Renamed osx_gl to mac and es3 to android for cache folders (#949)

This commit is contained in:
Terry Michaels
2021-05-26 19:17:17 -05:00
committed by GitHub
parent d1863c6c5b
commit 9b1be43367
232 changed files with 733 additions and 733 deletions
+4 -4
View File
@@ -40,14 +40,14 @@ namespace AssetBundler
TEST_F(AssetBundlerBatchUtilsTest, SplitFilename_MacFile_OutputBaseNameAndPlatform)
{
AZStd::string filePath = "assetInfoFile_osx_gl.xml";
AZStd::string filePath = "assetInfoFile_mac.xml";
AZStd::string baseFilename;
AZStd::string platformIdentifier;
AzToolsFramework::SplitFilename(filePath, baseFilename, platformIdentifier);
ASSERT_EQ(baseFilename, "assetInfoFile");
ASSERT_EQ(platformIdentifier, "osx_gl");
ASSERT_EQ(platformIdentifier, "mac");
}
TEST_F(AssetBundlerBatchUtilsTest, SplitFilename_PcFile_OutputBaseNameAndPlatform)
@@ -64,14 +64,14 @@ namespace AssetBundler
TEST_F(AssetBundlerBatchUtilsTest, SplitFilename_MacFileWithUnderScoreInFileName_OutputBaseNameAndPlatform)
{
AZStd::string filePath = "assetInfoFile_test_osx_gl.xml";
AZStd::string filePath = "assetInfoFile_test_mac.xml";
AZStd::string baseFilename;
AZStd::string platformIdentifier;
AzToolsFramework::SplitFilename(filePath, baseFilename, platformIdentifier);
ASSERT_EQ(baseFilename, "assetInfoFile_test");
ASSERT_EQ(platformIdentifier, "osx_gl");
ASSERT_EQ(platformIdentifier, "mac");
}
TEST_F(AssetBundlerBatchUtilsTest, SplitFilename_PcFileWithUnderScoreInFileName_OutputBaseNameAndPlatform)