basic refactor of assets (#6467)

Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
carlitosan
2021-12-17 12:36:05 -08:00
committed by GitHub
parent 2ddf55474e
commit 9c7a558ccb
19 changed files with 75 additions and 110 deletions
@@ -521,7 +521,7 @@ namespace ScriptCanvasBuilder
{
AZ::Data::Asset<ScriptCanvas::SubgraphInterfaceAsset> runtimeAsset;
runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("SubgraphInterface", 0xdfe6dc72)));
runtimeAsset.Get()->SetData(subgraphInterface);
runtimeAsset.Get()->m_interfaceData = subgraphInterface;
AZStd::vector<AZ::u8> byteBuffer;
AZ::IO::ByteContainerStream<decltype(byteBuffer)> byteStream(&byteBuffer);
@@ -557,7 +557,7 @@ namespace ScriptCanvasBuilder
{
AZ::Data::Asset<ScriptCanvas::RuntimeAsset> runtimeAsset;
runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("RuntimeData", 0x163310ae)));
runtimeAsset.Get()->SetData(runtimeData);
runtimeAsset.Get()->m_runtimeData = runtimeData;
AZStd::vector<AZ::u8> byteBuffer;
AZ::IO::ByteContainerStream<decltype(byteBuffer)> byteStream(&byteBuffer);