Legacy cleanup, part 2 (#3659)
* Legacy cleanup, part 2 There are still things that can be removed, those will be likely done in part three: `The Return of the Cleanup` :) Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix windows build Somehow there were some unfixed errors from enabled warnings? I'm unsure if I've pulled repo in unstable state, or those were somehow missed. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -759,16 +759,16 @@ void CObjectManager::GetObjects(CBaseObjectsArray& objects) const
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}
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}
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void CObjectManager::GetObjects(DynArray<CBaseObject*>& objects) const
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{
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CBaseObjectsArray objectArray;
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GetObjects(objectArray);
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objects.clear();
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for (size_t i = 0, iCount(objectArray.size()); i < iCount; ++i)
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{
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objects.push_back(objectArray[i]);
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}
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}
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//void CObjectManager::GetObjects(DynArray<CBaseObject*>& objects) const
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//{
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// CBaseObjectsArray objectArray;
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// GetObjects(objectArray);
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// objects.clear();
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// for (size_t i = 0, iCount(objectArray.size()); i < iCount; ++i)
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// {
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// objects.push_back(objectArray[i]);
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// }
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//}
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void CObjectManager::GetObjects(CBaseObjectsArray& objects, BaseObjectFilterFunctor const& filter) const
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{
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