Legacy cleanup, part 2 (#3659)
* Legacy cleanup, part 2 There are still things that can be removed, those will be likely done in part three: `The Return of the Cleanup` :) Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix windows build Somehow there were some unfixed errors from enabled warnings? I'm unsure if I've pulled repo in unstable state, or those were somehow missed. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -408,10 +408,6 @@ public:
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CBaseObject* GetParent() const { return m_parent; };
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//! Scans hierarchy up to determine if we child of specified node.
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virtual bool IsChildOf(CBaseObject* node);
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//! Get all child objects
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void GetAllChildren(TBaseObjects& outAllChildren, CBaseObject* pObj = nullptr) const;
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void GetAllChildren(DynArray< _smart_ptr<CBaseObject> >& outAllChildren, CBaseObject* pObj = nullptr) const;
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void GetAllChildren(CSelectionGroup& outAllChildren, CBaseObject* pObj = nullptr) const;
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//! Clone Children
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void CloneChildren(CBaseObject* pFromObject);
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//! Attach new child node.
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