d8f41c077e..c1360cabc6 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp @@ -37,6 +37,16 @@ namespace O3DE::ProjectManager return false; } + // Gem status + if (m_gemStatusFilter != GemStatus::NoFilter) + { + const GemStatus sourceGemStatus = static_cast(GemModel::IsAdded(sourceIndex)); + if (m_gemStatusFilter != sourceGemStatus) + { + return false; + } + } + // Gem origins if (m_gemOriginFilter) { @@ -125,6 +135,19 @@ namespace O3DE::ProjectManager return true; } + QString GemSortFilterProxyModel::GetGemStatusString(GemStatus status) + { + switch (status) + { + case Unselected: + return "Unselected"; + case Selected: + return "Selected"; + default: + return ""; + } + } + void GemSortFilterProxyModel::InvalidateFilter() { invalidate(); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.h index f24a724ecf..fcde226f40 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.h @@ -29,8 +29,17 @@ namespace O3DE::ProjectManager Q_OBJECT // AUTOMOC public: + enum GemStatus + { + NoFilter = -1, + Unselected, + Selected + }; + GemSortFilterProxyModel(GemModel* sourceModel, QObject* parent = nullptr); + static QString GetGemStatusString(GemStatus status); + bool filterAcceptsRow(int sourceRow, const QModelIndex& sourceParent) const override; GemModel* GetSourceModel() const { return m_sourceModel; } @@ -38,6 +47,9 @@ namespace O3DE::ProjectManager void SetSearchString(const QString& searchString) { m_searchString = searchString; InvalidateFilter(); } + GemStatus GetGemStatus() const { return m_gemStatusFilter; } + void SetGemStatus(GemStatus gemStatus) { m_gemStatusFilter = gemStatus; InvalidateFilter(); } + GemInfo::GemOrigins GetGemOrigins() const { return m_gemOriginFilter; } void SetGemOrigins(const GemInfo::GemOrigins& gemOrigins) { m_gemOriginFilter = gemOrigins; InvalidateFilter(); } @@ -61,6 +73,7 @@ namespace O3DE::ProjectManager AzQtComponents::SelectionProxyModel* m_selectionProxyModel = nullptr; QString m_searchString; + GemStatus m_gemStatusFilter = GemStatus::NoFilter; GemInfo::GemOrigins m_gemOriginFilter = {}; GemInfo::Platforms m_platformFilter = {}; GemInfo::Types m_typeFilter = {}; diff --git a/Code/Tools/ProjectManager/Source/ProjectButtonWidget.cpp b/Code/Tools/ProjectManager/Source/ProjectButtonWidget.cpp index 761572ffa5..3bde0a310d 100644 --- a/Code/Tools/ProjectManager/Source/ProjectButtonWidget.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectButtonWidget.cpp @@ -33,7 +33,7 @@ namespace O3DE::ProjectManager { setObjectName("labelButton"); - QVBoxLayout* vLayout = new QVBoxLayout(this); + QVBoxLayout* vLayout = new QVBoxLayout(); vLayout->setContentsMargins(0, 0, 0, 0); vLayout->setSpacing(5); diff --git a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp index cb1398cc61..59be0aaa35 100644 --- a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp @@ -13,21 +13,11 @@ #include #include -#include -#include -#include -#include -#include - -#include - namespace O3DE::ProjectManager { - ProjectManagerWindow::ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& engineRootPath, const AZ::IO::PathView& projectPath, ProjectManagerScreen startScreen) + ProjectManagerWindow::ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& projectPath, ProjectManagerScreen startScreen) : QMainWindow(parent) { - m_pythonBindings = AZStd::make_unique(engineRootPath); - setWindowTitle(tr("O3DE Project Manager")); ScreensCtrl* screensCtrl = new ScreensCtrl(); @@ -44,15 +34,6 @@ namespace O3DE::ProjectManager setCentralWidget(screensCtrl); - // setup stylesheets and hot reloading - QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast(engineRootPath.Native().size())); - const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources"); - const auto qrcPath = QStringLiteral(":/ProjectManager/style"); - AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath); - - // set stylesheet after creating the screens or their styles won't get updated - AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss")); - // always push the projects screen first so we have something to come back to if (startScreen != ProjectManagerScreen::Projects) { @@ -66,10 +47,4 @@ namespace O3DE::ProjectManager emit screensCtrl->NotifyCurrentProject(path); } } - - ProjectManagerWindow::~ProjectManagerWindow() - { - m_pythonBindings.reset(); - } - } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.h b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.h index 758af8fc00..db2b1fd304 100644 --- a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.h +++ b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.h @@ -13,7 +13,7 @@ #if !defined(Q_MOC_RUN) #include -#include +#include #include #endif @@ -25,12 +25,8 @@ namespace O3DE::ProjectManager Q_OBJECT public: - explicit ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& engineRootPath, const AZ::IO::PathView& projectPath, + explicit ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& projectPath, ProjectManagerScreen startScreen = ProjectManagerScreen::Projects); - ~ProjectManagerWindow(); - - private: - AZStd::unique_ptr m_pythonBindings; }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/ProjectSettingsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectSettingsScreen.cpp index 26711753d4..b198724353 100644 --- a/Code/Tools/ProjectManager/Source/ProjectSettingsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectSettingsScreen.cpp @@ -37,7 +37,7 @@ namespace O3DE::ProjectManager // if we don't set this in a frame (just use a sub-layout) all the content will align incorrectly horizontally QFrame* projectSettingsFrame = new QFrame(this); projectSettingsFrame->setObjectName("projectSettings"); - m_verticalLayout = new QVBoxLayout(this); + m_verticalLayout = new QVBoxLayout(); // you cannot remove content margins in qss m_verticalLayout->setContentsMargins(0, 0, 0, 0); diff --git a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp index 8e41e52643..6633558406 100644 --- a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp @@ -85,7 +85,7 @@ namespace O3DE::ProjectManager QFrame* frame = new QFrame(this); frame->setObjectName("firstTimeContent"); { - QVBoxLayout* layout = new QVBoxLayout(this); + QVBoxLayout* layout = new QVBoxLayout(); layout->setContentsMargins(0, 0, 0, 0); layout->setAlignment(Qt::AlignTop); frame->setLayout(layout); @@ -100,7 +100,7 @@ namespace O3DE::ProjectManager "available by downloading our sample project.")); layout->addWidget(introLabel); - QHBoxLayout* buttonLayout = new QHBoxLayout(this); + QHBoxLayout* buttonLayout = new QHBoxLayout(); buttonLayout->setAlignment(Qt::AlignLeft); buttonLayout->setSpacing(s_spacerSize); diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.cpp b/Code/Tools/ProjectManager/Source/PythonBindings.cpp index bb6c05a472..0e00319b6b 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.cpp +++ b/Code/Tools/ProjectManager/Source/PythonBindings.cpp @@ -226,7 +226,7 @@ namespace O3DE::ProjectManager PythonBindings::PythonBindings(const AZ::IO::PathView& enginePath) : m_enginePath(enginePath) { - StartPython(); + m_pythonStarted = StartPython(); } PythonBindings::~PythonBindings() @@ -234,6 +234,11 @@ namespace O3DE::ProjectManager StopPython(); } + bool PythonBindings::PythonStarted() + { + return m_pythonStarted && Py_IsInitialized(); + } + bool PythonBindings::StartPython() { if (Py_IsInitialized()) @@ -246,7 +251,7 @@ namespace O3DE::ProjectManager AZStd::string pyBasePath = Platform::GetPythonHomePath(PY_PACKAGE, m_enginePath.c_str()); if (!AZ::IO::SystemFile::Exists(pyBasePath.c_str())) { - AZ_Assert(false, "Python home path must exist. path:%s", pyBasePath.c_str()); + AZ_Error("python", false, "Python home path does not exist: %s", pyBasePath.c_str()); return false; } @@ -351,6 +356,11 @@ namespace O3DE::ProjectManager AZ::Outcome PythonBindings::ExecuteWithLockErrorHandling(AZStd::function executionCallback) { + if (!Py_IsInitialized()) + { + return AZ::Failure("Python is not initialized"); + } + AZStd::lock_guard lock(m_lock); pybind11::gil_scoped_release release; pybind11::gil_scoped_acquire acquire; diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.h b/Code/Tools/ProjectManager/Source/PythonBindings.h index 5700ede850..065867a130 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.h +++ b/Code/Tools/ProjectManager/Source/PythonBindings.h @@ -34,6 +34,8 @@ namespace O3DE::ProjectManager ~PythonBindings() override; // PythonBindings overrides + bool PythonStarted() override; + // Engine AZ::Outcome GetEngineInfo() override; bool SetEngineInfo(const EngineInfo& engineInfo) override; @@ -70,6 +72,8 @@ namespace O3DE::ProjectManager bool StopPython(); + bool m_pythonStarted = false; + AZ::IO::FixedMaxPath m_enginePath; pybind11::handle m_engineTemplate; AZStd::recursive_mutex m_lock; diff --git a/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h b/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h index bc20d8e3f0..6d72bfee0c 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h +++ b/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h @@ -34,6 +34,12 @@ namespace O3DE::ProjectManager IPythonBindings() = default; virtual ~IPythonBindings() = default; + /** + * Get whether Python was started or not. All Python functionality will fail if Python + * failed to start. + * @return true if Python was started successfully, false on failure + */ + virtual bool PythonStarted() = 0; // Engine diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp index be1f0e5529..65f73accd1 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp @@ -189,11 +189,13 @@ namespace O3DE::ProjectManager { if (m_stack->currentIndex() == ScreenOrder::Gems) { - m_header->setSubTitle(QString(tr("Configure Gems for \"%1\"")).arg(m_projectInfo.m_projectName)); - m_nextButton->setText(tr("Confirm")); + m_header->setTitle(QString(tr("Edit Project Settings: \"%1\"")).arg(m_projectInfo.m_projectName)); + m_header->setSubTitle(QString(tr("Configure Gems"))); + m_nextButton->setText(tr("Finalize")); } else { + m_header->setTitle(""); m_header->setSubTitle(QString(tr("Edit Project Settings: \"%1\"")).arg(m_projectInfo.m_projectName)); m_nextButton->setText(tr("Save")); } diff --git a/Code/Tools/ProjectManager/Source/main.cpp b/Code/Tools/ProjectManager/Source/main.cpp index c597b8a729..1f4cadfb14 100644 --- a/Code/Tools/ProjectManager/Source/main.cpp +++ b/Code/Tools/ProjectManager/Source/main.cpp @@ -10,85 +10,26 @@ * */ -#include -#include -#include -#include -#include -#include - -#include -#include - -#include -#include -#include - -using namespace O3DE::ProjectManager; +#include +#include int main(int argc, char* argv[]) { - QApplication::setOrganizationName("O3DE"); - QApplication::setOrganizationDomain("o3de.org"); - QCoreApplication::setApplicationName("ProjectManager"); - QCoreApplication::setApplicationVersion("1.0"); - - QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); - QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); - QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings); - QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough); - AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware); - - AZ::AllocatorInstance::Create(); int runSuccess = 0; + + // Call before using any Qt, or the app may not be able to locate Qt libs + AzQtComponents::PrepareQtPaths(); + + O3DE::ProjectManager::Application application(&argc, &argv); + if (!application.Init()) { - QApplication app(argc, argv); - - // Need to use settings registry to get EngineRootFolder - AZ::IO::FixedMaxPath engineRootPath; - { - AZ::ComponentApplication componentApplication; - auto settingsRegistry = AZ::SettingsRegistry::Get(); - settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); - } - - AzQtComponents::StyleManager styleManager(&app); - styleManager.initialize(&app, engineRootPath); - - // Get the initial start screen if one is provided via command line - constexpr char optionPrefix[] = "--"; - AZ::CommandLine commandLine(optionPrefix); - commandLine.Parse(argc, argv); - - ProjectManagerScreen startScreen = ProjectManagerScreen::Projects; - if(commandLine.HasSwitch("screen")) - { - QString screenOption = commandLine.GetSwitchValue("screen", 0).c_str(); - ProjectManagerScreen screen = ProjectUtils::GetProjectManagerScreen(screenOption); - if (screen != ProjectManagerScreen::Invalid) - { - startScreen = screen; - } - } - - AZ::IO::FixedMaxPath projectPath; - if (commandLine.HasSwitch("project-path")) - { - projectPath = commandLine.GetSwitchValue("project-path", 0).c_str(); - } - - ProjectManagerWindow window(nullptr, engineRootPath, projectPath, startScreen); - window.show(); - - // somethings is preventing us from moving the window to the center of the - // primary screen - likely an Az style or component helper - constexpr int width = 1200; - constexpr int height = 800; - window.resize(width, height); - - runSuccess = app.exec(); + AZ_Error("ProjectManager", false, "Failed to initialize"); + runSuccess = 1; + } + else + { + runSuccess = application.Run() ? 0 : 1; } - AZ::AllocatorInstance::Destroy(); return runSuccess; } diff --git a/Code/Tools/ProjectManager/project_manager_app_files.cmake b/Code/Tools/ProjectManager/project_manager_app_files.cmake new file mode 100644 index 0000000000..223683ddd9 --- /dev/null +++ b/Code/Tools/ProjectManager/project_manager_app_files.cmake @@ -0,0 +1,17 @@ +# +# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +# its licensors. +# +# For complete copyright and license terms please see the LICENSE at the root of this +# distribution (the "License"). All use of this software is governed by the License, +# or, if provided, by the license below or the license accompanying this file. Do not +# remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# + +set(FILES + Resources/ProjectManager.rc + Resources/ProjectManager.qrc + Resources/ProjectManager.qss + Source/main.cpp +) diff --git a/Code/Tools/ProjectManager/project_manager_files.cmake b/Code/Tools/ProjectManager/project_manager_files.cmake index 633824f995..587b5907bb 100644 --- a/Code/Tools/ProjectManager/project_manager_files.cmake +++ b/Code/Tools/ProjectManager/project_manager_files.cmake @@ -1,4 +1,5 @@ # +# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # @@ -10,10 +11,8 @@ # set(FILES - Resources/ProjectManager.rc - Resources/ProjectManager.qrc - Resources/ProjectManager.qss - Source/main.cpp + Source/Application.h + Source/Application.cpp Source/ScreenDefs.h Source/ScreenFactory.h Source/ScreenFactory.cpp diff --git a/Code/Tools/ProjectManager/project_manager_tests_files.cmake b/Code/Tools/ProjectManager/project_manager_tests_files.cmake new file mode 100644 index 0000000000..e1e84a43a7 --- /dev/null +++ b/Code/Tools/ProjectManager/project_manager_tests_files.cmake @@ -0,0 +1,17 @@ +# +# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +# its licensors. +# +# For complete copyright and license terms please see the LICENSE at the root of this +# distribution (the "License"). All use of this software is governed by the License, +# or, if provided, by the license below or the license accompanying this file. Do not +# remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# + +set(FILES + Resources/ProjectManager.qrc + Resources/ProjectManager.qss + tests/ApplicationTests.cpp + tests/main.cpp +) diff --git a/Code/Tools/ProjectManager/tests/ApplicationTests.cpp b/Code/Tools/ProjectManager/tests/ApplicationTests.cpp new file mode 100644 index 0000000000..c98b1a3a6f --- /dev/null +++ b/Code/Tools/ProjectManager/tests/ApplicationTests.cpp @@ -0,0 +1,47 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ + +#include +#include +#include +#include + +namespace O3DE::ProjectManager +{ + class ProjectManagerApplicationTests + : public ::UnitTest::ScopedAllocatorSetupFixture + { + public: + + ProjectManagerApplicationTests() + { + m_application = AZStd::make_unique(); + } + + ~ProjectManagerApplicationTests() + { + m_application.reset(); + } + + AZStd::unique_ptr m_application; + }; + +#if AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS + TEST_F(ProjectManagerApplicationTests, DISABLED_Application_Init_Succeeds) +#else + TEST_F(ProjectManagerApplicationTests, Application_Init_Succeeds) +#endif // !AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS + { + // we don't want to interact with actual GUI or display it + EXPECT_TRUE(m_application->Init(/*interactive=*/false)); + } +} diff --git a/Code/Tools/ProjectManager/tests/main.cpp b/Code/Tools/ProjectManager/tests/main.cpp new file mode 100644 index 0000000000..191bef846a --- /dev/null +++ b/Code/Tools/ProjectManager/tests/main.cpp @@ -0,0 +1,35 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ + +#include + +DECLARE_AZ_UNIT_TEST_MAIN(); + +int runDefaultRunner(int argc, char* argv[]) +{ + INVOKE_AZ_UNIT_TEST_MAIN(nullptr) + return 0; +} + +int main(int argc, char* argv[]) +{ + if (argc == 1) + { + // if no parameters are provided, add the --unittests parameter + constexpr int defaultArgc = 2; + char unittest_arg[] = "--unittests"; // Conversion from string literal to char* is not allowed per ISO C++11 + char* defaultArgv[defaultArgc] = { argv[0], unittest_arg }; + return runDefaultRunner(defaultArgc, defaultArgv); + } + INVOKE_AZ_UNIT_TEST_MAIN(nullptr); + return 0; +} diff --git a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp index 5357c32fa9..bcc007e3a7 100644 --- a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp +++ b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp @@ -46,22 +46,69 @@ namespace AZ serializeContext->Class()->Version(1); } } - + + void GetAllBones(const aiScene* scene, AZStd::unordered_map& boneLookup) + { + for (unsigned meshIndex = 0; meshIndex < scene->mNumMeshes; ++meshIndex) + { + const aiMesh* mesh = scene->mMeshes[meshIndex]; + + for (unsigned boneIndex = 0; boneIndex < mesh->mNumBones; ++boneIndex) + { + const aiBone* bone = mesh->mBones[boneIndex]; + + boneLookup[bone->mName.C_Str()] = bone; + } + } + } + Events::ProcessingResult AssImpTransformImporter::ImportTransform(AssImpSceneNodeAppendedContext& context) { AZ_TraceContext("Importer", "transform"); const aiNode* currentNode = context.m_sourceNode.GetAssImpNode(); const aiScene* scene = context.m_sourceScene.GetAssImpScene(); - + if (currentNode == scene->mRootNode || IsPivotNode(currentNode->mName)) { return Events::ProcessingResult::Ignored; } - aiMatrix4x4 combinedTransform = GetConcatenatedLocalTransform(currentNode); + AZStd::unordered_map boneLookup; + GetAllBones(scene, boneLookup); + + auto boneIterator = boneLookup.find(currentNode->mName.C_Str()); + const bool isBone = boneIterator != boneLookup.end(); + + aiMatrix4x4 combinedTransform; + + if (isBone) + { + auto parentNode = currentNode->mParent; + + aiMatrix4x4 offsetMatrix = boneIterator->second->mOffsetMatrix; + aiMatrix4x4 parentOffset {}; + + auto parentBoneIterator = boneLookup.find(parentNode->mName.C_Str()); + + if (parentNode && parentBoneIterator != boneLookup.end()) + { + const auto& parentBone = parentBoneIterator->second; + + parentOffset = parentBone->mOffsetMatrix; + } + + auto inverseOffset = offsetMatrix; + inverseOffset.Inverse(); + + combinedTransform = parentOffset * inverseOffset; + } + else + { + combinedTransform = GetConcatenatedLocalTransform(currentNode); + } DataTypes::MatrixType localTransform = AssImpSDKWrapper::AssImpTypeConverter::ToTransform(combinedTransform); - + context.m_sourceSceneSystem.SwapTransformForUpAxis(localTransform); context.m_sourceSceneSystem.ConvertUnit(localTransform); @@ -105,9 +152,7 @@ namespace AZ } else { - bool addedData = context.m_scene.GetGraph().SetContent( - context.m_currentGraphPosition, - transformData); + bool addedData = context.m_scene.GetGraph().SetContent(context.m_currentGraphPosition, transformData); AZ_Error(SceneAPI::Utilities::ErrorWindow, addedData, "Failed to add node data"); return addedData ? Events::ProcessingResult::Success : Events::ProcessingResult::Failure; diff --git a/Code/Tools/SceneAPI/SDKWrapper/AssImpSceneWrapper.cpp b/Code/Tools/SceneAPI/SDKWrapper/AssImpSceneWrapper.cpp index 336cc1b172..3c01255cb9 100644 --- a/Code/Tools/SceneAPI/SDKWrapper/AssImpSceneWrapper.cpp +++ b/Code/Tools/SceneAPI/SDKWrapper/AssImpSceneWrapper.cpp @@ -69,13 +69,14 @@ namespace AZ // aiProcess_JoinIdenticalVertices is not enabled because O3DE has a mesh optimizer that also does this, // this flag is disabled to keep AssImp output similar to FBX SDK to reduce downstream bugs for the initial AssImp release. // There's currently a minimum of properties and flags set to maximize compatibility with the existing node graph. + + // aiProcess_LimitBoneWeights is not enabled because it will remove bones which are not associated with a mesh. + // This results in the loss of the offset matrix data for nodes without a mesh which is required for the Transform Importer. m_importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, false); m_importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES, false); m_sceneFileName = fileName; m_assImpScene = m_importer.ReadFile(fileName, aiProcess_Triangulate //Triangulates all faces of all meshes - | aiProcess_LimitBoneWeights //Limits the number of bones that can affect a vertex to a maximum value - //dropping the least important and re-normalizing | aiProcess_GenNormals); //Generate normals for meshes #if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL diff --git a/Code/Tools/SerializeContextTools/SliceConverter.cpp b/Code/Tools/SerializeContextTools/SliceConverter.cpp index 9fba060960..e7dc49d5b3 100644 --- a/Code/Tools/SerializeContextTools/SliceConverter.cpp +++ b/Code/Tools/SerializeContextTools/SliceConverter.cpp @@ -177,9 +177,10 @@ namespace AZ AZ::Entity* rootEntity = reinterpret_cast(classPtr); bool convertResult = ConvertSliceToPrefab(context, outputPath, isDryRun, rootEntity); - // Clear out the references to any nested slices so that the nested assets get unloaded correctly at the end of - // the conversion. - ClearSliceAssetReferences(rootEntity); + + // Delete the root entity pointer. Otherwise, it will leak itself along with all of the slice asset references held + // within it. + delete rootEntity; return convertResult; }; @@ -229,8 +230,12 @@ namespace AZ return false; } - // Get all of the entities from the slice. + // Get all of the entities from the slice. We're taking ownership of them, so we also remove them from the slice component + // without deleting them. + constexpr bool deleteEntities = false; + constexpr bool removeEmptyInstances = true; SliceComponent::EntityList sliceEntities = sliceComponent->GetNewEntities(); + sliceComponent->RemoveAllEntities(deleteEntities, removeEmptyInstances); AZ_Printf("Convert-Slice", " Slice contains %zu entities.\n", sliceEntities.size()); // Create the Prefab with the entities from the slice. @@ -273,6 +278,12 @@ namespace AZ } } + // Save off a mapping of the slice's metadata entity ID as well, even though we never converted the entity itself. + // This will help us better detect entity ID mapping errors for nested slice instances. + AZ::Entity* metadataEntity = sliceComponent->GetMetadataEntity(); + constexpr bool isMetadataEntity = true; + m_aliasIdMapper.emplace(metadataEntity->GetId(), SliceEntityMappingInfo(templateId, "MetadataEntity", isMetadataEntity)); + // Update the prefab template with the fixed-up data in our prefab instance. AzToolsFramework::Prefab::PrefabDom prefabDom; bool storeResult = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*sourceInstance, prefabDom); @@ -402,6 +413,21 @@ namespace AZ "Convert-Slice", " Attaching %zu instances of nested slice '%s'.\n", instances.size(), nestedPrefabPath.Native().c_str()); + // Before processing any further, save off all the known entity IDs from all the instances and how they map back to + // the base nested prefab that they've come from (i.e. this one). As we proceed up the chain of nesting, this will + // build out a hierarchical list of owning instances for each entity that we can trace upwards to know where to add + // the entity into our nested prefab instance. + // This step needs to occur *before* converting the instances themselves, because while converting instances, they + // might have entity ID references that point to other instances. By having the full instance entity ID map in place + // before conversion, we'll be able to fix them up appropriately. + + for (auto& instance : instances) + { + AZStd::string instanceAlias = GetInstanceAlias(instance); + UpdateSliceEntityInstanceMappings(instance.GetEntityIdToBaseMap(), instanceAlias); + } + + // Now that we have all the entity ID mappings, convert all the instances. for (auto& instance : instances) { bool instanceConvertResult = ConvertSliceInstance(instance, sliceAsset, nestedTemplate, sourceInstance); @@ -415,6 +441,28 @@ namespace AZ return true; } + AZStd::string SliceConverter::GetInstanceAlias(const AZ::SliceComponent::SliceInstance& instance) + { + // When creating the new instance, we would like to have deterministic instance aliases. Prefabs that depend on this one + // will have patches that reference the alias, so if we reconvert this slice a second time, we would like it to produce + // the same results. To get a deterministic and unique alias, we rely on the slice instance. The slice instance contains + // a map of slice entity IDs to unique instance entity IDs. We'll just consistently use the first entry in the map as the + // unique instance ID. + AZStd::string instanceAlias; + auto entityIdMap = instance.GetEntityIdMap(); + if (!entityIdMap.empty()) + { + instanceAlias = AZStd::string::format("Instance_%s", entityIdMap.begin()->second.ToString().c_str()); + } + else + { + AZ_Error("Convert-Slice", false, " Couldn't create deterministic instance alias."); + instanceAlias = AZStd::string::format("Instance_%s", AZ::Entity::MakeId().ToString().c_str()); + } + return instanceAlias; + } + + bool SliceConverter::ConvertSliceInstance( AZ::SliceComponent::SliceInstance& instance, AZ::Data::Asset& sliceAsset, @@ -438,27 +486,7 @@ namespace AZ auto instanceToTemplateInterface = AZ::Interface::Get(); auto prefabSystemComponentInterface = AZ::Interface::Get(); - // When creating the new instance, we would like to have deterministic instance aliases. Prefabs that depend on this one - // will have patches that reference the alias, so if we reconvert this slice a second time, we would like it to produce - // the same results. To get a deterministic and unique alias, we rely on the slice instance. The slice instance contains - // a map of slice entity IDs to unique instance entity IDs. We'll just consistently use the first entry in the map as the - // unique instance ID. - AZStd::string instanceAlias; - auto entityIdMap = instance.GetEntityIdMap(); - if (!entityIdMap.empty()) - { - instanceAlias = AZStd::string::format("Instance_%s", entityIdMap.begin()->second.ToString().c_str()); - } - else - { - instanceAlias = AZStd::string::format("Instance_%s", AZ::Entity::MakeId().ToString().c_str()); - } - - // Before processing any further, save off all the known entity IDs from this instance and how they map back to the base - // nested prefab that they've come from (i.e. this one). As we proceed up the chain of nesting, this will build out a - // hierarchical list of owning instances for each entity that we can trace upwards to know where to add the entity into - // our nested prefab instance. - UpdateSliceEntityInstanceMappings(instance.GetEntityIdToBaseMap(), instanceAlias); + AZStd::string instanceAlias = GetInstanceAlias(instance); // Create a new unmodified prefab Instance for the nested slice instance. auto nestedInstance = AZStd::make_unique(); @@ -619,6 +647,10 @@ namespace AZ SetParentEntity(containerEntity->get(), topLevelInstance->GetContainerEntityId(), onlySetIfInvalid); } + // After doing all of the above, run through entity references in any of the patched entities, and fix up the entity IDs to + // match the new ones in our prefabs. + RemapIdReferences(m_aliasIdMapper, topLevelInstance, nestedInstance.get(), instantiated, dependentSlice->GetSerializeContext()); + // Add the nested instance itself to the top-level prefab. To do this, we need to add it to our top-level instance, // create a patch out of it, and patch the top-level prefab template. @@ -750,17 +782,6 @@ namespace AZ AZ_Error("Convert-Slice", disconnected, "Asset Processor failed to disconnect successfully."); } - void SliceConverter::ClearSliceAssetReferences(AZ::Entity* rootEntity) - { - SliceComponent* sliceComponent = AZ::EntityUtils::FindFirstDerivedComponent(rootEntity); - // Make a copy of the slice list and remove all of them from the loaded component. - AZ::SliceComponent::SliceList slices = sliceComponent->GetSlices(); - for (auto& slice : slices) - { - sliceComponent->RemoveSlice(&slice); - } - } - void SliceConverter::UpdateSliceEntityInstanceMappings( const AZ::SliceComponent::EntityIdToEntityIdMap& sliceEntityIdMap, const AZStd::string& currentInstanceAlias) { @@ -789,9 +810,108 @@ namespace AZ AZ_Assert(oldId == newId, "The same entity instance ID has unexpectedly appeared twice in the same nested prefab."); } } + else + { + AZ_Warning("Convert-Slice", false, " Couldn't find an entity ID conversion for %s.", oldId.ToString().c_str()); + } } } + void SliceConverter::RemapIdReferences( + const AZStd::unordered_map& idMapper, + AzToolsFramework::Prefab::Instance* topLevelInstance, + AzToolsFramework::Prefab::Instance* nestedInstance, + SliceComponent::InstantiatedContainer* instantiatedEntities, + SerializeContext* context) + { + // Given a set of instantiated entities, run through all of them, look for entity references, and replace the entity IDs with + // new ones that match up with our prefabs. + + IdUtils::Remapper::ReplaceIdsAndIdRefs( + instantiatedEntities, + [idMapper, &topLevelInstance, &nestedInstance]( + const EntityId& sourceId, bool isEntityId, [[maybe_unused]] const AZStd::function& idGenerator) -> EntityId + { + EntityId newId = sourceId; + + // Only convert valid entity references. Actual entity IDs have already been taken care of elsewhere, so ignore them. + if (!isEntityId && sourceId.IsValid()) + { + auto entityEntry = idMapper.find(sourceId); + + // Since we've already remapped transform hierarchies to include container entities, it's possible that our entity + // reference is pointing to a container, which means it won't be in our slice mapping table. In that case, just + // return it as-is. + if (entityEntry == idMapper.end()) + { + return sourceId; + } + + // We've got a slice->prefab mapping entry, so now we need to use it. + auto& mappingStruct = entityEntry->second; + + if (mappingStruct.m_nestedInstanceAliases.empty()) + { + // If we don't have a chain of nested instance aliases, then this entity reference is either within the + // current nested instance or it's pointing to an entity in the top-level instance. We'll try them both + // to look for a match. + + EntityId prefabId = nestedInstance->GetEntityId(mappingStruct.m_entityAlias); + if (!prefabId.IsValid()) + { + prefabId = topLevelInstance->GetEntityId(mappingStruct.m_entityAlias); + } + + if (prefabId.IsValid()) + { + newId = prefabId; + } + else + { + AZ_Error("Convert-Slice", false, " Couldn't find source ID %s", sourceId.ToString().c_str()); + } + } + else + { + // We *do* have a chain of nested instance aliases. This chain could either be relative to the nested instance + // or the top-level instance. We can tell which one it is by which one can find the first nested instance + // alias. + + AzToolsFramework::Prefab::Instance* entityInstance = nestedInstance; + auto it = mappingStruct.m_nestedInstanceAliases.rbegin(); + if (!entityInstance->FindNestedInstance(*it).has_value()) + { + entityInstance = topLevelInstance; + } + + // Now that we've got a starting point, iterate through the chain of nested instance aliases to find the + // correct instance to get the entity ID for. We have to go from slice IDs -> entity aliases -> entity IDs + // because prefab instance creation can change some of our entity IDs along the way. + for (; it != mappingStruct.m_nestedInstanceAliases.rend(); it++) + { + auto foundInstance = entityInstance->FindNestedInstance(*it); + if (foundInstance.has_value()) + { + entityInstance = &(foundInstance->get()); + } + else + { + AZ_Assert(false, "Couldn't find nested instance %s", it->c_str()); + } + } + + EntityId prefabId = entityInstance->GetEntityId(mappingStruct.m_entityAlias); + if (prefabId.IsValid()) + { + newId = prefabId; + } + } + } + + return newId; + }, + context); + } } // namespace SerializeContextTools } // namespace AZ diff --git a/Code/Tools/SerializeContextTools/SliceConverter.h b/Code/Tools/SerializeContextTools/SliceConverter.h index ee0bb0a539..31c8306477 100644 --- a/Code/Tools/SerializeContextTools/SliceConverter.h +++ b/Code/Tools/SerializeContextTools/SliceConverter.h @@ -42,6 +42,28 @@ namespace AZ bool ConvertSliceFiles(Application& application); private: + // When converting slice entities, especially for nested slices, we need to keep track of the original + // entity ID, the entity alias it uses in the prefab, and which template and nested instance path it maps to. + // As we encounter each instanced entity ID, we can look it up in this structure and use this to determine how to properly + // add it to the correct place in the hierarchy. + struct SliceEntityMappingInfo + { + SliceEntityMappingInfo( + AzToolsFramework::Prefab::TemplateId templateId, + AzToolsFramework::Prefab::EntityAlias entityAlias, + bool isMetadataEntity = false) + : m_templateId(templateId) + , m_entityAlias(entityAlias) + , m_isMetadataEntity(isMetadataEntity) + { + } + + AzToolsFramework::Prefab::TemplateId m_templateId; + AzToolsFramework::Prefab::EntityAlias m_entityAlias; + AZStd::vector m_nestedInstanceAliases; + bool m_isMetadataEntity{ false }; + }; + bool ConnectToAssetProcessor(); void DisconnectFromAssetProcessor(); @@ -58,27 +80,17 @@ namespace AZ void SetParentEntity(const AZ::Entity& entity, const AZ::EntityId& parentId, bool onlySetIfInvalid); void PrintPrefab(AzToolsFramework::Prefab::TemplateId templateId); bool SavePrefab(AZ::IO::PathView outputPath, AzToolsFramework::Prefab::TemplateId templateId); - void ClearSliceAssetReferences(AZ::Entity* rootEntity); void UpdateSliceEntityInstanceMappings( const AZ::SliceComponent::EntityIdToEntityIdMap& sliceEntityIdMap, const AZStd::string& currentInstanceAlias); + AZStd::string GetInstanceAlias(const AZ::SliceComponent::SliceInstance& instance); - // When converting slice entities, especially for nested slices, we need to keep track of the original - // entity ID, the entity alias it uses in the prefab, and which template and nested instance path it maps to. - // As we encounter each instanced entity ID, we can look it up in this structure and use this to determine how to properly - // add it to the correct place in the hierarchy. - struct SliceEntityMappingInfo - { - SliceEntityMappingInfo(AzToolsFramework::Prefab::TemplateId templateId, AzToolsFramework::Prefab::EntityAlias entityAlias) - : m_templateId(templateId) - , m_entityAlias(entityAlias) - { - } - - AzToolsFramework::Prefab::TemplateId m_templateId; - AzToolsFramework::Prefab::EntityAlias m_entityAlias; - AZStd::vector m_nestedInstanceAliases; - }; + void RemapIdReferences( + const AZStd::unordered_map& idMapper, + AzToolsFramework::Prefab::Instance* topLevelInstance, + AzToolsFramework::Prefab::Instance* nestedInstance, + SliceComponent::InstantiatedContainer* instantiatedEntities, + SerializeContext* context); // Track all of the entity IDs created and associate them with enough conversion information to know how to place the // entities in the correct place in the prefab hierarchy and fix up parent entity ID mappings to work with the nested diff --git a/Gems/AWSMetrics/Code/Include/Private/MetricsManager.h b/Gems/AWSMetrics/Code/Include/Private/MetricsManager.h index 28c8c3d762..b8b6a8ccce 100644 --- a/Gems/AWSMetrics/Code/Include/Private/MetricsManager.h +++ b/Gems/AWSMetrics/Code/Include/Private/MetricsManager.h @@ -122,29 +122,22 @@ namespace AWSMetrics //! @return Outcome of the operation. AZ::Outcome SendMetricsToFile(AZStd::shared_ptr metricsQueue); - //! Check whether the consumer should flush the metrics queue. - //! @return whether the limit is hit. - bool ShouldSendMetrics(); - //! Push metrics events to the front of the queue for retry. //! @param metricsEventsForRetry Metrics events for retry. void PushMetricsForRetry(MetricsQueue& metricsEventsForRetry); void SubmitLocalMetricsAsync(); - //////////////////////////////////////////// - // These data are protected by m_metricsMutex. - AZStd::mutex m_metricsMutex; - AZStd::chrono::system_clock::time_point m_lastSendMetricsTime; - MetricsQueue m_metricsQueue; - //////////////////////////////////////////// + AZStd::mutex m_metricsMutex; //!< Mutex to protect the metrics queue + MetricsQueue m_metricsQueue; //!< Queue fo buffering the metrics events - AZStd::mutex m_metricsFileMutex; //!< Local metrics file is protected by m_metricsFileMutex + AZStd::mutex m_metricsFileMutex; //!< Mutex to protect the local metrics file AZStd::atomic m_sendMetricsId;//!< Request ID for sending metrics - AZStd::thread m_consumerThread; //!< Thread to monitor and consume the metrics queue - AZStd::atomic m_consumerTerminated; + AZStd::thread m_monitorThread; //!< Thread to monitor and consume the metrics queue + AZStd::atomic m_monitorTerminated; + AZStd::binary_semaphore m_waitEvent; // Client Configurations. AZStd::unique_ptr m_clientConfiguration; diff --git a/Gems/AWSMetrics/Code/Source/MetricsManager.cpp b/Gems/AWSMetrics/Code/Source/MetricsManager.cpp index 2f4f1fb5e5..d48ec1a041 100644 --- a/Gems/AWSMetrics/Code/Source/MetricsManager.cpp +++ b/Gems/AWSMetrics/Code/Source/MetricsManager.cpp @@ -29,7 +29,7 @@ namespace AWSMetrics MetricsManager::MetricsManager() : m_clientConfiguration(AZStd::make_unique()) , m_clientIdProvider(IdentityProvider::CreateIdentityProvider()) - , m_consumerTerminated(true) + , m_monitorTerminated(true) , m_sendMetricsId(0) { } @@ -53,31 +53,27 @@ namespace AWSMetrics void MetricsManager::StartMetrics() { - if (!m_consumerTerminated) + if (!m_monitorTerminated) { // The background thread has been started. return; } - - m_consumerTerminated = false; - - AZStd::lock_guard lock(m_metricsMutex); - m_lastSendMetricsTime = AZStd::chrono::system_clock::now(); + m_monitorTerminated = false; // Start a separate thread to monitor and consume the metrics queue. // Avoid using the job system since the worker is long-running over multiple frames - m_consumerThread = AZStd::thread(AZStd::bind(&MetricsManager::MonitorMetricsQueue, this)); + m_monitorThread = AZStd::thread(AZStd::bind(&MetricsManager::MonitorMetricsQueue, this)); } void MetricsManager::MonitorMetricsQueue() { - while (!m_consumerTerminated) + // Continue to loop until the monitor is terminated. + while (!m_monitorTerminated) { - if (ShouldSendMetrics()) - { - // Flush the metrics queue when the accumulated metrics size or time period hits the limit - FlushMetricsAsync(); - } + // The thread will wake up either when the metrics event queue is full (try_acquire_for call returns true), + // or the flush period limit is hit (try_acquire_for call returns false). + m_waitEvent.try_acquire_for(AZStd::chrono::seconds(m_clientConfiguration->GetQueueFlushPeriodInSeconds())); + FlushMetricsAsync(); } } @@ -114,6 +110,12 @@ namespace AWSMetrics AZStd::lock_guard lock(m_metricsMutex); m_metricsQueue.AddMetrics(metricsEvent); + if (m_metricsQueue.GetSizeInBytes() >= m_clientConfiguration->GetMaxQueueSizeInBytes()) + { + // Flush the metrics queue when the accumulated metrics size hits the limit + m_waitEvent.release(); + } + return true; } @@ -348,9 +350,6 @@ namespace AWSMetrics void MetricsManager::FlushMetricsAsync() { AZStd::lock_guard lock(m_metricsMutex); - - m_lastSendMetricsTime = AZStd::chrono::system_clock::now(); - if (m_metricsQueue.GetNumMetrics() == 0) { return; @@ -363,34 +362,20 @@ namespace AWSMetrics SendMetricsAsync(metricsToFlush); } - bool MetricsManager::ShouldSendMetrics() - { - AZStd::lock_guard lock(m_metricsMutex); - - auto secondsSinceLastFlush = AZStd::chrono::duration_cast(AZStd::chrono::system_clock::now() - m_lastSendMetricsTime); - if (secondsSinceLastFlush >= AZStd::chrono::seconds(m_clientConfiguration->GetQueueFlushPeriodInSeconds()) || - m_metricsQueue.GetSizeInBytes() >= m_clientConfiguration->GetMaxQueueSizeInBytes()) - { - return true; - } - - return false; - } - void MetricsManager::ShutdownMetrics() { - if (m_consumerTerminated) + if (m_monitorTerminated) { return; } - // Terminate the consumer thread - m_consumerTerminated = true; - FlushMetricsAsync(); + // Terminate the monitor thread + m_monitorTerminated = true; + m_waitEvent.release(); - if (m_consumerThread.joinable()) + if (m_monitorThread.joinable()) { - m_consumerThread.join(); + m_monitorThread.join(); } } @@ -449,6 +434,12 @@ namespace AWSMetrics { AZStd::lock_guard lock(m_metricsMutex); m_metricsQueue.AddMetrics(offlineRecords[index]); + + if (m_metricsQueue.GetSizeInBytes() >= m_clientConfiguration->GetMaxQueueSizeInBytes()) + { + // Flush the metrics queue when the accumulated metrics size hits the limit + m_waitEvent.release(); + } } // Remove the local metrics file after reading all its content. diff --git a/Gems/AWSMetrics/Code/Tests/MetricsManagerTest.cpp b/Gems/AWSMetrics/Code/Tests/MetricsManagerTest.cpp index 82385b8bdd..bd7ecb722e 100644 --- a/Gems/AWSMetrics/Code/Tests/MetricsManagerTest.cpp +++ b/Gems/AWSMetrics/Code/Tests/MetricsManagerTest.cpp @@ -355,6 +355,9 @@ namespace AWSMetrics TEST_F(MetricsManagerTest, FlushMetrics_NonEmptyQueue_Success) { + ResetClientConfig(true, (double)TestMetricsEventSizeInBytes * (MaxNumMetricsEvents + 1) / MbToBytes, + DefaultFlushPeriodInSeconds, 1); + for (int index = 0; index < MaxNumMetricsEvents; ++index) { AZStd::vector metricsAttributes; @@ -377,7 +380,7 @@ namespace AWSMetrics TEST_F(MetricsManagerTest, ResetOfflineRecordingStatus_ResubmitLocalMetrics_Success) { // Disable offline recording in the config file. - ResetClientConfig(false, 0.0, 0, 0); + ResetClientConfig(false, (double)TestMetricsEventSizeInBytes * 2 / MbToBytes, 0, 0); // Enable offline recording after initialize the metric manager. m_metricsManager->UpdateOfflineRecordingStatus(true); diff --git a/Gems/Atom/Feature/Common/Assets/Config/Platform/Windows/DX12/PlatformLimits.azasset b/Gems/Atom/Feature/Common/Assets/Config/Platform/Windows/DX12/PlatformLimits.azasset index 7e71111ef1..3c88544e62 100644 --- a/Gems/Atom/Feature/Common/Assets/Config/Platform/Windows/DX12/PlatformLimits.azasset +++ b/Gems/Atom/Feature/Common/Assets/Config/Platform/Windows/DX12/PlatformLimits.azasset @@ -8,7 +8,7 @@ "$type": "DX12::PlatformLimitsDescriptor", "m_descriptorHeapLimits": { - "DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV": [16384, 262144], + "DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV": [1000000, 1000000], "DESCRIPTOR_HEAP_TYPE_SAMPLER": [2048, 2048], "DESCRIPTOR_HEAP_TYPE_RTV": [2048, 0], "DESCRIPTOR_HEAP_TYPE_DSV": [2048, 0] diff --git a/Gems/Atom/Feature/Common/Assets/Passes/LowEndPipeline.pass b/Gems/Atom/Feature/Common/Assets/Passes/LowEndPipeline.pass index 9317fc6396..341893f1d5 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/LowEndPipeline.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/LowEndPipeline.pass @@ -322,7 +322,14 @@ "Pass": "AuxGeomPass", "Attachment": "ColorInputOutput" } - } + }, + { + "LocalSlot": "DepthInputOutput", + "AttachmentRef": { + "Pass": "DepthPrePass", + "Attachment": "Depth" + } + } ] }, { diff --git a/Gems/Atom/Feature/Common/Assets/Passes/MainPipeline.pass b/Gems/Atom/Feature/Common/Assets/Passes/MainPipeline.pass index b2e0cf088e..314d999e4d 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/MainPipeline.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/MainPipeline.pass @@ -427,6 +427,13 @@ "Pass": "DebugOverlayPass", "Attachment": "InputOutput" } + }, + { + "LocalSlot": "DepthInputOutput", + "AttachmentRef": { + "Pass": "DepthPrePass", + "Attachment": "Depth" + } } ] }, diff --git a/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlur.pass b/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlur.pass index 1d20382408..e2fde2d4ef 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlur.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlur.pass @@ -24,9 +24,9 @@ }, "ImageDescriptor": { "Format": "R16G16B16A16_FLOAT", - "MipLevels": "8", "SharedQueueMask": "Graphics" - } + }, + "GenerateFullMipChain": true } ], "Connections": [ diff --git a/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceComposite.pass b/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceComposite.pass index 80c4e8987b..5443c32406 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceComposite.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceComposite.pass @@ -5,7 +5,7 @@ "ClassData": { "PassTemplate": { "Name": "ReflectionScreenSpaceCompositePassTemplate", - "PassClass": "FullScreenTriangle", + "PassClass": "ReflectionScreenSpaceCompositePass", "Slots": [ { "Name": "TraceInput", diff --git a/Gems/Atom/Feature/Common/Assets/Passes/UI.pass b/Gems/Atom/Feature/Common/Assets/Passes/UI.pass index 569fe1d722..ac43f17c11 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/UI.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/UI.pass @@ -7,6 +7,23 @@ "Name": "UIPassTemplate", "PassClass": "RasterPass", "Slots": [ + { + "Name": "DepthInputOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "DepthStencil", + "LoadStoreAction": { + "ClearValue": { + "Type": "DepthStencil", + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadActionStencil": "Clear" + } + }, { "Name": "InputOutput", "SlotType": "InputOutput", diff --git a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass index 0069e89401..4ae67b9b09 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass @@ -10,6 +10,11 @@ { "Name": "InputOutput", "SlotType": "InputOutput" + }, + { + "Name": "DepthInputOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "DepthStencil" } ], "PassRequests": [ @@ -24,6 +29,13 @@ "Pass": "Parent", "Attachment": "InputOutput" } + }, + { + "LocalSlot": "DepthInputOutput", + "AttachmentRef": { + "Pass": "Parent", + "Attachment": "DepthInputOutput" + } } ], "PassData": { diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetCS.shader b/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetCS.shader index 95ffc36a11..08b1e7c298 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetCS.shader +++ b/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetCS.shader @@ -10,7 +10,5 @@ "type": "Compute" } ] - }, - "DisabledRHIBackends": ["metal"] - + } } diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetSRG.azsli b/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetSRG.azsli index 7ec5b43368..f4b1beeb3e 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetSRG.azsli +++ b/Gems/Atom/Feature/Common/Assets/Shaders/MorphTargets/MorphTargetSRG.azsli @@ -16,7 +16,10 @@ ShaderResourceGroup MorphTargetPassSrg : SRG_PerPass { - RWBuffer m_accumulatedDeltas; + //Since we do Interlocked atomic operations on this buffer it can not be RWBuffer due to broken MetalSL generation. + //It stems from the fact that typed buffers gets converted to textures and that breaks with atomic operations. + //In future we can handle this under the hood via our metal shader pipeline + RWStructuredBuffer m_accumulatedDeltas; } // This class represents the data that is passed to the morph target compute shader of an individual delta diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHeatmap.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHeatmap.azsl index df92e36f9a..4238392004 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHeatmap.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHeatmap.azsl @@ -37,7 +37,7 @@ ShaderResourceGroup PassSrg : SRG_PerPass Texture2D m_sceneLuminance; // This should be of size NUM_HISTOGRAM_BINS. - Buffer m_histogram; + StructuredBuffer m_histogram; Sampler LinearSampler { diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.azsl index 05cc870eea..ee95515a2a 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.azsl @@ -20,7 +20,11 @@ ShaderResourceGroup PassSrg : SRG_PerPass { Texture2D m_inputTexture; - RWBuffer m_outputTexture; + + //Since we do Interlocked atomic operations on this buffer it can not be RWBuffer due to broken MetalSL generation. + //It stems from the fact that typed buffers gets converted to textures and that breaks with atomic operations. + //In future we can handle this under the hood via our metal shader pipeline + RWStructuredBuffer m_outputTexture; } groupshared uint shared_histogramBins[NUM_HISTOGRAM_BINS]; diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.shader b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.shader index 566144bab8..f3dd11e11a 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.shader +++ b/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramGenerator.shader @@ -12,7 +12,5 @@ "type": "Compute" } ] - }, - "DisabledRHIBackends": ["metal"] - + } } diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionScreenSpaceComposite.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionScreenSpaceComposite.azsl index fa3885f180..c5c724e106 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionScreenSpaceComposite.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionScreenSpaceComposite.azsl @@ -37,6 +37,9 @@ ShaderResourceGroup PassSrg : SRG_PerPass AddressV = Clamp; AddressW = Clamp; }; + + // the max roughness mip level for sampling the previous frame image + uint m_maxMipLevel; } #include @@ -69,10 +72,6 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex) float4 positionWS = mul(ViewSrg::m_viewProjectionInverseMatrix, projectedPos); positionWS /= positionWS.w; - //float4 positionVS = mul(ViewSrg::m_projectionMatrixInverse, projectedPos); - //positionVS /= positionVS.w; - //float4 positionWS = mul(ViewSrg::m_viewMatrixInverse, positionVS); - // compute ray from camera to surface position float3 cameraToPositionWS = normalize(positionWS.xyz - ViewSrg::m_worldPosition); @@ -103,8 +102,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex) // compute the roughness mip to use in the previous frame image // remap the roughness mip into a lower range to more closely match the material roughness values const float MaxRoughness = 0.5f; - const float MaxRoughnessMip = 7; - float mip = saturate(roughness / MaxRoughness) * MaxRoughnessMip; + float mip = saturate(roughness / MaxRoughness) * PassSrg::m_maxMipLevel; // sample reflection value from the roughness mip float4 reflectionColor = float4(PassSrg::m_previousFrame.SampleLevel(PassSrg::LinearSampler, tracePrevUV, mip).rgb, 1.0f); diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/SkinnedMesh/LinearSkinningPassSRG.azsli b/Gems/Atom/Feature/Common/Assets/Shaders/SkinnedMesh/LinearSkinningPassSRG.azsli index 5a9e44bade..e5407d2d9e 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/SkinnedMesh/LinearSkinningPassSRG.azsli +++ b/Gems/Atom/Feature/Common/Assets/Shaders/SkinnedMesh/LinearSkinningPassSRG.azsli @@ -16,7 +16,7 @@ ShaderResourceGroup PassSrg : SRG_PerPass { - RWBuffer m_skinnedMeshOutputStream; + RWStructuredBuffer m_skinnedMeshOutputStream; } ShaderResourceGroup InstanceSrg : SRG_PerDraw diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h index 88faac1728..ce50cea17f 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h @@ -23,7 +23,9 @@ namespace AZ { Low, Medium, - High + High, + + Count }; //! This class provides general features and configuration for the diffuse global illumination environment, diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index af28624357..1866da63e5 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -103,6 +103,7 @@ #include #include #include +#include #include #include @@ -283,6 +284,7 @@ namespace AZ // Add Reflection passes passSystem->AddPassCreator(Name("ReflectionScreenSpaceBlurPass"), &Render::ReflectionScreenSpaceBlurPass::Create); passSystem->AddPassCreator(Name("ReflectionScreenSpaceBlurChildPass"), &Render::ReflectionScreenSpaceBlurChildPass::Create); + passSystem->AddPassCreator(Name("ReflectionScreenSpaceCompositePass"), &Render::ReflectionScreenSpaceCompositePass::Create); passSystem->AddPassCreator(Name("ReflectionCopyFrameBufferPass"), &Render::ReflectionCopyFrameBufferPass::Create); // Add RayTracing pas diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp index ae8280fc16..2f8f874f38 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp @@ -20,6 +20,8 @@ #include #include #include +#include +#include #include #include #include @@ -1070,7 +1072,18 @@ namespace AZ segment.m_pipelineViewTag = viewTag; if (!segment.m_view || segment.m_view->GetName() != viewName) { - segment.m_view = RPI::View::CreateView(viewName, RPI::View::UsageShadow); + RPI::View::UsageFlags usageFlags = RPI::View::UsageShadow; + + // if the shadow is rendering in an EnvironmentCubeMapPass it also needs to be a ReflectiveCubeMap view, + // to filter out shadows from objects that are excluded from the cubemap + RPI::PassClassFilter passFilter; + AZStd::vector cubeMapPasses = AZ::RPI::PassSystemInterface::Get()->FindPasses(passFilter); + if (!cubeMapPasses.empty()) + { + usageFlags |= RPI::View::UsageReflectiveCubeMap; + } + + segment.m_view = RPI::View::CreateView(viewName, usageFlags); } } } diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp index 5040665456..1c28e18e0e 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp @@ -43,6 +43,12 @@ namespace AZ void DiffuseGlobalIlluminationFeatureProcessor::SetQualityLevel(DiffuseGlobalIlluminationQualityLevel qualityLevel) { + if (qualityLevel >= DiffuseGlobalIlluminationQualityLevel::Count) + { + AZ_Assert(false, "SetQualityLevel called with invalid quality level [%d]", qualityLevel); + return; + } + m_qualityLevel = qualityLevel; UpdatePasses(); diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/LuminanceHistogramGeneratorPass.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/LuminanceHistogramGeneratorPass.cpp index 55c64c1f33..fb430ac3d3 100644 --- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/LuminanceHistogramGeneratorPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/LuminanceHistogramGeneratorPass.cpp @@ -67,7 +67,7 @@ namespace AZ desc.m_bufferName = "LuminanceHistogramBuffer"; desc.m_elementSize = sizeof(uint32_t); desc.m_byteCount = NumHistogramBins * sizeof(uint32_t); - desc.m_elementFormat = RHI::Format::R32_UINT; + desc.m_elementFormat = RHI::Format::Unknown; m_histogram = RPI::BufferSystemInterface::Get()->CreateBufferFromCommonPool(desc); AZ_Assert(m_histogram != nullptr, "Unable to allocate buffer"); } diff --git a/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurPass.h b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurPass.h index 4a2ccce1d4..be8dc6d596 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurPass.h +++ b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurPass.h @@ -37,6 +37,9 @@ namespace AZ //! to store the previous frame image Data::Instance& GetFrameBufferImageAttachment() { return m_frameBufferImageAttachment; } + //! Returns the number of mip levels in the blur + uint32_t GetNumBlurMips() const { return m_numBlurMips; } + private: explicit ReflectionScreenSpaceBlurPass(const RPI::PassDescriptor& descriptor); diff --git a/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.cpp b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.cpp new file mode 100644 index 0000000000..ab09d7175a --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.cpp @@ -0,0 +1,58 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ + +#include "ReflectionScreenSpaceCompositePass.h" +#include "ReflectionScreenSpaceBlurPass.h" +#include +#include + +namespace AZ +{ + namespace Render + { + RPI::Ptr ReflectionScreenSpaceCompositePass::Create(const RPI::PassDescriptor& descriptor) + { + RPI::Ptr pass = aznew ReflectionScreenSpaceCompositePass(descriptor); + return AZStd::move(pass); + } + + ReflectionScreenSpaceCompositePass::ReflectionScreenSpaceCompositePass(const RPI::PassDescriptor& descriptor) + : RPI::FullscreenTrianglePass(descriptor) + { + } + + void ReflectionScreenSpaceCompositePass::CompileResources([[maybe_unused]] const RHI::FrameGraphCompileContext& context) + { + if (!m_shaderResourceGroup) + { + return; + } + + RPI::PassHierarchyFilter passFilter(AZ::Name("ReflectionScreenSpaceBlurPass")); + const AZStd::vector& passes = RPI::PassSystemInterface::Get()->FindPasses(passFilter); + if (!passes.empty()) + { + Render::ReflectionScreenSpaceBlurPass* blurPass = azrtti_cast(passes.front()); + + // compute the max mip level based on the available mips in the previous frame image, and capping it + // to stay within a range that has reasonable data + const uint32_t MaxNumRoughnessMips = 8; + uint32_t maxMipLevel = AZStd::min(MaxNumRoughnessMips, blurPass->GetNumBlurMips()) - 1; + + auto constantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_maxMipLevel")); + m_shaderResourceGroup->SetConstant(constantIndex, maxMipLevel); + } + + FullscreenTrianglePass::CompileResources(context); + } + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.h b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.h new file mode 100644 index 0000000000..110673541e --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.h @@ -0,0 +1,43 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ +#pragma once + +#include +#include +#include +#include + +namespace AZ +{ + namespace Render + { + //! This pass composites the screenspace reflection trace onto the reflection buffer. + class ReflectionScreenSpaceCompositePass + : public RPI::FullscreenTrianglePass + { + AZ_RPI_PASS(ReflectionScreenSpaceCompositePass); + + public: + AZ_RTTI(Render::ReflectionScreenSpaceCompositePass, "{88739CC9-C3F1-413A-A527-9916C697D93A}", FullscreenTrianglePass); + AZ_CLASS_ALLOCATOR(Render::ReflectionScreenSpaceCompositePass, SystemAllocator, 0); + + //! Creates a new pass without a PassTemplate + static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); + + private: + explicit ReflectionScreenSpaceCompositePass(const RPI::PassDescriptor& descriptor); + + // Pass Overrides... + void CompileResources(const RHI::FrameGraphCompileContext& context) override; + }; + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp index 343370ae35..a87d272448 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp @@ -629,6 +629,11 @@ namespace AZ Data::Asset lodAsset; modelLodCreator.End(lodAsset); + if (!lodAsset.IsReady()) + { + // [GFX TODO] During mesh reload the modelLodCreator could report errors and result in the lodAsset not ready. + return nullptr; + } modelCreator.AddLodAsset(AZStd::move(lodAsset)); lodIndex++; diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshOutputStreamManager.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshOutputStreamManager.cpp index 1cb782d8b1..1b14611e84 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshOutputStreamManager.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshOutputStreamManager.cpp @@ -67,8 +67,8 @@ namespace AZ creator.SetBuffer(nullptr, 0, bufferDescriptor); RHI::BufferViewDescriptor viewDescriptor; - viewDescriptor.m_elementFormat = RHI::Format::R32_FLOAT; - viewDescriptor.m_elementSize = RHI::GetFormatSize(viewDescriptor.m_elementFormat); + viewDescriptor.m_elementFormat = RHI::Format::Unknown; + viewDescriptor.m_elementSize = sizeof(float); viewDescriptor.m_elementCount = aznumeric_cast(m_sizeInBytes) / viewDescriptor.m_elementSize; viewDescriptor.m_elementOffset = 0; creator.SetBufferViewDescriptor(viewDescriptor); diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index a759de77fa..a656558abf 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -267,6 +267,8 @@ set(FILES Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurPass.h Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurChildPass.cpp Source/ReflectionScreenSpace/ReflectionScreenSpaceBlurChildPass.h + Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.cpp + Source/ReflectionScreenSpace/ReflectionScreenSpaceCompositePass.h Source/ReflectionScreenSpace/ReflectionCopyFrameBufferPass.cpp Source/ReflectionScreenSpace/ReflectionCopyFrameBufferPass.h Source/ScreenSpace/DeferredFogSettings.cpp diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/RenderStates.h b/Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/RenderStates.h index 51b15c4bcf..651be829b5 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/RenderStates.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/RenderStates.h @@ -160,6 +160,16 @@ namespace AZ StencilState m_stencil; }; + enum class WriteChannelMask : uint8_t + { + ColorWriteMaskNone = 0, + ColorWriteMaskRed = AZ_BIT(0), + ColorWriteMaskGreen = AZ_BIT(1), + ColorWriteMaskBlue = AZ_BIT(2), + ColorWriteMaskAlpha = AZ_BIT(3), + ColorWriteMaskAll = ColorWriteMaskRed | ColorWriteMaskGreen | ColorWriteMaskBlue | ColorWriteMaskAlpha + }; + struct TargetBlendState { AZ_TYPE_INFO(TargetBlendState, "{2CDF00FE-614D-44FC-929F-E6B50C348578}"); diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/ShaderResourceGroupData.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/ShaderResourceGroupData.h index ce2c6c77ec..afcab28a1d 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/ShaderResourceGroupData.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/ShaderResourceGroupData.h @@ -410,7 +410,6 @@ namespace AZ // For any other type the buffer view's element size should match the stride. if (shaderInputBuffer.m_strideSize != bufferViewDescriptor.m_elementSize) { - // [GFX TODO][ATOM-5735][AZSL] ByteAddressBuffer shader input is setting a stride of 16 instead of 4 AZ_Error("ShaderResourceGroupData", false, "Buffer Input '%s[%d]': Does not match expected stride size %d", shaderInputBuffer.m_name.GetCStr(), arrayIndex, bufferViewDescriptor.m_elementSize); return false; diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h index a6fe57f6d8..6f09ea1d5f 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h @@ -271,6 +271,12 @@ namespace AZ ShaderResourceBindings& bindings = GetShaderResourceBindingsByPipelineType(pipelineType); const PipelineState* pipelineState = static_cast(item.m_pipelineState); + if(!pipelineState) + { + AZ_Assert(false, "Pipeline state not provided"); + return false; + } + bool updatePipelineState = m_state.m_pipelineState != pipelineState; // The pipeline state gets set first. if (updatePipelineState) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.cpp index a3d14e3803..a29c7ae402 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.cpp @@ -10,6 +10,7 @@ * */ #include "RHI/Atom_RHI_DX12_precompiled.h" +#include #include #include #include @@ -1268,7 +1269,7 @@ namespace AZ dst.BlendOpAlpha = ConvertBlendOp(src.m_blendAlphaOp); dst.DestBlend = ConvertBlendFactor(src.m_blendDest); dst.DestBlendAlpha = ConvertBlendFactor(src.m_blendAlphaDest); - dst.RenderTargetWriteMask = src.m_writeMask; + dst.RenderTargetWriteMask = ConvertColorWriteMask(src.m_writeMask); dst.SrcBlend = ConvertBlendFactor(src.m_blendSource); dst.SrcBlendAlpha = ConvertBlendFactor(src.m_blendAlphaSource); dst.LogicOp = D3D12_LOGIC_OP_CLEAR; @@ -1355,6 +1356,38 @@ namespace AZ }; return table[(uint32_t)mask]; } + + uint8_t ConvertColorWriteMask(uint8_t writeMask) + { + uint8_t dflags = 0; + if(writeMask == 0) + { + return dflags; + } + + if(RHI::CheckBitsAll(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskAll))) + { + return D3D12_COLOR_WRITE_ENABLE_ALL; + } + + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskRed))) + { + dflags |= D3D12_COLOR_WRITE_ENABLE_RED; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskGreen))) + { + dflags |= D3D12_COLOR_WRITE_ENABLE_GREEN; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskBlue))) + { + dflags |= D3D12_COLOR_WRITE_ENABLE_BLUE; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskAlpha))) + { + dflags |= D3D12_COLOR_WRITE_ENABLE_ALPHA; + } + return dflags; + } D3D12_DEPTH_STENCIL_DESC ConvertDepthStencilState(const RHI::DepthStencilState& depthStencil) { diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.h index d8385203f8..640a5fef31 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/Conversions.h @@ -164,5 +164,7 @@ namespace AZ uint32_t shaderRegisterSpace, D3D12_SHADER_VISIBILITY shaderVisibility, D3D12_STATIC_SAMPLER_DESC& staticSamplerDesc); + + uint8_t ConvertColorWriteMask(uint8_t writeMask); } } diff --git a/Gems/Atom/RHI/Metal/Code/Source/Platform/Mac/RHI/Metal_RHI_Mac.cpp b/Gems/Atom/RHI/Metal/Code/Source/Platform/Mac/RHI/Metal_RHI_Mac.cpp index cc8c4c80c0..b81c51a57b 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/Platform/Mac/RHI/Metal_RHI_Mac.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/Platform/Mac/RHI/Metal_RHI_Mac.cpp @@ -94,7 +94,7 @@ namespace Platform void ResizeInternal(RHIMetalView* metalView, CGSize viewSize) { - [metalView resizeSubviewsWithOldSize:viewSize]; + [metalView.metalLayer setDrawableSize: viewSize]; } RHIMetalView* GetMetalView(NativeWindowType* nativeWindow) diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.cpp index 6ffd15e0bc..c433a6f9cf 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.cpp @@ -386,35 +386,33 @@ namespace AZ void ArgumentBuffer::AddUntrackedResourcesToEncoder(id commandEncoder, const ShaderResourceGroupVisibility& srgResourcesVisInfo) const { + //Map to cache all the resources based on the usage as we can batch all the resources for a given usage + ComputeResourcesToMakeResidentMap resourcesToMakeResidentCompute; + //Map to cache all the resources based on the usage and shader stage as we can batch all the resources for a given usage/shader usage + GraphicsResourcesToMakeResidentMap resourcesToMakeResidentGraphics; + + //Cache the constant buffer associated with a srg if (m_constantBufferSize) { uint8_t numBitsSet = RHI::CountBitsSet(static_cast(srgResourcesVisInfo.m_constantDataStageMask)); if( numBitsSet > 0) { + id mtlconstantBufferResource = m_constantBuffer.GetGpuAddress>(); if(RHI::CheckBitsAny(srgResourcesVisInfo.m_constantDataStageMask, RHI::ShaderStageMask::Compute)) { - [static_cast>(commandEncoder) useResource:m_constantBuffer.GetGpuAddress>() usage:MTLResourceUsageRead]; + resourcesToMakeResidentCompute[MTLResourceUsageRead].emplace(mtlconstantBufferResource); } else { MTLRenderStages mtlRenderStages = GetRenderStages(srgResourcesVisInfo.m_constantDataStageMask); - [static_cast>(commandEncoder) useResource:m_constantBuffer.GetGpuAddress>() - usage:MTLResourceUsageRead - stages:mtlRenderStages]; + AZStd::pair key = AZStd::make_pair(MTLResourceUsageRead, mtlRenderStages); + resourcesToMakeResidentGraphics[key].emplace(mtlconstantBufferResource); } - } } - ApplyUseResource(commandEncoder, m_resourceBindings, srgResourcesVisInfo); - } - - void ArgumentBuffer::ApplyUseResource(id encoder, - const ResourceBindingsMap& resourceMap, - const ShaderResourceGroupVisibility& srgResourcesVisInfo) const - { - - CommandEncoderType encodeType = CommandEncoderType::Invalid; - for (const auto& it : resourceMap) + + //Cach all the resources within a srg that are used by the shader based on the visibility information + for (const auto& it : m_resourceBindings) { //Extract the visibility mask for the give resource auto visMaskIt = srgResourcesVisInfo.m_resourcesStageMask.find(it.first); @@ -426,75 +424,55 @@ namespace AZ { if(RHI::CheckBitsAny(visMaskIt->second, RHI::ShaderStageMask::Compute)) { - //Call UseResource on all resources for Compute stage - ApplyUseResourceToCompute(encoder, it.second); - encodeType = CommandEncoderType::Compute; + CollectResourcesForCompute(commandEncoder, it.second, resourcesToMakeResidentCompute); } else { - //Call UseResource on all resources for Vertex and Fragment stages - AZ_Assert(RHI::CheckBitsAny(visMaskIt->second, RHI::ShaderStageMask::Vertex) || RHI::CheckBitsAny(visMaskIt->second, RHI::ShaderStageMask::Fragment), "The visibility mask %i is not set for Vertex or fragment stage", visMaskIt->second); - ApplyUseResourceToGraphic(encoder, visMaskIt->second, it.second); - encodeType = CommandEncoderType::Render; + bool isBoundToGraphics = RHI::CheckBitsAny(visMaskIt->second, RHI::ShaderStageMask::Vertex) || RHI::CheckBitsAny(visMaskIt->second, RHI::ShaderStageMask::Fragment); + AZ_Assert(isBoundToGraphics, "The visibility mask %i is not set for Vertex or fragment stage", visMaskIt->second); + CollectResourcesForGraphics(commandEncoder, visMaskIt->second, it.second, resourcesToMakeResidentGraphics); } } } - } - - void ArgumentBuffer::ApplyUseResourceToCompute(id encoder, const ResourceBindingsSet& resourceBindingDataSet) const - { - for (const auto& resourceBindingData : resourceBindingDataSet) - { - ResourceType rescType = resourceBindingData.m_resourcPtr->GetResourceType(); - switch(rescType) - { - case ResourceType::MtlTextureType: - { - MTLResourceUsage resourceUsage = GetImageResourceUsage(resourceBindingData.m_imageAccess); - [static_cast>(encoder) useResource:resourceBindingData.m_resourcPtr->GetGpuAddress>() usage:resourceUsage]; - - break; - } - case ResourceType::MtlBufferType: - { - MTLResourceUsage resourceUsage = GetBufferResourceUsage(resourceBindingData.m_bufferAccess); - [static_cast>(encoder) useResource:resourceBindingData.m_resourcPtr->GetGpuAddress>() usage:resourceUsage]; - - break; - } - default: - { - AZ_Assert(false, "Undefined Resource type"); - } - } - } - } - - void ArgumentBuffer::ApplyUseResourceToGraphic(id encoder, RHI::ShaderStageMask visShaderMask, const ResourceBindingsSet& resourceBindingDataSet) const - { - MTLRenderStages mtlRenderStages = GetRenderStages(visShaderMask); + //Call UseResource on all resources for Compute stage + for (const auto& key : resourcesToMakeResidentCompute) + { + AZStd::vector> resourcesToProcessVec(key.second.begin(), key.second.end()); + [static_cast>(commandEncoder) useResources: &resourcesToProcessVec[0] + count: resourcesToProcessVec.size() + usage: key.first]; + } + + //Call UseResource on all resources for Vertex and Fragment stages + for (const auto& key : resourcesToMakeResidentGraphics) + { + AZStd::vector> resourcesToProcessVec(key.second.begin(), key.second.end()); + [static_cast>(commandEncoder) useResources: &resourcesToProcessVec[0] + count: resourcesToProcessVec.size() + usage: key.first.first + stages: key.first.second]; + } + } + + void ArgumentBuffer::CollectResourcesForCompute(id encoder, + const ResourceBindingsSet& resourceBindingDataSet, + ComputeResourcesToMakeResidentMap& resourcesToMakeResidentMap) const + { for (const auto& resourceBindingData : resourceBindingDataSet) { ResourceType rescType = resourceBindingData.m_resourcPtr->GetResourceType(); + MTLResourceUsage resourceUsage = MTLResourceUsageRead; switch(rescType) { case ResourceType::MtlTextureType: { - MTLResourceUsage resourceUsage = GetImageResourceUsage(resourceBindingData.m_imageAccess); - [static_cast>(encoder) useResource:resourceBindingData.m_resourcPtr->GetGpuAddress>() - usage:resourceUsage - stages:mtlRenderStages]; - + resourceUsage |= GetImageResourceUsage(resourceBindingData.m_imageAccess); break; } case ResourceType::MtlBufferType: { - MTLResourceUsage resourceUsage = GetBufferResourceUsage(resourceBindingData.m_bufferAccess); - [static_cast>(encoder) useResource:resourceBindingData.m_resourcPtr->GetGpuAddress>() - usage:resourceUsage - stages:mtlRenderStages]; - + resourceUsage |= GetBufferResourceUsage(resourceBindingData.m_bufferAccess); break; } default: @@ -502,8 +480,45 @@ namespace AZ AZ_Assert(false, "Undefined Resource type"); } } + + id mtlResourceToBind = resourceBindingData.m_resourcPtr->GetGpuAddress>(); + resourcesToMakeResidentMap[resourceUsage].emplace(mtlResourceToBind); + } + } + + void ArgumentBuffer::CollectResourcesForGraphics(id encoder, + RHI::ShaderStageMask visShaderMask, + const ResourceBindingsSet& resourceBindingDataSet, + GraphicsResourcesToMakeResidentMap& resourcesToMakeResidentMap) const + { + + MTLRenderStages mtlRenderStages = GetRenderStages(visShaderMask); + MTLResourceUsage resourceUsage = MTLResourceUsageRead; + for (const auto& resourceBindingData : resourceBindingDataSet) + { + ResourceType rescType = resourceBindingData.m_resourcPtr->GetResourceType(); + switch(rescType) + { + case ResourceType::MtlTextureType: + { + resourceUsage |= GetImageResourceUsage(resourceBindingData.m_imageAccess); + break; + } + case ResourceType::MtlBufferType: + { + resourceUsage |= GetBufferResourceUsage(resourceBindingData.m_bufferAccess); + break; + } + default: + { + AZ_Assert(false, "Undefined Resource type"); + } + } + + AZStd::pair key = AZStd::make_pair(resourceUsage, mtlRenderStages); + id mtlResourceToBind = resourceBindingData.m_resourcPtr->GetGpuAddress>(); + resourcesToMakeResidentMap[key].emplace(mtlResourceToBind); } } - } } diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.h b/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.h index a5a8e00e69..29d7d5e239 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.h +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/ArgumentBuffer.h @@ -119,8 +119,19 @@ namespace AZ using ResourceBindingsMap = AZStd::unordered_map; ResourceBindingsMap m_resourceBindings; - void ApplyUseResourceToCompute(id encoder, const ResourceBindingsSet& resourceBindingData) const; - void ApplyUseResourceToGraphic(id encoder, RHI::ShaderStageMask visShaderMask, const ResourceBindingsSet& resourceBindingDataSet) const; + static const int MaxEntriesInArgTable = 31; + //Map to cache all the resources based on the usage as we can batch all the resources for a given usage. + using ComputeResourcesToMakeResidentMap = AZStd::unordered_map>>; + //Map to cache all the resources based on the usage and shader stage as we can batch all the resources for a given usage/shader usage. + using GraphicsResourcesToMakeResidentMap = AZStd::unordered_map, AZStd::unordered_set>>; + + void CollectResourcesForCompute(id encoder, + const ResourceBindingsSet& resourceBindingData, + ComputeResourcesToMakeResidentMap& resourcesToMakeResidentMap) const; + void CollectResourcesForGraphics(id encoder, + RHI::ShaderStageMask visShaderMask, + const ResourceBindingsSet& resourceBindingDataSet, + GraphicsResourcesToMakeResidentMap& resourcesToMakeResidentMap) const; //! Use visibility information to call UseResource on all resources for this Argument Buffer void ApplyUseResource(id encoder, const ResourceBindingsMap& resourceMap, @@ -144,8 +155,6 @@ namespace AZ #endif ShaderResourceGroupPool* m_srgPool = nullptr; - - static const int MaxEntriesInArgTable = 31; NSCache* m_samplerCache; }; } diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/AsyncUploadQueue.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/AsyncUploadQueue.cpp index 594a4931b9..29e0b19b75 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/AsyncUploadQueue.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/AsyncUploadQueue.cpp @@ -85,16 +85,36 @@ namespace AZ uint64_t AsyncUploadQueue::QueueUpload(const RHI::BufferStreamRequest& uploadRequest) { - uint64_t queueValue = m_uploadFence.Increment(); + Buffer& destBuffer = static_cast(*uploadRequest.m_buffer); + const MemoryView& destMemoryView = destBuffer.GetMemoryView(); + MTLStorageMode mtlStorageMode = destBuffer.GetMemoryView().GetStorageMode(); + RHI::BufferPool& bufferPool = static_cast(*destBuffer.GetPool()); + + // No need to use staging buffers since it's host memory. + // We just map, copy and then unmap. + if(mtlStorageMode == MTLStorageModeShared || mtlStorageMode == GetCPUGPUMemoryMode()) + { + RHI::BufferMapRequest mapRequest; + mapRequest.m_buffer = uploadRequest.m_buffer; + mapRequest.m_byteCount = uploadRequest.m_byteCount; + mapRequest.m_byteOffset = uploadRequest.m_byteOffset; + RHI::BufferMapResponse mapResponse; + bufferPool.MapBuffer(mapRequest, mapResponse); + ::memcpy(mapResponse.m_data, uploadRequest.m_sourceData, uploadRequest.m_byteCount); + bufferPool.UnmapBuffer(*uploadRequest.m_buffer); + if (uploadRequest.m_fenceToSignal) + { + uploadRequest.m_fenceToSignal->SignalOnCpu(); + } + return m_uploadFence.GetPendingValue(); + } - const MemoryView& memoryView = static_cast(*uploadRequest.m_buffer).GetMemoryView(); - RHI::Ptr buffer = memoryView.GetMemory(); - Fence* fenceToSignal = nullptr; uint64_t fenceToSignalValue = 0; - size_t byteCount = uploadRequest.m_byteCount; - size_t byteOffset = memoryView.GetOffset() + uploadRequest.m_byteOffset; + size_t byteOffset = destMemoryView.GetOffset() + uploadRequest.m_byteOffset; + uint64_t queueValue = m_uploadFence.Increment(); + const uint8_t* sourceData = reinterpret_cast(uploadRequest.m_sourceData); if (uploadRequest.m_fenceToSignal) @@ -125,11 +145,11 @@ namespace AZ } id blitEncoder = [framePacket->m_mtlCommandBuffer blitCommandEncoder]; - [blitEncoder copyFromBuffer:framePacket->m_stagingResource - sourceOffset:0 - toBuffer:buffer->GetGpuAddress>() - destinationOffset:byteOffset + pendingByteOffset - size:bytesToCopy]; + [blitEncoder copyFromBuffer: framePacket->m_stagingResource + sourceOffset: 0 + toBuffer: destMemoryView.GetGpuAddress>() + destinationOffset: byteOffset + pendingByteOffset + size: bytesToCopy]; [blitEncoder endEncoding]; blitEncoder = nil; diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.cpp index 2ca8303dc9..b986b8ea75 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.cpp @@ -40,9 +40,8 @@ namespace AZ buffer->m_pendingResolves++; uploadRequest.m_attachmentBuffer = buffer; - uploadRequest.m_byteOffset = request.m_byteOffset; + uploadRequest.m_byteOffset = buffer->GetMemoryView().GetOffset() + request.m_byteOffset; uploadRequest.m_stagingBuffer = stagingBuffer; - uploadRequest.m_byteSize = request.m_byteCount; return stagingBuffer->GetMemoryView().GetCpuAddress(); } @@ -64,12 +63,15 @@ namespace AZ AZ_Assert(stagingBuffer, "Staging Buffer is null."); AZ_Assert(destBuffer, "Attachment Buffer is null."); + //Inform the GPU that the CPU has modified the staging buffer. + Platform::SynchronizeBufferOnCPU(stagingBuffer->GetMemoryView().GetGpuAddress>(), stagingBuffer->GetMemoryView().GetOffset(), stagingBuffer->GetMemoryView().GetSize()); + RHI::CopyBufferDescriptor copyDescriptor; copyDescriptor.m_sourceBuffer = stagingBuffer; - copyDescriptor.m_sourceOffset = 0; + copyDescriptor.m_sourceOffset = stagingBuffer->GetMemoryView().GetOffset(); copyDescriptor.m_destinationBuffer = destBuffer; copyDescriptor.m_destinationOffset = static_cast(packet.m_byteOffset); - copyDescriptor.m_size = static_cast(packet.m_byteSize); + copyDescriptor.m_size = stagingBuffer->GetMemoryView().GetSize(); commandList.Submit(RHI::CopyItem(copyDescriptor)); device.QueueForRelease(stagingBuffer->GetMemoryView()); diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.h b/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.h index c62d9494db..3e60bb31fa 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.h +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/BufferPoolResolver.h @@ -54,7 +54,6 @@ namespace AZ Buffer* m_attachmentBuffer = nullptr; RHI::Ptr m_stagingBuffer; size_t m_byteOffset = 0; - size_t m_byteSize = 0; }; AZStd::mutex m_uploadPacketsLock; diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.cpp index 3eca8dabd8..7f65c9ea47 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.cpp @@ -13,6 +13,7 @@ #include #include +#include #include #include #include @@ -249,66 +250,191 @@ namespace AZ ShaderResourceBindings& bindings = GetShaderResourceBindingsByPipelineType(stateType); const PipelineLayout& pipelineLayout = pipelineState->GetPipelineLayout(); - for (uint32_t srgIndex = 0; srgIndex < RHI::Limits::Pipeline::ShaderResourceGroupCountMax; ++srgIndex) + uint32_t bufferVertexRegisterIdMin = RHI::Limits::Pipeline::ShaderResourceGroupCountMax; + uint32_t bufferFragmentOrComputeRegisterIdMin = RHI::Limits::Pipeline::ShaderResourceGroupCountMax; + uint32_t bufferVertexRegisterIdMax = 0; + uint32_t bufferFragmentOrComputeRegisterIdMax = 0; + + //Arrays to cache all the buffers and offsets in order to make batch calls + MetalArgumentBufferArray mtlVertexArgBuffers; + MetalArgumentBufferArrayOffsets mtlVertexArgBufferOffsets; + MetalArgumentBufferArray mtlFragmentOrComputeArgBuffers; + MetalArgumentBufferArrayOffsets mtlFragmentOrComputeArgBufferOffsets; + + mtlVertexArgBuffers.fill(nil); + mtlFragmentOrComputeArgBuffers.fill(nil); + mtlVertexArgBufferOffsets.fill(0); + mtlFragmentOrComputeArgBufferOffsets.fill(0); + + for (uint32_t slot = 0; slot < RHI::Limits::Pipeline::ShaderResourceGroupCountMax; ++slot) { - const ShaderResourceGroup* shaderResourceGroup = bindings.m_srgsBySlot[srgIndex]; - uint32_t slotIndex = pipelineLayout.GetSlotByIndex(srgIndex); + const ShaderResourceGroup* shaderResourceGroup = bindings.m_srgsBySlot[slot]; + uint32_t slotIndex = pipelineLayout.GetIndexBySlot(slot); if(!shaderResourceGroup || slotIndex == RHI::Limits::Pipeline::ShaderResourceGroupCountMax) { continue; } - if (bindings.m_srgsByIndex[srgIndex] != shaderResourceGroup) + uint32_t srgVisIndex = pipelineLayout.GetIndexBySlot(shaderResourceGroup->GetBindingSlot()); + const RHI::ShaderStageMask& srgVisInfo = pipelineLayout.GetSrgVisibility(srgVisIndex); + + bool isSrgUpdatd = bindings.m_srgsByIndex[slot] != shaderResourceGroup; + if(isSrgUpdatd) { - bindings.m_srgsByIndex[srgIndex] = shaderResourceGroup; + bindings.m_srgsByIndex[slot] = shaderResourceGroup; auto& compiledArgBuffer = shaderResourceGroup->GetCompiledArgumentBuffer(); - id argBuffer = compiledArgBuffer.GetArgEncoderBuffer(); size_t argBufferOffset = compiledArgBuffer.GetOffset(); - - uint32_t srgVisIndex = pipelineLayout.GetSlotByIndex(shaderResourceGroup->GetBindingSlot()); - const RHI::ShaderStageMask& srgVisInfo = pipelineLayout.GetSrgVisibility(srgVisIndex); - + if(srgVisInfo != RHI::ShaderStageMask::None) { - const ShaderResourceGroupVisibility& srgResourcesVisInfo = pipelineLayout.GetSrgResourcesVisibility(srgVisIndex); - - //For graphics and compute encoder bind the argument buffer and - //make the resource resident for the duration of the work associated with the current scope - //and ensure that it's in a format compatible with the appropriate metal function. + //For graphics and compute shader stages, cache all the argument buffers, offsets and track the min/max indices if(m_commandEncoderType == CommandEncoderType::Render) { id renderEncoder = GetEncoder>(); uint8_t numBitsSet = RHI::CountBitsSet(static_cast(srgVisInfo)); if( numBitsSet > 1 || srgVisInfo == RHI::ShaderStageMask::Vertex) { - [renderEncoder setVertexBuffer:argBuffer - offset:argBufferOffset - atIndex:slotIndex]; + mtlVertexArgBuffers[slotIndex] = argBuffer; + mtlVertexArgBufferOffsets[slotIndex] = argBufferOffset; + bufferVertexRegisterIdMin = AZStd::min(slotIndex, bufferVertexRegisterIdMin); + bufferVertexRegisterIdMax = AZStd::max(slotIndex, bufferVertexRegisterIdMax); } if( numBitsSet > 1 || srgVisInfo == RHI::ShaderStageMask::Fragment) { - [renderEncoder setFragmentBuffer:argBuffer - offset:argBufferOffset - atIndex:slotIndex]; + mtlFragmentOrComputeArgBuffers[slotIndex] = argBuffer; + mtlFragmentOrComputeArgBufferOffsets[slotIndex] = argBufferOffset; + bufferFragmentOrComputeRegisterIdMin = AZStd::min(slotIndex, bufferFragmentOrComputeRegisterIdMin); + bufferFragmentOrComputeRegisterIdMax = AZStd::max(slotIndex, bufferFragmentOrComputeRegisterIdMax); } + } + else if(m_commandEncoderType == CommandEncoderType::Compute) + { + mtlFragmentOrComputeArgBuffers[slotIndex] = argBuffer; + mtlFragmentOrComputeArgBufferOffsets[slotIndex] = argBufferOffset; + bufferFragmentOrComputeRegisterIdMin = AZStd::min(slotIndex, bufferFragmentOrComputeRegisterIdMin); + bufferFragmentOrComputeRegisterIdMax = AZStd::max(slotIndex, bufferFragmentOrComputeRegisterIdMax); + } + } + } + + //Check if the srg has been updated or if the srg resources visibility hash has been updated + //as it is possible for draw items to have different PSOs in the same pass. + const AZ::HashValue64 srgResourcesVisHash = pipelineLayout.GetSrgResourcesVisibilityHash(srgVisIndex); + if(bindings.m_srgVisHashByIndex[slot] != srgResourcesVisHash || isSrgUpdatd) + { + bindings.m_srgVisHashByIndex[slot] = srgResourcesVisHash; + if(srgVisInfo != RHI::ShaderStageMask::None) + { + const ShaderResourceGroupVisibility& srgResourcesVisInfo = pipelineLayout.GetSrgResourcesVisibility(srgVisIndex); + + //For graphics and compute encoder make the resource resident (call UseResource) for the duration + //of the work associated with the current scope and ensure that it's in a + //format compatible with the appropriate metal function. + if(m_commandEncoderType == CommandEncoderType::Render) + { shaderResourceGroup->AddUntrackedResourcesToEncoder(m_encoder, srgResourcesVisInfo); } else if(m_commandEncoderType == CommandEncoderType::Compute) { - id computeEncoder = GetEncoder>(); - [computeEncoder setBuffer:argBuffer - offset:argBufferOffset - atIndex:pipelineLayout.GetSlotByIndex(srgIndex)]; shaderResourceGroup->AddUntrackedResourcesToEncoder(m_encoder, srgResourcesVisInfo); } } } } - + + //For graphics and compute encoder bind all the argument buffers + if(m_commandEncoderType == CommandEncoderType::Render) + { + BindArgumentBuffers(RHI::ShaderStage::Vertex, + bufferVertexRegisterIdMin, + bufferVertexRegisterIdMax, + mtlVertexArgBuffers, + mtlVertexArgBufferOffsets); + + BindArgumentBuffers(RHI::ShaderStage::Fragment, + bufferFragmentOrComputeRegisterIdMin, + bufferFragmentOrComputeRegisterIdMax, + mtlFragmentOrComputeArgBuffers, + mtlFragmentOrComputeArgBufferOffsets); + } + else if(m_commandEncoderType == CommandEncoderType::Compute) + { + BindArgumentBuffers(RHI::ShaderStage::Compute, + bufferFragmentOrComputeRegisterIdMin, + bufferFragmentOrComputeRegisterIdMax, + mtlFragmentOrComputeArgBuffers, + mtlFragmentOrComputeArgBufferOffsets); + } + return true; } + + void CommandList::BindArgumentBuffers(RHI::ShaderStage shaderStage, + uint16_t registerIdMin, + uint16_t registerIdMax, + MetalArgumentBufferArray& mtlArgBuffers, + MetalArgumentBufferArrayOffsets mtlArgBufferOffsets) + { + //Metal Api only lets you bind multiple argument buffers in an array as long as there are no gaps in the array + //In order to accomodate that we break up the calls when a gap is noticed in the array and reconfigure the NSRange. + uint16_t startingIndex = registerIdMin; + bool trackingRange = true; + for(int i = registerIdMin; i <= registerIdMax+1; i++) + { + if(trackingRange) + { + if(mtlArgBuffers[i] == nil) + { + NSRange range = { startingIndex, i-startingIndex }; + + switch(shaderStage) + { + case RHI::ShaderStage::Vertex: + { + id renderEncoder = GetEncoder>(); + [renderEncoder setVertexBuffers:&mtlArgBuffers[startingIndex] + offsets:&mtlArgBufferOffsets[startingIndex] + withRange:range]; + break; + } + case RHI::ShaderStage::Fragment: + { + id renderEncoder = GetEncoder>(); + [renderEncoder setFragmentBuffers:&mtlArgBuffers[startingIndex] + offsets:&mtlArgBufferOffsets[startingIndex] + withRange:range]; + break; + } + case RHI::ShaderStage::Compute: + { + id computeEncoder = GetEncoder>(); + [computeEncoder setBuffers:&mtlArgBuffers[startingIndex] + offsets:&mtlArgBufferOffsets[startingIndex] + withRange:range]; + break; + } + default: + { + AZ_Assert(false, "Not supported"); + } + } + + trackingRange = false; + + } + } + else + { + if(mtlArgBuffers[i] != nil) + { + startingIndex = i; + trackingRange = true; + } + } + } + } void CommandList::Submit(const RHI::DrawItem& drawItem) { @@ -447,6 +573,7 @@ namespace AZ for (size_t i = 0; i < bindings.m_srgsByIndex.size(); ++i) { bindings.m_srgsByIndex[i] = nullptr; + bindings.m_srgVisHashByIndex[i] = AZ::HashValue64{0}; } const PipelineLayout& pipelineLayout = pipelineState->GetPipelineLayout(); @@ -469,6 +596,10 @@ namespace AZ void CommandList::SetStreamBuffers(const RHI::StreamBufferView* streams, uint32_t count) { + uint16_t bufferArrayLen = 0; + AZStd::array, METAL_MAX_ENTRIES_BUFFER_ARG_TABLE> mtlStreamBuffers; + AZStd::array mtlStreamBufferOffsets; + AZ::HashValue64 streamsHash = AZ::HashValue64{0}; for (uint32_t i = 0; i < count; ++i) { @@ -479,18 +610,25 @@ namespace AZ { m_state.m_streamsHash = streamsHash; AZ_Assert(count <= METAL_MAX_ENTRIES_BUFFER_ARG_TABLE , "Slots needed cannot exceed METAL_MAX_ENTRIES_BUFFER_ARG_TABLE"); - for (uint32_t i = 0; i < count; ++i) + + NSRange range = {METAL_MAX_ENTRIES_BUFFER_ARG_TABLE - count, count}; + //The stream buffers are populated from bottom to top as the top slots are taken by argument buffers + for (int i = count-1; i >= 0; --i) { if (streams[i].GetBuffer()) { const Buffer * buff = static_cast(streams[i].GetBuffer()); id mtlBuff = buff->GetMemoryView().GetGpuAddress>(); - uint32_t VBIndex = (METAL_MAX_ENTRIES_BUFFER_ARG_TABLE - 1) - i; uint32_t offset = streams[i].GetByteOffset() + buff->GetMemoryView().GetOffset(); - id renderEncoder = GetEncoder>(); - [renderEncoder setVertexBuffer: mtlBuff offset: offset atIndex: VBIndex]; + mtlStreamBuffers[bufferArrayLen] = mtlBuff; + mtlStreamBufferOffsets[bufferArrayLen] = offset; + bufferArrayLen++; } } + id renderEncoder = GetEncoder>(); + [renderEncoder setVertexBuffers: mtlStreamBuffers.data() + offsets: mtlStreamBufferOffsets.data() + withRange: range]; } } diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.h b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.h index 6660beb2c4..8674124cc2 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.h +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandList.h @@ -99,8 +99,17 @@ namespace AZ { AZStd::array m_srgsByIndex; AZStd::array m_srgsBySlot; + AZStd::array m_srgVisHashByIndex; }; + using MetalArgumentBufferArray = AZStd::array, RHI::Limits::Pipeline::ShaderResourceGroupCountMax>; + using MetalArgumentBufferArrayOffsets = AZStd::array; + void BindArgumentBuffers(RHI::ShaderStage shaderStage, + uint16_t registerIdMin, + uint16_t registerIdMax, + MetalArgumentBufferArray& mtlArgBuffers, + MetalArgumentBufferArrayOffsets mtlArgBufferOffsets); + ShaderResourceBindings& GetShaderResourceBindingsByPipelineType(RHI::PipelineStateType pipelineType); //! This is kept as a separate struct so that we can robustly reset it. Every property diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/Conversions.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/Conversions.cpp index f95e871d33..81e589e62e 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/Conversions.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/Conversions.cpp @@ -12,6 +12,7 @@ #include "Atom_RHI_Metal_precompiled.h" #include +#include #include #include #include @@ -456,8 +457,35 @@ namespace AZ MTLColorWriteMask ConvertColorWriteMask(AZ::u8 writeMask) { - //todo::Based on the mask set the correct writemask - return MTLColorWriteMaskAll; + MTLColorWriteMask colorMask = MTLColorWriteMaskNone; + if(writeMask == 0) + { + return colorMask; + } + + if(RHI::CheckBitsAll(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskAll))) + { + return MTLColorWriteMaskAll; + } + + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskRed))) + { + colorMask |= MTLColorWriteMaskRed; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskGreen))) + { + colorMask |= MTLColorWriteMaskGreen; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskBlue))) + { + colorMask |= MTLColorWriteMaskBlue; + } + if (RHI::CheckBitsAny(writeMask, static_cast(RHI::WriteChannelMask::ColorWriteMaskAlpha))) + { + colorMask |= MTLColorWriteMaskAlpha; + } + + return colorMask; } MTLVertexFormat ConvertVertexFormat(RHI::Format format) diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/MemoryPageAllocator.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/MemoryPageAllocator.cpp index 60581aeb2c..88aa4b4ed1 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/MemoryPageAllocator.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/MemoryPageAllocator.cpp @@ -44,7 +44,7 @@ namespace AZ if (memoryView.IsValid()) { heapMemoryUsage.m_residentInBytes += m_descriptor.m_pageSizeInBytes; - memoryView.SetName("BufferPage"); + memoryView.SetName(AZStd::string::format("BufferPage_%s", AZ::Uuid::CreateRandom().ToString().c_str())); } else { diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.cpp index f237884aab..9a30a04deb 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.cpp @@ -70,6 +70,7 @@ namespace AZ m_srgVisibilities.resize(RHI::Limits::Pipeline::ShaderResourceGroupCountMax); m_srgResourcesVisibility.resize(RHI::Limits::Pipeline::ShaderResourceGroupCountMax); + m_srgResourcesVisibilityHash.resize(RHI::Limits::Pipeline::ShaderResourceGroupCountMax); for (uint32_t srgLayoutIdx = 0; srgLayoutIdx < groupLayoutCount; ++srgLayoutIdx) { const RHI::ShaderResourceGroupLayout& srgLayout = *descriptor.GetShaderResourceGroupLayout(srgLayoutIdx); @@ -111,6 +112,7 @@ namespace AZ m_srgVisibilities[srgIndex] = mask; m_srgResourcesVisibility[srgIndex] = srgVis; + m_srgResourcesVisibilityHash[srgIndex] = srgVis.GetHash(); } // Cache the inline constant size and slot index @@ -123,12 +125,12 @@ namespace AZ size_t PipelineLayout::GetSlotByIndex(size_t index) const { - return m_slotToIndexTable[index]; + return m_indexToSlotTable[index]; } size_t PipelineLayout::GetIndexBySlot(size_t slot) const { - return m_indexToSlotTable[slot]; + return m_slotToIndexTable[slot]; } const RHI::ShaderStageMask& PipelineLayout::GetSrgVisibility(uint32_t index) const @@ -141,6 +143,11 @@ namespace AZ return m_srgResourcesVisibility[index]; } + const AZ::HashValue64 PipelineLayout::GetSrgResourcesVisibilityHash(uint32_t index) const + { + return m_srgResourcesVisibilityHash[index]; + } + uint32_t PipelineLayout::GetRootConstantsSize() const { return m_rootConstantsSize; diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.h b/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.h index e8cd249393..6fd06ea29b 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.h +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/PipelineLayout.h @@ -57,6 +57,9 @@ namespace AZ /// Returns srgVisibility data const ShaderResourceGroupVisibility& GetSrgResourcesVisibility(uint32_t index) const; + /// Returns srgVisibility hash + const AZ::HashValue64 GetSrgResourcesVisibilityHash(uint32_t index) const; + /// Returns the root constant specific layout information uint32_t GetRootConstantsSize() const; uint32_t GetRootConstantsSlotIndex() const; @@ -84,6 +87,9 @@ namespace AZ /// Cache Visibility across all the resources within the SRG AZStd::fixed_vector m_srgResourcesVisibility; + /// Cache Visibility hash across all the resources within the SRG + AZStd::fixed_vector m_srgResourcesVisibilityHash; + uint32_t m_rootConstantSlotIndex = (uint32_t)-1; uint32_t m_rootConstantsSize = 0; }; diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp index 1f870548cc..94599bc390 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp @@ -73,6 +73,10 @@ namespace AZ m_metalView.metalLayer.drawableSize = CGSizeMake(descriptor.m_dimensions.m_imageWidth, descriptor.m_dimensions.m_imageHeight); } + else + { + AddSubView(); + } m_drawables.resize(descriptor.m_dimensions.m_imageCount); @@ -83,6 +87,20 @@ namespace AZ return RHI::ResultCode::Success; } + void SwapChain::AddSubView() + { + NativeViewType* superView = reinterpret_cast(m_nativeWindow); + + CGFloat screenScale = Platform::GetScreenScale(); + CGRect screenBounds = [superView bounds]; + m_metalView = [[RHIMetalView alloc] initWithFrame: screenBounds + scale: screenScale + device: m_mtlDevice]; + + [m_metalView retain]; + [superView addSubview: m_metalView]; + } + void SwapChain::ShutdownInternal() { if (m_viewController) @@ -161,16 +179,7 @@ namespace AZ } else { - NativeViewType* superView = reinterpret_cast(m_nativeWindow); - - CGFloat screenScale = Platform::GetScreenScale(); - CGRect screenBounds = [superView bounds]; - m_metalView = [[RHIMetalView alloc] initWithFrame: screenBounds - scale: screenScale - device: m_mtlDevice]; - - [m_metalView retain]; - [superView addSubview: m_metalView]; + AddSubView(); } } return RHI::ResultCode::Success; diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.h b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.h index d455f3dd0c..dfe8b3365d 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.h +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.h @@ -49,6 +49,8 @@ namespace AZ RHI::ResultCode ResizeInternal(const RHI::SwapChainDimensions& dimensions, RHI::SwapChainDimensions* nativeDimensions) override; ////////////////////////////////////////////////////////////////////////// + void AddSubView(); + id m_mtlCommandBuffer; RHIMetalView* m_metalView = nullptr; NativeViewControllerType* m_viewController = nullptr; diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Conversion.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Conversion.cpp index accc18b5ec..8cad9b1f56 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Conversion.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Conversion.cpp @@ -334,19 +334,30 @@ namespace AZ VkColorComponentFlags ConvertComponentFlags(uint8_t sflags) { VkColorComponentFlags dflags = 0; - if (RHI::CheckBitsAny(sflags, static_cast(1))) + + if(sflags == 0) + { + return dflags; + } + + if(RHI::CheckBitsAll(sflags, static_cast(RHI::WriteChannelMask::ColorWriteMaskAll))) + { + return VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; + } + + if (RHI::CheckBitsAny(sflags, static_cast(RHI::WriteChannelMask::ColorWriteMaskRed))) { dflags |= VK_COLOR_COMPONENT_R_BIT; } - if (RHI::CheckBitsAny(sflags, static_cast(2))) + if (RHI::CheckBitsAny(sflags, static_cast(RHI::WriteChannelMask::ColorWriteMaskGreen))) { dflags |= VK_COLOR_COMPONENT_G_BIT; } - if (RHI::CheckBitsAny(sflags, static_cast(4))) + if (RHI::CheckBitsAny(sflags, static_cast(RHI::WriteChannelMask::ColorWriteMaskBlue))) { dflags |= VK_COLOR_COMPONENT_B_BIT; } - if (RHI::CheckBitsAny(sflags, static_cast(8))) + if (RHI::CheckBitsAny(sflags, static_cast(RHI::WriteChannelMask::ColorWriteMaskAlpha))) { dflags |= VK_COLOR_COMPONENT_A_BIT; } diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/ImageView.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/ImageView.cpp index 605f61fc33..ec58b5c940 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/ImageView.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/ImageView.cpp @@ -55,7 +55,11 @@ namespace AZ const auto& image = static_cast(resourceBase); const RHI::ImageViewDescriptor& descriptor = GetDescriptor(); - AZ_Assert(image.GetNativeImage() != VK_NULL_HANDLE, "Image has not been initialized."); + // this can happen when image has been invalidated/released right before re-compiling the image + if (image.GetNativeImage() == VK_NULL_HANDLE) + { + return RHI::ResultCode::Fail; + } RHI::Format viewFormat = descriptor.m_overrideFormat; // If an image is not owner of native image, it is a swapchain image. diff --git a/Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h b/Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h index a6ee9e8634..33d4b64082 100644 --- a/Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h +++ b/Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h @@ -12691,8 +12691,7 @@ static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { #endif GLAD_VK_KHR_push_descriptor = glad_vk_has_extension("VK_KHR_push_descriptor", extension_count, extensions); GLAD_VK_KHR_ray_tracing = (glad_vk_has_extension("VK_KHR_acceleration_structure", extension_count, extensions) - && glad_vk_has_extension("VK_KHR_ray_tracing_pipeline", extension_count, extensions) - && glad_vk_has_extension("VK_KHR_ray_query", extension_count, extensions)); + && glad_vk_has_extension("VK_KHR_ray_tracing_pipeline", extension_count, extensions)); GLAD_VK_KHR_relaxed_block_layout = glad_vk_has_extension("VK_KHR_relaxed_block_layout", extension_count, extensions); GLAD_VK_KHR_sampler_mirror_clamp_to_edge = glad_vk_has_extension("VK_KHR_sampler_mirror_clamp_to_edge", extension_count, extensions); GLAD_VK_KHR_sampler_ycbcr_conversion = glad_vk_has_extension("VK_KHR_sampler_ycbcr_conversion", extension_count, extensions); diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h index d9afc54809..846e40ae02 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h @@ -138,6 +138,12 @@ namespace AZ //! Without per draw viewport, the viewport setup in pass is usually used. void UnsetViewport(); + //! Set stencil reference for following draws which are added to this DynamicDrawContext + void SetStencilReference(uint8_t stencilRef); + + //! Get the current stencil reference. + uint8_t GetStencilReference() const; + //! Draw Indexed primitives with vertex and index data and per draw srg //! The per draw srg need to be provided if it's required by shader. void DrawIndexed(void* vertexData, uint32_t vertexCount, void* indexData, uint32_t indexCount, RHI::IndexFormat indexFormat, Data::Instance < ShaderResourceGroup> drawSrg = nullptr); @@ -204,10 +210,13 @@ namespace AZ bool m_useScissor = false; RHI::Scissor m_scissor; - // current scissor + // current viewport bool m_useViewport = false; RHI::Viewport m_viewport; + // Current stencil reference value + uint8_t m_stencilRef = 0; + // Cached RHI pipeline states for different combination of render states AZStd::unordered_map m_cachedRhiPipelineStates; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h index 9d0b36d126..a4a26c3070 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h @@ -265,6 +265,12 @@ namespace AZ // Update all bindings on this pass that are connected to bindings on other passes void UpdateConnectedBindings(); + // Update input and input/output bindings on this pass that are connected to bindings on other passes + void UpdateConnectedInputBindings(); + + // Update output bindings on this pass that are connected to bindings on other passes + void UpdateConnectedOutputBindings(); + protected: explicit Pass(const PassDescriptor& descriptor); diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderReloadDebugTracker.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderReloadDebugTracker.h index dfda93dca3..8220d25eb8 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderReloadDebugTracker.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderReloadDebugTracker.h @@ -57,6 +57,20 @@ namespace AZ } #endif } + + //! Prints a generic message at the appropriate indent level. + template + static void Printf([[maybe_unused]] const char* format, [[maybe_unused]] Args... args) + { +#ifdef AZ_ENABLE_SHADER_RELOAD_DEBUG_TRACKER + if (IsEnabled()) + { + const AZStd::string message = AZStd::string::format(format, args...); + + AZ_TracePrintf("ShaderReloadDebug", "%*s %s \n", s_indent, "", message.c_str()); + } +#endif + } //! Use this utility to call BeginSection(), and automatically call EndSection() when the object goes out of scope. class ScopedSection final diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp index 1a575c9385..2b6eb1f690 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp @@ -382,6 +382,16 @@ namespace AZ m_useViewport = false; } + void DynamicDrawContext::SetStencilReference(uint8_t stencilRef) + { + m_stencilRef = stencilRef; + } + + uint8_t DynamicDrawContext::GetStencilReference() const + { + return m_stencilRef; + } + void DynamicDrawContext::SetShaderVariant(ShaderVariantId shaderVariantId) { AZ_Assert( m_initialized && m_supportShaderVariants, "DynamicDrawContext is not initialized or unable to support shader variants. " @@ -475,6 +485,9 @@ namespace AZ drawItem.m_viewports = &m_viewport; } + // Set stencil reference. Used when stencil is enabled. + drawItem.m_stencilRef = m_stencilRef; + drawItemInfo.m_sortKey = m_sortKey++; m_cachedDrawItems.emplace_back(drawItemInfo); } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp index 4e65d68d6c..c498632393 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp @@ -97,6 +97,7 @@ namespace AZ ShaderReloadNotificationBus::MultiHandler::BusDisconnect(); for (auto& shaderItem : m_shaderCollection) { + ShaderReloadDebugTracker::Printf("(Material has ShaderAsset %p)", shaderItem.GetShaderAsset().Get()); ShaderReloadNotificationBus::MultiHandler::BusConnect(shaderItem.GetShaderAsset().GetId()); } @@ -226,7 +227,7 @@ namespace AZ // AssetBus overrides... void Material::OnAssetReloaded(Data::Asset asset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("Material::OnAssetReloaded %s", asset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnAssetReloaded %s", this, asset.GetHint().c_str()); Data::Asset newMaterialAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; @@ -241,7 +242,7 @@ namespace AZ // MaterialReloadNotificationBus overrides... void Material::OnMaterialAssetReinitialized(const Data::Asset& materialAsset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("Material::OnMaterialAssetReinitialized %s", materialAsset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnMaterialAssetReinitialized %s", this, materialAsset.GetHint().c_str()); OnAssetReloaded(materialAsset); } @@ -249,7 +250,7 @@ namespace AZ // ShaderReloadNotificationBus overrides... void Material::OnShaderReinitialized([[maybe_unused]] const Shader& shader) { - ShaderReloadDebugTracker::ScopedSection reloadSection("Material::OnShaderReinitialized %s", shader.GetAsset().GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnShaderReinitialized %s", this, shader.GetAsset().GetHint().c_str()); // Note that it might not be strictly necessary to reinitialize the entire material, we might be able to get away with // just bumping the m_currentChangeId or some other minor updates. But it's pretty hard to know what exactly needs to be // updated to correctly handle the reload, so it's safer to just reinitialize the whole material. @@ -260,7 +261,7 @@ namespace AZ { // TODO: I think we should make Shader handle OnShaderAssetReinitialized and treat it just like the shader reloaded. - ShaderReloadDebugTracker::ScopedSection reloadSection("Material::OnShaderAssetReinitialized %s", shaderAsset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnShaderAssetReinitialized %s", this, shaderAsset.GetHint().c_str()); // Note that it might not be strictly necessary to reinitialize the entire material, we might be able to get away with // just bumping the m_currentChangeId or some other minor updates. But it's pretty hard to know what exactly needs to be // updated to correctly handle the reload, so it's safer to just reinitialize the whole material. @@ -269,7 +270,7 @@ namespace AZ void Material::OnShaderVariantReinitialized(const Shader& shader, const ShaderVariantId& /*shaderVariantId*/, ShaderVariantStableId shaderVariantStableId) { - ShaderReloadDebugTracker::ScopedSection reloadSection("Material::OnShaderVariantReinitialized %s variant %u", shader.GetAsset().GetHint().c_str(), shaderVariantStableId.GetIndex()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnShaderVariantReinitialized %s variant %u", this, shader.GetAsset().GetHint().c_str(), shaderVariantStableId.GetIndex()); // Note that it would be better to check the shaderVariantId to see if that variant is relevant to this particular material before reinitializing it. // There could be hundreds or even thousands of variants for a shader, but only one of those variants will be used by any given material. So we could diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp index 99a6e23914..865a13e13d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp @@ -1036,6 +1036,26 @@ namespace AZ } } + void Pass::UpdateConnectedInputBindings() + { + for (uint8_t idx : m_inputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + for (uint8_t idx : m_inputOutputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + } + + void Pass::UpdateConnectedOutputBindings() + { + for (uint8_t idx : m_outputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + } + // --- Queuing functions with PassSystem --- void Pass::QueueForBuildAndInitialization() @@ -1264,7 +1284,7 @@ namespace AZ AZ_Assert(m_state == PassState::Idle, "Pass::FrameBegin - Pass [%s] is attempting to render, but is not in the Idle state.", m_path.GetCStr()); m_state = PassState::Rendering; - UpdateConnectedBindings(); + UpdateConnectedInputBindings(); UpdateOwnedAttachments(); CreateTransientAttachments(params.m_frameGraphBuilder->GetAttachmentDatabase()); @@ -1273,6 +1293,8 @@ namespace AZ // FrameBeginInternal needs to be the last function be called in FrameBegin because its implementation expects // all the attachments are imported to database (for example, ImageAttachmentPreview) FrameBeginInternal(params); + + UpdateConnectedOutputBindings(); } void Pass::FrameEnd() diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp index d74ffbfca2..2c06755d78 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp @@ -147,7 +147,7 @@ namespace AZ // AssetBus overrides void Shader::OnAssetReloaded(Data::Asset asset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("Shader::OnAssetReloaded %s", asset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnAssetReloaded %s", this, asset.GetHint().c_str()); if (asset->GetId() == m_asset->GetId()) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp index 0afc174ad3..4d9e150a42 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp @@ -139,7 +139,7 @@ namespace AZ void MaterialAsset::OnAssetReloaded(Data::Asset asset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("MaterialAsset::OnAssetReloaded %s", asset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->MaterialAsset::OnAssetReloaded %s", this, asset.GetHint().c_str()); Data::Asset newMaterialTypeAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp index 145eedf2e6..b62ab02023 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp @@ -189,7 +189,7 @@ namespace AZ void MaterialTypeAsset::OnAssetReloaded(Data::Asset asset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("MaterialTypeAsset::OnAssetReloaded %s", asset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->MaterialTypeAsset::OnAssetReloaded %s", this, asset.GetHint().c_str()); // The order of asset reloads is non-deterministic. If the MaterialTypeAsset reloads before these // dependency assets, this will make sure the MaterialTypeAsset gets the latest ones when they reload. diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp index 08d0cab935..3d1b99df46 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp @@ -520,7 +520,7 @@ namespace AZ // AssetBus overrides... void ShaderAsset::OnAssetReloaded(Data::Asset asset) { - ShaderReloadDebugTracker::ScopedSection reloadSection("ShaderAsset::OnAssetReloaded %s", asset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnAssetReloaded %s", this, asset.GetHint().c_str()); Data::Asset shaderVariantAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; AZ_Assert(shaderVariantAsset->GetStableId() == RootShaderVariantStableId, @@ -536,7 +536,7 @@ namespace AZ /// ShaderVariantFinderNotificationBus overrides void ShaderAsset::OnShaderVariantTreeAssetReady(Data::Asset shaderVariantTreeAsset, bool isError) { - ShaderReloadDebugTracker::ScopedSection reloadSection("ShaderAsset::OnShaderVariantTreeAssetReady %s", shaderVariantTreeAsset.GetHint().c_str()); + ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnShaderVariantTreeAssetReady %s", this, shaderVariantTreeAsset.GetHint().c_str()); AZStd::unique_lock lock(m_variantTreeMutex); if (isError) diff --git a/Gems/AtomContent/LookDevelopmentStudioPixar/Assets/Objects/PlayfulTeapot_playfulteapot.material b/Gems/AtomContent/LookDevelopmentStudioPixar/Assets/Objects/PlayfulTeapot_playfulteapot.material index 27540c587e..da35fda141 100644 --- a/Gems/AtomContent/LookDevelopmentStudioPixar/Assets/Objects/PlayfulTeapot_playfulteapot.material +++ b/Gems/AtomContent/LookDevelopmentStudioPixar/Assets/Objects/PlayfulTeapot_playfulteapot.material @@ -14,13 +14,14 @@ }, "clearCoat": { "enable": true, - "normalMap": "EngineAssets/Textures/perlinNoiseNormal_ddn.tif" + "normalMap": "EngineAssets/Textures/perlinNoiseNormal_ddn.tif", + "normalStrength": 0.10000000149011612 }, "general": { "applySpecularAA": true }, "metallic": { - "factor": 0.5 + "factor": 0.10000000149011612 }, "normal": { "factor": 0.05000000074505806, @@ -31,6 +32,9 @@ }, "roughness": { "factor": 0.0 + }, + "specularF0": { + "enableMultiScatterCompensation": true } } -} +} \ No newline at end of file diff --git a/Gems/AtomContent/gem.json b/Gems/AtomContent/gem.json index 941e7dea20..b043cbbaca 100644 --- a/Gems/AtomContent/gem.json +++ b/Gems/AtomContent/gem.json @@ -8,7 +8,7 @@ "Gem" ], "user_tags": [ - "AtomConent" + "AtomContent" ], "icon_path": "preview.png" } diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist b/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist index 79bb726c9f..c7eddb10f2 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist +++ b/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist @@ -4,7 +4,7 @@ { "StableId": 1, "Options": { - "o_preMultiplyAlpha": "true", + "o_preMultiplyAlpha": "false", "o_alphaTest": "false", "o_srgbWrite": "true", "o_modulate": "Modulate::None" @@ -14,7 +14,7 @@ "StableId": 2, "Options": { "o_preMultiplyAlpha": "false", - "o_alphaTest": "false", + "o_alphaTest": "true", "o_srgbWrite": "true", "o_modulate": "Modulate::None" } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice index c20c6cde0b..b4c9eac10f 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice @@ -960,7 +960,7 @@ - + @@ -968,10 +968,11 @@ - + + @@ -1109,4 +1110,3 @@ - diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/EditorAttachmentComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/EditorAttachmentComponent.cpp index f14340b4c9..e7f2a98a71 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/EditorAttachmentComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/EditorAttachmentComponent.cpp @@ -118,8 +118,7 @@ namespace AZ void EditorAttachmentComponent::Activate() { Base::Activate(); - m_boneFollower.Activate(GetEntity(), CreateAttachmentConfiguration(), - false); // Entity's don't animate in Editor + m_boneFollower.Activate(GetEntity(), CreateAttachmentConfiguration(), /*targetCanAnimate=*/true); } void EditorAttachmentComponent::Deactivate() diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp index 69bec21a6c..992b6319d8 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp @@ -112,13 +112,13 @@ namespace AZ ->DataElement(Edit::UIHandlers::Default, &AreaLightComponentConfig::m_enableShutters, "Enable shutters", "Restrict the light to a specific beam angle depending on shape.") ->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::ShuttersMustBeEnabled) ->DataElement(Edit::UIHandlers::Slider, &AreaLightComponentConfig::m_innerShutterAngleDegrees, "Inner angle", "The inner angle of the shutters where the light beam begins to be occluded.") - ->Attribute(Edit::Attributes::Min, 0.0f) - ->Attribute(Edit::Attributes::Max, 180.0f) + ->Attribute(Edit::Attributes::Min, 0.5f) + ->Attribute(Edit::Attributes::Max, 90.0f) ->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::SupportsShutters) ->Attribute(Edit::Attributes::ReadOnly, &AreaLightComponentConfig::ShuttersDisabled) ->DataElement(Edit::UIHandlers::Slider, &AreaLightComponentConfig::m_outerShutterAngleDegrees, "Outer angle", "The outer angle of the shutters where the light beam is completely occluded.") - ->Attribute(Edit::Attributes::Min, 0.0f) - ->Attribute(Edit::Attributes::Max, 180.0f) + ->Attribute(Edit::Attributes::Min, 0.5f) + ->Attribute(Edit::Attributes::Max, 90.0f) ->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::SupportsShutters) ->Attribute(Edit::Attributes::ReadOnly, &AreaLightComponentConfig::ShuttersDisabled) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h index fb99a99e1a..8f1b216af5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h @@ -29,7 +29,7 @@ namespace AZ static void Reflect(ReflectContext* context); - DiffuseGlobalIlluminationQualityLevel m_qualityLevel; + DiffuseGlobalIlluminationQualityLevel m_qualityLevel = DiffuseGlobalIlluminationQualityLevel::Low; }; } } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.cpp index bdb5686e89..7df965d831 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.cpp @@ -36,7 +36,7 @@ namespace AZ ->Attribute(Edit::Attributes::Category, "Atom") ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png") - ->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZStd::vector({ AZ_CRC("Level", 0x9aeacc13), AZ_CRC("Game", 0x232b318c) })) + ->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZStd::vector({ AZ_CRC("Level", 0x9aeacc13) })) ->Attribute(Edit::Attributes::AutoExpand, true) ->Attribute(Edit::Attributes::HelpPageURL, "https://") ; diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp index 9f68a7d12c..1c4657d8df 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp @@ -311,7 +311,8 @@ namespace AZ Data::Asset modelAsset = actor->GetMeshAsset(); if (!modelAsset.IsReady()) { - AZ_Error("CreateSkinnedMeshInputFromActor", false, "Attempting to create skinned mesh input buffers for an actor that doesn't have a loaded model."); + AZ_Warning("CreateSkinnedMeshInputFromActor", false, "Check if the actor has a mesh added. Right click the source file in the asset browser, click edit settings, " + "and navigate to the Meshes tab. Add a mesh if it's missing."); return nullptr; } diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp index 532c8720b5..18a21c93a6 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp @@ -456,9 +456,8 @@ namespace AZ void AtomActorInstance::Create() { Destroy(); - m_skinnedMeshInputBuffers = GetRenderActor()->FindOrCreateSkinnedMeshInputBuffers(); - AZ_Error("AtomActorInstance", m_skinnedMeshInputBuffers, "Failed to get SkinnedMeshInputBuffers from Actor."); + AZ_Warning("AtomActorInstance", m_skinnedMeshInputBuffers, "Failed to create SkinnedMeshInputBuffers from Actor. It is likely that this actor doesn't have any meshes"); if (m_skinnedMeshInputBuffers) { m_boneTransforms = CreateBoneTransformBufferFromActorInstance(m_actorInstance, GetSkinningMethod()); diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Solutions/.wing/DCCsi_7x.wpr b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Solutions/.wing/DCCsi_7x.wpr index d57e91f35d..aa7a8c4bd9 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Solutions/.wing/DCCsi_7x.wpr +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Solutions/.wing/DCCsi_7x.wpr @@ -69,10 +69,16 @@ proj.launch-config = {loc('../../SDK/Atom/Scripts/Python/DCC_Materials/maya_mate loc('../../azpy/__init__.py'): ('custom', (u'', 'launch-oobMrvXFf1SwtYBg')), + loc('../../azpy/constants.py'): ('custom', + (u'', + 'launch-GeaM41WYMGA1sEfm')), loc('../../azpy/env_base.py'): ('project', (u'', 'launch-GeaM41WYMGA1sEfm')), loc('../../azpy/maya/callbacks/node_message_callback_handler.py'): ('c'\ 'ustom', + (u'', + 'launch-GeaM41WYMGA1sEfm')), + loc('../../config.py'): ('custom', (u'', 'launch-GeaM41WYMGA1sEfm'))} diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py index 0a0c6b8337..5b5c5aa079 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py @@ -165,12 +165,14 @@ def get_current_project(): bootstrap_box = None try: - bootstrap_box = Box.from_json(filename=PATH_USER_O3DE_BOOTSTRAP, + bootstrap_box = Box.from_json(filename=str(Path(PATH_USER_O3DE_BOOTSTRAP).resolve()), encoding="utf-8", errors="strict", object_pairs_hook=OrderedDict) - except FileExistsError as e: - _LOGGER.error('File does not exist: {}'.format(PATH_USER_O3DE_BOOTSTRAP)) + except Exception as e: + # this file runs in py2.7 for Maya 2020, FileExistsError is not defined + _LOGGER.error('FileExistsError: {}'.format(PATH_USER_O3DE_BOOTSTRAP)) + _LOGGER.error('exception is: {}'.format(e)) if bootstrap_box: # this seems fairly hard coded - what if the data changes? diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py index e10221d324..7f6b0e4523 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py @@ -226,7 +226,18 @@ TAG_DEFAULT_PY = str('Launch_pyBASE.bat') FILENAME_DEFAULT_CONFIG = str('DCCSI_config.json') # new o3de related paths -PATH_USER_O3DE = str('{home}\\{o3de}').format(home=expanduser("~"), +# os.path.expanduser("~") returns different values in py2.7 vs 3 +PATH_USER_HOME = expanduser("~") +_LOGGER.debug('user home: {}'.format(PATH_USER_HOME)) + +# special case, make sure didn't return \documents +parts = os.path.split(PATH_USER_HOME) + +if str(parts[1].lower()) == 'documents': + PATH_USER_HOME = parts[0] + _LOGGER.debug('user home CORRECTED: {}'.format(PATH_USER_HOME)) + +PATH_USER_O3DE = str('{home}\\{o3de}').format(home=PATH_USER_HOME, o3de=TAG_O3DE_FOLDER) PATH_USER_O3DE_REGISTRY = str('{0}\\Registry').format(PATH_USER_O3DE) PATH_USER_O3DE_BOOTSTRAP = str('{reg}\\{file}').format(reg=PATH_USER_O3DE_REGISTRY, diff --git a/Gems/Blast/Code/Source/Editor/EditorBlastFamilyComponent.cpp b/Gems/Blast/Code/Source/Editor/EditorBlastFamilyComponent.cpp index 873ef7248d..0133690cea 100644 --- a/Gems/Blast/Code/Source/Editor/EditorBlastFamilyComponent.cpp +++ b/Gems/Blast/Code/Source/Editor/EditorBlastFamilyComponent.cpp @@ -44,7 +44,7 @@ namespace Blast ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute( AZ::Edit::Attributes::HelpPageURL, - "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-blast-actor.html") + "https://docs.o3de.org/docs/user-guide/components/reference/blast-family/") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement( AZ::Edit::UIHandlers::Default, &EditorBlastFamilyComponent::m_blastAsset, "Blast asset", diff --git a/Gems/Blast/Code/Source/Editor/EditorBlastMeshDataComponent.cpp b/Gems/Blast/Code/Source/Editor/EditorBlastMeshDataComponent.cpp index 77788b6aee..4a6f41331b 100644 --- a/Gems/Blast/Code/Source/Editor/EditorBlastMeshDataComponent.cpp +++ b/Gems/Blast/Code/Source/Editor/EditorBlastMeshDataComponent.cpp @@ -67,7 +67,7 @@ namespace Blast ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute( AZ::Edit::Attributes::HelpPageURL, - "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-blast-actor.html") + "https://docs.o3de.org/docs/user-guide/components/reference/blast-family-mesh-data/") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement( AZ::Edit::UIHandlers::CheckBox, &EditorBlastMeshDataComponent::m_showMeshAssets, diff --git a/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp index 157e8c0136..4ba6236a36 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp @@ -508,8 +508,7 @@ namespace EMotionFX void EditorActorComponent::OnAssetReady(AZ::Data::Asset asset) { m_actorAsset = asset; - Actor* actor = m_actorAsset->GetActor(); - AZ_Assert(m_actorAsset.IsReady() && actor, "Actor asset should be loaded and actor valid."); + AZ_Assert(m_actorAsset.IsReady() && m_actorAsset->GetActor(), "Actor asset should be loaded and actor valid."); CheckActorCreation(); } diff --git a/Gems/LyShine/Code/Source/RenderGraph.cpp b/Gems/LyShine/Code/Source/RenderGraph.cpp index d5a1df7b15..ad2c46f8e6 100644 --- a/Gems/LyShine/Code/Source/RenderGraph.cpp +++ b/Gems/LyShine/Code/Source/RenderGraph.cpp @@ -137,7 +137,11 @@ namespace LyShine AZ::RHI::Ptr dynamicDraw = uiRenderer->GetDynamicDrawContext(); const UiRenderer::UiShaderData& uiShaderData = uiRenderer->GetUiShaderData(); - dynamicDraw->SetShaderVariant(uiShaderData.m_shaderVariantDefault); + // Set render state + dynamicDraw->SetStencilState(uiRenderer->GetBaseState().m_stencilState); + dynamicDraw->SetTarget0BlendState(uiRenderer->GetBaseState().m_blendState); + + dynamicDraw->SetShaderVariant(uiRenderer->GetCurrentShaderVariant()); // Set up per draw SRG AZ::Data::Instance drawSrg = dynamicDraw->NewDrawSrg(); @@ -307,7 +311,7 @@ namespace LyShine //////////////////////////////////////////////////////////////////////////////////////////////////// void MaskRenderNode::Render(UiRenderer* uiRenderer) { - int priorBaseState = uiRenderer->GetBaseState(); + UiRenderer::BaseState priorBaseState = uiRenderer->GetBaseState(); if (m_isMaskingEnabled || m_drawBehind) { @@ -369,68 +373,61 @@ namespace LyShine #endif //////////////////////////////////////////////////////////////////////////////////////////////////// - void MaskRenderNode::SetupBeforeRenderingMask(UiRenderer* uiRenderer, bool firstPass, int priorBaseState) + void MaskRenderNode::SetupBeforeRenderingMask(UiRenderer* uiRenderer, bool firstPass, UiRenderer::BaseState priorBaseState) { + UiRenderer::BaseState curBaseState = priorBaseState; + // If using alpha test for drawing the renderable components on this element then we turn on // alpha test as a pre-render step - int alphaTest = 0; - if (m_useAlphaTest) - { - alphaTest = GS_ALPHATEST_GREATER; - } + curBaseState.m_useAlphaTest = m_useAlphaTest; // if either of the draw flags are checked then we may want to draw the renderable component(s) // on this element, otherwise use the color mask to stop them rendering - int colorMask = GS_COLMASK_NONE; + curBaseState.m_blendState.m_enable = false; + curBaseState.m_blendState.m_writeMask = 0x0; if ((m_drawBehind && firstPass) || (m_drawInFront && !firstPass)) { - colorMask = 0; // mask everything, don't write color or alpha, we just write to stencil buffer + curBaseState.m_blendState.m_enable = true; + curBaseState.m_blendState.m_writeMask = 0xF; } - if (m_isMaskingEnabled) + if (m_isMaskingEnabled) { + AZ::RHI::StencilOpState stencilOpState; + stencilOpState.m_func = AZ::RHI::ComparisonFunc::Equal; + // masking is enabled so we want to setup to increment (first pass) or decrement (second pass) // the stencil buff when rendering the renderable component(s) on this element - int passOp = 0; if (firstPass) { - passOp = STENCOP_PASS(FSS_STENCOP_INCR); - gEnv->pRenderer->PushProfileMarker(s_maskIncrProfileMarker); + stencilOpState.m_passOp = AZ::RHI::StencilOp::Increment; } else { - passOp = STENCOP_PASS(FSS_STENCOP_DECR); - gEnv->pRenderer->PushProfileMarker(s_maskDecrProfileMarker); + stencilOpState.m_passOp = AZ::RHI::StencilOp::Decrement; } - // set up for stencil write - const uint32 stencilRef = uiRenderer->GetStencilRef(); - const uint32 stencilMask = 0xFF; - const uint32 stencilWriteMask = 0xFF; - const int32 stencilState = STENC_FUNC(FSS_STENCFUNC_EQUAL) - | STENCOP_FAIL(FSS_STENCOP_KEEP) | STENCOP_ZFAIL(FSS_STENCOP_KEEP) | passOp; - gEnv->pRenderer->SetStencilState(stencilState, stencilRef, stencilMask, stencilWriteMask); + curBaseState.m_stencilState.m_frontFace = stencilOpState; + curBaseState.m_stencilState.m_backFace = stencilOpState; - // Set the base state that should be used when rendering the renderable component(s) on this - // element - uiRenderer->SetBaseState(priorBaseState | GS_STENCIL | alphaTest | colorMask); + // set up for stencil write + AZ::RHI::Ptr dynamicDraw = uiRenderer->GetDynamicDrawContext(); + dynamicDraw->SetStencilReference(uiRenderer->GetStencilRef()); + curBaseState.m_stencilState.m_enable = true; + curBaseState.m_stencilState.m_writeMask = 0xFF; } else { // masking is not enabled - - // Even if not masking we still use alpha test (if checked). This is primarily to help the user to - // visualize what their alpha tested mask looks like. - if (colorMask || alphaTest) - { - uiRenderer->SetBaseState(priorBaseState | colorMask | alphaTest); - } + curBaseState.m_stencilState.m_enable = false; } + + uiRenderer->SetBaseState(curBaseState); } //////////////////////////////////////////////////////////////////////////////////////////////////// - void MaskRenderNode::SetupAfterRenderingMask(UiRenderer* uiRenderer, bool firstPass, int priorBaseState) + void MaskRenderNode::SetupAfterRenderingMask(UiRenderer* uiRenderer, bool firstPass, UiRenderer::BaseState priorBaseState) { if (m_isMaskingEnabled) { @@ -442,26 +439,29 @@ namespace LyShine if (firstPass) { uiRenderer->IncrementStencilRef(); - gEnv->pRenderer->PopProfileMarker(s_maskIncrProfileMarker); } else { uiRenderer->DecrementStencilRef(); - gEnv->pRenderer->PopProfileMarker(s_maskDecrProfileMarker); } - // turn off stencil write and turn on stencil test - const uint32 stencilRef = uiRenderer->GetStencilRef(); - const uint32 stencilMask = 0xFF; - const uint32 stencilWriteMask = 0x00; - const int32 stencilState = STENC_FUNC(FSS_STENCFUNC_EQUAL) - | STENCOP_FAIL(FSS_STENCOP_KEEP) | STENCOP_ZFAIL(FSS_STENCOP_KEEP) | STENCOP_PASS(FSS_STENCOP_KEEP); - gEnv->pRenderer->SetStencilState(stencilState, stencilRef, stencilMask, stencilWriteMask); + AZ::RHI::Ptr dynamicDraw = uiRenderer->GetDynamicDrawContext(); + dynamicDraw->SetStencilReference(uiRenderer->GetStencilRef()); if (firstPass) { - // first pass, turn on stencil test for drawing children - uiRenderer->SetBaseState(priorBaseState | GS_STENCIL); + UiRenderer::BaseState curBaseState = priorBaseState; + + // turn off stencil write and turn on stencil test + curBaseState.m_stencilState.m_enable = true; + curBaseState.m_stencilState.m_writeMask = 0x00; + + AZ::RHI::StencilOpState stencilOpState; + stencilOpState.m_func = AZ::RHI::ComparisonFunc::Equal; + curBaseState.m_stencilState.m_frontFace = stencilOpState; + curBaseState.m_stencilState.m_backFace = stencilOpState; + + uiRenderer->SetBaseState(curBaseState); } else { @@ -475,7 +475,6 @@ namespace LyShine // remove any color mask or alpha test that we set in pre-render uiRenderer->SetBaseState(priorBaseState); } - } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -637,35 +636,24 @@ namespace LyShine //////////////////////////////////////////////////////////////////////////////////////////////////// void RenderGraph::BeginMask(bool isMaskingEnabled, bool useAlphaTest, bool drawBehind, bool drawInFront) { -#ifdef LYSHINE_ATOM_TODO // keeping this code for future phase (masks and render targets) - // this uses pool allocator MaskRenderNode* maskRenderNode = new MaskRenderNode(m_currentMask, isMaskingEnabled, useAlphaTest, drawBehind, drawInFront); m_currentMask = maskRenderNode; m_renderNodeListStack.push(&maskRenderNode->GetMaskRenderNodeList()); -#else - AZ_UNUSED(drawInFront); - AZ_UNUSED(drawBehind); - AZ_UNUSED(useAlphaTest); - AZ_UNUSED(isMaskingEnabled); -#endif } //////////////////////////////////////////////////////////////////////////////////////////////////// void RenderGraph::StartChildrenForMask() { -#ifdef LYSHINE_ATOM_TODO // keeping this code for future phase (masks and render targets) AZ_Assert(m_currentMask, "Calling StartChildrenForMask while not defining a mask"); m_renderNodeListStack.pop(); m_renderNodeListStack.push(&m_currentMask->GetContentRenderNodeList()); -#endif } //////////////////////////////////////////////////////////////////////////////////////////////////// void RenderGraph::EndMask() { -#ifdef LYSHINE_ATOM_TODO // keeping this code for future phase (masks and render targets) AZ_Assert(m_currentMask, "Calling EndMask while not defining a mask"); if (m_currentMask) { @@ -686,7 +674,6 @@ namespace LyShine m_renderNodeListStack.top()->push_back(newMaskRenderNode); } } -#endif } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -996,6 +983,12 @@ namespace LyShine // LYSHINE_ATOM_TODO - will probably need to support this when converting UI Editor to use Atom AZ_UNUSED(viewportSize); + AZ::RHI::Ptr dynamicDraw = uiRenderer->GetDynamicDrawContext(); + + // Disable stencil and enable blend/color write + dynamicDraw->SetStencilState(uiRenderer->GetBaseState().m_stencilState); + dynamicDraw->SetTarget0BlendState(uiRenderer->GetBaseState().m_blendState); + // First render the render targets, they are sorted so that more deeply nested ones are rendered first. #ifdef LYSHINE_ATOM_TODO // keeping this code for reference for future phase (render targets) diff --git a/Gems/LyShine/Code/Source/RenderGraph.h b/Gems/LyShine/Code/Source/RenderGraph.h index 2f1586e857..355616a29a 100644 --- a/Gems/LyShine/Code/Source/RenderGraph.h +++ b/Gems/LyShine/Code/Source/RenderGraph.h @@ -22,12 +22,11 @@ #include #include +#include "UiRenderer.h" #ifndef _RELEASE #include "LyShineDebug.h" #endif -class UiRenderer; - namespace LyShine { enum RenderNodeType @@ -157,8 +156,8 @@ namespace LyShine #endif private: // functions - void SetupBeforeRenderingMask(UiRenderer* uiRenderer, bool firstPass, int priorBaseState); - void SetupAfterRenderingMask(UiRenderer* uiRenderer, bool firstPass, int priorBaseState); + void SetupBeforeRenderingMask(UiRenderer* uiRenderer, bool firstPass, UiRenderer::BaseState priorBaseState); + void SetupAfterRenderingMask(UiRenderer* uiRenderer, bool firstPass, UiRenderer::BaseState priorBaseState); private: // data AZStd::vector m_maskRenderNodes; //!< The render nodes used to render the mask shape diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index 6971aa3fc9..b1348d9ea7 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -20,7 +20,6 @@ #include #include #include -#include // LYSHINE_ATOM_TODO - remove when GS_DEPTHFUNC_LEQUAL reference is removed with LyShine render target Atom conversion #include #include @@ -33,9 +32,7 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// UiRenderer::UiRenderer(AZ::RPI::ViewportContextPtr viewportContext) - : m_baseState(GS_DEPTHFUNC_LEQUAL) - , m_stencilRef(0) - , m_viewportContext(viewportContext) + : m_viewportContext(viewportContext) { // Use bootstrap scene event to indicate when the RPI has fully // initialized with all assets loaded and is ready to be used @@ -127,6 +124,8 @@ void UiRenderer::CreateDynamicDrawContext(AZ::RPI::ScenePtr scene, AZ::Data::Ins { "TEXCOORD", AZ::RHI::Format::R32G32_FLOAT }, { "BLENDINDICES", AZ::RHI::Format::R16G16_UINT } } ); + m_dynamicDraw->AddDrawStateOptions(AZ::RPI::DynamicDrawContext::DrawStateOptions::StencilState + | AZ::RPI::DynamicDrawContext::DrawStateOptions::BlendMode); m_dynamicDraw->EndInit(); } @@ -170,25 +169,24 @@ void UiRenderer::CacheShaderData(const AZ::RHI::Ptr shaderOptionsDefault.push_back(AZ::RPI::ShaderOption(AZ::Name("o_srgbWrite"), AZ::Name("true"))); shaderOptionsDefault.push_back(AZ::RPI::ShaderOption(AZ::Name("o_modulate"), AZ::Name("Modulate::None"))); m_uiShaderData.m_shaderVariantDefault = dynamicDraw->UseShaderVariant(shaderOptionsDefault); + AZ::RPI::ShaderOptionList shaderOptionsAlphaTest; + shaderOptionsAlphaTest.push_back(AZ::RPI::ShaderOption(AZ::Name("o_preMultiplyAlpha"), AZ::Name("false"))); + shaderOptionsAlphaTest.push_back(AZ::RPI::ShaderOption(AZ::Name("o_alphaTest"), AZ::Name("true"))); + shaderOptionsAlphaTest.push_back(AZ::RPI::ShaderOption(AZ::Name("o_srgbWrite"), AZ::Name("true"))); + shaderOptionsAlphaTest.push_back(AZ::RPI::ShaderOption(AZ::Name("o_modulate"), AZ::Name("Modulate::None"))); + m_uiShaderData.m_shaderVariantAlphaTest = dynamicDraw->UseShaderVariant(shaderOptionsAlphaTest); } //////////////////////////////////////////////////////////////////////////////////////////////////// void UiRenderer::BeginUiFrameRender() { -#ifdef LYSHINE_ATOM_TODO - m_renderer = gEnv->pRenderer; - - // we are rendering at the end of the frame, after tone mapping, so we should be writing sRGB values - m_renderer->SetSrgbWrite(true); - #ifndef _RELEASE if (m_debugTextureDataRecordLevel > 0) { m_texturesUsedInFrame.clear(); } #endif -#endif - + // Various platform drivers expect all texture slots used in the shader to be bound BindNullTexture(); } @@ -204,18 +202,10 @@ void UiRenderer::EndUiFrameRender() //////////////////////////////////////////////////////////////////////////////////////////////////// void UiRenderer::BeginCanvasRender() { -#ifdef LYSHINE_ATOM_TODO - m_baseState = GS_NODEPTHTEST; - m_stencilRef = 0; - // Set default starting state - IRenderer* renderer = gEnv->pRenderer; - - renderer->SetCullMode(R_CULL_DISABLE); - renderer->SetColorOp(eCO_MODULATE, eCO_MODULATE, DEF_TEXARG0, DEF_TEXARG0); - renderer->SetState(GS_BLSRC_SRCALPHA | GS_BLDST_ONEMINUSSRCALPHA | GS_NODEPTHTEST); -#endif + // Set base state + m_baseState.ResetToDefault(); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -229,11 +219,13 @@ AZ::RHI::Ptr UiRenderer::GetDynamicDrawContext() return m_dynamicDraw; } +//////////////////////////////////////////////////////////////////////////////////////////////////// const UiRenderer::UiShaderData& UiRenderer::GetUiShaderData() { return m_uiShaderData; } +//////////////////////////////////////////////////////////////////////////////////////////////////// AZ::Matrix4x4 UiRenderer::GetModelViewProjectionMatrix() { auto viewportContext = GetViewportContext(); @@ -253,6 +245,7 @@ AZ::Matrix4x4 UiRenderer::GetModelViewProjectionMatrix() return modelViewProjMat; } +//////////////////////////////////////////////////////////////////////////////////////////////////// AZ::Vector2 UiRenderer::GetViewportSize() { auto viewportContext = GetViewportContext(); @@ -267,17 +260,30 @@ AZ::Vector2 UiRenderer::GetViewportSize() } //////////////////////////////////////////////////////////////////////////////////////////////////// -int UiRenderer::GetBaseState() +UiRenderer::BaseState UiRenderer::GetBaseState() { return m_baseState; } //////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::SetBaseState(int state) +void UiRenderer::SetBaseState(BaseState state) { m_baseState = state; } +//////////////////////////////////////////////////////////////////////////////////////////////////// +AZ::RPI::ShaderVariantId UiRenderer::GetCurrentShaderVariant() +{ + AZ::RPI::ShaderVariantId variantId = m_uiShaderData.m_shaderVariantDefault; + + if (m_baseState.m_useAlphaTest) + { + variantId = m_uiShaderData.m_shaderVariantAlphaTest; + } + + return variantId; +} + //////////////////////////////////////////////////////////////////////////////////////////////////// uint32 UiRenderer::GetStencilRef() { @@ -354,6 +360,7 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { if (recordingOption > 0) { +#ifdef LYSHINE_ATOM_TODO // Convert debug to use Atom images // compute the total area of all the textures, also create a vector that we can sort by area AZStd::vector textures; int totalArea = 0; @@ -431,6 +438,7 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) texture->GetWidth(), texture->GetHeight(), texture->GetDataSize(), texture->GetFormatName(), texture->GetName()); WriteLine(buffer, white); } +#endif } } diff --git a/Gems/LyShine/Code/Source/UiRenderer.h b/Gems/LyShine/Code/Source/UiRenderer.h index 888c88586a..413e8c45cf 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.h +++ b/Gems/LyShine/Code/Source/UiRenderer.h @@ -14,6 +14,7 @@ #include #include #include +#include #include #ifndef _RELEASE @@ -38,6 +39,36 @@ public: // types AZ::RHI::ShaderInputConstantIndex m_isClampInputIndex; AZ::RPI::ShaderVariantId m_shaderVariantDefault; + AZ::RPI::ShaderVariantId m_shaderVariantAlphaTest; + }; + + // Base state + struct BaseState + { + BaseState() + { + ResetToDefault(); + } + + void ResetToDefault() + { + // Enable blend/color write + m_blendState.m_enable = true; + m_blendState.m_writeMask = 0xF; + m_blendState.m_blendSource = AZ::RHI::BlendFactor::AlphaSource; + m_blendState.m_blendDest = AZ::RHI::BlendFactor::AlphaSourceInverse; + m_blendState.m_blendOp = AZ::RHI::BlendOp::Add; + + // Disable stencil + m_stencilState = AZ::RHI::StencilState(); + m_stencilState.m_enable = 0; + + m_useAlphaTest = false; + } + + AZ::RHI::TargetBlendState m_blendState; + AZ::RHI::StencilState m_stencilState; + bool m_useAlphaTest = false; }; public: // member functions @@ -74,10 +105,13 @@ public: // member functions AZ::Vector2 GetViewportSize(); //! Get the current base state - int GetBaseState(); + BaseState GetBaseState(); //! Set the base state - void SetBaseState(int state); + void SetBaseState(BaseState state); + + //! Get the shader variant based on current render properties + AZ::RPI::ShaderVariantId GetCurrentShaderVariant(); //! Get the current stencil test reference value uint32 GetStencilRef(); @@ -126,8 +160,8 @@ protected: // attributes static constexpr char LogName[] = "UiRenderer"; - int m_baseState; - uint32 m_stencilRef; + BaseState m_baseState; + uint32 m_stencilRef = 0; UiShaderData m_uiShaderData; AZ::RHI::Ptr m_dynamicDraw; diff --git a/Gems/LyShineExamples/Assets/UI/Textures/LyShineExamples/CircleMask.tif b/Gems/LyShineExamples/Assets/UI/Textures/LyShineExamples/CircleMask.tif new file mode 100644 index 0000000000..fd29516609 --- /dev/null +++ b/Gems/LyShineExamples/Assets/UI/Textures/LyShineExamples/CircleMask.tif @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8474b897fe02f70ed8d0e5c47cae8c816c832a7a5739b8c32317737fd275774f +size 1069752 diff --git a/Gems/NvCloth/Code/Source/Components/EditorClothComponent.cpp b/Gems/NvCloth/Code/Source/Components/EditorClothComponent.cpp index 7da677a7eb..7eb07f46d7 100644 --- a/Gems/NvCloth/Code/Source/Components/EditorClothComponent.cpp +++ b/Gems/NvCloth/Code/Source/Components/EditorClothComponent.cpp @@ -52,7 +52,7 @@ namespace NvCloth ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Cloth.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Cloth.svg") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) - ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-cloth.html") + ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/cloth/") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->UIElement(AZ::Edit::UIHandlers::CheckBox, "Simulate in editor", diff --git a/Gems/PhysX/Code/Source/EditorColliderComponent.cpp b/Gems/PhysX/Code/Source/EditorColliderComponent.cpp index 0671e3e77e..3cb931d148 100644 --- a/Gems/PhysX/Code/Source/EditorColliderComponent.cpp +++ b/Gems/PhysX/Code/Source/EditorColliderComponent.cpp @@ -194,7 +194,7 @@ namespace PhysX ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/PhysXCollider.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/PhysXCollider.svg") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) - ->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/console/lumberyard/component/physx/collider") + ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-collider/") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement(AZ::Edit::UIHandlers::Default, &EditorColliderComponent::m_configuration, "Collider Configuration", "Configuration of the collider") ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) diff --git a/Gems/PhysX/Code/Source/EditorForceRegionComponent.cpp b/Gems/PhysX/Code/Source/EditorForceRegionComponent.cpp index 770200cda0..b783ea3185 100644 --- a/Gems/PhysX/Code/Source/EditorForceRegionComponent.cpp +++ b/Gems/PhysX/Code/Source/EditorForceRegionComponent.cpp @@ -176,7 +176,7 @@ namespace PhysX ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/ForceRegion.png") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/ForceRegion.png") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) - ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/console/lumberyard/physx/force-region") + ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-force-region/") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC("PhysXTriggerService", 0x3a117d7b)) ->DataElement(AZ::Edit::UIHandlers::Default, &EditorForceRegionComponent::m_visibleInEditor, "Visible", "Always show the component in viewport") diff --git a/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp b/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp index f68c4d17d8..588b1d918f 100644 --- a/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp +++ b/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp @@ -309,7 +309,7 @@ namespace PhysX ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/PhysXRigidBody.svg") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute(AZ::Edit::Attributes::AutoExpand, true) - ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/console/lumberyard/components/physx/rigid-body") + ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-rigid-body-physics/") ->DataElement(0, &EditorRigidBodyComponent::m_config, "Configuration", "Configuration for rigid body physics.") ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorRigidBodyComponent::CreateEditorWorldRigidBody) diff --git a/Gems/PhysXSamples/Assets/ScriptCanvas/Weapons/Revolver/Tracer_FX.scriptcanvas b/Gems/PhysXSamples/Assets/ScriptCanvas/Weapons/Revolver/Tracer_FX.scriptcanvas index eebc79585d..f0fff5e69f 100644 --- a/Gems/PhysXSamples/Assets/ScriptCanvas/Weapons/Revolver/Tracer_FX.scriptcanvas +++ b/Gems/PhysXSamples/Assets/ScriptCanvas/Weapons/Revolver/Tracer_FX.scriptcanvas @@ -3,12 +3,12 @@ - + - + - - + + @@ -16,496 +16,19 @@ - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - + + + @@ -539,8 +62,11 @@ + - + + + @@ -574,8 +100,11 @@ + - + + + @@ -609,8 +138,11 @@ + - + + + @@ -644,8 +176,11 @@ + - + + + @@ -679,8 +214,11 @@ + - + + + @@ -714,11 +252,11 @@ + - - + @@ -760,1832 +298,26 @@ - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17109,10 +15536,22 @@ - - + + - + + + + + + + + + + + + + @@ -17120,7 +15559,7 @@ - + @@ -17128,7 +15567,7 @@ - + @@ -17148,7 +15587,7 @@ - + @@ -17156,7 +15595,7 @@ - + @@ -17168,6 +15607,13 @@ + + + + + + + @@ -17209,9 +15655,9 @@ - - - + + + @@ -17221,49 +15667,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17271,91 +15675,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17366,10 +15686,16 @@ - - + + - + + + + + + + @@ -17377,125 +15703,83 @@ - + - - - - - - - - - - - - - - + + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - + - - - - + + + - - - - - - - - - - - - - - - - + + + + + + + + + - - - - - - - - + + - + - + - - + + - + + + + + + + + + + + + + @@ -17503,7 +15787,121 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -17539,7 +15937,7 @@ - + @@ -17547,77 +15945,41 @@ - + - + - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17625,7 +15987,127 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -17645,7 +16127,7 @@ - + @@ -17653,7 +16135,475 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -17689,27 +16639,15 @@ - + - - - - - - - - - - - - - - + + - + @@ -17720,10 +16658,16 @@ - - + + - + + + + + + + @@ -17731,7 +16675,372 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -17767,49 +17076,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17817,63 +17084,27 @@ - + - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -17894,19 +17125,15 @@ - + + + + + - - - - - - - - - + @@ -17914,23 +17141,47 @@ - + - + + + + + - + + + + + - - + + - + + + + + + + + + + + + + + + + + @@ -17941,30 +17192,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - @@ -17974,19 +17201,23 @@ - + - + - + - + + + + + @@ -17994,39 +17225,27 @@ - + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - + @@ -18042,20 +17261,240 @@ - + - - - - + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -18068,25 +17507,27 @@ + + + + + + + + + + + + + - - - - - - - - - - - - + @@ -18101,224 +17542,20 @@ + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + diff --git a/README.md b/README.md index 0c59837a62..7a9751529f 100644 --- a/README.md +++ b/README.md @@ -88,7 +88,7 @@ If you have the Git credential manager core or other credential helpers installe * Game Development with C++ * MSVC v142 - VS 2019 C++ x64/x86 * C++ 2019 redistributable update -* CMake 3.19.1 minimum: [https://cmake.org/files/LatestRelease/cmake-3.19.1-win64-x64.msi](https://cmake.org/files/LatestRelease/cmake-3.19.1-win64-x64.msi) +* CMake 3.20 minimum: [https://cmake.org/download/](https://cmake.org/download/) #### Optional @@ -105,7 +105,7 @@ If you have the Git credential manager core or other credential helpers installe 1. Install the following redistributables to the following: - Visual Studio and VC++ redistributable can be installed to any location - - CMake can be installed to any location, as long as it's available in the system path, otherwise it can be installed to: `<3rdParty Path>\CMake\3.19.1` + - CMake can be installed to any location, as long as it's available in the system path - WWise can be installed anywhere, but you will need to set an environment variable for CMake to detect it: `set LY_WWISE_INSTALL_PATH=` 1. Navigate into the repo folder, then download the python runtime with this command diff --git a/Registry/setregbuilder.assetprocessor.setreg b/Registry/setregbuilder.assetprocessor.setreg index 4be46a9d51..5dc6f42446 100644 --- a/Registry/setregbuilder.assetprocessor.setreg +++ b/Registry/setregbuilder.assetprocessor.setreg @@ -22,7 +22,8 @@ // members or entries will be recursively ignored as well. "Excludes": [ - "/Amazon/AzCore/Runtime" + "/Amazon/AzCore/Runtime", + "/Amazon/AzCore/Bootstrap/project_path" ] } } diff --git a/Templates/DefaultProject/Template/CMakeLists.txt b/Templates/DefaultProject/Template/CMakeLists.txt index 50e3a528e6..4dcfc5325b 100644 --- a/Templates/DefaultProject/Template/CMakeLists.txt +++ b/Templates/DefaultProject/Template/CMakeLists.txt @@ -12,7 +12,7 @@ # {END_LICENSE} if(NOT PROJECT_NAME) - cmake_minimum_required(VERSION 3.19) + cmake_minimum_required(VERSION 3.20) project(${Name} LANGUAGES C CXX VERSION 1.0.0.0 diff --git a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake index f85048d13e..3908d21ecf 100644 --- a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake +++ b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake @@ -26,7 +26,7 @@ ly_associate_package(PACKAGE_NAME lz4-r128-multiplatform ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform TARGETS expat PACKAGE_HASH 452256acd1fd699cef24162575b3524fccfb712f5321c83f1df1ce878de5b418) ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME SQLite-3.32.2-rev3-multiplatform TARGETS SQLite PACKAGE_HASH dd4d3de6cbb4ce3d15fc504ba0ae0587e515dc89a25228037035fc0aef4831f4) -ly_associate_package(PACKAGE_NAME azslc-1.7.21-rev1-multiplatform TARGETS azslc PACKAGE_HASH 772b7a2d9cc68aa1da4f0ee7db57ee1b4e7a8f20b81961fc5849af779582f4df) +ly_associate_package(PACKAGE_NAME azslc-1.7.22-rev1-multiplatform TARGETS azslc PACKAGE_HASH 71b4545d221d4fcd564ccc121c249a8f8f164bcc616faf146f926c3d5c78d527) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform TARGETS xxhash PACKAGE_HASH e81f3e6c4065975833996dd1fcffe46c3cf0f9e3a4207ec5f4a1b564ba75861e) diff --git a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake index 1a2cfa4049..19e71f726c 100644 --- a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake +++ b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake @@ -26,7 +26,7 @@ ly_associate_package(PACKAGE_NAME lz4-r128-multiplatform ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform TARGETS expat PACKAGE_HASH 452256acd1fd699cef24162575b3524fccfb712f5321c83f1df1ce878de5b418) ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME SQLite-3.32.2-rev3-multiplatform TARGETS SQLite PACKAGE_HASH dd4d3de6cbb4ce3d15fc504ba0ae0587e515dc89a25228037035fc0aef4831f4) -ly_associate_package(PACKAGE_NAME azslc-1.7.21-rev1-multiplatform TARGETS azslc PACKAGE_HASH 772b7a2d9cc68aa1da4f0ee7db57ee1b4e7a8f20b81961fc5849af779582f4df) +ly_associate_package(PACKAGE_NAME azslc-1.7.22-rev1-multiplatform TARGETS azslc PACKAGE_HASH 71b4545d221d4fcd564ccc121c249a8f8f164bcc616faf146f926c3d5c78d527) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform TARGETS xxhash PACKAGE_HASH e81f3e6c4065975833996dd1fcffe46c3cf0f9e3a4207ec5f4a1b564ba75861e) diff --git a/cmake/Platform/Android/PAL_android.cmake b/cmake/Platform/Android/PAL_android.cmake index 5f35767f98..dd61e35e53 100644 --- a/cmake/Platform/Android/PAL_android.cmake +++ b/cmake/Platform/Android/PAL_android.cmake @@ -24,6 +24,7 @@ ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED FALSE) # Test library support ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED FALSE) +ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE) diff --git a/cmake/Platform/Linux/PAL_linux.cmake b/cmake/Platform/Linux/PAL_linux.cmake index 40b73adcec..c15f2bada9 100644 --- a/cmake/Platform/Linux/PAL_linux.cmake +++ b/cmake/Platform/Linux/PAL_linux.cmake @@ -24,6 +24,7 @@ ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED FALSE) # Test library support ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED TRUE) +ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE) diff --git a/cmake/Platform/Mac/PAL_mac.cmake b/cmake/Platform/Mac/PAL_mac.cmake index 988d36af14..f49578a83a 100644 --- a/cmake/Platform/Mac/PAL_mac.cmake +++ b/cmake/Platform/Mac/PAL_mac.cmake @@ -24,6 +24,7 @@ ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED FALSE) # Test library support ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED TRUE) +ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE) diff --git a/cmake/Platform/Windows/PAL_windows.cmake b/cmake/Platform/Windows/PAL_windows.cmake index ddcc3a27c7..fbf65db63f 100644 --- a/cmake/Platform/Windows/PAL_windows.cmake +++ b/cmake/Platform/Windows/PAL_windows.cmake @@ -24,6 +24,7 @@ ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED TRUE) # Test library support ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED TRUE) +ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED TRUE) ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE) diff --git a/cmake/Platform/Windows/Packaging/Bootstrapper.wxs b/cmake/Platform/Windows/Packaging/Bootstrapper.wxs index 55e8a8cd95..fd8aa68b77 100644 --- a/cmake/Platform/Windows/Packaging/Bootstrapper.wxs +++ b/cmake/Platform/Windows/Packaging/Bootstrapper.wxs @@ -22,6 +22,8 @@ @@ -29,6 +31,8 @@ diff --git a/cmake/Platform/Windows/Packaging/BootstrapperTheme.wxl.in b/cmake/Platform/Windows/Packaging/BootstrapperTheme.wxl.in new file mode 100644 index 0000000000..fe125cfdfe --- /dev/null +++ b/cmake/Platform/Windows/Packaging/BootstrapperTheme.wxl.in @@ -0,0 +1,70 @@ + + + + + [WixBundleName] Setup + [WixBundleName] + Version [WixBundleVersion] + Are you sure you want to cancel? + + + Welcome + +Setup will install [WixBundleName] on your computer. Click install to continue, options to set the install directory or Close to exit. + + [WixBundleName] <a href="#">license terms</a>. + I &agree to the license terms and conditions + &Options + &Install + &Close + + + Setup Options + Install location: + &Browse + &OK + &Cancel + + + Modify Setup + &Repair + &Uninstall + &Close + + + Setup Progress + Processing: + Initializing... + &Cancel + + + Setup Successful + Installation Successfully Completed + Repair Successfully Completed + Uninstall Successfully Completed + &Launch + &Close + + + Setup Failed + Setup Failed + Uninstall Failed + Repair Failed + +One or more issues caused the setup to fail. Please fix the issues and then retry setup. For more information see the <a href="#">log file</a>. + + &Close + + + Setup Help + +/install | /repair | /uninstall | /layout [directory] - installs, repairs, uninstalls or creates a complete local copy of the bundle in directory. Install is the default. + +/passive | /quiet - displays minimal UI with no prompts or displays no UI and no prompts. By default UI and all prompts are displayed. + +/log log.txt - logs to a specific file. By default a log file is created in %TEMP%. + + &Close + diff --git a/cmake/Platform/Windows/Packaging/BootstrapperTheme.xml.in b/cmake/Platform/Windows/Packaging/BootstrapperTheme.xml.in new file mode 100644 index 0000000000..61b338cc13 --- /dev/null +++ b/cmake/Platform/Windows/Packaging/BootstrapperTheme.xml.in @@ -0,0 +1,87 @@ + + + + #(loc.WindowTitle) + + Segoe UI + Segoe UI + Segoe UI + Segoe UI + + + + #(loc.Title) + + + + @WIX_THEME_INSTALL_LICENSE_ELEMENT@ + + #(loc.InstallAcceptCheckbox) + + + + + + + + #(loc.OptionsHeader) + + #(loc.OptionsLocationLabel) + + + + + + + + + + #(loc.ModifyHeader) + + + + + + + + + #(loc.ProgressHeader) + + #(loc.ProgressLabel) + #(loc.OverallProgressPackageText) + + + + + + + + #(loc.SuccessHeader) + #(loc.SuccessInstallHeader) + #(loc.SuccessRepairHeader) + #(loc.SuccessUninstallHeader) + + + + + + + + #(loc.FailureHeader) + #(loc.FailureInstallHeader) + #(loc.FailureUninstallHeader) + #(loc.FailureRepairHeader) + + #(loc.FailureHyperlinkLogText) + + + + + + + + #(loc.HelpHeader) + #(loc.HelpText) + + + diff --git a/cmake/Platform/Windows/PackagingPostBuild.cmake b/cmake/Platform/Windows/PackagingPostBuild.cmake index 89b3efb44b..1dcbedcba7 100644 --- a/cmake/Platform/Windows/PackagingPostBuild.cmake +++ b/cmake/Platform/Windows/PackagingPostBuild.cmake @@ -25,6 +25,7 @@ set(_ext_flags ) set(_addtional_defines + -dCPACK_BOOTSTRAP_THEME_FILE=${CPACK_BINARY_DIR}/BootstrapperTheme -dCPACK_BOOTSTRAP_UPGRADE_GUID=${CPACK_WIX_BOOTSTRAP_UPGRADE_GUID} -dCPACK_DOWNLOAD_SITE=${CPACK_DOWNLOAD_SITE} -dCPACK_LOCAL_INSTALLER_DIR=${_cpack_wix_out_dir} diff --git a/cmake/Platform/Windows/Packaging_windows.cmake b/cmake/Platform/Windows/Packaging_windows.cmake index 2fd281ad51..aec0edeee2 100644 --- a/cmake/Platform/Windows/Packaging_windows.cmake +++ b/cmake/Platform/Windows/Packaging_windows.cmake @@ -92,6 +92,28 @@ set(CPACK_WIX_EXTENSIONS set(_embed_artifacts "yes") if(LY_INSTALLER_DOWNLOAD_URL) + + if(LY_INSTALLER_LICENSE_URL) + set(WIX_THEME_INSTALL_LICENSE_ELEMENT + "#(loc.InstallLicenseLinkText)" + ) + else() + set(WIX_THEME_INSTALL_LICENSE_ELEMENT + "" + ) + endif() + + configure_file( + "${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/BootstrapperTheme.xml.in" + "${CPACK_BINARY_DIR}/BootstrapperTheme.xml" + @ONLY + ) + configure_file( + "${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/BootstrapperTheme.wxl.in" + "${CPACK_BINARY_DIR}/BootstrapperTheme.wxl" + @ONLY + ) + set(_embed_artifacts "no") # the bootstrapper will at the very least need a different upgrade guid diff --git a/cmake/Platform/Windows/platform_windows_files.cmake b/cmake/Platform/Windows/platform_windows_files.cmake index 3ce53fbcea..b3cdc8a4ff 100644 --- a/cmake/Platform/Windows/platform_windows_files.cmake +++ b/cmake/Platform/Windows/platform_windows_files.cmake @@ -26,6 +26,8 @@ set(FILES Packaging_windows.cmake PackagingPostBuild.cmake Packaging/Bootstrapper.wxs + Packaging/BootstrapperTheme.wxl.in + Packaging/BootstrapperTheme.xml.in Packaging/Shortcuts.wxs Packaging/Template.wxs.in ) diff --git a/cmake/Platform/iOS/PAL_ios.cmake b/cmake/Platform/iOS/PAL_ios.cmake index a6828a1bc7..981bb9cab1 100644 --- a/cmake/Platform/iOS/PAL_ios.cmake +++ b/cmake/Platform/iOS/PAL_ios.cmake @@ -24,6 +24,7 @@ ly_set(PAL_TRAIT_BUILD_CPACK_SUPPORTED FALSE) # Test library support ly_set(PAL_TRAIT_TEST_GOOGLE_TEST_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_GOOGLE_BENCHMARK_SUPPORTED FALSE) +ly_set(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_PYTEST_SUPPORTED FALSE) ly_set(PAL_TRAIT_TEST_TARGET_TYPE MODULE) diff --git a/cmake/Tools/Platform/Android/android_deployment.py b/cmake/Tools/Platform/Android/android_deployment.py index eb8361ec18..82d14a2746 100755 --- a/cmake/Tools/Platform/Android/android_deployment.py +++ b/cmake/Tools/Platform/Android/android_deployment.py @@ -184,11 +184,15 @@ class AndroidDeployment(object): call_arguments.extend(arg_list) - output = subprocess.check_output(call_arguments, - shell=True, - stderr=subprocess.DEVNULL).decode(common.DEFAULT_TEXT_READ_ENCODING, - common.ENCODING_ERROR_HANDLINGS) - return output + try: + output = subprocess.check_output(call_arguments, + shell=True, + stderr=subprocess.PIPE).decode(common.DEFAULT_TEXT_READ_ENCODING, + common.ENCODING_ERROR_HANDLINGS) + return output + except subprocess.CalledProcessError as err: + raise common.LmbrCmdError(err.stderr.decode(common.DEFAULT_TEXT_READ_ENCODING, + common.ENCODING_ERROR_HANDLINGS)) def adb_shell(self, command, device_id): """ diff --git a/cmake/Tools/Platform/Android/generate_android_project.py b/cmake/Tools/Platform/Android/generate_android_project.py index d25b62dde8..5a52ac385e 100755 --- a/cmake/Tools/Platform/Android/generate_android_project.py +++ b/cmake/Tools/Platform/Android/generate_android_project.py @@ -48,7 +48,7 @@ def verify_gradle(override_gradle_path=None): CMAKE_ARGUMENT_NAME = '--cmake-install-path' -CMAKE_MIN_VERSION = LooseVersion('3.19.0') +CMAKE_MIN_VERSION = LooseVersion('3.20.0') CMAKE_VERSION_REGEX = re.compile(r'cmake version (\d+.\d+.?\d*)') CMAKE_EXECUTABLE = 'cmake' diff --git a/cmake/Tools/common.py b/cmake/Tools/common.py index 1990041c86..cf4631c227 100755 --- a/cmake/Tools/common.py +++ b/cmake/Tools/common.py @@ -274,6 +274,8 @@ def verify_tool(override_tool_path, tool_name, tool_filename, argument_name, too :return: Tuple of the resolved tool version and the resolved override tool path if provided """ + tool_source = tool_name + try: # Use either the provided gradle override or the gradle in the path environment if override_tool_path: @@ -306,18 +308,17 @@ def verify_tool(override_tool_path, tool_name, tool_filename, argument_name, too tool_desc = f"{tool_name} path provided in the command line argument '{argument_name}={override_tool_path}' " else: resolved_override_tool_path = None - tool_source = tool_name tool_desc = f"installed {tool_name} in the system path" # Extract the version and verify version_output = subprocess.check_output([tool_source, tool_version_argument], - shell=True).decode(DEFAULT_TEXT_READ_ENCODING, - ENCODING_ERROR_HANDLINGS) + shell=True, + stderr=subprocess.PIPE).decode(DEFAULT_TEXT_READ_ENCODING, + ENCODING_ERROR_HANDLINGS) version_match = tool_version_regex.search(version_output) if not version_match: raise RuntimeError() - # Since we are doing a compare, strip out any non-numeric and non . character from the version otherwise we will get a TypeError on the LooseVersion comparison result_version_str = re.sub(r"[^\.0-9]", "", str(version_match.group(1)).strip()) result_version = LooseVersion(result_version_str) @@ -331,7 +332,14 @@ def verify_tool(override_tool_path, tool_name, tool_filename, argument_name, too return result_version, resolved_override_tool_path - except (CalledProcessError, WindowsError, RuntimeError) as e: + except CalledProcessError as e: + error_msg = e.output.decode(DEFAULT_TEXT_READ_ENCODING, + ENCODING_ERROR_HANDLINGS) + raise LmbrCmdError(f"{tool_name} cannot be resolved or there was a problem determining its version number. " + f"Either make sure its in the system path environment or a valid path is passed in " + f"through the {argument_name} argument.\n{error_msg}", + ERROR_CODE_ERROR_NOT_SUPPORTED) + except (WindowsError, RuntimeError) as e: logging.error(f"Call to '{tool_source}' resulted in error: {e}") raise LmbrCmdError(f"{tool_name} cannot be resolved or there was a problem determining its version number. " f"Either make sure its in the system path environment or a valid path is passed in " diff --git a/python/get_python.bat b/python/get_python.bat index e11c4ab92f..b3c3bf9cfb 100644 --- a/python/get_python.bat +++ b/python/get_python.bat @@ -32,18 +32,15 @@ IF !ERRORLEVEL!==0 ( cd /D %CMD_DIR%\.. REM IF you update this logic, update it in scripts/build/Platform/Windows/env_windows.cmd -REM If cmake is not found on path, try a known location, using LY_CMAKE_PATH as the first fallback +REM If cmake is not found on path, try a known location at LY_CMAKE_PATH where /Q cmake IF NOT !ERRORLEVEL!==0 ( IF "%LY_CMAKE_PATH%"=="" ( - IF "%LY_3RDPARTY_PATH%"=="" ( - ECHO ERROR: CMake was not found on the PATH and LY_3RDPARTY_PATH is not defined. - ECHO Please ensure CMake is on the path or set LY_3RDPARTY_PATH or LY_CMAKE_PATH. - EXIT /b 1 - ) - SET LY_CMAKE_PATH=!LY_3RDPARTY_PATH!\CMake\3.19.1\Windows\bin - echo CMake was not found on the path, will use known location: !LY_CMAKE_PATH! + ECHO ERROR: CMake was not found on the PATH and LY_CMAKE_PATH is not defined. + ECHO Please ensure CMake is on the path or set LY_CMAKE_PATH. + EXIT /b 1 ) + PATH !LY_CMAKE_PATH!;!PATH! where /Q cmake if NOT !ERRORLEVEL!==0 ( diff --git a/python/get_python.cmake b/python/get_python.cmake index 5d6bf6fd96..198d3f0ba3 100644 --- a/python/get_python.cmake +++ b/python/get_python.cmake @@ -16,7 +16,7 @@ # example: # cmake -DPAL_PLATFORM_NAME:string=Windows -DLY_3RDPARTY_PATH:string=%CMD_DIR% -P get_python.cmake -cmake_minimum_required(VERSION 3.17) +cmake_minimum_required(VERSION 3.20) if(LY_3RDPARTY_PATH) file(TO_CMAKE_PATH ${LY_3RDPARTY_PATH} LY_3RDPARTY_PATH) diff --git a/python/get_python.sh b/python/get_python.sh index 780f1bbdd8..9b774d91fc 100755 --- a/python/get_python.sh +++ b/python/get_python.sh @@ -42,31 +42,21 @@ then CMAKE_FOLDER_RELATIVE_TO_ROOT=CMake.app/Contents/bin else PAL=Linux - CMAKE_FOLDER_RELATIVE_TO_ROOT=bin + CMAKE_FOLDER_RELATIVE_TO_ROOT=bin fi if ! [ -x "$(command -v cmake)" ]; then - # Note that LY_3RDPARTY_PATH is only required here if you have no cmake in your PATH. if [ -z ${LY_CMAKE_PATH} ]; then - if [ -z ${LY_3RDPARTY_PATH} ]; then - echo "ERROR: Could not find cmake on the PATH and LY_3RDPARTY_PATH is not defined, cannot continue." - echo "Please add cmake to your PATH, or define $LY_3RDPARTY_PATH" - exit 1 - fi - LY_CMAKE_PATH=$LY_3RDPARTY_PATH/CMake/3.19.1/$PAL/$CMAKE_FOLDER_RELATIVE_TO_ROOT - # if you change the version number, change it also in: - # scripts/build/Platform/Mac/env_mac.sh - # and - # scripts/build/Platform/Linux/env_linux.sh + echo "ERROR: Could not find cmake on the PATH and LY_CMAKE_PATH is not defined, cannot continue." + echo "Please add cmake to your PATH, or define LY_CMAKE_PATH" + exit 1 fi - + export PATH=$LY_CMAKE_PATH:$PATH if ! [ -x "$(command -v cmake)" ]; then - echo "ERROR: Could not find cmake on the PATH or at the known location: $CMAKE_KNOWN_LOCATION" + echo "ERROR: Could not find cmake on the PATH or at the known location: $LY_CMAKE_PATH" echo "Please add cmake to the environment PATH or place it at the above known location." exit 1 - else - echo "CMake not found on path, but was found in the known 3rd Party location." fi fi diff --git a/scripts/build/Platform/Android/build_and_run_unit_tests.cmd b/scripts/build/Platform/Android/build_and_run_unit_tests.cmd index fbb31f95ec..5a51621f40 100644 --- a/scripts/build/Platform/Android/build_and_run_unit_tests.cmd +++ b/scripts/build/Platform/Android/build_and_run_unit_tests.cmd @@ -20,9 +20,6 @@ IF NOT EXIST "%LY_3RDPARTY_PATH%" ( GOTO :error ) -IF NOT EXIST "%LY_ANDROID_SDK%" ( - SET LY_ANDROID_SDK=!LY_3RDPARTY_PATH!/android-sdk/platform-29 -) IF NOT EXIST "%LY_ANDROID_SDK%" ( ECHO [ci_build] FAIL: LY_ANDROID_SDK=!LY_ANDROID_SDK! GOTO :error diff --git a/scripts/build/Platform/Linux/build_config.json b/scripts/build/Platform/Linux/build_config.json index 660bc50da6..59b72ec4b0 100644 --- a/scripts/build/Platform/Linux/build_config.json +++ b/scripts/build/Platform/Linux/build_config.json @@ -83,7 +83,7 @@ "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all", - "CTEST_OPTIONS": "-E (Gem::EMotionFX.Editor.Tests|Gem::AWSClientAuth.Tests|Gem::AWSCore.Editor.Tests) -LE SUITE_sandbox -L FRAMEWORK_googletest" + "CTEST_OPTIONS": "-E (Gem::EMotionFX.Editor.Tests|Gem::AWSCore.Editor.Tests) -LE SUITE_sandbox -L FRAMEWORK_googletest" } }, "test_profile_nounity": { @@ -95,7 +95,7 @@ "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all", - "CTEST_OPTIONS": "-E (Gem::EMotionFX.Editor.Tests|Gem::AWSClientAuth.Tests|Gem::AWSCore.Editor.Tests) -LE SUITE_sandbox -L FRAMEWORK_googletest" + "CTEST_OPTIONS": "-E (Gem::EMotionFX.Editor.Tests|Gem::AWSCore.Editor.Tests) -LE SUITE_sandbox -L FRAMEWORK_googletest" } }, "asset_profile": { diff --git a/scripts/build/Platform/Linux/env_linux.sh b/scripts/build/Platform/Linux/env_linux.sh index 1d7324778c..85bdf0a745 100755 --- a/scripts/build/Platform/Linux/env_linux.sh +++ b/scripts/build/Platform/Linux/env_linux.sh @@ -13,27 +13,11 @@ set -o errexit # exit on the first failure encountered if ! command -v cmake &> /dev/null; then - if [[ -z $LY_CMAKE_PATH ]]; then LY_CMAKE_PATH=${LY_3RDPARTY_PATH}/CMake/3.19.1/Linux/bin; fi - if [[ ! -d $LY_CMAKE_PATH ]]; then - echo "[ci_build] CMake path not found" - exit 1 - fi - PATH=${LY_CMAKE_PATH}:${PATH} - if ! command -v cmake &> /dev/null; then - echo "[ci_build] CMake not found" - exit 1 - fi + echo "[ci_build] CMake not found" + exit 1 fi if ! command -v ninja &> /dev/null; then - if [[ -z $LY_NINJA_PATH ]]; then LY_NINJA_PATH=${LY_3RDPARTY_PATH}/ninja/1.10.1/Linux; fi - if [[ ! -d $LY_NINJA_PATH ]]; then - echo "[ci_build] Ninja path not found" - exit 1 - fi - PATH=${LY_NINJA_PATH}:${PATH} - if ! command -v ninja &> /dev/null; then - echo "[ci_build] Ninja not found" - exit 1 - fi + echo "[ci_build] Ninja not found" + exit 1 fi diff --git a/scripts/build/Platform/Mac/env_mac.sh b/scripts/build/Platform/Mac/env_mac.sh index 8f38d1d90b..917329b6af 100755 --- a/scripts/build/Platform/Mac/env_mac.sh +++ b/scripts/build/Platform/Mac/env_mac.sh @@ -13,14 +13,6 @@ set -o errexit # exit on the first failure encountered if ! command -v cmake &> /dev/null; then - if [[ -z $LY_CMAKE_PATH ]]; then LY_CMAKE_PATH=${LY_3RDPARTY_PATH}/CMake/3.19.1/Mac/CMake.app/Contents/bin; fi - if [[ ! -d $LY_CMAKE_PATH ]]; then - echo "[ci_build] CMake path not found" - exit 1 - fi - PATH=${LY_CMAKE_PATH}:${PATH} - if ! command -v cmake &> /dev/null; then - echo "[ci_build] CMake not found" - exit 1 - fi + echo "[ci_build] CMake not found" + exit 1 fi diff --git a/scripts/build/Platform/Windows/build_ninja_windows.cmd b/scripts/build/Platform/Windows/build_ninja_windows.cmd index b782cc2357..e1a802e254 100644 --- a/scripts/build/Platform/Windows/build_ninja_windows.cmd +++ b/scripts/build/Platform/Windows/build_ninja_windows.cmd @@ -12,19 +12,10 @@ REM SETLOCAL EnableDelayedExpansion -IF NOT EXIST "%LY_NINJA_PATH%" ( - SET LY_NINJA_PATH=%LY_3RDPARTY_PATH%/ninja/1.10.1/Windows -) -IF NOT EXIST "%LY_NINJA_PATH%" ( - ECHO [ci_build] FAIL: LY_NINJA_PATH=%LY_NINJA_PATH% - GOTO :error -) -PATH %LY_NINJA_PATH%;%PATH% - CALL "%~dp0build_windows.cmd" IF NOT %ERRORLEVEL%==0 GOTO :error EXIT /b 0 :error -EXIT /b 1 \ No newline at end of file +EXIT /b 1 diff --git a/scripts/build/Platform/Windows/env_windows.cmd b/scripts/build/Platform/Windows/env_windows.cmd index 592b2867cd..3ef161c2ef 100644 --- a/scripts/build/Platform/Windows/env_windows.cmd +++ b/scripts/build/Platform/Windows/env_windows.cmd @@ -12,17 +12,8 @@ REM where /Q cmake IF NOT %ERRORLEVEL%==0 ( - IF "%LY_CMAKE_PATH%"=="" (SET LY_CMAKE_PATH=%LY_3RDPARTY_PATH%/CMake/3.19.1/Windows/bin) - IF NOT EXIST !LY_CMAKE_PATH! ( - ECHO [ci_build] CMake path not found - GOTO :error - ) - PATH !LY_CMAKE_PATH!;!PATH! - where /Q cmake - IF NOT !ERRORLEVEL!==0 ( - ECHO [ci_build] CMake not found - GOTO :error - ) + ECHO [ci_build] CMake not found + GOTO :error ) EXIT /b 0 diff --git a/scripts/ctest/CMakeLists.txt b/scripts/ctest/CMakeLists.txt index 575be53cc7..c07aaf4bff 100644 --- a/scripts/ctest/CMakeLists.txt +++ b/scripts/ctest/CMakeLists.txt @@ -20,20 +20,22 @@ endif() # Tests ################################################################################ -foreach(suite_name ${LY_TEST_GLOBAL_KNOWN_SUITE_NAMES}) - ly_add_pytest( - NAME pytest_sanity_${suite_name}_no_gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/sanity_test.py - TEST_SUITE ${suite_name} - ) +if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) + foreach(suite_name ${LY_TEST_GLOBAL_KNOWN_SUITE_NAMES}) + ly_add_pytest( + NAME pytest_sanity_${suite_name}_no_gpu + PATH ${CMAKE_CURRENT_LIST_DIR}/sanity_test.py + TEST_SUITE ${suite_name} + ) - ly_add_pytest( - NAME pytest_sanity_${suite_name}_requires_gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/sanity_test.py - TEST_SUITE ${suite_name} - TEST_REQUIRES gpu - ) -endforeach() + ly_add_pytest( + NAME pytest_sanity_${suite_name}_requires_gpu + PATH ${CMAKE_CURRENT_LIST_DIR}/sanity_test.py + TEST_SUITE ${suite_name} + TEST_REQUIRES gpu + ) + endforeach() +endif() # EPB Sanity test is being registered here to validate that the ly_add_editor_python_test function works. #if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedTesting IN_LIST LY_PROJECTS_TARGET_NAME)