Update border padding for viewport debug text (#1514) (LYN-4389)

This commit is contained in:
Tom Hulton-Harrop
2021-06-24 09:38:08 +01:00
committed by GitHub
parent 7d891edb9a
commit 980da1b56a
@@ -41,6 +41,10 @@ namespace AZ::Render
"The time period over which to calculate the framerate for r_displayInfo."
);
AZ_CVAR(
AZ::Vector2, r_topRightBorderPadding, AZ::Vector2(-40.0f, 22.0f), nullptr, AZ::ConsoleFunctorFlags::DontReplicate,
"The top right border padding for the viewport debug display text");
void AtomViewportDisplayInfoSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
@@ -151,7 +155,7 @@ namespace AZ::Render
m_drawParams.m_drawViewportId = viewportContext->GetId();
auto viewportSize = viewportContext->GetViewportSize();
m_drawParams.m_position = AZ::Vector3(viewportSize.m_width, 0.f, 1.f);
m_drawParams.m_position = AZ::Vector3(viewportSize.m_width, 0.0f, 1.0f) + AZ::Vector3(r_topRightBorderPadding);
m_drawParams.m_color = AZ::Colors::White;
m_drawParams.m_scale = AZ::Vector2(0.7f);
m_drawParams.m_hAlign = AzFramework::TextHorizontalAlignment::Right;