diff --git a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp index 5b43941715..694e3566f6 100644 --- a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp +++ b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp @@ -97,7 +97,7 @@ namespace AZ EnumChildren(scene, child, mainBoneList, boneLookup); } } - +#pragma optimize("", off) Events::ProcessingResult AssImpBoneImporter::ImportBone(AssImpNodeEncounteredContext& context) { AZ_TraceContext("Importer", "Bone"); @@ -112,11 +112,11 @@ namespace AZ bool isBone = false; - if (NodeParentIsOfType(context.m_scene.GetGraph(), context.m_currentGraphPosition, DataTypes::IBoneData::TYPEINFO_Uuid())) - { - isBone = true; - } - else + //if (NodeParentIsOfType(context.m_scene.GetGraph(), context.m_currentGraphPosition, DataTypes::IBoneData::TYPEINFO_Uuid())) + //{ + // isBone = true; + //} + //else { AZStd::unordered_map mainBoneList; AZStd::unordered_map boneLookup; @@ -171,11 +171,22 @@ namespace AZ createdBoneData = AZStd::make_shared(); } + // L_Lower_Eyelid_Jnt_01 + if (context.m_sourceNode.GetName() == AZStd::string("L_Lower_Eyelid_Jnt_01")) + { + //__debugbreak(); + } + + AZStd::vector transforms; aiMatrix4x4 transform = currentNode->mTransformation; const aiNode* parent = currentNode->mParent; - + + auto addTrans = [&](auto mat) { transforms.push_back(AssImpSDKWrapper::AssImpTypeConverter::ToTransform(mat)); }; + addTrans(transform); + while (parent) { + addTrans(parent->mTransformation); transform = parent->mTransformation * transform; parent = parent->mParent; }