Fixed NvCloth assets, NvCloth automated test scripts, ModelAsset cloning and UI reverse overrides menu crash (#3851)

- Fixed cloth asset, which stopped working due to Updated skeleton logic: #2957 which changes how fbx graph nodes are collected (affecting its names, which is used by cloth modifier).
- Fixed cloth test suite active call to base's run_test function. It stopped working when its signature was changed here: 182d410#diff-3f5d93b0a76c838893693f19f2eacfe3e67040d445d6463c5c425ef5075cb409
- Renamed nvcloth TestSuite_Active.py to TestSuite_Main.py to be consistent with the other test folders.
- Fixed ModelAsset creator clone function. It was missing to copy the material slots, ultimately causing Material Component to show 0 material slots.
- Fixed crash where the revert overrides menu was not created when checking changes for selected component and selected entities.

Signed-off-by: moraaar moraaar@amazon.com
This commit is contained in:
moraaar
2021-09-02 09:35:12 +01:00
committed by GitHub
parent 7e61197450
commit 9a0ea2c4c5
31 changed files with 737 additions and 756 deletions
@@ -118,6 +118,12 @@ namespace AZ
}
}
const ModelMaterialSlotMap &sourceMaterialSlotMap = sourceAsset->GetMaterialSlots();
for (const auto& sourceMaterialSlot : sourceMaterialSlotMap)
{
creator.AddMaterialSlot(sourceMaterialSlot.second);
}
return creator.End(clonedResult);
}
} // namespace RPI