Editor code: tidy up BOOLs,NULLs and overrides pt6.

Merge pull request #2877 from nemerle/tidy_up_editor_code_a_bit_split6
This commit is contained in:
hultonha
2021-08-06 12:49:05 +01:00
committed by GitHub
32 changed files with 136 additions and 136 deletions
+19 -19
View File
@@ -161,45 +161,45 @@ public:
}
}
~EngineConnectionListener()
~EngineConnectionListener() override
{
AzFramework::AssetSystemInfoBus::Handler::BusDisconnect();
AzFramework::EngineConnectionEvents::Bus::Handler::BusDisconnect();
}
public:
virtual void Connected([[maybe_unused]] AzFramework::SocketConnection* connection)
void Connected([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Connected;
}
virtual void Connecting([[maybe_unused]] AzFramework::SocketConnection* connection)
void Connecting([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Connecting;
}
virtual void Listening([[maybe_unused]] AzFramework::SocketConnection* connection)
void Listening([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Listening;
}
virtual void Disconnecting([[maybe_unused]] AzFramework::SocketConnection* connection)
void Disconnecting([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Disconnecting;
}
virtual void Disconnected([[maybe_unused]] AzFramework::SocketConnection* connection)
void Disconnected([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Disconnected;
}
virtual void AssetCompilationSuccess(const AZStd::string& assetPath) override
void AssetCompilationSuccess(const AZStd::string& assetPath) override
{
m_lastAssetProcessorTask = assetPath;
}
virtual void AssetCompilationFailed(const AZStd::string& assetPath) override
void AssetCompilationFailed(const AZStd::string& assetPath) override
{
m_failedJobs.insert(assetPath);
}
virtual void CountOfAssetsInQueue(const int& count) override
void CountOfAssetsInQueue(const int& count) override
{
m_pendingJobsCount = count;
}
@@ -299,7 +299,7 @@ MainWindow::MainWindow(QWidget* parent)
, m_undoStateAdapter(new UndoStackStateAdapter(this))
, m_keyboardCustomization(nullptr)
, m_activeView(nullptr)
, m_settings("O3DE", "O3DE")
, m_settings("O3DE", "O3DE")
, m_toolbarManager(new ToolbarManager(m_actionManager, this))
, m_assetImporterManager(new AssetImporterManager(this))
, m_levelEditorMenuHandler(new LevelEditorMenuHandler(this, m_viewPaneManager, m_settings))
@@ -574,7 +574,7 @@ void MainWindow::closeEvent(QCloseEvent* event)
if (GetIEditor()->GetDocument())
{
GetIEditor()->GetDocument()->SetModifiedFlag(FALSE);
GetIEditor()->GetDocument()->SetModifiedFlag(false);
GetIEditor()->GetDocument()->SetModifiedModules(eModifiedNothing);
}
// Close all edit panels.
@@ -582,7 +582,7 @@ void MainWindow::closeEvent(QCloseEvent* event)
GetIEditor()->GetObjectManager()->EndEditParams();
// force clean up of all deferred deletes, so that we don't have any issues with windows from plugins not being deleted yet
qApp->sendPostedEvents(0, QEvent::DeferredDelete);
qApp->sendPostedEvents(nullptr, QEvent::DeferredDelete);
QMainWindow::closeEvent(event);
}
@@ -1296,7 +1296,7 @@ void MainWindow::OnEditorNotifyEvent(EEditorNotifyEvent ev)
auto cryEdit = CCryEditApp::instance();
if (cryEdit)
{
cryEdit->SetEditorWindowTitle(0, AZ::Utils::GetProjectName().c_str(), GetIEditor()->GetGameEngine()->GetLevelName());
cryEdit->SetEditorWindowTitle(nullptr, AZ::Utils::GetProjectName().c_str(), GetIEditor()->GetGameEngine()->GetLevelName());
}
}
break;
@@ -1305,7 +1305,7 @@ void MainWindow::OnEditorNotifyEvent(EEditorNotifyEvent ev)
auto cryEdit = CCryEditApp::instance();
if (cryEdit)
{
cryEdit->SetEditorWindowTitle(0, AZ::Utils::GetProjectName().c_str(), 0);
cryEdit->SetEditorWindowTitle(nullptr, AZ::Utils::GetProjectName().c_str(), nullptr);
}
}
break;
@@ -1404,8 +1404,8 @@ void MainWindow::ResetAutoSaveTimers(bool bForceInit)
{
delete m_autoRemindTimer;
}
m_autoSaveTimer = 0;
m_autoRemindTimer = 0;
m_autoSaveTimer = nullptr;
m_autoRemindTimer = nullptr;
if (bForceInit)
{
@@ -1442,7 +1442,7 @@ void MainWindow::ResetBackgroundUpdateTimer()
if (m_backgroundUpdateTimer)
{
delete m_backgroundUpdateTimer;
m_backgroundUpdateTimer = 0;
m_backgroundUpdateTimer = nullptr;
}
ICVar* pBackgroundUpdatePeriod = gEnv->pConsole->GetCVar("ed_backgroundUpdatePeriod");
@@ -1488,7 +1488,7 @@ void MainWindow::OnRefreshAudioSystem()
if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0)
{
// Rather pass NULL to indicate that no level is loaded!
// Rather pass nullptr to indicate that no level is loaded!
sLevelName = QString();
}
@@ -1921,7 +1921,7 @@ QWidget* MainWindow::CreateToolbarWidget(int actionId)
break;
case ID_TOOLBAR_WIDGET_SPACER_RIGHT:
w = CreateSpacerRightWidget();
break;
break;
default:
qWarning() << Q_FUNC_INFO << "Unknown id " << actionId;
return nullptr;