Legacy cleanup, part 2 (#3659)
* Legacy cleanup, part 2 There are still things that can be removed, those will be likely done in part three: `The Return of the Cleanup` :) Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix windows build Somehow there were some unfixed errors from enabled warnings? I'm unsure if I've pulled repo in unstable state, or those were somehow missed. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -108,9 +108,6 @@ public:
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virtual void ForceSet(const char* s);
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virtual void SetOnChangeCallback(ConsoleVarFunc pChangeFunc);
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virtual uint64 AddOnChangeFunctor(const SFunctor& pChangeFunctor) override;
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virtual bool RemoveOnChangeFunctor(const uint64 nFunctorId) override;
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virtual uint64 GetNumberOfOnChangeFunctors() const;
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virtual const SFunctor& GetOnChangeFunctor(uint64 nFunctorId) const override;
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virtual ConsoleVarFunc GetOnChangeCallback() const;
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virtual bool ShouldReset() const { return (m_nFlags & VF_RESETTABLE) != 0; }
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@@ -250,7 +247,7 @@ public:
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virtual void GetMemoryUsage(class ICrySizer* pSizer) const { pSizer->AddObject(this, sizeof(*this)); }
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private: // --------------------------------------------------------------------------------------------
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AZStd::string m_sValue;
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AZStd::string m_sValue;
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AZStd::string m_sDefault; //!<
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};
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@@ -315,7 +312,7 @@ public:
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virtual void GetMemoryUsage(class ICrySizer* pSizer) const { pSizer->AddObject(this, sizeof(*this)); }
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protected: // --------------------------------------------------------------------------------------------
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int m_iValue;
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int m_iValue;
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int m_iDefault; //!<
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};
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@@ -382,7 +379,7 @@ public:
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virtual void GetMemoryUsage(class ICrySizer* pSizer) const { pSizer->AddObject(this, sizeof(*this)); }
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protected: // --------------------------------------------------------------------------------------------
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int64 m_iValue;
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int64 m_iValue;
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int64 m_iDefault; //!<
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};
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@@ -488,7 +485,7 @@ protected:
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private: // --------------------------------------------------------------------------------------------
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float m_fValue;
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float m_fValue;
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float m_fDefault; //!<
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};
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@@ -578,7 +575,7 @@ public:
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virtual void GetMemoryUsage(class ICrySizer* pSizer) const { pSizer->AddObject(this, sizeof(*this)); }
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private: // --------------------------------------------------------------------------------------------
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int& m_iValue;
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int& m_iValue;
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int m_iDefault; //!<
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};
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