Renamed osx_gl to mac and es3 to android for cache folders (#949)

This commit is contained in:
Terry Michaels
2021-05-26 19:17:17 -05:00
committed by GitHub
parent d1863c6c5b
commit 9b1be43367
232 changed files with 733 additions and 733 deletions
@@ -46,7 +46,7 @@ namespace Audio::Wwise
~PlatformMapping() = default;
// Serialized Data...
AZStd::string m_assetPlatform; // LY Asset Platform name (i.e. "pc", "osx_gl", "es3", ...)
AZStd::string m_assetPlatform; // LY Asset Platform name (i.e. "pc", "mac", "android", ...)
AZStd::string m_altAssetPlatform; // Some platforms can be run using a different asset platform. Useful for builder worker.
AZStd::string m_enginePlatform; // LY Engine Platform name (i.e. "Windows", "Mac", "Android", ...)
AZStd::string m_wwisePlatform; // Wwise Platform name (i.e. "Windows", "Mac", "Android", ...)