More string fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -46,7 +46,7 @@ static void DumfontTexture(IConsoleCmdArgs* cmdArgs)
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if (fontName && *fontName && *fontName != '0')
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{
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string fontFilePath("@devroot@/");
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AZStd::string fontFilePath("@devroot@/");
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fontFilePath += fontName;
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fontFilePath += ".bmp";
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@@ -61,7 +61,7 @@ static void DumfontTexture(IConsoleCmdArgs* cmdArgs)
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static void DumfontNames([[maybe_unused]] IConsoleCmdArgs* cmdArgs)
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{
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string names = gEnv->pCryFont->GetLoadedFontNames();
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AZStd::string names = gEnv->pCryFont->GetLoadedFontNames();
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gEnv->pLog->LogWithType(IMiniLog::eInputResponse, "Currently loaded fonts: %s", names.c_str());
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}
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@@ -97,15 +97,15 @@ namespace
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&& !m_boldItalicFontFilename.empty();
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}
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string m_lang; //!< Stores a comma-separated list of languages this collection of fonts applies to.
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AZStd::string m_lang; //!< Stores a comma-separated list of languages this collection of fonts applies to.
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//!< If this is an empty string, it implies that these set of fonts will be applied
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//!< by default (when a language is being used but no fonts in the font family are
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//!< mapped to that language).
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string m_fontFilename; //!< Font used when no styling is applied.
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string m_boldFontFilename; //!< Bold-styled font
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string m_italicFontFilename; //!< Italic-styled font
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string m_boldItalicFontFilename; //!< Bold-italic-styled font
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AZStd::string m_fontFilename; //!< Font used when no styling is applied.
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AZStd::string m_boldFontFilename; //!< Bold-styled font
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AZStd::string m_italicFontFilename; //!< Italic-styled font
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AZStd::string m_boldItalicFontFilename; //!< Bold-italic-styled font
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};
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//! Stores parsed font family XML data.
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@@ -152,7 +152,7 @@ namespace
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return !m_fontFamilyName.empty();
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}
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string m_fontFamilyName; //!< Value of the "name" font-family tag attribute
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AZStd::string m_fontFamilyName; //!< Value of the "name" font-family tag attribute
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AZStd::list<FontTagXml> m_fontTagsXml; //!< List of child <font> tag data.
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};
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@@ -179,7 +179,7 @@ namespace
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return false;
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}
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string name;
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AZStd::string name;
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for (int i = 0, count = node->getNumAttributes(); i < count; ++i)
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{
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@@ -187,7 +187,7 @@ namespace
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const char* value = "";
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if (node->getAttributeByIndex(i, &key, &value))
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{
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if (string(key) == "name")
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if (AZStd::string(key) == "name")
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{
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name = value;
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}
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@@ -199,7 +199,7 @@ namespace
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}
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}
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name.Trim();
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AZ::StringFunc::TrimWhiteSpace(name, true, true);
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if (!name.empty())
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{
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xmlData.m_fontFamilyName = name;
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@@ -216,14 +216,14 @@ namespace
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{
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xmlData.m_fontTagsXml.push_back(FontTagXml());
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string lang;
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AZStd::string lang;
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for (int i = 0, count = node->getNumAttributes(); i < count; ++i)
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{
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const char* key = "";
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const char* value = "";
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if (node->getAttributeByIndex(i, &key, &value))
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{
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if (string(key) == "lang")
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if (AZStd::string(key) == "lang")
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{
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lang = value;
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}
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@@ -235,7 +235,7 @@ namespace
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}
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}
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lang.Trim();
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AZ::StringFunc::TrimWhiteSpace(lang, true, true);
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if (!lang.empty())
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{
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xmlData.m_fontTagsXml.back().m_lang = lang;
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@@ -253,8 +253,8 @@ namespace
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return false;
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}
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string path;
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string tags;
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AZStd::string path;
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AZStd::string tags;
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for (int i = 0, count = node->getNumAttributes(); i < count; ++i)
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{
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@@ -262,11 +262,11 @@ namespace
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const char* value = "";
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if (node->getAttributeByIndex(i, &key, &value))
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{
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if (string(key) == "path")
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if (AZStd::string(key) == "path")
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{
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path = value;
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}
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else if (string(key) == "tags")
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else if (AZStd::string(key) == "tags")
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{
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tags = value;
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}
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@@ -278,7 +278,7 @@ namespace
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}
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}
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tags.Trim();
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AZ::StringFunc::TrimWhiteSpace(tags, true, true);
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if (tags.empty())
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{
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xmlData.m_fontTagsXml.back().m_fontFilename = path;
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@@ -315,7 +315,7 @@ namespace
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//! when referencing font family names from font family XML files), and
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//! attempting to load the XML files directly via ISystem() methods can
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//! produce a lot of warning noise.
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XmlNodeRef SafeLoadXmlFromFile(const string& xmlPath)
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XmlNodeRef SafeLoadXmlFromFile(const AZStd::string& xmlPath)
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{
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if (gEnv->pCryPak->IsFileExist(xmlPath.c_str()))
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{
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@@ -383,8 +383,8 @@ void AZ::AtomFont::Release()
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IFFont* AZ::AtomFont::NewFont(const char* fontName)
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{
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string name = fontName;
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name.MakeLower();
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AZStd::string name = fontName;
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AZStd::to_lower(name.begin(), name.end());
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AzFramework::FontId fontId = GetFontId(name.c_str());
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FontMapItor it = m_fonts.find(fontId);
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@@ -404,7 +404,9 @@ IFFont* AZ::AtomFont::NewFont(const char* fontName)
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IFFont* AZ::AtomFont::GetFont(const char* fontName) const
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{
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AzFramework::FontId fontId = GetFontId(string(fontName).MakeLower().c_str());
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AZStd::string name = fontName;
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AZStd::to_lower(name.begin(), name.end());
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AzFramework::FontId fontId = GetFontId(name.c_str());
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FontMapConstItor it = m_fonts.find(fontId);
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return it != m_fonts.end() ? it->second : 0;
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}
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@@ -423,8 +425,8 @@ AzFramework::FontDrawInterface* AZ::AtomFont::GetDefaultFontDrawInterface() cons
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FontFamilyPtr AZ::AtomFont::LoadFontFamily(const char* fontFamilyName)
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{
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FontFamilyPtr fontFamily(nullptr);
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string fontFamilyPath;
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string fontFamilyFullPath;
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AZStd::string fontFamilyPath;
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AZStd::string fontFamilyFullPath;
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XmlNodeRef root = LoadFontFamilyXml(fontFamilyName, fontFamilyPath, fontFamilyFullPath);
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@@ -450,13 +452,13 @@ FontFamilyPtr AZ::AtomFont::LoadFontFamily(const char* fontFamilyName)
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}
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else
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{
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int searchPos = 0;
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string langToken;
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// "lang" font-tag attribute could be comma-separated
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while (!(langToken = fontTagXml.m_lang.Tokenize(",", searchPos)).empty())
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AZStd::vector<AZStd::string> tokens;
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AZ::StringFunc::Tokenize(fontTagXml.m_lang, tokens, ',');
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for(AZStd::string& langToken : tokens)
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{
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if (langToken.Trim() == currentLanguage)
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AZ::StringFunc::TrimWhiteSpace(langToken, true, true);
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if (langToken == currentLanguage)
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{
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langSpecificFont = &fontTagXml;
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break;
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@@ -494,7 +496,7 @@ FontFamilyPtr AZ::AtomFont::LoadFontFamily(const char* fontFamilyName)
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// Map the font family name both by path and by name defined
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// within the Font Family XML itself. This allows font
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// families to also be referenced simply by name.
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if (!AddFontFamilyToMaps(fontFamilyFullPath, xmlData.m_fontFamilyName, fontFamily))
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if (!AddFontFamilyToMaps(fontFamilyFullPath.c_str(), xmlData.m_fontFamilyName.c_str(), fontFamily))
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{
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SAFE_RELEASE(normal);
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SAFE_RELEASE(bold);
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@@ -540,7 +542,7 @@ FontFamilyPtr AZ::AtomFont::LoadFontFamily(const char* fontFamilyName)
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// Use filepath as familyName so font loading/unloading doesn't break with duplicate file names
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fontFamily->familyName = fontFamilyName;
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if (!AddFontFamilyToMaps(fontFamilyName, fontFamily->familyName, fontFamily))
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if (!AddFontFamilyToMaps(fontFamilyName, fontFamily->familyName.c_str(), fontFamily))
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{
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SAFE_RELEASE(font);
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@@ -581,7 +583,9 @@ FontFamilyPtr AZ::AtomFont::GetFontFamily(const char* fontFamilyName)
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// or just the filename of a font itself. Fonts are mapped by font family
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// name or by filepath, so attempt lookup using the map first since it's
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// the fastest.
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string loweredName = string(fontFamilyName).Trim().MakeLower();
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AZStd::string loweredName = AZStd::string(fontFamilyName);
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AZ::StringFunc::TrimWhiteSpace(loweredName, true, true);
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AZStd::to_lower(loweredName.begin(), loweredName.end());
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auto it = m_fontFamilies.find(PathUtil::MakeGamePath(loweredName).c_str());
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if (it != m_fontFamilies.end())
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{
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@@ -596,9 +600,9 @@ FontFamilyPtr AZ::AtomFont::GetFontFamily(const char* fontFamilyName)
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for (const auto& fontFamilyIter : m_fontFamilies)
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{
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const AZStd::string& mappedFontFamilyName = fontFamilyIter.first;
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string mappedFilenameNoExtension = PathUtil::GetFileName(mappedFontFamilyName.c_str());
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AZStd::string mappedFilenameNoExtension = PathUtil::GetFileName(mappedFontFamilyName.c_str());
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string searchStringFilenameNoExtension = PathUtil::GetFileName(loweredName);
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AZStd::string searchStringFilenameNoExtension = PathUtil::GetFileName(loweredName);
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if (mappedFilenameNoExtension == searchStringFilenameNoExtension)
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{
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@@ -619,9 +623,9 @@ void AZ::AtomFont::AddCharsToFontTextures(FontFamilyPtr fontFamily, const char*
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fontFamily->boldItalic->AddCharsToFontTexture(chars, glyphSizeX, glyphSizeY);
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}
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string AZ::AtomFont::GetLoadedFontNames() const
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AZStd::string AZ::AtomFont::GetLoadedFontNames() const
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{
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string ret;
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AZStd::string ret;
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for (FontMapConstItor it = m_fonts.begin(), itEnd = m_fonts.end(); it != itEnd; ++it)
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{
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FFont* font = it->second;
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@@ -678,7 +682,9 @@ void AZ::AtomFont::ReloadAllFonts()
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void AZ::AtomFont::UnregisterFont(const char* fontName)
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{
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AzFramework::FontId fontId = GetFontId(string(fontName).MakeLower().c_str());
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AZStd::string name(fontName);
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AZStd::to_lower(name.begin(), name.end());
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AzFramework::FontId fontId = GetFontId(name.c_str());
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FontMapItor it = m_fonts.find(fontId);
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#if defined(AZ_ENABLE_TRACING)
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@@ -715,10 +721,10 @@ void AZ::AtomFont::UnregisterFont(const char* fontName)
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IFFont* AZ::AtomFont::LoadFont(const char* fontName)
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{
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string fontNameLower = fontName;
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fontNameLower.MakeLower();
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AZStd::string fontNameLower = fontName;
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AZStd::to_lower(fontNameLower.begin(), fontNameLower.end());
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IFFont* font = GetFont(fontNameLower);
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IFFont* font = GetFont(fontNameLower.c_str());
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if (font)
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{
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font->AddRef(); // use existing loaded font
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@@ -726,10 +732,10 @@ IFFont* AZ::AtomFont::LoadFont(const char* fontName)
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else
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{
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// attempt to create and load a new font, use the font pathname as the font name
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font = NewFont(fontNameLower);
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font = NewFont(fontNameLower.c_str());
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if (!font)
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{
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string errorMsg = "Error creating a new font named ";
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AZStd::string errorMsg = "Error creating a new font named ";
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errorMsg += fontNameLower;
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errorMsg += ".";
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_ERROR, errorMsg.c_str());
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@@ -737,12 +743,12 @@ IFFont* AZ::AtomFont::LoadFont(const char* fontName)
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else
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{
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// creating font adds one to its refcount so no need for AddRef here
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if (!font->Load(fontNameLower))
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if (!font->Load(fontNameLower.c_str()))
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{
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string errorMsg = "Error loading a font from ";
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AZStd::string errorMsg = "Error loading a font from ";
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errorMsg += fontNameLower;
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errorMsg += ".";
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_ERROR, errorMsg);
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_ERROR, errorMsg.c_str());
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font->Release();
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font = nullptr;
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}
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@@ -764,8 +770,9 @@ void AZ::AtomFont::ReleaseFontFamily(FontFamily* fontFamily)
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// Note that the FontFamily is mapped both by filename and by "family name"
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auto it = m_fontFamilyReverseLookup[fontFamily];
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m_fontFamilies.erase(it);
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string familyName(fontFamily->familyName);
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m_fontFamilies.erase(familyName.MakeLower().c_str());
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AZStd::string familyName(fontFamily->familyName);
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AZStd::to_lower(familyName.begin(), familyName.end());
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m_fontFamilies.erase(familyName.c_str());
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// Reverse lookup is used to avoid needing to store filename path with
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// the font family, so we need to remove that entry also.
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@@ -785,12 +792,11 @@ bool AZ::AtomFont::AddFontFamilyToMaps(const char* fontFamilyFilename, const cha
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}
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// We don't support "updating" mapped values.
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AZStd::string loweredFilename(PathUtil::MakeGamePath(string(fontFamilyFilename)).c_str());
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AZStd::string loweredFilename(PathUtil::MakeGamePath(AZStd::string(fontFamilyFilename)).c_str());
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AZStd::to_lower<AZStd::string::iterator>(loweredFilename.begin(), loweredFilename.end());
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if (m_fontFamilies.find(loweredFilename) != m_fontFamilies.end())
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{
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string warnMsg;
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warnMsg.Format("Couldn't load Font Family '%s': already loaded", fontFamilyFilename);
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AZStd::string warnMsg = AZStd::string::format("Couldn't load Font Family '%s': already loaded", fontFamilyFilename);
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, warnMsg.c_str());
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return false;
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}
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@@ -801,8 +807,7 @@ bool AZ::AtomFont::AddFontFamilyToMaps(const char* fontFamilyFilename, const cha
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AZStd::to_lower<AZStd::string::iterator>(loweredFontFamilyName.begin(), loweredFontFamilyName.end());
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if (m_fontFamilies.find(loweredFontFamilyName) != m_fontFamilies.end())
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{
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string warnMsg;
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warnMsg.Format("Couldn't load Font Family '%s': already loaded", fontFamilyName);
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AZStd::string warnMsg = AZStd::string::format("Couldn't load Font Family '%s': already loaded", fontFamilyName);
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, warnMsg.c_str());
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return false;
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}
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@@ -819,7 +824,7 @@ bool AZ::AtomFont::AddFontFamilyToMaps(const char* fontFamilyFilename, const cha
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return true;
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}
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XmlNodeRef AZ::AtomFont::LoadFontFamilyXml(const char* fontFamilyName, string& outputDirectory, string& outputFullPath)
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XmlNodeRef AZ::AtomFont::LoadFontFamilyXml(const char* fontFamilyName, AZStd::string& outputDirectory, AZStd::string& outputFullPath)
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{
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outputFullPath = fontFamilyName;
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outputDirectory = PathUtil::GetPath(fontFamilyName);
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@@ -829,8 +834,8 @@ XmlNodeRef AZ::AtomFont::LoadFontFamilyXml(const char* fontFamilyName, string& o
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// not a path, so we try to build a "best guess" path from the name.
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if (!root)
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{
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string fileNoExtension(PathUtil::GetFileName(fontFamilyName));
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string fileExtension(PathUtil::GetExt(fontFamilyName));
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AZStd::string fileNoExtension(PathUtil::GetFileName(fontFamilyName));
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AZStd::string fileExtension(PathUtil::GetExt(fontFamilyName));
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if (fileExtension.empty())
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{
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@@ -838,14 +843,14 @@ XmlNodeRef AZ::AtomFont::LoadFontFamilyXml(const char* fontFamilyName, string& o
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}
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// Try: "fonts/fontName.fontfamily"
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outputDirectory = string("fonts/");
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outputDirectory = AZStd::string("fonts/");
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outputFullPath = outputDirectory + fileNoExtension + fileExtension;
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root = SafeLoadXmlFromFile(outputFullPath);
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// Finally, try: "fonts/fontName/fontName.fontfamily"
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if (!root)
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{
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outputDirectory = string("fonts/") + fileNoExtension + "/";
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outputDirectory = AZStd::string("fonts/") + fileNoExtension + "/";
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outputFullPath = outputDirectory + fileNoExtension + fileExtension;
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root = SafeLoadXmlFromFile(outputFullPath);
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}
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