Renamed osx_gl to mac and es3 to android for cache folders (#949)
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@@ -62,7 +62,7 @@ class AndroidDeployment(object):
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:param deployment_type: The type of deployment (DEPLOY_APK_ONLY, DEPLOY_ASSETS_ONLY, or DEPLOY_BOTH)
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:param game_name: The name of the game whose assets are being deployed. None if is_test_project is True
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:param asset_mode: The asset mode of deployment (LOOSE, PAK, VFS). None if is_test_project is True
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:param asset_type: The asset type (for android, 'es3'). None if is_test_project is True
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:param asset_type: The asset type. None if is_test_project is True
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:param embedded_assets: Boolean to indicate if the assets are embedded in the APK or not
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:param is_unit_test: Boolean to indicate if this is a unit test deployment
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"""
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