Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous

This commit is contained in:
Gene Walters
2021-05-27 19:04:17 -07:00
665 changed files with 7500 additions and 7212 deletions
@@ -7,13 +7,21 @@
{% macro DeclareNetworkPropertyGetter(Property) %}
{% set PropertyName = UpperFirst(Property.attrib['Name']) %}
{% if Property.attrib['Container'] == 'Array' %}
const AZStd::array<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::k_RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Array() const;
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Array() const;
{% else %}
const AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Array() const;
{% endif %}
const {{ Property.attrib['Type'] }} &Get{{ PropertyName }}(int32_t index) const;
{% if Property.attrib['GenerateEventBindings']|booleanTrue %}
void {{ PropertyName }}AddEvent(AZ::Event<int32_t, {{ Property.attrib['Type'] }}>::Handler& handler);
{% endif %}
{% elif Property.attrib['Container'] == 'Vector' %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Vector() const;
{% else %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Vector() const;
{% endif %}
const {{ Property.attrib['Type'] }} &Get{{ PropertyName }}(int32_t index) const;
const {{ Property.attrib['Type'] }} &{{ PropertyName }}GetBack() const;
uint32_t {{ PropertyName }}GetSize() const;
@@ -156,9 +164,17 @@ AZ::Event<{{ Property.attrib['Type'] }}> m_{{ LowerFirst(Property.attrib['Name']
{% macro DeclareNetworkPropertyVars(Component, ReplicateFrom, ReplicateTo) %}
{% call(Property) AutoComponentMacros.ParseNetworkProperties(Component, ReplicateFrom, ReplicateTo) %}
{% if Property.attrib['Container'] == 'Array' %}
AZStd::array<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% if Property.attrib['IsRewindable']|booleanTrue %}
RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% else %}
AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% endif %}
{% elif Property.attrib['Container'] == 'Vector' %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% else %}
AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% endif %}
{% elif Property.attrib['IsRewindable']|booleanTrue %}
Multiplayer::RewindableObject<{{ Property.attrib['Type'] }}, Multiplayer::RewindHistorySize> m_{{ LowerFirst(Property.attrib['Name']) }} = {{ Property.attrib['Init'] }};
{% else %}
@@ -228,6 +244,8 @@ AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }
#include <Multiplayer/NetworkEntity/EntityReplication/ReplicationRecord.h>
#include <Multiplayer/NetworkInput/IMultiplayerComponentInput.h>
#include <Multiplayer/NetworkInput/NetworkInput.h>
#include <Multiplayer/NetworkTime/RewindableArray.h>
#include <Multiplayer/NetworkTime/RewindableFixedVector.h>
#include <Multiplayer/NetworkTime/RewindableObject.h>
{% call(Include) AutoComponentMacros.ParseIncludes(Component) %}
#include <{{ Include.attrib['File'] }}>
@@ -3,7 +3,11 @@
{% macro LowerFirst(text) %}{{ text[0] | lower}}{{ text[1:] }}{% endmacro %}
{% macro DefineNetworkPropertyGet(ClassName, Property, Prefix = '') %}
{% if Property.attrib['Container'] == 'Array' %}
const AZStd::array<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const
{% else %}
const AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const
{% endif %}
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -21,7 +25,11 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}AddEvent(AZ::Even
{% endif %}
{% elif Property.attrib['Container'] == 'Vector' %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{% else %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{% endif %}
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -110,25 +118,26 @@ void {{ ClassName }}::Set{{ UpperFirst(Property.attrib['Name']) }}(int32_t index
bool {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}PushBack(const {{ Property.attrib['Type'] }} &value)
{
int32_t indexToSet = GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.size();
GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.push_back(value);
int32_t bitIndex = indexToSet + static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(bitIndex, true);
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.push_back(value))
{
int32_t indexToSet = GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.size();
int32_t bitIndex = indexToSet + static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(bitIndex, true);
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
}
}
bool {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}PopBack(const Multiplayer::NetworkInput&)
{
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.empty())
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.pop_back())
{
return false;
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
}
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.pop_back();
return true;
return false;
}
void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}Clear(const Multiplayer::NetworkInput&)
@@ -207,25 +216,27 @@ void {{ ClassName }}::Set{{ UpperFirst(Property.attrib['Name']) }}(int32_t index
bool {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}PushBack(const {{ Property.attrib['Type'] }} &value)
{
uint32_t indexToSet = aznumeric_cast<uint32_t>(GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.size());
GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.push_back(value);
uint32_t bitIndex = indexToSet + aznumeric_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(bitIndex, true);
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(aznumeric_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.push_back(value))
{
uint32_t indexToSet = aznumeric_cast<uint32_t>(GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.size());
uint32_t bitIndex = indexToSet + aznumeric_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(bitIndex, true);
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(aznumeric_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
}
return false;
}
bool {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}PopBack()
{
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.empty())
if (GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.pop_back())
{
return false;
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
return true;
}
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }}), true);
GetParent().MarkDirty();
GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}.pop_back();
return true;
return false;
}
void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}Clear()
@@ -562,12 +573,12 @@ bool {{ ClassName }}::Serialize{{ AutoComponentMacros.GetNetPropertiesSetName(Re
{%- if networkPropertyCount.update({'value': networkPropertyCount.value + 1}) %}{% endif -%}
{% endcall %}
{% if networkPropertyCount.value > 0 %}
Multiplayer::MultiplayerStats& stats = Multiplayer::GetMultiplayer()->GetStats();
[[maybe_unused]] Multiplayer::MultiplayerStats& stats = Multiplayer::GetMultiplayer()->GetStats();
// We modify the record if we are writing an update so that we don't notify for a change that really didn't change the value (just a duplicated send from the server)
[[maybe_unused]] bool modifyRecord = serializer.GetSerializerMode() == AzNetworking::SerializerMode::WriteToObject;
{% call(Property) AutoComponentMacros.ParseNetworkProperties(Component, ReplicateFrom, ReplicateTo) %}
{% if Property.attrib['Container'] != 'None' and Property.attrib['Container'] != 'Object' %}
{ /* @todo Implement serialization for Vector and Array Network Properties
{ // Serialization for Vector and Array Network Properties
const uint32_t firstBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
{% if Property.attrib['Container'] == 'Vector' %}
const uint32_t lastBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }});
@@ -575,17 +586,8 @@ bool {{ ClassName }}::Serialize{{ AutoComponentMacros.GetNetPropertiesSetName(Re
const uint32_t lastBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'End') }});
{% endif %}
AzNetworking::BitsetView deltaRecord(replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}, firstBit, lastBit - firstBit + 1);
if (deltaRecord.AnySet())
{
{% if Property.attrib['Container'] == 'Vector' %}
Multiplayer::SerializableFixedSizeVectorDeltaStruct<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> deltaStruct(m_{{ LowerFirst(Property.attrib['Name']) }}, deltaRecord);
{% else %}
Multiplayer::SerializableFixedSizeArrayDeltaStruct<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> deltaStruct(m_{{ Property.attrib['Name'] }}, deltaRecord);
{% endif %}
serializer.Serialize(deltaStruct, "{{ UpperFirst(Property.attrib['Name']) }}");
}
*/
AzNetworking::FixedSizeBitsetView deltaRecord(replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}, firstBit, lastBit - firstBit + 1);
m_{{ LowerFirst(Property.attrib['Name']) }}.Serialize(serializer, deltaRecord);
}
{% else %}
Multiplayer::SerializeNetworkPropertyHelper
@@ -615,7 +617,7 @@ void {{ ClassName }}::NotifyChanges{{ AutoComponentMacros.GetNetPropertiesSetNam
{% call(Property) AutoComponentMacros.ParseNetworkProperties(Component, ReplicateFrom, ReplicateTo) %}
{% if (Property.attrib['GenerateEventBindings']|booleanTrue) %}
{% if Property.attrib['Container'] != 'None' and Property.attrib['Container'] != 'Object' %}
/* todo Implement NotifyChangesAuthorityToClientProperties for Arrays and Vectors
// NotifyChangesAuthorityToClientProperties for Arrays and Vectors
for (uint32_t bitIndex = static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }}), elementIndex = 0; bitIndex <= static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component, ReplicateFrom, ReplicateTo, Property, 'End') }}); ++bitIndex, ++elementIndex)
{
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(bitIndex){% if Property.attrib['Container'] == 'Vector' %} && elementIndex < m_{{ Property.attrib['Name'] }}.GetSize(){% endif %})
@@ -627,7 +629,7 @@ void {{ ClassName }}::NotifyChanges{{ AutoComponentMacros.GetNetPropertiesSetNam
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }})))
{
m_{{ LowerFirst(Property.attrib['Name']) }}SizeChangedEvent.Signal(m_{{ LowerFirst(Property.attrib['Name']) }}.size());
} */
}
{% endif %}
{% else %}
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property) }})))
@@ -645,7 +647,11 @@ void {{ ClassName }}::NotifyChanges{{ AutoComponentMacros.GetNetPropertiesSetNam
{% macro DefineArchetypePropertyGet(Property, ClassType, ClassName, Prefix = '') %}
{% if ClassType == '' or Property.attrib['ExportTo'] == ClassType or Property.attrib['ExportTo'] == "Common" %}
{% if Property.attrib['Container'] == 'Array' %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const
{% else %}
const AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const
{% endif %}
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -656,7 +662,11 @@ const {{ Property.attrib['Type'] }}& {{ ClassName }}::Get{{ UpperFirst(Property.
}
{% elif Property.attrib['Container'] == 'Vector' %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
const RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{% else %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{% endif %}
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -1472,7 +1482,14 @@ namespace {{ Component.attrib['Namespace'] }}
{
{% for Property in Component.iter('NetworkProperty') %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
{% if Property.attrib['Container'] == 'Vector' or Property.attrib['Container'] == 'Array' %}
for ( auto& element: m_{{ LowerFirst(Property.attrib['Name']) }})
{
element.SetOwningConnectionId(connectionId);
}
{% else %}
m_{{ LowerFirst(Property.attrib['Name']) }}.SetOwningConnectionId(connectionId);
{% endif %}
{% endif %}
{% endfor %}
}